AutoCAD Inventor :: Get Disc (Coin) To Continuously Rotate 360 Degrees On Its Vertical Axis?
Jun 18, 2013I am trying to get a disc (Coin) to continuously rotate 360 degrees on its vertical axis.
View 5 RepliesI am trying to get a disc (Coin) to continuously rotate 360 degrees on its vertical axis.
View 5 RepliesI am trying to rotate 30 degrees along an axis.
In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter
In Max, how do I pick an axis rather than world XYZ?
I'll upload pictures for details
I have Autodesk inventor standard NOT the pro version. I am a Revit professional in dire need of learning Inventor. My exact steps are as follows:
1. Open assembly
2. create component - (simple wheel(cylinder) with an off axis hole in the middle so I can see if it is rotating.)
3. create component- flat surface.
4. constrain the cylinder to the flat surface via a tangent constraint
5. constrain the cylinder to the front edge of the flat surface via a mate constraint.
6. go to motion tab in constraint's, click rotation-translation, type in 10in for distance.
7.wheel does not rotate on surface like a wheel should. There is no affect of the surface on the wheel rotation.
In other words I want to get the circumference of the wheel to rotate 360 degrees as it travels pi*diameter of flat surface.
We use a lot of #4 finish Stainless steel sheet.
I have automated the changing of the active renderstyle to "Polished Brushed" to approximate this, but usually orientation is important. For instance, the texture will be around tube, and on large sheets, we want to keep all the sections orientated one specific direction.
I'd like to be able to easily rotate the texture thru 90 degrees (and possibly, a user selectable angle).
I'd prefer not to have to manually select a face first, either.
How do you create a new Workplane from a Defualt Plane and rotate it along a default Axis?I am new to API and trying to create workplanes and rotate them along a Axis.
Im trying to use "AddByPlaneAndOffset" is this the right method?
how to rotate a work plane around a circular axis ? I have a work plane on the end of a tube, I need the work plane set at an angle.
View 1 Replies View RelatedI am trying to create a wheel that can be rotate about the horizontal axis. It should have a hole for axle to fit through. However, when I try to do this it will not let me select the horizontal axis to rotate about. I also tried to rotate about a center line that I created but it wouldn't do that either..
Windows 7 64-bit (Service Pack 1)
3.40 GHz Quad Core processor w/ Hyperthreading
8GB Ram
ATI Radeon HD 6450 1GB Ram
I'm trying to rotate a piece in an assembly by a selected axis to a precise angle, but the program just won't let me. I get to rotate it around with my mouse, but it only lets me change the angles at 5 degrees minimum. I try to type in a precise angle into the box, but it only lets me type in 1 character. Below is a screenshot of what I mean (I'm using Inventor 2011).
[URL]....
It either only lets me put in the first digit or won't let me manually change the value at all. What is up with this? The tutorials clearly says I can put in a arbitrary value.
In 2013, just placed a view in an idw. Now I need it rotated 90°. In pre2012, there was a rotate Horizontal and Rotate vertical command where we could pick the edge and it would align to it.
Has that been taken out of 2013 or am I just overlooking it? Restarted Inventor and that didnt work. I did not restore the marking menu because I have some customizations that I dont want to lose.
For what its worth, Wiki help shows the "Rotate View" command in the video..... maybe I don't have the full version...IDK. Looks like I am missing several commands here, like Apply Design View.
How do I rotate my value(s) on the vertical ordinate dimension vertical?
View 9 Replies View Relatedis there a way to tell Inventor to align the view to be perpendicular to the Origin axes when View Face or Sketch on face is selected?
It is most disturbing to have to work with the view cube once in the Sketch just to have it make sense?
This is in Inventor Pro 2012.
Although the part, marked in blue in the picture, has, to my opinion, degrees of freedom, i cannot rotate it round the main assembly axis, the Z axis.
Maybe it's connected to the 2 holes underneeth it, which i projected?
Or maybe because of the axis i made through the M24 thread?
I can only get horizontal or vertical 'orientation' in "Break" view.
How do I rotate it to say 60degrees to use on an iso view?
Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?
I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.
Needed to rotate my plan 180 degrees. So I typed in UCS enter then z enter then 180 enter and then plan enter. My plan rotated and it looked fine. I noticed my crosshairs where now green and red. I needed to add more things to my drawings but the lines I was drawing do not look straight - they look bent and the ucs icon doesnt look square. I attached my drawing for you to see what I am talking about
View 1 Replies View RelatedAfter I have rotated an entire floor plan drawing 180 degrees, the texts and room names have also been rotated upside down.What is the solution to the problem so that the texts/room names will not be upside down after I rotated the drawing 180 degrees?
View 7 Replies View RelatedAttached is a dynamic block for a civil grid tick. It's my first time creating a dynamic block so it's probably not the most efficent use of the dynamic parameters etc.
