Revit :: How To Move Objects In Vertical Direction (z-axis) In 3d Views
Dec 3, 2013
Any way to move objects in vertical direction (z-axis) in 3d views, without having to turn the view everytime to be of frontal direction. I would like to move entire objects - for example mass objects - up or down directly in a 3d view of random orientation, now only top- or bottom face can be moved vertically, the whole object moves only on xy -plane. Can vertical movement of an object be done intuitively graphically and/or can it be be numerically, feeding coordinates?
Have tried all sources, but cannot find solution, and refuse to believe that Revit would be the only 3d/bim software on planet where direct vertical manipulation of objects is not possible.
Ever since CS5, the move function has operated normally in the horizontal direction but backwards in the vertical direction. In other words, entering a positive value moves objects down, entering a negative value moves them up.
At first I thought this was a bug, but it has continued in CS6 and CC on every computer we have. Yes I'm getting used to it but it's opposite of every other software package we have or have ever had, including Illustrator up to CS5.
I can't find a user control to correct this. Is there a way to do it?
Since the end of Aug. 2012 I've been making families for a manufacturer. I left Friday evening with good families. This morning I am finding all the families I checked with a problem.
When I move the cursor across the various views it doubles the views. Rolling the mouse wheel one click either way to zoom in or out cleans the view but on the next time the cursor goes across the view it doubles it again. Now there are 4 views overlapping each other. The next time it is possibly 8, and so on. It is difficult to count them because they are overlapping but it looks like they are doubling each time.
The software is Revit Architecture 2011 and the computer is a Dell Precision T3500.Are the families corrupted or is it the computer? Is there a toggle I hit that I shouldn't have?
I have several pillars that I want to scale down to the same size, but I don't want to have to scale them individually or reposition them once I'm done. Is there any way to scale them all without making them move along the axis being scaled? (I should have made them instances of each other. My only problem there is that I couldn't reposition one pillar without moving the others. for future reference, is there a way to temporarily break the instance relationship so on can be edited?)
Alright, I made a custom bookshelf to fit under my stairs, however, when I created them, I made them on a horizontal plane, so when I loaded into my project, my book shelf is laying down in the middle of the living room floor, which was fun at first, but nearly an hour later I am not so amused. Is there a way to flip it vertically or do I have to remake the whole bookshelf?
I'm having the problem that when i single click on anything (wall, column, roof etc etc) in the 3D view it is automatically moved half a meter or so. I'm not dragging or double clicking or anything half witted as that, but it is incredibly frustrating when i click on something and it moves out of position everytime.
I'm using Autocad LT 2012. If I draw in an isometric view, is there a way to look at each direction to see the different views? For instance if I make a cube, can I hatch all six sides with different colors to show if I'm looking at the correct view?
We would like to make the transparency of glass-materials visible in views and section-views by using the "realistic style". During a 3d-view our glass-material looks like transparent. Isn't it possible for REVIT to display the transparency of materials in views ?
The workaround to hide "glass" by using "overriding visibility" is not possible for us because some of our families and project families are using glass-materials inside (Showcases f.e.).
Software (German) : RAC 2012+2013 Inventor Pro 2013 AcadM 2012 MaxDesign 2013 Sketchup 8 Pro
I've been running into issues in IV 2010 with the shading where I need to show a part in a perspective view on my IDWs and depending on the angle I rotate to the majority of the part is shown in shadow. It's frustrating because I need to show a feature in that particular orientation, but the whole part looks dark.
Especially when I am showing left and right mirrored parts. One side always seems to end up dark. FYI I almost never show the material as a texture map in my part drawings so I use white as the color default because I am simply trying to get across the shape of the part in a shaded 3D view. These don't really serve as renderings to me per say. Is there any way to control the light source direction for custom views in terms of shading? Could I make it more of an ambient light or similar to the Global Light Style in Inventor Studio.
I am in the process of doing an animation for a PPT presentation. I have several series of images like the one attached which represents a card with some holes in it flat (if you like) on the desktop. I'd like to rotate the image 30 degrees about its vertical axis giving the (isometric) impression that it faces to the right (or left). Is there a functionality in Paint.NET which can achieve this?
Is there a simple way to export points from the three different axis in a .dxf file for three different views (top, side and front) in autocad 2012? I need to export the points in to excel to run a macro in CATIA to create the surface of an aircraft. I got the .dxf file from the boeing website [URL]....
