Mudbox :: Stamp Image Not Showing In Viewport?
Oct 14, 2012
I am sculpting a bust and want to use Projection Stamp image to paint the diffuse map. However, the image is not showing in the viewport.
My model has 6 levels with 6+ million polygons. At none of the levels the image shows in viewport.
I'm using Nvidia GTX 560 Ti, 1G
Windows 7 Pro 64bits.
cpu i7 860, 2.8 ghz
16 GB rams.
However, when I start with the mudbox standard base head mesh, then choosing Stencil image, the image shows in the viewport. But not with my 6+ million bust and the image is On it's not hidden.
Is there anyway I can optimize Mudbox to display the image in viewport?
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Jun 29, 2013
Can a PTEX vector displacement map be used as a stencil or stamp? If not, what's the workflow for going from a PTEX sculpt to a vector displacement texture (e.g. TIFF) that can be used as a stencil / sculpt.
The problem I'm experiencing is that I sculpted a plane with PTEX and exported a PTEX vector displacement map, however, when I go to the Image Browser to attempt to use it as a stencil or stamp the PTEX file does not show up. The only files I can see in the browser are TIFF, PNG, etc. If I change the Output Options > Map Type to from PTEX to Texture I get an error: "At least on target model has been set up for PTEX. You must select PTEX format(*.ptx) for maps extracted using this target."
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Feb 22, 2013
I have been playing with mudbox again recently having not used it for some time and noticed my viewport was getting really jerky when tumbling the viewport (this is with the basic mud head SD to around half a million polys). I also noticed the cursor being affected when moving near to the viewcube so I disabled the viewcube and performance returned to normal. I can work without the viewcube but Mud is one application where it is actually very usefol IMHO.
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Oct 26, 2011
I used the automatic UVs in Mudbox for my model and tried extracting an AO map.The quality is set to good though I tried all quality types and for some reason after I extract it and it shows as diffuse on my model the seams are showing.. Edge bleeding is set to 4 and also tried with 5.
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Dec 20, 2012
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Mar 24, 2009
why a standard block, created by autodesk (a dynamic arrow with gradiated hatch to be exact), shows in model space but not in the viewport.
It's not on a frozen layer or non print layer.
i am using:
Autocad LT 2009
Win 7 Pro 64bit, Dell Precision M6500
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Jun 2, 2012
I've switched lately to 3ds max 2013... the problem is when i'm working i can't tell if the direction of normal of the faces cause both side of the face is looking the same... i guess the back face was a lil darker back in 2011 and before...
just wondering if this is the normal behaviour for 3ds max 2013
I'm using core 17 2.8 GHz, 16 G of ram and Geforce GT 540
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Jan 8, 2012
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Dec 12, 2012
I have a master drawing with multiple xrefed building sketches. Looking at the model space on the "master" I can see all the room identities. However, if I go to the sheets that I have created and look at the view ports. The room identities are not there. The layer is called A-Room-Iden and it is on and not frozen...
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Jan 23, 2011
I have a viewport that is not showing the hatch pattern. In one layout tab, the hatch shows. In another tab, the hatch does not. The layer is not frozen or off, on the sheet or in the viewport.
Other items and hatch patterns on that same layer show up. The display is set to 2D wireframe. I even cut - paste a viewport from the working layout tab to the non-working layout tab and the pattern disappears.
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Apr 20, 2011
I probably changed a setting in Maya 2010 and did not know the bigger implications. How to reset maya's viewport settings back to a normal state?? If I have to re-do any of my two plug-ins, that is ok. Last time I messed with maya it was version 5.
I have many, many models done in 3DS, Max and Blender that I am trying to convert over to Maya (my day job's 3D IDE).
I can view any maya (mb, ma) files with no problem. But today, I am having issues viewing results of simple 3DS imports in any viewport of maya.
The attatchments are of the same file (.3DS) being imported to blender3D and of Maya.
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Jan 18, 2010
I'm using AutoCAD 2010 and I tried creating an annotative dimension but it won't show up in my viewport unless ANNOALLVISIBLE is set to 1. Both my annotative and viewport scale are set to 1/8"=1'-0".
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Nov 8, 2011
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Mar 22, 2012
I have a piece of my 3D model (it's a square tube with rounded corners) that I'm trying to display in a viewport in 2D but there are too many surface lines on the corners. Is there a way to display the rounded corners as sharp edges and the hidden lines of the object?
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Mar 27, 2012
why have the levels not showing up on all of the elevations even when I adjust the drawing viewport??
