Maya :: Middle Mouse Button In Node Editor
Aug 3, 2013
If there is a way to change the behavior of the middle mouse button in the Node Editor so that by default it moves the panel without needing to press the Alt key?
Ideally I'd like to swap the behavior of pressing the Alt Key + Middle Mouse with just the Middle Mouse.
View 1 Replies
ADVERTISEMENT
Sep 19, 2013
3d Max Design 2013. I'm having issues right off the bat with my mouse, especially the middle mouse button. During the tutorial videos, we're instructed that using the MMB with the Ctrl, Alt, or combination there of, a hand icon will appear and certain movements will occur. My mouse is not behaving in this manner. I am wondering if there is a certain setting within windows I need to set the MMB, specifically for this program, since the default setting doesn't seem to work.
View 7 Replies
View Related
Sep 16, 2013
I need to be able to work back and forth with sketchup, and revit. Unfortunatly the orbit and pan commands in revit are the exact opposite of sketchup( mmb = pan in revit) (mmb = orbit in sketchup) (shift + mmb = orbit in revit) (shift + mmb = pan in sketch up)
these commands are ingrained in my muscule memory and going back and forth is like writing one sentnce with your left hand and the next with your right. it is totally dibilitating.
Is there any way to customize these in revit? Can i change the MMB to be orbit and shift+MMB to be pan ?
View 1 Replies
View Related
Jul 25, 2013
When I click right mouse button, it shows menu like below picture.
But i want to set menu like this.
View 5 Replies
View Related
Jul 6, 2008
How about add this feature to Photoshop?
Hold down mouse middle button = hold down spacebar panning?
View 5 Replies
View Related
Nov 3, 2012
I haven't been able to use the 3D orbiting shortcut since yesterday. I'm using a wireless Microsoft Mouse and keyboard instead of the inbuilt mouse & keyboard on my laptop (which don't seem to be executing the command either).
Up until yesterday I never had any problems orbiting the view.
View 5 Replies
View Related
Apr 10, 2012
I've been researching this all day and I can't find anything that works for me. Is there a way to change the middle mouse button from "Pan" to "Rotate" my model? Currently, I hold "Shift" while holding down the middle mouse button and that rotates my model. Can I incorporate that into my middle mouse button somehow without having to buy a 3D Connexion mouse?
View 9 Replies
View Related
Mar 8, 2013
So recently I started making something in Inventor, and like most programs you can press the middle mouse button and it will pan or orbit. Well I'm pretty sure that in the past if I pressed the middle mpuse button it would pan or orbit. But now it is zooming all for the model, and only when it is zoomed to the whole model does it let me pan or rotate. If I were to zoom in on a line for example and wanted to pan to the right, it zooms me out to the whole model, and then I can pan. I have tried multiple mouse buttona all combinations of shift ctrl and alt and middle mosue, but nothing is working. How can I make it so it does not zoom all when clicking the middle mouse?
View 1 Replies
View Related
Jul 9, 2013
On some computers with AutoCAD 2013 SP2, pan and zoom launched with the middle mouse button is significantly slower than pan and zoom performed by launching the PAN or ZOOM command on the command line.
View 7 Replies
View Related
Dec 26, 2013
The double middle mouse button click command. I use the middle mouse button to pan, but if I pan too quickly, it interprets it as a double-click and zooms all the way out. I tried changing the double click speed in my mouse settings but that didn't work. I feel like there should be something in the shortcut settings I can change?
View 1 Replies
View Related
Oct 28, 2010
I have a Logitech MX 600 cordless mouse. I just updated the SetPoint software as I got a new cordless keyboard. Now, the middle button pan is erratically working. None of the settings has changed. MBUTTONPAN is set to 1. Middle button is still set to "Middle Button."
Sometimes the pan works. Most of the time it doesn't. If there are new setting on the SetPoint software I need to check or uncheck? I've even tried messing with some CUI settings under the mouse component...
View 5 Replies
View Related
Oct 3, 2011
Can not find the menu location for the node editor???
