Maya Modeling :: How To Find And Delete Specific Node Types

Oct 23, 2012

How to delete all ik handle nodes in a scene and all constrain nodes in a scene.

My rig is so complex that going in and deleting one by one seems like a crazy process but if there was a way to get the outliner to show only ik_handles and or constrain nodes then I could just select them and delete them and this would save me a lot of time.

View 1 Replies


ADVERTISEMENT

Maya :: Cannot Find Menu Location For Node Editor

Oct 3, 2011

Can not find the menu location for the node editor???

View 8 Replies View Related

Lightroom :: Exclude Files Types (extensions) Or Import Only Specific Types?

Oct 29, 2012

I am trying to import thousands of pictures into Lightroom as I have a mess of pictures do to a long story...But basically I have probably 30,000 pictures in a bunch of folders that I want to import.
 
One issue I have found is that I don't want to import TIFF, BMP, GIF, or things like PNG.  I really only want jpg files or jpeg files unless I stumble across others in another format I haven't found yet.
 
Can I set something during the import?  I have searched the forums and internet, but haven't found anything that mentions this.
 
How to clean up a mess like this where I have 30,000 pictures but probably only need 10,000 as there are duplicates upon duplicates due to having to move the pictures around in a hurry as I had a mess in my basement during a storm a couple years ago. 

View 1 Replies View Related

Maya Modeling :: Edges Will Not Delete

Feb 13, 2014

I have several edges that will not delete. There are no faces connected, so the edges are suspended in space. I can select any number of edges but when I press delete they just deselect. I don't have more then one line occupying the space, nothing is hidden, and restarting maya hasn't worked.

View 3 Replies View Related

Maya Modeling :: How To Find Center Point

Mar 29, 2013

How to find the center point in auto desk Maya...I know use the center point but i can't find the point..how to find the exact coordinate of the 3d object created using auto desk Maya? [URL]...

View 6 Replies View Related

Maya Modeling :: Can't Find Icon In 2012

May 18, 2012

he creates a cylinder where the side faces have only one subdivision, meaning each of the 20 side faces are a single rectangle with no subdivisions. Then he wants to add a subdivision around the entire cylinder. He clicks on a icon and touches one of the edges of one of the faces and there appears a subdivision around the entire cylinder. Not only that but he can take his mouse and move that ring up or down to whatever position he wants. In this case he moved it up close to the top to sharpen the resulting smoothing.

I cant find the icon in 2012. Where is the command to do this located?

View 1 Replies View Related

Maya Modeling :: Can't Find Object In Viewport

Dec 20, 2013

I don't find my object anymore in the "3d world" of Maya.

Is there a way to teleport to it?

View 2 Replies View Related

Maya :: 7.0.1 - Cannot Find Procedure Symmetric Modeling

Apr 15, 2011

I'm getting an error regarding the symmetricModelling procedure not being found when I try to use the now-classic RapidRig.mel script in Maya 7.0.1

The error is specifically "Maya Error: Cannot find procedure "symmetricModelling".

View 1 Replies View Related

Maya Modeling :: Unable To Create Poly After Delete History

Jan 27, 2012

I created a very simple two poly object and then deleted my construction history and now I cannot seem to create a new polygon in the scene unless I turn off interactive creation.

If I choose create>sphere etc the little sign that says drag on grid appears but when I do nothing happens. I made a new scene and did the same thing and I don't have the same problem so Im not sure why in this particular scene.

View 3 Replies View Related

Maya Modeling :: How To Delete Only Certain Parts Of History But Keeping Its Effects

Feb 12, 2014

I would like to know how to delete only certain parts of history but keeping its effects. For example, a cube has a smooth polygon, bevel, and blend shape history. How do I delete only the bevel history but at the same time keeping the bevel? Don't tell me to do the bevel first, delete history, then smooth and blend shape.

View 2 Replies View Related

Maya Modeling :: Can't Find Selection Mask Options

May 10, 2011

I'm working from a book tutorial and the book wants me to "turn off Surface Selection" in the "Selection Mask Options".

I've looked everywhere but can't find "Selection Mask Options".

Is there something like a "Maya 2011 Bible" out there (or even 2010 or 2012)? The publisher that makes the Bible series does not seem to have made one for Maya since 4.5. I was wondering if there was a book or website that simply listed every Maya option with a short description and its location.

