AutoCad :: Extract Rotation Of Block Relative To Yz Axis And Xy Axis

Oct 7, 2013

Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.

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AutoCAD Inventor :: Automatically Project X-axis / Z-axis Or Z-axis Onto Sketch Plane?

Aug 25, 2010

Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?

I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.

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Maya Animation :: Control Curves Rotation Axis Coinciding With Joint Rotation?

Jul 15, 2011

When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.

Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)

We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.

how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?

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AutoCAD Inventor :: Attach Axis System To Cylinder Axis

Mar 25, 2013

i try to make an animation. I create a cylinder and i want to rotate it by longitudinal axis. i click 'components', select the cylinder and after i click 'position' to select the axis that axis system appears in the right side of the cylinder not in the middle. If i continue whit this settings the cylinder will rotate by a circle not by his longitudinal axis. How can i move that axis sistem in the middle of the cylinder? I can drag it but can't place it exactly in the middle.

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AutoCAD Inventor :: Extract All X / Y Axis Points From Spline

Oct 23, 2012

I need to be able to extract all "X" and "Y" axis points from a "spline" created in a 2D "sketch" and display them in the "Debug" window (for test only).

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Photoshop :: Rotation On X And Y Axis

Oct 25, 2012

is there a way to rotate a layer in photoshop on the x and y axis like after effects? can you explain me how can i rotate the layer or an image like in AE?

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Photoshop :: How To Add Key Frames To 3D Rotation Z Axis

Aug 4, 2013

how do you add keyframes to 3D Rotation Z Axis on the Ps timeline?

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3ds Max Animation :: How To Lock Z Axis Of Object With Upper Arms Z Axis

Jan 25, 2013

I'm rigging a shoulder pad to a biped and I'd like it to only rotate on one axis. Google hasn't been that useful, and I hope I don't need scripting for this kind of minor thing. I'm rather new to 3Ds Max Design but I'm learning fast and liking it so far!

I've attached what I want to effectively accomplish. I'm looking for a way to lock the z-axis of the object with the upper arm's z-axis.

EDIT: Reduced picture size.

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Maya Modeling :: Rotation Axis To Parent

Feb 28, 2013

I'm trying to find a way to have an object's rotation axis match it's parent's. In Softimage, this can be done with Freeze Rotation Transform (or some similarly named command), and it will reorient the pivot axis to the parent's. Trying to find Maya equivalent.

It's not important that it match it's parents transform. If there is a way to have an object match any other object's rotation axis, yet maintain vertex positions in world space, that's just as good.

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Maya Modeling :: Cannot Select Axis Rotation

Aug 30, 2011

I am currently following the getting started guide for Maya 2011 and I have come to a portion where it is required to use the Extrude tool to extend a part of the helmet.(page 100 : Polygonal Modeling / Lesson 1 / Extruding polygon components)

Everything is fine up to this instruction 5 Click the large circle that surrounds the manipulator to display the rotate manipulators and then drag the green circular manipulator to rotate the angle of the extrusion to match the angle in the reference sketch (see image) and then drag the arrow manipulator a second time to extrude a second section of mesh.

The actual problem: On my scene, when I click the circle that surrounds the manipulator, the 3 axis' rotate handles appear,but they disappear as soon as I release the mouse button (It is the same behavior if I move and if I do *not* move the mouse before releasing).

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3ds Max Animation :: Lock Rotation Axis For IK Bone System?

Aug 23, 2013

I've created a mech robot and now I want to create a rig for it. But the problem is, that none of the joints are 'ball and socket joints'. So the joints can only rotate in one dimension, like a typical mechanical joint. My first solution was simply locking two out of three rotation axis for the bones and this works fine for FK animation. For IK animation however, it doesn't work. The locks are simply ignored.Is there any way to lock a rotation axis for an IK bone system?

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Maya Animation :: Local Rotation Axis Display?

May 31, 2013

For some reason some of the joints in my character rig are displaying their local rotation axis and I am unable to turn them off. The usual Display>Transform Display>Local Rotation Axis doesn't do it. This doesn't apply to all joints, just some. This is very frustrating as it causes real clutter when rigging.

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Maya :: Rotation Axis Locked In Perspective View?

Apr 23, 2011

I've been using maya since 8.5 and there's a notorius bug that will probably be never addressed by maya developers. I just upgraded to 2012 and am getting this again: // Warning: Could not find an appropriate startup camera: side. A substitute will be used.

And i took all the preventive actions: window size and position are not saved with file, i always go back to four view before saving, etc. Still no joy.

In fact the side camera is not missing, it's right there and fully functional. What happens as a consequence of this error is that one of the rotation axes in perspective view are locked, i can't rotate my scene around the Y axis.

It doesn't work either if i export my object and import it back into a fresh scene. Axis remains locked. I'm losing my scenes that i've put insane amount of work into. No hope to restore them.

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Maya Animation :: Setting Rotation Axis Of Object?