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May 7, 2013
I've got a drawing that contains an XREF. I've got a field reading the viewport object's Custom scale>Use scale name. However, whenever the drawing is loaded up all of the XREF's scales get imported. Since they contain the same scales, the field changes to read the XREF scale instead of the one it was set to. They are the same scale, but the field reads the XREF one first. Here is a screenshot showing what I'm talking about. Notice that the viewport's properties never show the scale as 1:20_XREF, but the field does.
I've been having to click "show all scales", do a SCALELISTEDIT, remove the XREFs, then do a UPDATEFIELD. I have to do this every time the drawing is open. It stays that way until C3D is closed. This becomes a problem when I go to PUBLISH a sheet set. If I haven't opened all the sheets in the sheet set and changed the scale list then they all get the wrong scale list shown.
Infrastructure Design Suite Premium 2014
Civil 3D 2014 x64
Windows 7 64-bit
6GB RAM
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Jul 7, 2011
For some reason my line type is not showing up properly in my viewport. In model space my lines are dotted, but when I go to viewport they show up continuous??
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May 13, 2013
Why a layer state assigned to a viewport can only restrict the layers showing? I want my viewport to show the proper layers all the time, even when those layers are not visible in model space.
C3D 2012 SP2.1
WIndows 7 SP1 64 bit
24GB RAM
Dual quad core xeon 3.2ghz cpu's
Triple Monitors
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Jun 17, 2012
I was wondering if I can have two image planes in a viewport. I like to have an image in the background to use as a reference sometimes but I can't figure out a way to put more than one image at a time.
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Jan 23, 2012
It try bring an image into paint layer. I found that there is this function:
PaintLayerImporter() and it takes 4 parameters. They are:
1) const QString &sFileName, ///< Name of the file to import
2) int iFileTypeIndex, < Index of the type of the file in the array returned by SupportedExtensions
3) Mesh *pMesh, ///< Mesh which contains the paint layer
4) TexturePool *pTarget ///< Destination of the import operation
But I'm not able to get this function to work. Any small example how to use it.
I think that main problem for me is that I don't know exactly what 2) parameter means(int iFileTypeIndex). It says that you get that from SupportedExtensions but When I look at it:
virtual QVector<FileExtension> SupportedExtensions( void );
It surely dosen't look int.
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Sep 12, 2012
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Oct 1, 2004
I've tried several different PS effects trying to get the same effect as here
it's similar to the "vector imaging" but i've seen it with out the colors too with a normal photo that just has the shadows shown in one color...
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Aug 17, 2013
So far, "stamp visible" was useful to create a flattened version of the image to use in liquify, etc.
This feature suddenly stopped working.
What I get from performing the "stamp visible" shortcut (Command option shift e) is a lighter image than the original image.
I restarted Photoshop, but the bug doesn't get away: "stamp visible" no longer works.
What are my options here?
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Oct 25, 2013
I am looking to create a 3d bubble then select it then stamp it randomly. I can create shapes but they are only black/white.
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Jun 23, 2011
I used to be able to clone stamp from a different image than the one I was working on. while using clone stamp I could hover over another image on the desktop, press the alt key and click, and then continue to clone the main image.
I double check that the layer in question is selected etc. but I just get a sort of no access symbol, a circle with a diagonal line across. I can clone okay within the same image but not from a remote one as I could before.
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Sep 6, 2012
I am trying to distort/shape a photo to fit into another shape, in the shape of a shield. Its something that would be reused on other pictures.
2 things i would like to do, first is of course as above
the other, is there any way to create like a rubber stamp or a cutting tool, that once I have the shape I want created, I can use that to copy/cut/paste that image shape from other images also ?
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Jul 8, 2013
when I try to use clone stamp tool, the entire image is dragged with my curser as I move it. I reset to defaults to no avail.
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Jul 1, 2013
I have just purchased photoshop elements 11. It has been ok for past 10 days or so but now I have a problem when tring to clone. I select the area by alt+click but then what happens is that the whole picture moves and in fact duplicates itself
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Apr 21, 2013
I am unable to see my texture in the viewport. I create a plane, apply a material to the plane, attach a simple checkered pattern as diffuse map, enable show in viewport and my plane stays gray. I have also applied uvw map, makes no difference. The use real world scale is disabled.I am only able to see the map and adjust it to my liking when active shade is activated, because it does appear in render. How am I suppose to work if I can't see what I am doing?
Is that a feature, like a toggle or something in view port settings? I am using 3dsMax preferred Nitrous.To add to this, when I start a new file, create a simple box, apply the material and map it appears in viewport as it should.
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Oct 18, 2011
I want to setup the viewport background, so I modified the jpg and scaled to 10cm 10cm. Also I set the system unit to 1 unit=1cm and display unit scale to cm. When imported, the jpg do not match to grid. And the size will enlarged to 400cmX400cm.
How can I match and jpg size and grid scale?
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