View 8 Replies
View Related
Jul 19, 2012
Just installed Maya 2013 and can't seem to reorder objects in the outliner with the usual middle click drag.
Have to click several times on the name and try again until eventually it does it.
View 2 Replies
View Related
Feb 27, 2013
I am working on getting some settings done, moving from 2008 to 2012. How do you set the Middle Mouse Button (wheel) to either Zoom All or Zoom Extents when you double click it? I thought it was set in the Main CUI file.
View 9 Replies
View Related
Jul 13, 2011
Is there a way to configure the mouse button settings in Maya 2012 similar to the Hot Keys editor for configuring key settings? I would like to change the ALT-RMB setting to pan the camera instead of dollying it.
I need this because I have a three button mouse on which the MMB is also a scroll wheel, and whenever I try to click it it always moves and starts dollying the camera view instead of panning the camera view. I can dolly with the scroll wheel so I would like to pan with ALT-RMB. Otherwise I cannot pan at all.
View 2 Replies
View Related
Sep 5, 2011
In AutoCad when the text is aligned with "Middle Center" has two points, but in C #, I only managed to capture one of the points using: myText_DBText.Position.
View 4 Replies
View Related
Jan 2, 2013
I am growing increasinly frustrated. I just installed AutoCAD LT 2013 on my laptop. I managed to get everything customized the way I want, except the button icons on my (classic) toolbar are much too small. If I go into the menu and select 'use large icons', they are too huge. My screen resolution DOES NOT need to be changed or adjusted. I went to the help menu to see what I can do, and found that I can go into CUI and adjust the size of the button icons that way, via the button image editor, however there is no 'button image editor' dialog box when I select any given toolbar command.
View 1 Replies
View Related
Feb 13, 2012
How come the zoom on middle mouse reacts so slowly compared to using the zoom icon (magnifier) ? its slow, clunky and takes a moment to get going, it also has zoom limits which the magnifier does n`t.
View 2 Replies
View Related
Mar 18, 2012
Similar to how Minecraft allows you to select the block your cursor is over via middle mouse click,
wouldn't it be intuitive to make the eye dropper/color selector bound to the middle mouse button?
As far as I can tell, a middle mouse click does nothing in PDN right now and when I tested to see if this feature was already implemented, it just felt right to me.
So I say follow in Notch's footsteps with the middle mouse button, afterall he himself advocated PDN on his blog for creating games
View 3 Replies
View Related
May 16, 2006
I have a Microsoft wireless notebook laser mouse 6000 and I can not pan using the middle button for some reason. I have tried to change the variable in the MBUTTONPAN command from 0 to 1 and it made no difference.
View 4 Replies
View Related
Apr 4, 2012
How to change the zoom in and out behaviour of the middle mouse wheel in Windows GIMP to work without having to press the ^ (control) button on the keyboard? I'm using to zooming in and out using just the mouse wheel alone and hoping that a setting in GIMP could be changed so that it also works without pressing the ^ (control) button at the same time.
I've googled this along with a few other things over last couple of days but no luck. Can this be done?
View 2 Replies
View Related
Jun 15, 2012
THe auto key button doesn't seem to work in a gmask node in CFX. keyframe added even if autokey is off. bug?
View 1 Replies
View Related
Mar 31, 2009
how the button has the middle reflective quality..also the border is a darker color of the actual button color.
View 1 Replies
View Related
Oct 23, 2013
I am new to creating ribbons.Is there any way to put two vertical ribbon button just in the middle of the panel? Is it possible to align Ribbon Buttons? Or changing properties of ribbon buttons like font size?
This is part of my code that creating two vertical buttons in a panel,but unfortunately they aren't align.
Dim ribbonbutton5 As New RibbonButton()
ribbonbutton5.Text = "Detail"
ribbonbutton5.ShowText = True
ribbonbutton5.ShowImage = True
ribbonbutton5.LargeImage = getBitmap(My.Resources.Rib_32)
ribbonbutton5.Image = getBitmap(My.Resources.Rib_16)
[code]....
