3ds Max Modeling :: Can Snap Object / Vertex / Edge To Another Object Straight In One Axis

Jan 4, 2012

can I snap an object/vertex/edge to another object straight in one axis?

I'm coming from Rhino 3d, where this is possible by holding the shift key.

3ds Max 2012 SP2
i7 2600
16GB RAM
Geforce 560ti OC

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3ds Max Modeling :: Move And Snap Vertex Along Axis

Aug 16, 2011

I have read that this feature was removed(??) in 2011. How to do it in 2012?

Use Axis Constraints is ON in the Grid and Snap Settings but when i hoover over the vertex the snap goes away and a small circle shows up. When i click the vertex and drag it the axis constraints are turned off. I use the vertex snap all the time.

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3ds Max :: How To Snap One Object To Other With Vertex Snap

Apr 18, 2011

I'm trying to snap one object to the other with vert snap.

It's trying to snap from the center of my object rather then the vert I am hovering over. In the Snap settings I have only "vertex" checked so it should snap to whatever vertex I hover over but no...This keeps up I'm going back to 2008 when all this worked fine.

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3ds Max Modeling :: How To Clone Object Along The Vertex Of A Line

Jun 2, 2011

I would like to clone a cylinder along a Line, but not with a linear spacing between the cylinder, but center on the vertex of the line (see image).I have trying with the spacing tool, but I can't do that I want...

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Maya Modeling :: How To Combine And Mesh Vertex From Middle Of Object

Sep 7, 2012

I have problem when i duplicate polygon another side of model. The object is not smooth, it look like different model. I try to "combine" and "mesh" vertex from middle of object. but it still same. The polygon will smooth if i use "smooth tool". But i need low polygon for transfer map from high polygon to low polygon. but it not work, because low polygon look like different model.

I need smooth low polygon, but not to much smooth. I need only when i duplicate polygon, it not look like different model is okay.

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3ds Max Modeling :: Snap To A Surface Of Other Object

Jul 20, 2012

I am trying to do a simple retopo modelling. In many other soft you only need to turn on snapping to get your retopo model vertexes/edges following a surface of a hi-res reference object.

Seems I can't do so in Max because it tend to snap to faces of the same object I am working on.

Is it possible somehow to snap to faces of other objects only so the currently edited object faces would be completely ignored/excluded/invisible for snapping?

win7-64, Q6600, RAM 5gb, Gforce 9800gt 1gb, 3dsmax 2008

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3ds Max Modeling :: Rotating Object Around Free Axis?

Jan 12, 2014

I wanted to know how to rotate an object on a free axis (a line that I create - by two points).
 
In the image i pointed out the line/axis... 

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AutoCad :: Snap Of New Line To Edge Of Another Object

May 12, 2011

How do I snap my new line to the edge of another object? A workaround is drawing the line over the object, and snap the point back using intersection snapping. I hope you understand.

drawing.jpg

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AutoCAD Visual LISP / AutoLISP :: Possible To Pull Out Coordinates From Object When Object Snap Applied?

Aug 29, 2011

I have a rather simple 3rd party custom object... I tried to get its bounding box but the coordinates that come back don't seem to relate at all to the object.

What I'd like are the coordinates of two nodes the object contains...

Is it possible to apply the autocad cursor in some why with the node object snap to get their coordinates?

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3ds Max Modeling :: Slide Vertex Along An Edge?

Mar 14, 2011

I am polymodeling and want to restrict a vertex to moving only along one of its corresponding edges. Seems like there was a drop down for this but I am totally missing it right now.

Max 2009 SP1 x64

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CorelDRAW Graphics Suite X5 :: Make Object With Straight Lines To Change Straight Line Undulated Like Curly

Apr 1, 2011

Is there a way to make a object with straight lines to change the straight line to be undulated like a curly.

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3ds Max Animation :: How To Lock Z Axis Of Object With Upper Arms Z Axis

Jan 25, 2013

I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!

I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.

EDIT: Reduced picture size.

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AutoCad 3D :: Object Snap Doesn't Snap At Intersection?

May 6, 2012

Object Snap.jpg I want to pick the point where the circle hits the edge of the box but there seems to be no Intersection there. But they are on the same plane!

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3ds Max Modeling :: Edge Is Locked On Axis

Oct 25, 2013

Using 2010. I'm trying to move an edge on the Z axis, but for some reason it refuses to go that way--nothing happens when I try dragging it down, and dragging it up causes it to go forward on the Y axis. This happened when I pressed something wrong on my keyboard I think. Resetting, restarting the program, etc doesn't work.
 
A few questions:

- How do I fix this?
- How did this even happen? When I Google ways to lock vertices/edges/etc, people are saying it can't be done.

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3ds Max :: How To Get Vertex Location After Object Rotated

Dec 19, 2013

Why does ettin vertex coordinates of a vertex keep returnin 1450 even after I have rotated object.

clearListener()
ResetMaxFile #noPrompt

c = convertToPoly(cone name:"pol" pos:[0,0,0] radius1:456 height:1450 heightsegments:1)

rotate c (angleaxis 30 [1,0,0])

q = c.EditablePoly.GetVertex 25

---I was expecting y = -725.0
-- and z = 1255.7368164063 because that what is shows when I select it. This is what I want returned.
--seem like its only getting the vertex position locaally as oppossed to the world no matter how I rotated the cone.

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3ds Max Animation :: Moving Object Through Vertex Space And Into Boolean

Jun 24, 2011

I used an example to represent a more complex animation that I am working on. Basically I have a block moving in vertex space because it is morphing.A proboolean cut has been applied to the block with a diamond shaped object, so that as the block morphs through space, it is being cut by the boolean operand (diamond shape object).