View 1 Replies View Related

Maya Modeling :: Can't Find Split Polygon Tool

Jul 19, 2012

I'm following a tutorial in 2012 (Modelling a polygonal mesh) which states 'Select Edit Mesh > Split Polygon Tool'. There is no such tool listed in the Edit Mesh drop down and I can't find it anywhere.

View 2 Replies View Related

Maya Modeling :: Delete Parts Of History While Leaving Important Elements?

Feb 5, 2011

Is there a way to delete parts of history while leaving important elements? (because if i delete all history the object is no longer bound to what it belongs to)

View 7 Replies View Related

CorelDRAW Graphics Suite X5 :: Moving Node To Specific Coordinates?

Mar 20, 2013

I have been using Corel for over 20 years, and have never needed support.  I do most of my work editing nodes within a drawing for creating continuous line patterns that are repeatable.  

For years I have simple "nudged" the first and last point of a complex curve to the appropriate position.  Now I want to simplify that by entering in the coordinates for the node.  

I have tried Object Coordinates, but it appears to do nothing after I change the node location, or radically change my design.  There is no documentation for it. I have searched Customize for some sort of input field to add to the toolbar with no luck.

I always have to add the information on the coordinates of the selected note to the Status Bar, so I am surprised that I can't find an option for editing the position.

View 5 Replies View Related

AutoCad :: Create Custom Line Types That Have Specific TEXT In It?

Mar 22, 2011

I’ve got some questions about custom line types:

1.How do I create Custom Line types that have specific TEXT in it? Like -----L-I-N-E-----

2.Then How do I load that Custom Line type every time I open a new CAD File Dwg.?

View 9 Replies View Related

Revit :: How To Delete View Types

Sep 20, 2012

Our template has many view types for floor plans but we don't need them all on every project. I know you can duplicate, but I don't see a way to delete.

See attached.

View 2 Replies View Related

Maya :: Why Does Mental Ray Node Causes Crash

Jun 18, 2011

I tried starting Maya 2012 from the terminal and it started fine.Then it gave me this when I opened Hypershade libpng warning: Ignoring attempt to set cHRM RGB triangle with zero area...As soon as I made a mental ray node , in Hypershade , Maya crashed.And before crashing it spit this out

Qt has caught an exception thrown from an event handler. Throwing exceptions from an event handler is not supported in Qt. You must reimplement QApplication::notify() and catch all exceptions there.terminate called after throwing an instance of 'M2MI::ApiOutputError'maya encountered a fatal error

2012 Hypershade works fine on windows at my friends place. Do I need to upgrade my QT to the latest build ?

How am I supposed to render my scene with AmbOcc and SSS and all.

View 2 Replies View Related

Photoshop :: Cant Find 2 Types Of Brushes

Nov 18, 2006

using two special brushes, but the author doesn't say in which set of brushes they are.

The brushes i can't find are, "Chalk" and "Dune Grass"

Im with PhotoShop 9.0 and i can't find them in any of the brush sets at least from a first look, they are too many to check one by one.

So please if someone knows where are those brushes let me know, or if they dont come with photoshop, where i can download those brush presets?

View 3 Replies View Related

Maya :: Place 2d Texture Node Not Visible?

Jul 5, 2011

I am working in the Hypershade in Maya 2009. I need to see my place 2d texture nodes for my file textures.

Somehow they seem to have disappeared completely. There are no nodes in the utilities tab, and expanding the network to see inputs and outputs is not showing them either.

View 4 Replies View Related

Maya :: Middle Mouse Button In Node Editor

Aug 3, 2013

If there is a way to change the behavior of the middle mouse button in the Node Editor so that by default it moves the panel without needing to press the Alt key? 

Ideally I'd like to swap the behavior of pressing the Alt Key + Middle Mouse with just the Middle Mouse.

View 1 Replies View Related

Maya :: Group Node / Child Mesh Visibility

Jan 3, 2012

We recently upgraded from 2008 to 2012. Sometimes, on saving a scene file, some of the meshes within a group node "disappear". They basically behave like they're on a hidden layer -- even though they're not. You can see the transform and shape nodes in the Outliner, but in the viewport they're gone.