I'm fairly new to C3D and im having a few teething problems with section view display
1 - How to I remove the bottom label on the vertical axis (label 25.00 on the image below).
2 - How can I get only the start and end labels offset away from the line?
3 - Can I change the size of this title (SCALE 1:200) to be different from the CHAINAGE 10.00m title?
4 - My band sets are labeling grade breaks every 2m. Why does my grade breaks show at 2.24m/5.44m etc I would expect this to be 2/4/6/8/10/12/14m or is there a way I can change this so that they only label to major grade changes (i.e. the bottom of slopes).
I have a drawing with lots of text of rooms and their sizes. I would like to align the centers of the text so that they have all a middle alignment. just like in coreldraw we have an option of aligning the objects of text along a vertical axis is there such command in autocad?
I'm working in ACAD 2012. I am at times, unable to draw simple vertical lines in the z-axis. Drawing pluming riser diagrams in 3D. Steps I am taking,
1) Opening the drawing. 2) X referencing a floor plan. 3) Changing the view using the cube to SW Isometric 4) Using the LINE command selecting a point, aligning the cursor with what seems like the Z-axis and entering the distance, heighten enter.
The line drawn is flat. This line can be seen as flat when rotating views. The only solution I have found is to use the "Reset Autocad Settings to Default"
Observations: Sometimes I am able to draw in 3D just fine, but something will happen in the middle of the drawing process that will now only allow me to draw flat. Also was never able to draw polylines in 3D is that how it's supposed to be? Used another computer with the same drawing, at first won't allow me to draw in 3D but after a couple attempts will eventually draw in 3D just fine. Tried starting from a blank template, no luck. Tried changing drawing space to 3D modeling and 3D basics, no luck. Also, when working drawings with existing 3D objects, I am able to snap to vertical point as a start point but cannot snap to a point on any other points on the object that at are at a different elevation.
Struggling with an Educational version of 3ds Max 2013, and all of a sudden I can't seem to draw a vertical line (or shape) up the z axis in the perspective view -- I seem to be locked to the x/y plane and am loosing my mind...
In the track view window, the Move Keys Horizontal and Vertical Buttons should restrict the movement of keyframes on the horizontal (time) or vertical (value) axis, but do not in my version of 3ds Max 2012 SP1. Work around include using the dope sheet or using the Keys > Slide or Keys > Scale Value menu items.
How to force the text to move in a particular direction as the “annotation scale” changes?
I wanted to force the text to move in a particular direction as the “annotation scale” changes but sounds not to respond. I tried to play with the “justify” but seems not to have an effect!
How to control this movement direction of the text as the annotation scale changes?
I'm doing a simple transform action. I want to move an object to a value on the Y axis. First of all, after recording the action, and setting the Y value to 64 px, the action is recorded as 64 pt, not px. This happens regardless of my 'Units' setting. Second, it ADDS the value to the current Y value, instead of just setting the new value, rendering the action useless.
Am I doing something wrong? I don't see a way to specify an absolute value vs a relative one. Is it just a limitation of Actions in Illustrator?
i'm trying to move the green dummy in the direction of the white arrow I use wire parameter from the Boom Helper, so when i rotate the boom helper i want the weights to move on the local x axes of the dummy but it only moves in the worlds x axes (black arrow)
1) How do I get the ucs Icon (X,Y axis) to not move when I zoom in and out. I want it to be stationary in the bottom left corner as I'm used to seeing it.
2) For some reason I cannot peform the simple task of drawing a line by picking a point and then entering a distance. Ever since I've been drafting with cad I have been able to type "line" in the command line and then am asked to "specify first point" (I do so), and am asked to "specify second point" (which I do). Normally I do this in ortho mode (0, 90, 180 etc.) For example, using 25', I lead the cursor to the right as my "second point", and the line normally shows up 25' to the right. This is not happening now for some reason. After I specify my second point as 25', the command linen states, "point or option keyword required" and does not draw the line. I'm sure the solution is an easy one but I've never seen this happen before.
I have read that this feature was removed(??) in 2011. How to do it in 2012?
Use Axis Constraints is ON in the Grid and Snap Settings but when i hoover over the vertex the snap goes away and a small circle shows up. When i click the vertex and drag it the axis constraints are turned off. I use the vertex snap all the time.
I am having some trouble with moving vertexes on their local axis. When I move a vertex with the move tool (in local mode) the vertex moves REALLY fast and what is causing it. It works fine with the view coordinates enabled but just not on local.