3ds Max :: How To Pivot Object On Y Axis

Jul 3, 2011

I have several objects in a circular array. I want them to pivot on the y axis only so the Z faces toward the camera. How do I do this without the other axis (X,Z) rotating as well. The look at constraint wants to pivot on all three axis.

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Maya Animation :: Control Pivot Axis?

Aug 14, 2011

i am a 3ds max user but had to switch to maya for this project. I am trying to make the ctrl pivot axis to follow the bone axis but I dont know how to do it in Maya.

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3ds Max Animation :: How To Lock Z Axis Of Object With Upper Arms Z Axis

Jan 25, 2013

I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!

I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.

EDIT: Reduced picture size.

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3ds Max Animation :: Multiple Pivot Points Per Object?

Dec 23, 2011

I've got several objects that require multiple Pivot Points per object or per Group of Objects.

As close as I've come to solving this was a local movement wire parameter effecting local pivot of another object, however, it pivots the wrong direction (clockwise instead of counter clockwise)

It would be nice to just be able to apply a secondary pivot point for an object natively in 3ds max.

I've read, you can do this with IK solver and a pin constraint. However, I'm using 2012 and I do not see pin constraint in my options.

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Photoshop :: Adjust Pivot Center Of Object To Anywhere In Space?

Apr 2, 2013

Inside 3D Studio max, its possible to adjust the pivot center of an object to anywhere in space. So if for example, I've got a sphere in my scene and I want to have a bunch of cones spin around the center of the sphere (to create the basic shape of a sun graphic) I can just change the cone's pivot to be in the exact center of the sphere and then when I rotate and copy the cone, they will all be perfectly centered around the sphere.
 
Tying to do this in Photoshop however is proving rather difficult. Since the triangle representing the sun's rays is smaller than the circle representing the sun, I can't move the traingle's pivot to match the center of the sun because the bounding box for the transform isnt  big enough.

If I duplicate the sun and merge the triangle and the sun together, the merge action re-adjusts the pivot to be in the center of both objects so its no longer in the correct center of the circle. I can however move the pivot point to the approximate location now because the bounding box is larger, but I don't need the approximate location, I need the exact location.
 
Is there a way to move the pivot to a specific coordinate? Or am I going to have to move everything onto a perfectly square canvas and snap everything to grid lines?

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AutoCAD Civil 3D :: Object Viewer Pivot Point

Oct 5, 2012

I have some objects (corridor / intersection corridor / surface / grading ...)  in civil 3d 2013...When we rotate the 3d objects , object rotate pivot point  about (0,0,0,   or any place x,y,(z=0)..So rotated 3d object (if the Z= High value)  can't be seen / can be seen as a point.

how to change the object viewer pivot point ? (not using steering wheel or zoom extents  because of first time rotating objects seen so far )

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Maya Modeling :: How To Disable Component Use Object Pivot

Mar 11, 2009

I've been using Maya for over a year and I've starting seeing some weird error. In edit mode, I select a couple of verts. I can transform, rotate, and scale the verts relative to the selection's center. However, recently whenever I want to scale my selected verts the scaling origin goes to the center of the object instead of the selection. This becomes somewhat irritating since it doesn't give the expected results. I've included a few pictures demonstrating my problem.

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Maya Modeling :: Align Pivot To Object Normal?

Sep 16, 2013

i am searching a script to align the pivot of a multiples objects (objets are 1 triangle polygon) to their normal. After that a way to offset on multiple objects pivot, a predefined value in the Y axis in local.

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AutoCad 3D :: Set Pivot Point To Center Of 3D Object In 2014?

Jun 5, 2013

How to set a pivot point to the CENTER of a 3D object in AutoCAD 2014?

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3ds Max Modeling :: Can Snap Object / Vertex / Edge To Another Object Straight In One Axis

Jan 4, 2012

can I snap an object/vertex/edge to another object straight in one axis?

I'm coming from Rhino 3d, where this is possible by holding the shift key.

3ds Max 2012 SP2
i7 2600
16GB RAM
Geforce 560ti OC

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AutoCAD Inventor :: Automatically Project X-axis / Z-axis Or Z-axis Onto Sketch Plane?

Aug 25, 2010

Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?

I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.

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Photoshop :: Drag An Object Along The Y Axis

Oct 23, 2007

Is there a way to drag an object so that it strictly follows only the X or Y axis?

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3ds Max Animation :: Object Rotating Around An Axis

Aug 8, 2013

I need to animate an object rotating around an axis, and moving away from the axis simultaneously.

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Illustrator :: How To Move Object To A Value On Y Axis

Dec 4, 2012

I'm doing a simple transform action. I want to move an object to a value on the Y axis. First of all, after recording the action, and setting the Y value to 64 px, the action is recorded as 64 pt, not px. This happens regardless of my 'Units' setting. Second, it ADDS the value to the current Y value, instead of just setting the new value, rendering the action useless.
 
Am I doing something wrong? I don't see a way to specify an absolute value vs a relative one. Is it just a limitation of Actions in Illustrator?

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3ds Max Modeling :: Rotating Object Around Free Axis?

Jan 12, 2014

I wanted to know how to rotate an object on a free axis (a line that I create - by two points).
 
In the image i pointed out the line/axis... 

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AutoCAD Inventor :: Take Two Object Z Axis And Constraint Them To Be Same

Apr 19, 2013

Basically, I would like to do this:

[URL]..........

(i.e., take two object Z axes and constraint them to be the same), but in C#. In particular, what puzzles me is that I cannot make

'Get the Z-axis work axis from the occurrent.
Dim oPartAxis As WorkAxis
Set oPartAxis = oPartOcc.Definition.WorkAxes.Item(3) 

in C# because the Definition object has not a WorkAxis instance.

