Maya :: Rotation Axis Locked In Perspective View?

Apr 23, 2011

I've been using maya since 8.5 and there's a notorius bug that will probably be never addressed by maya developers. I just upgraded to 2012 and am getting this again: // Warning: Could not find an appropriate startup camera: side. A substitute will be used.

And i took all the preventive actions: window size and position are not saved with file, i always go back to four view before saving, etc. Still no joy.

In fact the side camera is not missing, it's right there and fully functional. What happens as a consequence of this error is that one of the rotation axes in perspective view are locked, i can't rotate my scene around the Y axis.

It doesn't work either if i export my object and import it back into a fresh scene. Axis remains locked. I'm losing my scenes that i've put insane amount of work into. No hope to restore them.

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3ds Max :: Draw Vertical Line Up Z Axis In Perspective View - Locked To X / Y Plane

Nov 28, 2013

Struggling with an Educational version of 3ds Max 2013, and all of a sudden I can't seem to draw a vertical line (or shape) up the z axis in the perspective view -- I seem to be locked to the x/y plane and am loosing my mind...

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Maya Animation :: Control Curves Rotation Axis Coinciding With Joint Rotation?

Jul 15, 2011

When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.

Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)

We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.

how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?

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Maya Modeling :: Rotation Axis To Parent

Feb 28, 2013

I'm trying to find a way to have an object's rotation axis match it's parent's. In Softimage, this can be done with Freeze Rotation Transform (or some similarly named command), and it will reorient the pivot axis to the parent's. Trying to find Maya equivalent.

It's not important that it match it's parents transform. If there is a way to have an object match any other object's rotation axis, yet maintain vertex positions in world space, that's just as good.

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Maya Modeling :: Cannot Select Axis Rotation

Aug 30, 2011

I am currently following the getting started guide for Maya 2011 and I have come to a portion where it is required to use the Extrude tool to extend a part of the helmet.(page 100 : Polygonal Modeling / Lesson 1 / Extruding polygon components)

Everything is fine up to this instruction 5 Click the large circle that surrounds the manipulator to display the rotate manipulators and then drag the green circular manipulator to rotate the angle of the extrusion to match the angle in the reference sketch (see image) and then drag the arrow manipulator a second time to extrude a second section of mesh.

The actual problem: On my scene, when I click the circle that surrounds the manipulator, the 3 axis' rotate handles appear,but they disappear as soon as I release the mouse button (It is the same behavior if I move and if I do *not* move the mouse before releasing).

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Maya Animation :: Local Rotation Axis Display?

May 31, 2013

For some reason some of the joints in my character rig are displaying their local rotation axis and I am unable to turn them off. The usual Display>Transform Display>Local Rotation Axis doesn't do it. This doesn't apply to all joints, just some. This is very frustrating as it causes real clutter when rigging.

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Maya Animation :: Setting Rotation Axis Of Object?

Jan 1, 2011

I am busy working on rigging a character ( See attachment) to the best of my abilities and am running into some issues:

I have made a nurbs curve object which I intend to use as a controller in my rig, I have however modeled my character with his arms in a 45 degree angle so I snapped this particular object to the wrist and aligned it with the geometry...here comes the fun part , because it is a controller I wanted to have a clean channelbox zo I froze transformations which neatly sets every channel to 0, it also snaps the local axis to a world pivot orientation....

I went in componentmode pressed the question mark thingy and thought it was working..but it still alters the values in the channelbox.

I basically want the same rotation axes editing capabilities as I have with joints, I will try fiddling with that next, but I can't believe that this can't be solved any simpler.

See the image in the attachment

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Maya Animation :: How To Adjust Rotation Axis Of A Joint

Oct 18, 2010

how do you adjust the rotation axis of a joint. Attached is what am talking about.

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Maya Modeling :: Change Display Size Of Local Rotation Axis

Apr 1, 2010

Is it possible to change the display size of the local rotation axis?

I'm trying to visually align the local rotation axis for joints with geometry that isn't always world axis aligned. I've searched on different forums as well as searches on "topeka" (google ), and I've come up with nothing so far.

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Maya Animation :: 2011 - Adjusting Local Rotation Axis Individually?

Oct 1, 2010

So perhaps I'm missing something blindingly obvious, but in previous versions of Maya, I've been able to simply hit F8 and check the '?' icon to be able to go in and individually rotate Local Rotation Axis to be the way I want.

For some reason I cannot find how to do this now in 2011? I've only been able to do them using the auto-tool.

Looking for the steps I need to take to be able to manipulate the local rotation axis individually as I have in the past now?

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AutoCad :: Extract Rotation Of Block Relative To Yz Axis And Xy Axis

Oct 7, 2013

Is there any way I can extract the rotation of a block relative to the yz axis and xy axis. I can extract the insertion point and xy rotation but not the yz and xz.

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Photoshop :: Rotation On X And Y Axis

Oct 25, 2012

is there a way to rotate a layer in photoshop on the x and y axis like after effects? can you explain me how can i rotate the layer or an image like in AE?

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3ds Max Modeling :: Edge Is Locked On Axis

Oct 25, 2013

Using 2010. I'm trying to move an edge on the Z axis, but for some reason it refuses to go that way--nothing happens when I try dragging it down, and dragging it up causes it to go forward on the Y axis. This happened when I pressed something wrong on my keyboard I think. Resetting, restarting the program, etc doesn't work.
 
A few questions:

- How do I fix this?
- How did this even happen? When I Google ways to lock vertices/edges/etc, people are saying it can't be done.

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Photoshop :: How To Add Key Frames To 3D Rotation Z Axis

Aug 4, 2013

how do you add keyframes to 3D Rotation Z Axis on the Ps timeline?

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3ds Max Animation :: Lock Rotation Axis For IK Bone System?

Aug 23, 2013

I've created a mech robot and now I want to create a rig for it. But the problem is, that none of the joints are 'ball and socket joints'. So the joints can only rotate in one dimension, like a typical mechanical joint. My first solution was simply locking two out of three rotation axis for the bones and this works fine for FK animation. For IK animation however, it doesn't work. The locks are simply ignored.Is there any way to lock a rotation axis for an IK bone system?

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Paint.NET :: Animation For PPT Presentation - Rotation On Vertical Axis

Apr 23, 2011

I am in the process of doing an animation for a PPT presentation. I have several series of images like the one attached which represents a card with some holes in it flat (if you like) on the desktop. I'd like to rotate the image 30 degrees about its vertical axis giving the (isometric) impression that it faces to the right (or left). Is there a functionality in Paint.NET which can achieve this?

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Illustrator :: How To Reset Default Axis On New Documents To 0º Of Rotation

Jun 8, 2013

It seems as though the axes in my Illustrator CS4 installation are rotated. Whenever I create a new  object, the new object is rotated about -5.2º. When constraining the rotation of objects, the rotation is never square to the document edge. How do I fix this?

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Illustrator :: X & Y Axis On Tablet Inverted In 270° Screen Rotation (CS5)

May 18, 2010

I'm trying to use Illustrator CS5 (as well as Photoshop CS5) on my Lenovo X61 Tablet (running Windows 7 32 bit) in 270° screen rotation (I think this is called secondary portrait mode in windows?), but my X and Y cursor positions are inverted. This means if my stylus is on the left half of the screen, my cursor will be on the right side, the same distance away from the right border as my stylus is from the left. Likewise if my stylus is somewhere in the top half of the screen, the cursor will be somewhere in the bottom half of the screen, the same distance from the bottom border as the stylus is from the top. The only time the cursor and stylus positions match is in the dead center of the screen.
 
The stylus is working properly in other applications in this screen rotation, including InDesign CS5 (the only other Adobe product I've tried with this), just not in Illustrator or Photoshop.

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3ds Max :: Render Output Works From Perspective View But Not From Front View?

Aug 8, 2013

Dabbler using 3ds Max Design. Mapping image on to a plane - Rendering from Perspective window:
 
'Rendering' from Front View window:

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Revit :: How To Keep View Same But Change Scale Of View / Perspective

Jun 18, 2012

I am working with a seris of 3d views that I want o make bigger. How can I do this.
 
I want to keep the view the same but changed the "scale" of the view/perspective 

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3ds Max :: Exit Isolate From Camera-view Changes To Perspective View?

Jul 10, 2012

leaving the isolate mode in a camera view (3dsmax-camera or vrayphysical-camera) changes the view from cameraview to perspective view. Am I missing any new setting or ist this a bug...

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Maya :: Perspective ON / OFF From Camera?

Feb 23, 2012

I'd like to know how can I remove perspective view from a camera!

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Maya Modeling :: Cannot Manipulate In Perspective Mode

Apr 30, 2011

I'm using Maya 2011 x64 on Win 7, with an AMD Phenom and 8 gb RAM,.

The problem is when I try editing the object in perspective mode, I cannot. But I can edit it in other views. I dont know how this happened. It was working fine all this while. which button I pressed that made the Perspective view to lock up!! I tried switching to persp view from one of the other views, and it does let me get to the marking menu, but after that, when I select anything like edges, vertex etc.. it stays there and I'm unable to bring back the marking menu in the perspective view. All other views are fine. A little while before, I was able to work in perspective to a certain degree, and would lock up eventually (usually after I press the Q button to go to select tool). But as of now, even when I quit Maya and relaunch it and then open the same file, the perspective view is locked and I cannot bring up the marking menu to select the faces, edges, etc.. Only the marking menu showing Complete Tool and Select All comes up.

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Maya Modeling :: Perspective Viewport All Skewed?

Jun 15, 2011

I have noticed that in one learning project my Perspective Viewport is completely skewed. Other projects are fine, just this one (so far).

Information:

See image IF01.jpg (below) the ViewCubein the Top Right of the Perspective Viewport is perfectly squared and showing the Left View - yet the Grid and all Objects on and around it are angled incorrectly.

Image IF02.jpg shows the Grid and Objects correctly aligned the way they should be - yet the ViewCube is now all off square!

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AutoCAD Inventor :: Automatically Project X-axis / Z-axis Or Z-axis Onto Sketch Plane?

Aug 25, 2010

Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?

I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.

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Maya :: Image Planes Are Locked?

May 28, 2011

I'm new to Maya and Maya 2011

I create a new file.. and a new imageplane.. and it's frozen in all views.. it doesn't move around as it's supposed too when I tumble.

In the image plane attributes panel the image plane is set to 'attached to camera' changing it to fixed makes no difference.

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Maya Animation :: Finger SDK Rotation

Sep 30, 2011

I set up SDKs on my character's fingers. Everything was working fine. Fingers rotated properly from the open hand "0" position to a closed fist at the "10" position. I have the hand set up as the Driver and the fingers as the driven.

I then wanted my IK arm to work in FK, so I went into my attribute editor for IK pole vector constraint and checked on "IK/FK Control". I did a few rotations of the elbow joint and everything seemed fine.

I then went back to do some work on my hand, and when I when to change the values in my channel box to get the hand to clench, the fingers did not rotate into a fist, but rather went in all directions.

I can get the hand to work correctly intermittently (when I go back to the bind pose), so I know the correct rotation information is there. I have tried deleting history and making sure translations are not set on the hand. Would this be a gimbal or a local vs. global orientation problem?

Also, a side question: I noticed that when I built the SDKs for the fingers, I had numerous "blendWeights" created. Are these weights involved with moving the fingers between the minimum and the maximum values you set in the SDK set-up process?

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Maya Modeling :: How To Fix Rotation Tool

Oct 9, 2012

I just downloaded Maya 2012. The rotation tool only rotates an object on the y axis. For some reason, when I grab the X or Z axis, it will still only rotate on the Y axis. How do I fix this?

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Maya Modeling :: Extend CV Curve Along Axis?

Mar 9, 2011

I was watching a tutorial on digital tutors and they Revolved a CV Curve to make a tire, and I want to know how to extend a curve along an axis instead of revolve it.I painted in the Right viewer to show what I want to achieve.

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Maya Animation :: Control Pivot Axis?

Aug 14, 2011

i am a 3ds max user but had to switch to maya for this project. I am trying to make the ctrl pivot axis to follow the bone axis but I dont know how to do it in Maya.

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Maya Modeling :: Axis Direction Is Not Showing?

Jun 6, 2013

None of the axis point and direction is not showing. Perhaps I may have clicked some shortcut to turned it off or something?

I am attaching my screenshot. I'm using Maya 2014 and Macbook pro Retina with OSX 10.8

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