Mudbox :: Multiple Image Planes?

Jun 17, 2012

I was wondering if I can have two image planes in a viewport. I like to have an image in the background to use as a reference sometimes but I can't figure out a way to put more than one image at a time.

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Mudbox :: Import An Image For Both Multiple Uv Tiles?

Sep 12, 2012

If I have a pair of uv tiles in u1v1 and u2v1, How can I import an image for both multiple uv tiles?

Now when I select "import layer", the image only show in the position of u1v1, but not show on both area.

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AutoCad :: Accidentally Sketched In Multiple Planes?

Sep 29, 2011

I have somehow managed to place items from my 2D layout sketch onto multiple planes in the Z axis. Again, this was on accident. I have not clue how I managed to do this.

How can I remedy this? Is there a way to project one plane onto the other, and then delete the original to get all of the features back on the same plane? What keystrokes must I have hit to cause this to happen?

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AutoCAD Inventor :: Dimensioning To Central Axis Through Multiple Sketch Planes

Dec 3, 2011

I am creating a part that consists of a series of intermediate Lofts.  The various Loft termination profiles are sketched on a series of stacked planes, most of which are parallel to one another.  I have a Work Axis (oriented at an angle off of true vertical) that penetrates all of these sketch planes, essentially forming a "central axis" for my part.  Most, but not all, of my sketch planes are normal (perpendicular) to that axis.

I want to use my "central axis" as a reference point in each of my sketches, i.e., the point where the axis intersects the sketch plane.  I am having a minor difficulty.

When I project my central axis into a sketch whose plane is normal (perpendicular) to the axis,  Inventor displays a reference point where the axis penetrates the plane and I can dimension my sketch geometry relative to that point.  Conversely, no such point is displayed when I project the axis into a sketch plane that is NOT normal to the axis.

Is this correct behavior?   To have a dimension able point on my "non-normal" sketch planes, must I create explicit Work Points to mark the intersection between my Axis and such planes, and then project those points into the related sketches?

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3ds Max :: Exporting Multiple UV Sets To Mudbox?

May 21, 2012

I'm having trouble getting mudbox to recognize multiple uv tiles set up in max. To start with I followed Neil's tutorial here: [URL]

So I basically unwrapped my model and moved my UV islands into different 'quadrants' (uv tiles). Q: is this all that is required to set up the tiles correctly?

If I then export this object as an obj or an fbx into mudbox the uv view only shows 1 tile?

basically i want to texture a large landscape in mudbox and 1 4k map wil not cut it, i need to split it up into 4 x 4k maps to get enough res.

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Mudbox :: Map Extraction With Multiple Objects In One Map

Oct 9, 2012

I'm trying to extract a vector displacement map out of three objects.

All three of them are on the same UV tile, with no overlap between each other.

All three of them have the same subdivision level and share the same Mudbox material.

I choose "Generate one map for all targets".

When hitting extract, Mudbox tells me that :

"Subdivision based map extraction is available only when the number of source and target meshes are the same".

Well its the case. With the same order in target and source models (A-B-C)

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Mudbox :: How To Paint Weights Across Multiple Objects

Nov 5, 2011

Is there an easy way to paint weights across multiple objects? if I have a body + shirt + armor and want to create a joint and similar weights on all currently I found a very awkward way to do it which is do it on 1 object and manually try and paint weights in a similar way on all others.

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Mudbox :: How To Assign Material To Multiple Objects At Once

Jun 29, 2011

I am wondering if it is possible to assign a newly created or current material to multiple selected objects? I've searched in the forum and investigate right-mouse menu in Mudbox 2012 but still couldn't find a way to assign a material to multiple objects at once.

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Maya :: Image Planes Are Locked?

May 28, 2011

I'm new to Maya and Maya 2011

I create a new file.. and a new imageplane.. and it's frozen in all views.. it doesn't move around as it's supposed too when I tumble.

In the image plane attributes panel the image plane is set to 'attached to camera' changing it to fixed makes no difference.

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3ds Max :: Render Background Image To Planes / Bake Texture?

