Maya Modeling :: Can't Find Object In Viewport

Dec 20, 2013

I don't find my object anymore in the "3d world" of Maya.

Is there a way to teleport to it?

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Maya Modeling :: How To Navigate Around Viewport

Nov 21, 2011

-how to rotate the viewport not thru the cube.only viewports not objects.

-how to pan .I used to pan with middle mouse button(pressing lt also) and dragging down while pressed on one point .

Also a new type of tool is coming when I pan. i.e. two arrows one big and one small(one on top and other at bottom resp.).with a plus or minus sign at the middle.

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Maya Modeling :: Perspective Viewport All Skewed?

Jun 15, 2011

I have noticed that in one learning project my Perspective Viewport is completely skewed. Other projects are fine, just this one (so far).

Information:

See image IF01.jpg (below) the ViewCubein the Top Right of the Perspective Viewport is perfectly squared and showing the Left View - yet the Grid and all Objects on and around it are angled incorrectly.

Image IF02.jpg shows the Grid and Objects correctly aligned the way they should be - yet the ViewCube is now all off square!

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Maya Modeling :: Mesh Is Not Showing 3 Smooth In Viewport

Nov 8, 2011

When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.

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Maya Modeling :: How To Find Center Point

Mar 29, 2013

How to find the center point in auto desk Maya...I know use the center point but i can't find the point..how to find the exact coordinate of the 3d object created using auto desk Maya? [URL]...

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Maya Modeling :: Can't Find Icon In 2012

May 18, 2012

he creates a cylinder where the side faces have only one subdivision, meaning each of the 20 side faces are a single rectangle with no subdivisions. Then he wants to add a subdivision around the entire cylinder. He clicks on a icon and touches one of the edges of one of the faces and there appears a subdivision around the entire cylinder. Not only that but he can take his mouse and move that ring up or down to whatever position he wants. In this case he moved it up close to the top to sharpen the resulting smoothing.

I cant find the icon in 2012. Where is the command to do this located?

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Maya :: 7.0.1 - Cannot Find Procedure Symmetric Modeling

Apr 15, 2011

I'm getting an error regarding the symmetricModelling procedure not being found when I try to use the now-classic RapidRig.mel script in Maya 7.0.1

The error is specifically "Maya Error: Cannot find procedure "symmetricModelling".

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Maya Modeling :: Can't Find Selection Mask Options

May 10, 2011

I'm working from a book tutorial and the book wants me to "turn off Surface Selection" in the "Selection Mask Options".

I've looked everywhere but can't find "Selection Mask Options".

Is there something like a "Maya 2011 Bible" out there (or even 2010 or 2012)? The publisher that makes the Bible series does not seem to have made one for Maya since 4.5. I was wondering if there was a book or website that simply listed every Maya option with a short description and its location.

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Maya Modeling :: Can't Find Split Polygon Tool

Jul 19, 2012

I'm following a tutorial in 2012 (Modelling a polygonal mesh) which states 'Select Edit Mesh > Split Polygon Tool'. There is no such tool listed in the Edit Mesh drop down and I can't find it anywhere.

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3ds Max :: Modeling In Viewport - Cannot See Selected Faces Of Object

Apr 19, 2013

I don't know what happened, but suddenly, i couldn't see the selected faces of the object i was modeling in my viewport, just the edges

what I want to see when I select faces is this (Minute 2) [URL] ......

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3ds Max Modeling :: Object Names - Displayable In Viewport?

Jun 27, 2011

Any way to get object names to display in the viewport. Currently we just make a text label and lock it in place after we name the object but if there's a way to just display the object name instead of making a separate label.

It's nothing that's absolutely earth shattering, but streamlining the process is always a good thing.

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Maya Modeling :: How To Find And Delete Specific Node Types

Oct 23, 2012

How to delete all ik handle nodes in a scene and all constrain nodes in a scene.

My rig is so complex that going in and deleting one by one seems like a crazy process but if there was a way to get the outliner to show only ik_handles and or constrain nodes then I could just select them and delete them and this would save me a lot of time.

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Maya Modeling :: Creating Object At Points?

Aug 24, 2011

Is there a way to select either vertices on a polygon or points on a curve and create an object at those points?

The snapping of objects to curve points isn't very accurate, so if possible, the above would greatly speed up my workflow.

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Maya Modeling :: Manipulator Arrows Far From Object?

Mar 8, 2011

I have just imported an FBX file fron sketchup, the manipulator handles for move, scale and rotate are really far away from the model, how can I move the handles so that it is in the centre of the model?

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Maya Modeling :: Can't Select Foreground Object

Dec 25, 2012

My Windows 7 system is using the latest graphics drivers for Intel 965 Express Chipset.

** When i select an object Maya tends to ignore the foreground object you'd intuitively think it should select and instead selects the bottom-most / farthest back object (eg. instead of selecting the foreground sphere it selects the flat plane the sphere sits on top of).

I've updated my graphics driver to the latest available and yet still the nuisance occurs. I am able to select any desired object however i must rotate the view so that the object has no other items behind it (eg. the viewport is tilted towards the empty sky).

Is this some useless setting in Maya that happened to activate? I've already used Preferences to reset to defaults but no good.

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Maya Modeling :: Snapping Object To Face

Jun 18, 2013

I have a large object from which 3 small legs protrude out as in the 1st picture. The faces of each of these legs are at a slight angle in world coordinates.

I have a small cylinder which I want to snap to a face seen in picture 1. My problem is that I simply don't know how to snap the cylinder's side to the face. As you can see in picture 2, a part of the cylinder is in the object, the other part is outside of the object.

I know I could use the rotate tool, but I want perfect face alignment.
1) Is it possible?
2) How

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Maya Modeling :: Engrave Text On Object?

Feb 7, 2011

I am trying to engrave some text on an object (a simple wall).When using Boolean/Difference between the polygon wall and the extruded text, every thing disappears.If I try to project the curves on a Nurbs surface, the Trim option does not see it as an object with curves.

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Maya Modeling :: How To Extrude To A Separate Object

Jan 15, 2012

I have built a polygon mesh of an alien and I would like to cover him in armour plating. To do this I selected various faces and extruded them outwards (see picture).

However I would like to be able to select this extrude as a separate object (because I want to texture it differently later on). Is there any way I can extrude to a separate object?

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Maya Modeling :: Object To Duplicate Many Times?

Feb 6, 2013

I am currently building a stadium. Created one chair that I want to duplicate 20'000 times, however Maya is unable to cope with this (even Duplicating Special by 200 is too big for it).What would be the recommended way for these Massive Duplicate Specials ?

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Maya Modeling :: Creating Polygonal Face On Object?

Aug 8, 2011

create a face on my existing object. Is there a way to select the edges and have them merge together, thus creating a face?

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Maya Modeling :: How To Disable Component Use Object Pivot

Mar 11, 2009

I've been using Maya for over a year and I've starting seeing some weird error. In edit mode, I select a couple of verts. I can transform, rotate, and scale the verts relative to the selection's center. However, recently whenever I want to scale my selected verts the scaling origin goes to the center of the object instead of the selection. This becomes somewhat irritating since it doesn't give the expected results. I've included a few pictures demonstrating my problem.

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Maya Modeling :: Invisible Object For Single Camera?

Jul 17, 2011

While modeling I always take ref planes for modeling and texture projection.But while modeling I am facing a problem.

Let me tell the backdrop first I am modeling a female face from 5 image planes for which I have assigned 5 separate cams.

Now 4 of them r working fine but on of the image is coming in the way of the fifth cam.

Now I can easily put the object in layer or isolate etc but turning them on or off is a real pain in a** while modeling.

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Maya Modeling :: Set Object Motion And Flow Path?

Oct 6, 2011

I'm trying to model a cable. I do it with cylinder and EP Curve. I want to set an object motion and Object Flow Path.

I fallow also tutorial but still getting weird result.

My cylinder doesnt fallow the curve along. See attached img.

I set my motion object to normal...also the axis are set so the cylinder moves along curve on time slider good. But when I set Flow Path (latice) the object fallows the curve just with other end.

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Maya Modeling :: Add Curve Based On A Position Of Object

Apr 18, 2012

i am trying to add CV curves to a scene that I already created.

whenever I draw the curve in side view, it is actually nowhere near the object that I wanted it to be near. Its like super far away and im not sure how to move it to the right spot.

Is there some method to add the curve based on a position of an object?

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Maya Modeling :: How To Make 1 Object Out Of 3 Closed Splines

Jul 19, 2011

I am trying to make 1 object out of 3 closed splines. I am a max user and this command is called Attach inside max. I am presently learning Maya as my new job require the rigging to be done inside Maya and instead of exporting my controllers aswell learn how to do it in Maya...

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Maya Modeling :: Round Object With Concave Design

Apr 20, 2012

So I am have been working on this model and am 90% complete and am back to where I started initially. Best technique to model the round foot with the concave design that seems to wrap around the foot (Highlighted area). I have tried a number of ways and have ran into problems such as pinching around the corners, the mesh overflowing over the top of the corners and hard edges that dont seem to want to be softened, but now I am picking the expert brains as far as a technique that might be better suited.

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Maya Modeling :: Align Pivot To Object Normal?

Sep 16, 2013

i am searching a script to align the pivot of a multiples objects (objets are 1 triangle polygon) to their normal. After that a way to offset on multiple objects pivot, a predefined value in the Y axis in local.

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Maya Modeling :: Create Geometry On Surface Of An Object

Jun 21, 2013

I have used Quad Draw to create geometry on the surface of an object, this geometry and its pivot can be seen in picture 1.I then try to mirror this geometry to the other side of the object's surface using the settings shown in picture 2

I get a mirror, but not based on the pivot, but it seems the mirrored geometry wants to be attached to the original drawn polys as shown on picture 3. Could it be a bug or is this how Quad Drawn objects are intended to behave?

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Maya Modeling :: Assigning Texture (JPG File) To Object

Apr 25, 2011

I'm trying to assign a jpg file to an eyeball and the file (containing the retina of the eyeball) comes out enlarged, even though it is not supposed to.

I'm using Blinn Material and hypershade to bring that texture to the eyeball, but every single time I try it, it comes out enlarged (see image attached). I've made sure I click on the Planar Mapping key before I try to copy the image onto my eyeball. I've also tried modifying the size of the image on Photoshop but not luck. If it matters, I'm using Windows 7.

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Maya Modeling :: Creating Object In Side View Away From Grid?

Oct 16, 2013

I would like to create  a simple polyplane in the side view in Maya. When I try to do this nothing happens and the software suggests I start on the grid but you cannot see the grid in the side view.

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Maya Modeling :: Importing Illustrator Curves As Single Object?

Jul 23, 2011

How to import an Adobe Illustrator Curves In Maya as a single object? Every time I import an .AI file into MAYA, it gets imported as multiple objects. (There is an option with 3DSMAX, while importing .AI files, i.e. * IMPORT AS SINGLE OBJECT / * IMPORT AS MULTIPLE OBJECT.)

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