3ds Max Modeling :: How To Rotate 30 Degrees Along An Axis

Feb 24, 2012

I am trying to rotate 30 degrees along an axis.

In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter

In Max, how do I pick an axis rather than world XYZ?

I'll upload pictures for details

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(
(
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)
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This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.

Looking at the image below (the blue box is just to represent the relationship between the pipes):

I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other. In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.

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In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?

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DSCF9856.jpg
Hand rail.dwg.

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This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.

Looking at the attached image (the blue box is just to represent the relationship between the pipes):

I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other.

In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.

In 2014 UCS, Z rotates the UCS from some unrelated point.

In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.

In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.

there is no way of selecting 2 points for a Z-axis rotation.

TL;DR

In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?

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