Oct 3, 2013

I saw a max demo at a show where they shattered the wall in a video/photo. The artist baked the background image to three planes (floor and two walls) like shown in the illustration, and then exploded one of these planes. It involved some kind of texture baking, but I didn't catch the whole process.

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Maya Modeling :: How To Set Up Image Planes As One-sided Displays

Sep 13, 2012

Any chance I can make an Image Plane behave like a one-sided display? Like sort of a Backface Culling option for Image Planes?

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Maya :: 2013 DX11 Extension (Wire Frame Does Not Draw Correctly Over Image Planes)

Oct 30, 2012

Everything draws correctly in shaded mode but it you are in wireframe mode with the object selected at the object level the grid and the selected object no longer draw.

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Mudbox :: Stamp Image Not Showing In Viewport?

Oct 14, 2012

I am sculpting a bust and want to use Projection Stamp image to paint the diffuse map. However, the image is not showing in the viewport.

My model has 6 levels with 6+ million polygons. At none of the levels the image shows in viewport.

I'm using Nvidia GTX 560 Ti, 1G
Windows 7 Pro 64bits.
cpu i7 860, 2.8 ghz
16 GB rams.

However, when I start with the mudbox standard base head mesh, then choosing Stencil image, the image shows in the viewport. But not with my 6+ million bust and the image is On it's not hidden.

Is there anyway I can optimize Mudbox to display the image in viewport?

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Mudbox :: How To Bring Image Into Paint Layer

Jan 23, 2012

It try bring an image into paint layer. I found that there is this function:

PaintLayerImporter() and it takes 4 parameters. They are:

1) const QString &sFileName, ///< Name of the file to import
2) int iFileTypeIndex, < Index of the type of the file in the array returned by SupportedExtensions

3) Mesh *pMesh, ///< Mesh which contains the paint layer
4) TexturePool *pTarget ///< Destination of the import operation

But I'm not able to get this function to work. Any small example how to use it.

I think that main problem for me is that I don't know exactly what 2) parameter means(int iFileTypeIndex). It says that you get that from SupportedExtensions but When I look at it:

virtual QVector<FileExtension> SupportedExtensions( void );

It surely dosen't look int.

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Photoshop :: Multiple Image For One Image

Jun 28, 2004

I want to combine multiple image to form a single one, I saw it in a magazine, it's no a panoramic photo, It's like a face created with multiple small image that can't be se if you looking close to the image, only when you look far away. And I also want to make a magiceye image, thats pictures that look like a carpet, but when you "twist" your eye a 3d image appear.

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AutoCAD .NET :: How To Draw Polylines In Different Planes

Dec 7, 2011

How do you draw polylines in different planes?  If I set the normal it does nothing.  I would like to use polyline2d because you can use bulges and not with polyline3d.

<CommandMethod(
"testpline")> _
Public
Subtestpline()
'' Get the current document and database, and start a transactionDim acDoc AsDocument = Application.DocumentManager.MdiActiveDocument
[code].......

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AutoCAD Inventor :: Planes Visibility

Oct 15, 2013

I have 2 problems:

1. created a turbine whose blades are made from some planes that I applied thicken offset command. I applied circular pattern to multiply the blade around center point but i get too many planes and i must to make invisible each one. How can i make invisible all planes in the same time.

2. After i make them invisibile i exit from that part but when i start that part again or when i place it in an assembly all planes are visible. What should i do to make them invisible for ever.

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3ds Max :: How To Make Clipping Planes Render

May 9, 2011

I am trying to make a section render using clipping planes, but when I hit render it renders as if the clipping planes are not there.

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Revit :: Trees Which Look Like Two Crossed Planes

Oct 22, 2011

I have a site plan with trees which look like two crossed planes when looked in 3D black and white. I wonder if there is a way to smooth these trees so they look smooth at least during the time that I prepare a PDF of the black and white 3D Site Plan.  If this setting can be reverted to the crossed trees after preparing the PDF, that is fine.  Also at this time I am working with black and white 3D, so color is not an issue, only the smoothness of the trees. Is there a setting that can make these trees look smooth?

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After Effects :: Extract 3D Planes From Cineware?

Jun 27, 2013

Is it possible with Cineware to get a 3D layer into AE CC so that I can add text (or other AE data) in the exact 3D position/rotation as the 3D element?
 
I can do this using 3ds Max and state sets. It saves out planes as 3D layers in AE so that I can precompose them and then drop text or other AE elements into the precomp and it will keep the exact position/rotation from the 3D file. Great for adding dynamic text to animations without having to go back to the 3D program.
 
I cannot see any way to get any data other than lights and camera into AE. I know I can use the camera data and then drop text in and move it whre it should be but this is rough and can take time and effor to get it to work without it rotating wrong due to the position not being exact.

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AutoCAD Inventor :: Origin Planes Are Oversized

Sep 27, 2012

My model is up in the top right of the planes. I cannot figure out why my origin planes are oversized like this. I have went through the browser and checked all the parts to see if something is out there, nothing. I have set auto-resize on origin planes and yet these are large.

Dell XPS 8300
Intel(R) Core(TM) i7-2600 CPU@3.40GHz
16GB RAM
Win 8.1 Pro
Autodesk Product Design Suite 2014

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AutoCAD Architecture :: Xref Display And Cut Planes

Aug 14, 2013

Using PN, I set up 2 levels. Level 1 at 0'-0", Level 2 at 10'-0".  I create a Level 1 construct and create my AEC model.  I then create my Level 2 construct and xref my Level 1 construct in to use as an underlay.  However, using OOTB Medium display configuration I cannot see the Level 1 xref because the Level 2 cut plane is at 3'-6" and the Level 1 construct is 10'-0" below this cut plane.  Is this the intended result?

To allow me to see my Level 1 xref in my Level 2 construct, I am required to override the global cut plane in my Level 1 construct and set my wall cut planes, for *each* wall style, to 3'-6".  After saving the Level 1 construct, I reload in the Level 2 construct, and the walls appear, as an underlay, in the Level 2 construct as desired.

Is this the only way to see one xref above or below the other?  Isnt one of the major advantages of using xrefs is as underlays for stacking levels?I dont have to override the global cut plane in all my wall styles.

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AutoCAD Inventor :: No Planes Or Lines Display

Dec 17, 2013

I just installed inventor. When I begin a part there is no display of the planes, only the corner indicators show up when I hover over a plane. Also, when a part is created, only the edges show up when I hover over them.

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AutoCAD Inventor :: Not Bringing Up 2D Sketch Planes?

Nov 13, 2013

recently installed inventor pro 2014 on a school computer for a project we are doing, one problem. when i click 2D sketch nothing happens, so i have no wau to make a sketch.

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AutoCAD Inventor :: Work Planes Angles

May 15, 2013

In a part file is it possible to find the adaptive workplanes used to create extrusion1. And then find if the two workplanes are at an angle with respect to the origin planes.

Have been looking for a while but it seems hard to find information on workplanes

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AutoCAD Inventor :: Part Measure Gets Planes

Apr 10, 2013

I've created Custom properties, parameters, to get the outside measure of the parts and it works fine until we create and leave activated a work plane outside the part so it measures not until the end of the part but until the plane.

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AutoCAD Inventor :: Cannot Project Any Work Planes

Sep 6, 2013

Isn't this an important part of sketches?  Why would I not be able to project a work plane.

Cannot project any w-planes whether default or created in inv2013.

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AutoCAD Inventor :: Drawing - View Between Two Planes?

Sep 11, 2013

i have assembly and i want make drawing of part of it. Part of assembly i want to show/draw is between two parallel planes. How can i do this?

I'm using inventor 2010.

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Revit :: Center Of Dimensions Or Reference Planes

Jun 11, 2013

Trying to center some things in Revit LT 2014.  How do you find the center of dimension lines and refence planes and the like.  AutoCad KNOWS where the center is for these things.  How to tell in Revit?  For instance, I am trying to center an imported toilet in a space in a bathroom and something like this would take me about 5 seconds in ACad. 

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AutoCAD Inventor :: Auto Project Datum Planes

Jul 13, 2012

is there a way to auto project datum planes that are square to the sketch?

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AutoCAD Inventor :: Can Extrusion-1 Be Shelled Between 2 Work Planes

Apr 25, 2012

Can extrusion-1 be shelled between the 2 work planes?

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