Jan 1, 2011

I am busy working on rigging a character ( See attachment) to the best of my abilities and am running into some issues:

I have made a nurbs curve object which I intend to use as a controller in my rig, I have however modeled my character with his arms in a 45 degree angle so I snapped this particular object to the wrist and aligned it with the geometry...here comes the fun part , because it is a controller I wanted to have a clean channelbox zo I froze transformations which neatly sets every channel to 0, it also snaps the local axis to a world pivot orientation....

I went in componentmode pressed the question mark thingy and thought it was working..but it still alters the values in the channelbox.

I basically want the same rotation axes editing capabilities as I have with joints, I will try fiddling with that next, but I can't believe that this can't be solved any simpler.

See the image in the attachment

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Maya Animation :: How To Adjust Rotation Axis Of A Joint

Oct 18, 2010

how do you adjust the rotation axis of a joint. Attached is what am talking about.

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Paint.NET :: Animation For PPT Presentation - Rotation On Vertical Axis

Apr 23, 2011

I am in the process of doing an animation for a PPT presentation. I have several series of images like the one attached which represents a card with some holes in it flat (if you like) on the desktop. I'd like to rotate the image 30 degrees about its vertical axis giving the (isometric) impression that it faces to the right (or left). Is there a functionality in Paint.NET which can achieve this?

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Illustrator :: How To Reset Default Axis On New Documents To 0º Of Rotation

Jun 8, 2013

It seems as though the axes in my Illustrator CS4 installation are rotated. Whenever I create a new  object, the new object is rotated about -5.2º. When constraining the rotation of objects, the rotation is never square to the document edge. How do I fix this?

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Illustrator :: X & Y Axis On Tablet Inverted In 270° Screen Rotation (CS5)

May 18, 2010

I'm trying to use Illustrator CS5 (as well as Photoshop CS5) on my Lenovo X61 Tablet (running Windows 7 32 bit) in 270° screen rotation (I think this is called secondary portrait mode in windows?), but my X and Y cursor positions are inverted. This means if my stylus is on the left half of the screen, my cursor will be on the right side, the same distance away from the right border as my stylus is from the left. Likewise if my stylus is somewhere in the top half of the screen, the cursor will be somewhere in the bottom half of the screen, the same distance from the bottom border as the stylus is from the top. The only time the cursor and stylus positions match is in the dead center of the screen.
 
The stylus is working properly in other applications in this screen rotation, including InDesign CS5 (the only other Adobe product I've tried with this), just not in Illustrator or Photoshop.

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Maya Modeling :: Change Display Size Of Local Rotation Axis

Apr 1, 2010

Is it possible to change the display size of the local rotation axis?

I'm trying to visually align the local rotation axis for joints with geometry that isn't always world axis aligned. I've searched on different forums as well as searches on "topeka" (google ), and I've come up with nothing so far.

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Maya Animation :: 2011 - Adjusting Local Rotation Axis Individually?

Oct 1, 2010

So perhaps I'm missing something blindingly obvious, but in previous versions of Maya, I've been able to simply hit F8 and check the '?' icon to be able to go in and individually rotate Local Rotation Axis to be the way I want.

For some reason I cannot find how to do this now in 2011? I've only been able to do them using the auto-tool.

Looking for the steps I need to take to be able to manipulate the local rotation axis individually as I have in the past now?

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AutoCAD 2010 :: Scale Block In On Just Y Or X Axis?

Nov 7, 2012

I am told there is a way that i can scale a block in on just the Y or X axis. How do i do this?

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AutoCad :: Dynamic Block Scaling / Stretching In One Axis?

Feb 17, 2012

I have a profile drawing of a pv module that is a dynamic block. The dynamic block has options to let you select different attachment points. The location of the attachment points and where they attach to the pv module (the rectangle) is a manufacture requirement to maintain the warranty.

I am trying to modify this dynamic block so that I can stretch both the length and the height of the module. The height was the easy part and is working in the attached dwg.

As the length changes the location of the attachment points need to change as well but proportionally to the length. Basically scaling the rectangle but only on one axis.

I have seen references to how when you insert the block you can change the scale factor or once the block has been inserted into the drawing you can set the scale for one axis in the properties menu but is there anyway to do this dynamically?

The pv modules (the rectangle) come in a variety of specific sizes so scaling the block upon insert wouldn't really work anyway.

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AutoCAD Visual LISP / AutoLISP :: Rotate Block XY Plane But Also Z Axis

Jul 3, 2012

I'm inserting blocks with lisp using the following code.

(defun C:test()(setq MYPOINT (getpoint "
Select an insertion point"));(command "_-xref" "attach" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" "_Scale" "1" MYPOINT)(command "insert" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" MYPOINT "" ""))
 
The lisp however only allows me to rotate in the x-y plane but I also want to rotate it in the z-axis hoe can I do this?

I also tryed to combine a 3d rotate to the code, as follows but to no success...