I can fix this by un-parenting the missing meshes, at which point they reappear -- and then when I reparent them as children of the original group node they're fine. But when I save the file and reopen it, the meshes are (sometimes) invisible again.

You might think the group node itself is hidden or attached to a non-visible Display layer, but it isn't. And there are other meshes within the group node that show up fine.

How I can permanently avoid it? I'm working on fairly complex environment scenes, and having to selectively unparent/reparent meshes each time I open my files is a real hassle.

View 3 Replies View Related

Maya :: Node Removal Callbacks No Longer Triggered

Nov 8, 2012

I’ve got a small issue when migrating an in-house Viewport Renderer plug-in from 2012 to 2013, when resetting a scene (for instance by creating a new scene or opening another one).

In 2012 version, when creating a new scene, a node removal callback was triggered on every node of the scene to clean things up. More precisely, by installing a callback this way: _callbackRemoveNodes = MDagMessage::addParentRemovedCallback( removeNodeCB, (void*)this );

the method removeNodeCB was called on each Dag path of my scene. Which was pretty interesting for me to clean a dual scene graph within my plug-in

In 2013 version however, none of these nodes removal callbacks are triggered on a scene reset (they are correctly triggered when manually removing a node of course).

Is there a new way to deal with scene resets in the API that I didn’t see or is this simply a bug I should report?This is a cross-post from the SDK forum. Since my issue is strongly bound to the 2013 version.

View 1 Replies View Related

Maya :: Asset Node Publishing As Selection Transform?

Jan 24, 2013

Suppose I have an asset containing three transforms:

-transform A with published attributes tx, ty and tz,
-transform B with published attributes rx, ry and rz, and
-transform C with no published attributes (nurbs sphere used for selection).

Is it possible to make it so that when the user clicks on the nurbs sphere, the actual asset node gets selected instead of the sphere? I seem unable to set it as the selection transform.

View 1 Replies View Related

Maya :: How To Enable MR Production Node In Version 2012

Jan 5, 2012

I found a way to solve in maya 2009, but it doesn't work in 2012.

I can't find Maya2012scriptsothersmentalrayCustomNodeClass.mel.

View 1 Replies View Related

Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

View 1 Replies View Related

AutoCad 2D :: How To Delete Specific Object Type

Nov 9, 2013

I have a big complicated mesh surface and under every mesh edge there is a line (I have imported it from another software). Now I want to delete lines but I cant select them one by one because it take too long.

View 4 Replies View Related

3ds Max Modeling :: How To Set Vertex To A Specific Position In Space

Mar 20, 2011

In sub object mode, I have some vertex selected, I would like to set this vertex to a specific position in space.

For exemple, In the picture attached, I want that each 4 vertex set to 0 in x position in one command (I don't want set to 0 individually each vertex).

View 2 Replies View Related

3ds Max Modeling :: How To Clone An Object By A Specific Distance

Nov 3, 2011

So simple question. How to clone an object by a specific distance?

e.g I want to clone an object by 200mm on Y cleanly (and make 10 copies)

i7 2600 3.4ghz/16gb DDR3/GTX 560/2x DELL U2311H 23''

View 4 Replies View Related

Illustrator :: Can't Find Specific Pantone Color

Jan 16, 2014

i'm looking for a Pantone color, that has this code "PMS 583 C", i tried typing it in the Pantone Solid Coated library searchbar but i couldn't find it. does it have a different code or something, the color is greenish.

View 3 Replies View Related

AutoCAD Visual LISP / AutoLISP :: Delete Specific Block

Feb 13, 2013

I need to delete a specific block from current opened drawing by LISP command.

for example removing XREF attached is very easy:

(COMMAND "-XREF" "D" "FRAME")

I can remove "FRAME" XREF from drawing. Now, I want to delete a/all block with "TB12" name with same action!

(command "BlockDelete" "TB12")

so, how can I delete a/all block with specific name in current drawing?

View 9 Replies View Related

Illustrator :: How To Merge Two Shapes In Order To Delete Specific Paths

Feb 5, 2013

I have two shapes overlapped (a circle and a star be to be exact). A triangular are of the star is overlapping the circle.
 
How can I merge the two shapes in order to delete specific paths? Thus creating a pie-like shape (circle, with the triangular section cut out of it).

View 4 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved