Maya Modeling :: Axis Direction Is Not Showing?
Jun 6, 2013
None of the axis point and direction is not showing. Perhaps I may have clicked some shortcut to turned it off or something?
I am attaching my screenshot. I'm using Maya 2014 and Macbook pro Retina with OSX 10.8
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Feb 28, 2013
I'm trying to find a way to have an object's rotation axis match it's parent's. In Softimage, this can be done with Freeze Rotation Transform (or some similarly named command), and it will reorient the pivot axis to the parent's. Trying to find Maya equivalent.
It's not important that it match it's parents transform. If there is a way to have an object match any other object's rotation axis, yet maintain vertex positions in world space, that's just as good.
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Mar 9, 2011
I was watching a tutorial on digital tutors and they Revolved a CV Curve to make a tire, and I want to know how to extend a curve along an axis instead of revolve it.I painted in the Right viewer to show what I want to achieve.
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Aug 30, 2011
I am currently following the getting started guide for Maya 2011 and I have come to a portion where it is required to use the Extrude tool to extend a part of the helmet.(page 100 : Polygonal Modeling / Lesson 1 / Extruding polygon components)
Everything is fine up to this instruction 5 Click the large circle that surrounds the manipulator to display the rotate manipulators and then drag the green circular manipulator to rotate the angle of the extrusion to match the angle in the reference sketch (see image) and then drag the arrow manipulator a second time to extrude a second section of mesh.
The actual problem: On my scene, when I click the circle that surrounds the manipulator, the 3 axis' rotate handles appear,but they disappear as soon as I release the mouse button (It is the same behavior if I move and if I do *not* move the mouse before releasing).
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Oct 6, 2011
Take a sphere, transform it in both location and rotation. Now you want to make it's new transform and rotation zeroed out so so that it still rotates around it's local axis but all its base values are zero. If you just freeze transforms, it puts everything to zero around the world axis not the local axis. This is not what I want. I want to be zeroed around the local axis.
Win 7 Pro 64Bit
i7 980 Extreme 3.33Ghz
24Gb Ram
NVidia Quadro K5000
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Aug 19, 2013
I'm trying to get use to it.But I just have the problem that somehow the axis are all very small.
Like the axis when I want to move, rotate, scale,... sth.
And the size stays, no matter if I dolly, therefore it's sometimes difficult to click the right axis.
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Dec 20, 2013
My rotate tool in maya seems to be "locked" i can't freely rotate whenever i left click hold the center and it only rotates where my viewport is looking at so if im at the X axis I can't rotate the Z axis. Tried setting my preferences to default and nothing. I've also set my rotate tool to default.
Whenever I move my camera say to the Z axis the Z handle gets selected and same when I move the camera to the X axis.
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Apr 1, 2010
Is it possible to change the display size of the local rotation axis?
I'm trying to visually align the local rotation axis for joints with geometry that isn't always world axis aligned. I've searched on different forums as well as searches on "topeka" (google ), and I've come up with nothing so far.
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Nov 8, 2011
When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.
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Jan 19, 2014
My Inputs tab dont show up when I create a polygon, so i can't edit subdivs? Happens when i try to add subdivs to a newly made polygon primitive.
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Dec 26, 2013
As above Subject. How can i determine "StartPoint" top of polyline. i have attach image:
Hinh 1.png
When i change UCS:
Hinh2.png
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Dec 3, 2013
Any way to move objects in vertical direction (z-axis) in 3d views, without having to turn the view everytime to be of frontal direction. I would like to move entire objects - for example mass objects - up or down directly in a 3d view of random orientation, now only top- or bottom face can be moved vertically, the whole object moves only on xy -plane. Can vertical movement of an object be done intuitively graphically and/or can it be be numerically, feeding coordinates?
Have tried all sources, but cannot find solution, and refuse to believe that Revit would be the only 3d/bim software on planet where direct vertical manipulation of objects is not possible.
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Feb 11, 2014
I am using 3ds max 9. I want to move multiple selected polys to center using select and move but i don know how.
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Jun 6, 2013
I'm placing lighting fixtures in an RCP, and after I place the light and select it, I only get temp dims in the vertical direction on screen, not the horizontal. Before I click to locate the object, the temp dims in both directions show up, but as soon as I click to place, only one tmep dim shows up.
If I place an aligned dimension from a wall face to the center of the light, and then selct the light, the dimension is not activated to adjust the distance. If I want to move the light, I have to drag it - I cannot input the distance into the dimension.
This makes trying to center a light in a room, or a set distance froma wall, next to impossible and extremely annoying and ecessively time comsuming.
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Oct 14, 2011
I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.
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Sep 29, 2011
I've got GIS shape files for sanitary sewer pipes and manholes which contains object data for the upstream and downstream inverts on each pipe as well as the lowest invert at each manhole. Ideally, I would like to add an arrow to the pipe showing the flow direction in the sewer. i know I can use the annotation template to label the inverts, but is there a way to automate the process to add the direction arrow?
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Feb 16, 2012
I cant seem to adjust the z axis after an edge extrude, here is a video: URL....
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Dec 6, 2011
i was wondering if there is a way to determine the direction of the edge extrude when you extrude an edge in an editable mesh.
so i have an edit mesh and i want to extrude an edge. imagine it's just a basic surface. i wish the edge would be extruded to be running exactly in the direction of the previous edge. hope that makes sense...
basically regardless of local/world/viewport mode and regardless of which viewport i am in the edge seems to be extruded in an arbitrary direction..
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Feb 24, 2012
I am trying to rotate 30 degrees along an axis.
In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter
In Max, how do I pick an axis rather than world XYZ?
I'll upload pictures for details
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Oct 25, 2013
Using 2010. I'm trying to move an edge on the Z axis, but for some reason it refuses to go that way--nothing happens when I try dragging it down, and dragging it up causes it to go forward on the Y axis. This happened when I pressed something wrong on my keyboard I think. Resetting, restarting the program, etc doesn't work.
A few questions:
- How do I fix this?
- How did this even happen? When I Google ways to lock vertices/edges/etc, people are saying it can't be done.
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Jan 12, 2014
I wanted to know how to rotate an object on a free axis (a line that I create - by two points).
In the image i pointed out the line/axis...
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Aug 16, 2011
I have read that this feature was removed(??) in 2011. How to do it in 2012?
Use Axis Constraints is ON in the Grid and Snap Settings but when i hoover over the vertex the snap goes away and a small circle shows up. When i click the vertex and drag it the axis constraints are turned off. I use the vertex snap all the time.
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Sep 4, 2010
I am animating a ball right now, that is rolling all over the place. Would be cool to animate just the translation of an object and not to worry about rotation. Is there a way? Like.. through the expressions or set driven key? Also would be even better if rotation speed increased as the movement speed did.
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Jul 27, 2011
How do I turn off the vertex normal direction? I tried to go display > polygons > Reset Display.
But whenever i create a new polygons, it still shows up.
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Aug 25, 2010
Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?
I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.
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Jan 27, 2013
My 3D axis widget was showing fine( solid, clear, and visible in front of the mesh I was working on), but now It has started to switch between normal and Blurry/Fuzzy( as if it is sitting behind the mesh and the whole scene). It is very difficult to see sometimes and even more s to access it.Sys info:
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64
Operating System: Windows NT
Version: 6.2
System architecture: Intel CPU Family:6, Model:5, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 2
[code]....
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Jul 6, 2013
how do I scale a group of polygons in their local axis? I have seen people doing this fine in Maya.
I have attached an image that explain this clearly. It's a simple cylinder, extruded and when I scale the extruded polygons in local x axis, they get scaled in crazy different axes.
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Aug 14, 2011
i am a 3ds max user but had to switch to maya for this project. I am trying to make the ctrl pivot axis to follow the bone axis but I dont know how to do it in Maya.
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Feb 7, 2011
Definition about world and local axis,What is different between both.
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Sep 22, 2013
I have a box with a logo on it. I need it to float in the middle of the screen and slowly rotate in random directions on a continuous loop. I'm not good at scripting, but I know there must be an easy way to do this.
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Oct 26, 2010
If there is a quick easy way to spin an object, rotate it on one axis through the 360 degrees a number of times.
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