3ds Max Modeling :: Object Names - Displayable In Viewport?
Jun 27, 2011
Any way to get object names to display in the viewport. Currently we just make a text label and lock it in place after we name the object but if there's a way to just display the object name instead of making a separate label.
It's nothing that's absolutely earth shattering, but streamlining the process is always a good thing.
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Apr 19, 2013
I don't know what happened, but suddenly, i couldn't see the selected faces of the object i was modeling in my viewport, just the edges
what I want to see when I select faces is this (Minute 2) [URL] ......
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Dec 20, 2013
I don't find my object anymore in the "3d world" of Maya.
Is there a way to teleport to it?
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Apr 7, 2011
I have problems bringing up the viewport settings menu. When I click on the + icon or the viewport name the menu does not appear. Why?
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Nov 18, 2012
The jpeg files generated with LR export menu are not displayable on my TV (store on a DNLA server), instead of Jpeg generated with CaptureNX2 (from the same Raw file).
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Oct 18, 2011
I want to setup the viewport background, so I modified the jpg and scaled to 10cm 10cm. Also I set the system unit to 1 unit=1cm and display unit scale to cm. When imported, the jpg do not match to grid. And the size will enlarged to 400cmX400cm.
How can I match and jpg size and grid scale?
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Nov 21, 2011
-how to rotate the viewport not thru the cube.only viewports not objects.
-how to pan .I used to pan with middle mouse button(pressing lt also) and dragging down while pressed on one point .
Also a new type of tool is coming when I pan. i.e. two arrows one big and one small(one on top and other at bottom resp.).with a plus or minus sign at the middle.
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Oct 29, 2013
I have these diagonals showing on my mesh-objects - How to get rid of them?
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Jan 4, 2012
can I snap an object/vertex/edge to another object straight in one axis?
I'm coming from Rhino 3d, where this is possible by holding the shift key.
3ds Max 2012 SP2
i7 2600
16GB RAM
Geforce 560ti OC
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Nov 13, 2012
Is there a way to change the viewport to lookdown at a face? I am modeling some objects that it would benefit to be able to view from certain angles orthographically but the object isn't square so I can't easily align it to the front, top, side, etc. views.
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Jun 2, 2011
I have just started working at a studio who use Max 2008, however I was previously using Max 2010 in my old job and miss my graphite modelling tools. Are there any scripts or plugins available that provide something similar?
Viewport Background
Also I have been asked to produce an illustration, so I have set it as a viewport background & locked pan and zoom. However, it does not actually lock the pan or zoom and just moves the camera which is causing a bit of frustration, as well as straining my eyes.
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Jun 15, 2011
I have noticed that in one learning project my Perspective Viewport is completely skewed. Other projects are fine, just this one (so far).
Information:
See image IF01.jpg (below) the ViewCubein the Top Right of the Perspective Viewport is perfectly squared and showing the Left View - yet the Grid and all Objects on and around it are angled incorrectly.
Image IF02.jpg shows the Grid and Objects correctly aligned the way they should be - yet the ViewCube is now all off square!
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Jun 7, 2013
I've exported in all supported vector file formats, and it seem that only SVGsupports object name (and data)... however, I can't use SVG at the moment.
Is there a way to export all objects using a macro?I need in plain ascii: layer and object names, and maybe object data.
I'm looking for a simple format, no transform matrices (as in SVG).
Something like this:
Layername: Layer 1Object type: Rectanglename: rectoutline: 1mmpos: 100.000, 100.000size: 100.000, 100.000rotation: 0.000Object type: Ellipsename: circleoutline: 1mmpos: 100.000, 100.000size: 100.000, 100.000rotation: 0.000Layername: Layer 2Object type: Curvename: Curveoutline: 1mmstart: 100.000, 100.000lineto: 200.000, 200.000bezierto: XY1, XY2, XY3, XY4end
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Nov 8, 2011
When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.
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Apr 3, 2011
What i have is a low polymodel that's quite small in scale, i'm modelling around a higher poly model, when i zoom in, the viewport clipping kicks in and parts of the model disappear, so i cant work on the small details. What i need to do is scale up both my low poly and high poly, work on the small details and scale it back down.
In maya there are multiple solutions to this; The first and most obvious would be to increase the near clip in the camera attributes.
The second would be to freeze transformations on the low and high poly, scale up the model, work on it and then scale it back to the value of 1.
The third would be to put both the low and high poly models into a group, scale up the group, work on the model, return the group back to its default size and ungrouping. Personally i would use this method to preserve the original scale values on the low and high poly models.
Is there a way of doing any of the above in 3ds max?
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Nov 28, 2011
I'm in the process of creating 3D points (as an overlay) on some laser scanned data (using RiScan, it's just 3d dimensional data, with a northing, easting and RL) and unfortunately the only export option is to export to .dxf... Which is fine but when I export, the information has the point ID as the layer name.
I am aiming at getting this data into another program to analyse and it needs the point ID or name to be my annotation, as opposed to the layer.
So what I need is a way of converting the names of each individual points layer, to the point ID.
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Feb 8, 2010
Autocad LT 2007. I pasted an ole object into model space and when I create a viewport in my tab I see the outline of the ole object but the actual image does not show up.
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Sep 3, 2012
I have multiple viewports on a layout.
I want to be able to edit the object through the viewport, but NOT change the object in ALL the other viewports as well. In other words, I want to INDIVIDUALLY/EXCLUSIVELY edit the object of each viewport (i.e. in my A, B, C, D, E, windows in the image) without affecting the rest of the others.
Is this possible? If not, is there a workaround?
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Jan 24, 2014
I have an animation with an object fading during the rendering animation.Is there a way to see this fade in the working viewports while scrubbing through the timeline?
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Nov 3, 2011
I've been using 3DS max for a few days now, but I recently must have pressed a shortcut key which makes some of the near-side-faces disappear so that you can see the the opposite side.
The picture that I've attached (successfully hopefully) shows that I've not simply deleted the sides as the missing faces are rendered. But something I couldn't show in the picture was that when you change the viewing angle, the faces reappear and disappear based on the view.
The only solutions I could think of was to delete the objects (failed), and starting a new file (no success with that)
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May 10, 2011
I'm rotating my object using the hotkey combo alt-middle mouse button to view my object as I work. The problem is that the object is not rotating at the gizmo. It makes my workflow turn into a workless flow because it is rotating at the object origin instead.
I'm fairly new to Max and not completely comfortable with all the tools yet.
3D Studio Max 2010 Perpetual
3D Studio Max 2011 Educational 36 Month
Also, I have the same problem with both versions of Max. Obviously some setting that I'm not aware of...
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May 21, 2013
The viewport canvas is a great tool, I have had it working in previous versions of max but in 2013 I just can't get it to work.
The object it's self has been unwrapped and collapsed to poly no different to what I've done in the past. I bring up the viewport canvas dialog box and everything is normal until I select the paint brush tool and the object disappears, it's still in the scene but I just can't see it, it seems as though the viewport clipping has become very narrow, closing the dialog box the object returns. I've tried large and small objects, nitrous and direct x, and nothing seems to work.
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Mar 26, 2012
Have a bit of an odd problem showing up with 3ds Max 2012 64 Bit. The viewport does not update when I select or move an object. The program registers that I did make some changes, and things like object parameters and bounding boxes will change, but the meshes will remain the way they are until I delete them and undo.
Forcing the program to redraw all views does not change anything, nor does turning on/off progressive display.
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Jun 3, 2013
I'm having an issue with viewports in a drawing not displaying the color of the objects in model space. All of the objects are set to display bylayer, and all of the viewport overrides in the drawing are off. Still, the objects will only display as either white or grey through the viewport, even though the colors show up fine in model space. I've also tried making a new viewport and it also displays everything as either white or gray, so I'm thinking it might be some kind of system variable that I don't know about.
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Jan 18, 2010
I'm using AutoCAD 2010 and I tried creating an annotative dimension but it won't show up in my viewport unless ANNOALLVISIBLE is set to 1. Both my annotative and viewport scale are set to 1/8"=1'-0".
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Jun 16, 2011
I am working on piping plan. I have four differents pipes on same layer. I would like to change color of one pipe in active viewport and keep the layer color unchanged in same Viewport. I would like to keep the layer color unchanged for model space or other viewports.
Is there any way to change the property of an object in active viewport?
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Sep 9, 2013
I currently have a viewport - it is an a1 rectangle in size, lets call it VP1. I would like to create a smaller viewport inside of this, lets say VP2.
When I draw a circle, and use the tool 'Convert Object To Viewport' everything works great - but now VP2 has all of the objects from VP1 showing through the background too. How can I resolve this?
I have been looking for something in the properties, much like text, which will 'background mask' to the viewport - but I am struggling to find any thing.
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Oct 11, 2012
mvsetup gives this error, i want to align and rotate my object in a viewport....
The file mvsetup (.lsp/.exe./.arx) was not found in your search path. check the installation of the support files and try again.nil
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May 4, 2011
there is a way to show or hide a specific object (not the layer it is sitting in) in a specified viewport without affecting its visibility in model space or other viewports. I came across a .vlx file from www.cadstudio.cz/dl./hideshow.vlx that does the job of showing or hiding an object in model space( and hence in all viewports).
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Nov 20, 2013
Is it possible for the same object to be in hidden lines in 1 viewport and continuous in another?
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Jul 21, 2013
why do i have this bumps on this object.
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