(defun C:test() (setq MYPOINT (getpoint "
Select an insertion point"));(command "_-xref" "attach" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" "_Scale" "1" MYPOINT)(command "insert" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" MYPOINT "" "");Rotates the item in the z axis...(setq MYANGLE (getstring "
Specify rotation angle for the Z-axis "))(command "_Rotate3D "_x" "LAST" "" "last" MYANGLE ))

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AutoCAD Visual LISP / AutoLISP :: Copy / Move And Rotate Block(s) About Y-axis

Jul 31, 2012

I found a program which rotates selected block(s) about thier insertion point.  I modified it to rotate each of the block(s) about the y-axis.  Works great.  Now, I would like to change it so that it rotates a copy of each block about the y-axis and leaves the origial block in place.  Its kind of like the mirror command exept it is rotating the new block(s) to the other side instead of flipping them.  I want to keep all or the parameters of the block(s) the same as each original.   I am using AutoCAD 2010.  MOCORO is not recognized as a command.  The new features workshop says to use the new command AMCOPYRM, which is not recognized either.  Go figure.

(defun RotateDuplication (/ CN ENT theObjects SS)
  (vl-load-com)
  (setq SS (ssget (list (cons 0 "INSERT"))))
  (repeat (setq CN (sslength SS))
    (setq CN      (1- CN)
   ENT      (ssname SS CN)
  
[Code] ......

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AutoCad :: Global Edit / Block Attributes Rotation BACK To Match Block Rotation

Dec 13, 2012

using AutoCAD 2009 (vanilla)

I got too smart for myself today in bringing an old drawing up to current standards...Everyone seems to want their block attributes to be zero - I have blocks where the attributes are best when they match the rotations of each blocks.

I have an old drawing that was rotated (as it should be) at approx 2deg.

I used a lisp routine to global edit all the blocks that needed to be at zero. BUT for some reason (and after hundreds of blocks were corrected), I noticed I now have two blocks that should NOT have been in the set have had their attributes rotated to zero....and the attributes should be at the same rotation as their block's rotation.

Because those two blocks have a fixed tic mark, I can click on the mark to see what the block rotation is, then rotate its attribute to that rotation, but I have hundreds of blocks! One-at-a-time sucks....

Any chance there is a GLOBAL way to edit an attribute rotation to match its own block's rotation?

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AutoCad :: North Arrow Rotation In Title Block With Rotation Property Editable In SSM

Jul 27, 2012

I am making a template file having title block with fields. I use this template for creating layouts and sheets using Sheet Set Manager and the fields will be updated from the data of SSM. Now i would like to add a dynamic north block to my template. The block could be rotated (i have this block in file itself) and rotation angle could be inserted. Now how can i add a custom field to SSM so that i could set a rotation angle for the project and thus every new layout or sheet created using the template has the north block rotated with the angle mentioned in SSM.

Here is the file...........

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AutoCad :: How To Lock X Y Or Z Axis

Apr 13, 2007

im using autocad 2008 but cant work out how to lock the x y or z axis, is there a simple way to do this?

previously i have used google sketchup and all you have to do in that program is press the arrow keys lol

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AutoCad :: How To Hide X / Y Axis

May 19, 2011

I am currently using old school ACAD 2002 and I can't get the x and y axis arrows to go away. How do I do that?

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AutoCad :: Cannot Add Dimensions On Z-axis

Mar 21, 2013

I'm currently making some drawings of a piping system for an oil rigg process system I made in Inventor. I was now supposed to draw an Isometric drawing of some pipes, but i don't think i knew what isometric meant so i made it in 3D. So i made a full xyz 3d drawing instead of drawing 3d on an xy axis. Still, i don't think there will be problems because i'm only supposed to take pictures of this and add it to a repport.

The problem i have is adding dimensions to the lines on the z-axis, they keeb gluing to the xy-axis. It's probably a stupid question, but I just can't seem figure it out. I added a picture of it. Now if i made an ISOmetric drawing i would not have had this problem, hope i don't have to start again.

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AutoCad :: Scale Along X Or Y Axis?

Sep 16, 2011

I would like to know how to scale along X or Y axis. When I use the scale command I only see uniform scaling option.

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AutoCAD .NET :: Rotate Ucs About Z-axis?

Mar 22, 2012

when you have a 3D-object, with a specific origin, i would like to know how it is positioned in space, X, Y, and Z coordinates, but also A, B, and C (like Tilt, Roll, Pitch), where A is rotation Angle around Z-axis, B around Y-axis, and C around X-axis. I am using this for a kuka robot

i can change the position of the UCS, but don't know how to only rotate the ucs about the Z-axis

'--- Set origin of UCS icon
acUCSTblRec.Origin = Psource(0)
acUCSTblRec.XAxis = Psource(0).GetVectorTo(Psource(1))
acUCSTblRec.YAxis = acUCSTblRec.XAxis.GetPerpendicularVector

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