View 1 Replies
View Related
Nov 19, 2013
I've been having this problem for a while with Photoshop and my Wacom pen...
I'll be painting and I'll bump the middle button on my wacom pen and I'll get the circle of circles that spins forever... until I force quit. It's so cumbersome. I have my middle button mapped to the middle mouse click.
I use a mac and currently on CC. I have an intuos 5 but It used to happen to my three too. It's been less of a problem lately because of the crash recovery feature but it's still a huge problem...Like if there was an auto save feature or something then I'd be less frustrated.
I seem to have trouble articulating what's going on as well because all I get back is... did you update the drivers? it must be a wacom issue. try an update... etc.
The wheel spins but the pen still draws... like... FML
View 1 Replies
View Related
Jun 18, 2011
I tried starting Maya 2012 from the terminal and it started fine.Then it gave me this when I opened Hypershade libpng warning: Ignoring attempt to set cHRM RGB triangle with zero area...As soon as I made a mental ray node , in Hypershade , Maya crashed.And before crashing it spit this out
Qt has caught an exception thrown from an event handler. Throwing exceptions from an event handler is not supported in Qt. You must reimplement QApplication::notify() and catch all exceptions there.terminate called after throwing an instance of 'M2MI::ApiOutputError'maya encountered a fatal error
2012 Hypershade works fine on windows at my friends place. Do I need to upgrade my QT to the latest build ?
How am I supposed to render my scene with AmbOcc and SSS and all.
View 2 Replies
View Related
Jul 5, 2011
I am working in the Hypershade in Maya 2009. I need to see my place 2d texture nodes for my file textures.
Somehow they seem to have disappeared completely. There are no nodes in the utilities tab, and expanding the network to see inputs and outputs is not showing them either.
View 4 Replies
View Related
Jan 3, 2012
We recently upgraded from 2008 to 2012. Sometimes, on saving a scene file, some of the meshes within a group node "disappear". They basically behave like they're on a hidden layer -- even though they're not. You can see the transform and shape nodes in the Outliner, but in the viewport they're gone.
I can fix this by un-parenting the missing meshes, at which point they reappear -- and then when I reparent them as children of the original group node they're fine. But when I save the file and reopen it, the meshes are (sometimes) invisible again.
You might think the group node itself is hidden or attached to a non-visible Display layer, but it isn't. And there are other meshes within the group node that show up fine.
How I can permanently avoid it? I'm working on fairly complex environment scenes, and having to selectively unparent/reparent meshes each time I open my files is a real hassle.
View 3 Replies
View Related
Nov 8, 2012
I’ve got a small issue when migrating an in-house Viewport Renderer plug-in from 2012 to 2013, when resetting a scene (for instance by creating a new scene or opening another one).
In 2012 version, when creating a new scene, a node removal callback was triggered on every node of the scene to clean things up. More precisely, by installing a callback this way: _callbackRemoveNodes = MDagMessage::addParentRemovedCallback( removeNodeCB, (void*)this );
the method removeNodeCB was called on each Dag path of my scene. Which was pretty interesting for me to clean a dual scene graph within my plug-in
In 2013 version however, none of these nodes removal callbacks are triggered on a scene reset (they are correctly triggered when manually removing a node of course).
Is there a new way to deal with scene resets in the API that I didn’t see or is this simply a bug I should report?This is a cross-post from the SDK forum. Since my issue is strongly bound to the 2013 version.
View 1 Replies
View Related
Jan 24, 2013
Suppose I have an asset containing three transforms:
-transform A with published attributes tx, ty and tz,
-transform B with published attributes rx, ry and rz, and
-transform C with no published attributes (nurbs sphere used for selection).
Is it possible to make it so that when the user clicks on the nurbs sphere, the actual asset node gets selected instead of the sphere? I seem unable to set it as the selection transform.
View 1 Replies
View Related
Jan 5, 2012
I found a way to solve in maya 2009, but it doesn't work in 2012.
I can't find Maya2012scriptsothersmentalrayCustomNodeClass.mel.
View 1 Replies
View Related