I have it setup with 4 visibility states to allow the northing and easting attributes to "rotate" about the center of the grid tick, to give options for readablity and/or text overlap.
What I wanted to add was figure out how to make the individual attributes flip 180 degrees about a point (roughly the center of the attribute). Again this would be for readability.
i have a simple fence line type with "x"s....if i draw the line straight up or to the right it looks perfect. but if i draw it anywhere to the left then the Xs are off centered.
View 9 Replies View RelatedI've created a drawing in model space, added text in paper space. When I go to plot the drawing the text is rotated 90 degrees instead of staying oriented the way I added it. There must be some setting that I am missing somewhere!
View 9 Replies View RelatedIn my work i rotate objects mostly 90 degrees CW or CCW and I always wanted to make a hotkey for it.. There's a command in 3dsmax called "RotateCW" for it, but it doesn't work when more than one object is selected.. also i tried doing it with script :
macroScript Rotate90Z
category:"DragAndDrop"
toolTip:""
(
(
rotate $ (angleaxis 90 [0,0,1])
)
)
but this rotates objects only about their pivots even if option "use selection's center" is chosen and even if objects are grouped - it rotates objects in the group independently but not the group as a whole. It's completely inappropriate.
Normally i select objects (or a group), then go in "select and rotate" mode, type in 90 degrees and it works well. So i'd like to imitate this behavior by a script or some other way to set a hotkey for this set of actions..
I have a cylindrical tube that I need to animate moving 180 degrees around a central axis remote from the cylinder. I also want to create a circular motion locally for the cylindrical tube as it follows the 180 degree arc.I planned on creating the 180 degree rotation first and then the local circular motion second.
When I created the first motion I tried to use an object (another cylinder) as the transform centre for the rotation. As soon as I click on "Auto-key" the "Use transform centre" option is greyed out. I therefore moved the cylindrical tubes own pivot to the required position for centre of rotation. After I created the 180 degree rotation I moved the pivot back so that I could create the local rotation. At this point I find that the original motion has now changed to suit the new pivot point.
how I can get the "Use transform centre" option to work in this instance?
when you have a 3D-object, with a specific origin, i would like to know how it is positioned in space, X, Y, and Z coordinates, but also A, B, and C (like Tilt, Roll, Pitch), where A is rotation Angle around Z-axis, B around Y-axis, and C around X-axis. I am using this for a kuka robot
i can change the position of the UCS, but don't know how to only rotate the ucs about the Z-axis
'--- Set origin of UCS icon
acUCSTblRec.Origin = Psource(0)
acUCSTblRec.XAxis = Psource(0).GetVectorTo(Psource(1))
acUCSTblRec.YAxis = acUCSTblRec.XAxis.GetPerpendicularVector
How to rotate a clip through 90deg?
View 5 Replies View RelatedVS ProX4 allows us to rotate a clip by 45 degrees. I need to just sightly rotate it (1 degree or less). It can be done very easily with other editong softwares; I guess it can also be done with ProX4.
View 4 Replies View RelatedI can find image rotate easily enough. But I can't find any way I can rotate it a few degrees. I frequently scan stuff in and it frequently needs 1 degree or such to straighten it up. I used to do that with Paint Shop Pro. Surely Gimp has the same functionality?
View 3 Replies View RelatedI like the custom print package in LR, but cannot find a rotate option other than 90 degrees. Am I overlooking, the option doesn't excist or I'm using it not the right way? I searched this forum and the Internet with no results.
For example in picture below I would like to rotate the 4 smaller photo's 45 degrees
Some of my landscape horizon shots need only a slight rotation left or right; less than a couple of degrees. How can I do this, and can it be done in Develop?
View 5 Replies View RelatedI have a lot of GoPro footage that I will be catalouging in LR5 and at least half of the footage is upsidedown.
Is there a way to rotate the video 180 degrees so that I can view it properly?
How im going to make it just a single vertical frame in 45 degrees wall?
View 3 Replies View RelatedThe behavior in AutoCAD 2012 has changed with regard to the UCS command. I am trying to rotate my UCS along the Z-axis.
In 2011, I could enter UCS [enter] Z [enter] then select 2 points on *any* line using END point osnaps to have the ucs rotate along the Z-axis at the angle of the selected line.
Now in 2012 when I enter UCS [enter] Z [enter], a rubber-band line displays anchored from a pre-selected point which appears to be the drawing origin, usually 0,0,0. I am only allowed to select a single point, which results in the UCS NOT rotating to match the line as before.
I am aware that I could now use the OBject option, and then select one end of the line. This is fine except it does not work if I select a line that is part of an attached xref. With the old method in 2011, I could select 2 points of *any* line.
I am also aware that I could "type" in a value in both cases above but that option is too time-consuming and error-prone. Are there any legacy options available for the UCS command to make it work as before? Or is there a way to override the UCS-Z command option to not pre-select the first point at the drawing origin?
This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the image below (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other. In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?