Maya Modeling :: Perspective Viewport All Skewed?
Jun 15, 2011
I have noticed that in one learning project my Perspective Viewport is completely skewed. Other projects are fine, just this one (so far).
Information:
See image IF01.jpg (below) the ViewCubein the Top Right of the Perspective Viewport is perfectly squared and showing the Left View - yet the Grid and all Objects on and around it are angled incorrectly.
Image IF02.jpg shows the Grid and Objects correctly aligned the way they should be - yet the ViewCube is now all off square!
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Apr 30, 2011
I'm using Maya 2011 x64 on Win 7, with an AMD Phenom and 8 gb RAM,.
The problem is when I try editing the object in perspective mode, I cannot. But I can edit it in other views. I dont know how this happened. It was working fine all this while. which button I pressed that made the Perspective view to lock up!! I tried switching to persp view from one of the other views, and it does let me get to the marking menu, but after that, when I select anything like edges, vertex etc.. it stays there and I'm unable to bring back the marking menu in the perspective view. All other views are fine. A little while before, I was able to work in perspective to a certain degree, and would lock up eventually (usually after I press the Q button to go to select tool). But as of now, even when I quit Maya and relaunch it and then open the same file, the perspective view is locked and I cannot bring up the marking menu to select the faces, edges, etc.. Only the marking menu showing Complete Tool and Select All comes up.
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Sep 5, 2012
I must have hit something on the keyboard by inadvertence, and now the perspective camera is shown in all views.
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Nov 21, 2011
-how to rotate the viewport not thru the cube.only viewports not objects.
-how to pan .I used to pan with middle mouse button(pressing lt also) and dragging down while pressed on one point .
Also a new type of tool is coming when I pan. i.e. two arrows one big and one small(one on top and other at bottom resp.).with a plus or minus sign at the middle.
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Dec 20, 2013
I don't find my object anymore in the "3d world" of Maya.
Is there a way to teleport to it?
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Nov 8, 2011
When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.
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May 14, 2012
I recently upgraded to 3ds Max 2013 from 3ds Max 2011, but I've run into an strange problem where the lighting in the perspective viewport appears too dark.
This only happens in the realistic, shaded and consistent colour display modes. However the viewport is illuminated perfectly in the wireframe mode...
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Aug 18, 2013
whenever I open my 3ds Max software I get a black screen in my perspective viewport. When I go to use another viewport that one either turns black as well or the program freezes. I have been using this software for the past month or so with no such problems. Now, out of the blue, this happens. I wasn't using any other programs while running 3ds Max, I never do--just incase.
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Jun 10, 2012
I don't know how to change this annoying effect - that came along with 3dsmax 2013. The Perspective Background Color is always slowly changing to black -
I already changed the viewport background setting from "gradiant color" to "solid color". Futher i changed the viewport background color to light - but the gradiant change of the backround to dark is still there.
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Oct 24, 2012
In the perspective viewport ONLY, i have spotty/broken poly edge lines with Viewport clipping turned 'on' and adjusted to allow zooming in more.
Max wasn't doing this until day before yesterday. the only thing i did to my system or max was use the FloorGenerator/MultiTexture script and plugin from CG-Source.
Removing the files from CG-Source did NOT resolve this issue. i've also applied EVERY hotfix/update from Autodesk and have the 'most current' drivers from NVidia.
Here's a viewport grab demonstrating what is happening (using Nitrous).
My system is not weak, though i could use a better processor:
i3 (quadCore)
16gb Ram
EVGA GTX550 ti (2gb)
OCZ Vertex SSD (120gb)
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Nov 30, 2012
I've struggled with the old issue of shifting images in rotated viewports. We use georeferenced aerial photography by way of these images inserted into their own drawing and then Xreffed into another drawing for printing. The issue is, the image appears shifted in some viewports. Most of the time it prints fine but not always. I searched the discussion groups and found a post a few years ago that a reply user stumbled across a quasi workaround. When the view command's Perspective is turned on and then off within the viewport, the image appears to be locked in it's correct position, not shifted. I have successfully used this procedure several times over the years until now. I have half a dozen drawings that when I turn the Perspective on and then off in a viewport, the image will not display. The xref is loaded and the layer is turned on in the viewport but the image doesn't show. What is the perspective portion of the view command within a viewport?
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Sep 21, 2013
I'm using 3ds max 2013. Basically I saw in some videos that people were able to see the segmants on a object while in perspective mode. They were NOT in wireframe mode. the lines showed lively on the object.
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Feb 23, 2012
I'd like to know how can I remove perspective view from a camera!
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Oct 14, 2011
I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.
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Apr 23, 2011
I've been using maya since 8.5 and there's a notorius bug that will probably be never addressed by maya developers. I just upgraded to 2012 and am getting this again: // Warning: Could not find an appropriate startup camera: side. A substitute will be used.