However, I want to achieve an outcome that when the object moves through the boolean cutting operand, whatever geometry that has been cut, stays cut and removed. So in a way, the boolean cut operand object acts as a "geometry eraser". Obvioulsy I would like to be able to control this behaviour too (soft selection, animating boolean cutting operand).

Is this achievable? Or do I have to look at another set of tools/modifiers?

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3ds Max :: Use Vertex Of Animated Morphed Mesh To Control Position In Some Other Object?

Feb 18, 2011

how to use a vertex of an animated morphed mesh to control position in some other object ?

as an example:

to be able to follow with (target of) the camera the nose of a morphed animated head.

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Photoshop :: Create 3D Object - Not At All Straight When Rotate?

Jan 1, 2013

every time i create a 3d object, its not at all straight when i rotate it. all the sides are uneven.

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3ds Max :: How To Pivot Object On Y Axis

Jul 3, 2011

I have several objects in a circular array. I want them to pivot on the y axis only so the Z faces toward the camera. How do I do this without the other axis (X,Z) rotating as well. The look at constraint wants to pivot on all three axis.

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3ds Max :: Unable To Draw Object In Straight Orthographic View

Aug 21, 2012

When in Orthographic view and in back, left, right, top, bottom, front view, I cannot draw an object as Cube by example. To be able to make the object I have to move a little bit my view .

Example. If I was in Ortho - Back view, I move the view a bit so it is not perfectly on the back view than it allowed me to draw object. Another way is to change to Perspective view.

why I cannot make object on straight orthographic view?

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Photoshop :: Drag An Object Along The Y Axis

Oct 23, 2007

Is there a way to drag an object so that it strictly follows only the X or Y axis?

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3ds Max Animation :: Object Rotating Around An Axis

Aug 8, 2013

I need to animate an object rotating around an axis, and moving away from the axis simultaneously.

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Illustrator :: How To Move Object To A Value On Y Axis

Dec 4, 2012

I'm doing a simple transform action. I want to move an object to a value on the Y axis. First of all, after recording the action, and setting the Y value to 64 px, the action is recorded as 64 pt, not px. This happens regardless of my 'Units' setting. Second, it ADDS the value to the current Y value, instead of just setting the new value, rendering the action useless.
 
Am I doing something wrong? I don't see a way to specify an absolute value vs a relative one. Is it just a limitation of Actions in Illustrator?

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Photoshop :: Object Layer Add Snap Is Not Currently Available

May 6, 2013

I am running a batch file with a specific action.  It has been working fine up until today.  I receive the error "The object "layer "add snap"" is not currently available." 

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AutoCAD LT :: Object Snap Enforcement

May 29, 2012

AutoCAD exchange or any books that are available on the web.  Everyone simply says "here, it exists" but I can't find a description of what object snap enforcement is, nor have I managed to figure it out from its behavior in AutoCAD. 

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AutoCad :: 3D Object Snap Tracking?

May 24, 2013

using autocad 2013.

is there 3D object snap tracking?

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Illustrator :: CS6 Object Snap Points

Jun 26, 2013

I upgraded to CS6 (v16) from CS5 and am having trouble with one feature so far. In CS5 I could create objects and move them around the artboard with an indicator that would come up to show me where I wasplacing it. For example a light green indicator would show if the object is centred (with the text 'centred' also visible) or a line extending from this point to the object to indicate how far away it was. Illustrator would also do this for the relative position to other objects as well as the edges of the artboard which made aligning things very easy.
 
These indicators have disappeared in CS6 and I can't seem to get them back even when using different align options. How can I get this to return in my copy of Illustrator CS6?

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AutoCAD Inventor :: Take Two Object Z Axis And Constraint Them To Be Same

Apr 19, 2013

Basically, I would like to do this:

[URL]..........

(i.e., take two object Z axes and constraint them to be the same), but in C#. In particular, what puzzles me is that I cannot make

'Get the Z-axis work axis from the occurrent.
Dim oPartAxis As WorkAxis
Set oPartAxis = oPartOcc.Definition.WorkAxes.Item(3) 

in C# because the Definition object has not a WorkAxis instance.

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AutoCAD .NET :: Move Object Along X-axis With Width

May 31, 2013

I have a width. I want to move an object along the x-axis, with this width. No problem. But when the UCS is rotated, it still moves the object along the original x-axis.

How do I move the object along the x-axis of the rotated UCS?

Movement along the z-axis will always be 0 (2D only).

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AutoCAD LT :: Object Snap To Xref Intersection

Oct 10, 2009

I get inconsistent results when I try to use the object snap to a point such as an intersection in an xref. Sometimes it works and sometimes it does not. Even the "nearest" doesn't seem to recognize the xref consistently. Is there a way to insure that the point is recognized?

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AutoCad 2D :: Object SNAP TEMP Overrides

Feb 13, 2013

How to use keyboard shortcut to allow for a temporary override of my "Nearest" OSNAP. I often find myself pulling leaders from splines and/or circles and need the "Nearest" OSNAP active.

I was in CUI and saw the temp override shortcut key was setup but inactive as it has no ties to any keys. I also saw others setup with shortcuts keys and decided to give them a demo. While in a line command (for example) i held 'SHIFT + C' to trigger the temp override of "Center." It didn't seem to work. Dynamic input popped up as if i was entering "C."

I want 'SHIFT + N' to be temp override for "Nearest" OSNAP.As a side note, i was able to set up ACAD to zoom extents and close dwg simultaneously with 'CTRL + W' without any hiccups.

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