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AutoCAD .NET :: Move Object Along X-axis With Width

May 31, 2013

I have a width. I want to move an object along the x-axis, with this width. No problem. But when the UCS is rotated, it still moves the object along the original x-axis.

How do I move the object along the x-axis of the rotated UCS?

Movement along the z-axis will always be 0 (2D only).

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CorelDRAW Graphics Suite X5 :: Rotating Object Along Y Axis - 3D

Jan 26, 2012

Is it possible to rotate an object along the Y axis as opposed to just rotating in a 2D circle? I know it is possible to simulate 3D rotation, but that takes some tricky maneuvering in some cases. I was wondering if it isn't just a case of holding down a combination of Cntrl & Alt or Shift and dragging a selection point.

I have seen a video where a graphic is created - video is in high speed to show the various steps involved in creating the artwork and there is a section where it looks like the artist/designer rotates a rectangle so that the top left corner appears to be moving "out" of the screen and the right corner towards the "back" of the screen. It doesn't appear to be just a skewing of the object, but in fact it looks like it's in 3D.

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Maya Animation :: Spin Object - Rotate It On One Axis

Oct 26, 2010

If there is a quick easy way to spin an object, rotate it on one axis through the 360 degrees a number of times.

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Maya Animation :: Setting Rotation Axis Of Object?

Jan 1, 2011

I am busy working on rigging a character ( See attachment) to the best of my abilities and am running into some issues:

I have made a nurbs curve object which I intend to use as a controller in my rig, I have however modeled my character with his arms in a 45 degree angle so I snapped this particular object to the wrist and aligned it with the geometry...here comes the fun part , because it is a controller I wanted to have a clean channelbox zo I froze transformations which neatly sets every channel to 0, it also snaps the local axis to a world pivot orientation....

I went in componentmode pressed the question mark thingy and thought it was working..but it still alters the values in the channelbox.

I basically want the same rotation axes editing capabilities as I have with joints, I will try fiddling with that next, but I can't believe that this can't be solved any simpler.

See the image in the attachment

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AutoCAD Inventor :: Attach Axis System To Cylinder Axis

Mar 25, 2013

i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.

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AutoCad :: Extract Rotation Of Block Relative To Yz Axis And Xy Axis

Oct 7, 2013

Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.

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3ds Max :: Unable To Move Pivot

Jan 11, 2010

On one machine, we can´t move the pivot point of an object. On another machine it´s no problem.

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3ds Max Animation :: How To Rig A Tripod With 4 Pivot Points

Feb 2, 2013

How to rig a tripod with 4 pivot points...Two fixed points and two non-fixed? I have tried everything I can think of.

Legs should simply fold out like folding table legs, then retract back flush with tube.

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3ds Max Modeling :: Move Pivot On Bottom

Dec 29, 2013

Is there an easy way to move the pivot on most bottom, most top, most left, most right center bottom, center top, center left, center right of the object ?

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3ds Max :: Aligning Co-ordinate System / Pivot

Feb 29, 2012

I have done some reading up on this but the answer is not apparently obvious. I want to do the equivalent of an AutoCAD 3 Point UCS creation in Max.

The attached shows some planar objects with 2mm gaps between them. These are orientated at various angles from XYZ in the World co-ordinate system. I simply want to move some of the vertices in a line along an edge of the parts in order to increase the 2mm gaps slightly.

Q. How do I set up the XYZ so that it matches the parts that I have selected?

I have looked at Affect Pivot/Edit Pivot etc. but there doesn't seem to be an option to choose edges for the XY axes as you would in CAD?

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Maya Modeling :: How To Move Pivot Point On Mac

Aug 20, 2013

We are just trying out Maya on the OSX Platform.
 
In the tutorial that we are going through, we are asked to select 2 curves, center the pivot point, and then hit the 'Insert' key to allow us to move the pivot point, and then holding down the 'C' key we should be able to move the pivot point along the curve.
 
Looking around we found that if you hit the 'fn + left arrow' keys you are meant to get the same as using the 'insert' key on the PC, but this is not right, and also when you try to hold down the 'C' key it does not allow the pivot point to be constrained to the curve.
 
So where is the 'Insert' key on the Mac?

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Maya Modeling :: How To Zero Out Pivot Point Rotation

Jul 29, 2012

I am puzzled about how to zero out rotation my object's pivot point when I rotate said pivot point using the "insert" key (on a pc). Furthermore, any subsequent object I make after that has its pivot point off just like the first object when I rotate its pivot point. In fact, even when I start a whole new scene, the pivot point rotation of any object is off just like the first time I rotated the first object's pivot point in a previous scene.

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Maya :: Modify Pivot Crashing 2012?

May 3, 2012

The video pretty much explains it. Randomly when I move the pivot (d) and snap to point (v) it crashes on mouse release. This has been happening recently more than is acceptable.

I included about 30 seconds up to the issue to show what exactly I was doing before the crash.

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3ds Max :: Affect Pivot Change Doesn’t Stay

Aug 22, 2011

I’m using 3dMax 201 64 bit.I made kind of a robotic arm and I linked parts together. Then I changed the Pivot on each pieces of the arms.My problem is that sometimes the change I have made on with “Affect Pivot Only” doesn’t apply.I can see the gizmo of the Affect Pivot but the one that works is the original one. I don’t know why it keeps the old pivot active when I changed it. Sometimes, I click on “Affect pivot only” button and the good pivot comes back active. But doesn’t work every time.

How do I make the good pivot active?

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Maya Modeling :: How To Move Pivot Point

Jun 26, 2013

How I can move pivot that camera rotate around?

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