And i took all the preventive actions: window size and position are not saved with file, i always go back to four view before saving, etc. Still no joy.
In fact the side camera is not missing, it's right there and fully functional. What happens as a consequence of this error is that one of the rotation axes in perspective view are locked, i can't rotate my scene around the Y axis.
It doesn't work either if i export my object and import it back into a fresh scene. Axis remains locked. I'm losing my scenes that i've put insane amount of work into. No hope to restore them.
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Oct 18, 2011
I want to setup the viewport background, so I modified the jpg and scaled to 10cm 10cm. Also I set the system unit to 1 unit=1cm and display unit scale to cm. When imported, the jpg do not match to grid. And the size will enlarged to 400cmX400cm.
How can I match and jpg size and grid scale?
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Oct 29, 2013
I have these diagonals showing on my mesh-objects - How to get rid of them?
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Nov 19, 2011
I accidentally turned it on, but now I cannot do anything about it.
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May 3, 2011
i was doing some modelling in Maya and I noticed that 2 of my viewports were showing the same stuff at all times.
For example: if I would change one of the viewports to Top view then the other one would do the same thing automatically, as well if I would look around in one of the viewports the other one would follow.
I assume that I have accidentally tampered some settings somewhere, all I know is that when I started modelling my project I didn't have this problem.
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Nov 13, 2012
Is there a way to change the viewport to lookdown at a face? I am modeling some objects that it would benefit to be able to view from certain angles orthographically but the object isn't square so I can't easily align it to the front, top, side, etc. views.
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Apr 19, 2013
I don't know what happened, but suddenly, i couldn't see the selected faces of the object i was modeling in my viewport, just the edges
what I want to see when I select faces is this (Minute 2) [URL] ......
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Jun 2, 2011
I have just started working at a studio who use Max 2008, however I was previously using Max 2010 in my old job and miss my graphite modelling tools. Are there any scripts or plugins available that provide something similar?
Viewport Background
Also I have been asked to produce an illustration, so I have set it as a viewport background & locked pan and zoom. However, it does not actually lock the pan or zoom and just moves the camera which is causing a bit of frustration, as well as straining my eyes.
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Jun 27, 2011
Any way to get object names to display in the viewport. Currently we just make a text label and lock it in place after we name the object but if there's a way to just display the object name instead of making a separate label.
It's nothing that's absolutely earth shattering, but streamlining the process is always a good thing.
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Dec 3, 2012
get this menubar back into my viewport. It is not coming even if I hit "Display->UI Elements->Show All"
[URL]
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Sep 1, 2012
I am using Maya 2013 student version and I have - one - Maya file that won't display the lights in the viewport. ALL other Maya files show the lights.
I have attached an image showing the issue.
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May 13, 2011
I'm finding inside 2012 viewport 2.0 that animated textures appear unsupported. They work fine in the regular Default Quality and High Quality modes, but 2.0 as well as rendering in Hardware 2.0 leave the images static.
I have tried iff sequences but it doesn't work for those either.
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Apr 14, 2011
I just installed the trial version of Maya 2012 on a new machine, and I'm playing around with the new Viewport 2.0 features. In the preview demo Autodesk showed that one of the new feature is soft edge shadows, but I can't find any way to activate them, the shadows in the viewport are jaggy and pixelated, even if I set the resolution of the shadow map to 2048. Increasing the filter works a bit, but that's the same as the old versions of Maya, so where is this new soft shadows feature?
Also, I would like to point out that I installed Maya 64bit on a very powerful machine, an i7 with 8 GB of RAM and a GeForce 480, but the performance in full screen are VERY DISAPPOINTING, especially when the Screen Space Ambient Occlusion is active, the framerate drops drastically. This machine can run games such a Crysis 2 in full HD at 60 fps, how come the Maya viewport is so slow?!
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May 6, 2013
Are reflections supported in Viewport 2.0 in Maya 2014? I mean direct reflections, not mapped ..
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Nov 18, 2011
I noticed recently that the textures in one of my scenes are very dark in the viewport with "texture view (number 6)"
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Apr 20, 2011
I probably changed a setting in Maya 2010 and did not know the bigger implications. How to reset maya's viewport settings back to a normal state?? If I have to re-do any of my two plug-ins, that is ok. Last time I messed with maya it was version 5.
I have many, many models done in 3DS, Max and Blender that I am trying to convert over to Maya (my day job's 3D IDE).
I can view any maya (mb, ma) files with no problem. But today, I am having issues viewing results of simple 3DS imports in any viewport of maya.
The attatchments are of the same file (.3DS) being imported to blender3D and of Maya.
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Apr 26, 2011
viewport2.0 is not supporting for mental ray shaders. When in enable view port mental ray shaders are showing in pink color.
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