Paint Shop Pro :: Rotate Images In All Axis In X5?
Nov 24, 2012Is it possible to rotate images in all axis in PSPx5? If not, any tip to a program doing so working with PSPX5?
View 2 RepliesIs it possible to rotate images in all axis in PSPx5? If not, any tip to a program doing so working with PSPX5?
View 2 RepliesEvery time I crop a picture, the picture is automatically rotated to the left. This started to happen a few weeks ago.
View 2 Replies View Relatedso i recently downloaded paint.net that can rotate images in every angle. so lets say i want to save 360 rotations of these images with a name and at the end of the name a number of angel that it was rotated in. the problem is on paint.net i need to rotate it 360 times manually and it just takes me forever. is there some sort of enviroment to rotate images the way i want or some way to do it in paint.net. i need this because i want to load the 360 images in to a game and thats how i will rotate the images.
View 5 Replies View RelatedI am new to Paint.net, a friend recommended it to me because I told him I wanted to replace GIMP to try and fix a nagging issue with my sprite work.
2. There are so many plug ins for paint.net I don't even know where to start O_O what I'm looking for however, besides what I listed above is this: A free-form rotate tool, A mirror/flip tool and other basic things like that.
3. This is my main question, what I want to do that I can't do in Gimp is be able to Re-size, and rotate png/xcf images without losing data. I know Photoshop can do this in a way but Photoshop is expensive.
Does Paint.net have a similar feature to photoshop, and if so is it A plug-in? and if so which one
when you have a 3D-object, with a specific origin, i would like to know how it is positioned in space, X, Y, and Z coordinates, but also A, B, and C (like Tilt, Roll, Pitch), where A is rotation Angle around Z-axis, B around Y-axis, and C around X-axis. I am using this for a kuka robot
i can change the position of the UCS, but don't know how to only rotate the ucs about the Z-axis
'--- Set origin of UCS icon
acUCSTblRec.Origin = Psource(0)
acUCSTblRec.XAxis = Psource(0).GetVectorTo(Psource(1))
acUCSTblRec.YAxis = acUCSTblRec.XAxis.GetPerpendicularVector
I am trying to rotate 30 degrees along an axis.
In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter
In Max, how do I pick an axis rather than world XYZ?
I'll upload pictures for details
I'm trying to rotate a group of objects along an axis that is not x y or z. The objects are imported from Rhino. I also import a line representing that rotation axis. How do I set that line to be my axis?
View 1 Replies View RelatedThe behavior in AutoCAD 2012 has changed with regard to the UCS command. I am trying to rotate my UCS along the Z-axis.
In 2011, I could enter UCS [enter] Z [enter] then select 2 points on *any* line using END point osnaps to have the ucs rotate along the Z-axis at the angle of the selected line.
Now in 2012 when I enter UCS [enter] Z [enter], a rubber-band line displays anchored from a pre-selected point which appears to be the drawing origin, usually 0,0,0. I am only allowed to select a single point, which results in the UCS NOT rotating to match the line as before.
I am aware that I could now use the OBject option, and then select one end of the line. This is fine except it does not work if I select a line that is part of an attached xref. With the old method in 2011, I could select 2 points of *any* line.
I am also aware that I could "type" in a value in both cases above but that option is too time-consuming and error-prone. Are there any legacy options available for the UCS command to make it work as before? Or is there a way to override the UCS-Z command option to not pre-select the first point at the drawing origin?
Is there a way in gimp to rotate a 2D image (e.g. BMW%20M3%20-%202002%20-%2003.jpg) about the Y Axis? I tried GMIC but that rotates the layer in 3D. I would like to create a view of the front of the car or any any in between.
View 6 Replies View RelatedThis week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the image below (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other. In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?
DSCF9856.jpg
Hand rail.dwg.
I have tried to rotate this railing in 3D so that it looks like this photo but I can't. I've tried several different things with the UCS but clearly I don't know what I'm doing. So I'm turning to the CAD community that does. I can draw the hand rail no problem. But the drawing always leaves the finished hand rail in the X,Y plane. I need to rotate it in the Z axis (I think). Here is the orientation I want the railing to look once it's drawn. I need a step by step procedure so I can learn how to do this the correct way for future reference.
This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the attached image (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other.
In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
there is no way of selecting 2 points for a Z-axis rotation.
TL;DR
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?
How to rotate the X Axis in the Crosshair? See picture attached.
View 3 Replies View RelatedIf there is a quick easy way to spin an object, rotate it on one axis through the 360 degrees a number of times.
View 2 Replies View RelatedHow do you create a new Workplane from a Defualt Plane and rotate it along a default Axis?I am new to API and trying to create workplanes and rotate them along a Axis.
Im trying to use "AddByPlaneAndOffset" is this the right method?
how to rotate a work plane around a circular axis ? I have a work plane on the end of a tube, I need the work plane set at an angle.
View 1 Replies View Relatedcrop images to 16.9 to fit the video.How do I do this in PSPro X.
View 14 Replies View RelatedPSP X4 v13.3.0.3
PSP X4 was just updated and now I can't catalog any images. I can navigate via "Browse more folders" and select my main pictures directory, but in the Organizer I see no thumbnails. i have more than 4,000 files (almost entirely .jpg files) and now I can't see any of them unless I access them via <File><Open> This is very frustrating, as I had a system that was just fine 24 hours ago, but now I'm essentially hamstrung.
After working with some pictures in PaintShopProX4 I saved them as jpeg and tif, but the brightness of the pictures is different ( they are darker) outside PaintShop. Is there something I should do to keep the original brightness?
View 2 Replies View RelatedAm I better off using the Olympus software to develop my images, then using PSP X4 to edit them? Regardless of which software I use to develop, why make any editing changes before I develop if I can then edit after I convert to a Tiff or JPEG?
View 3 Replies View RelatedAs you can imagine, I've just upgraded to X3. I just saved a .tiff image as a pspimage, without any editing. When I close it and go to re-open it, I can open it in X1 and in X3, BUT NOT IN Paint Shop Pro 9, which is and probably will remain my workhorse. The browser in PSP 9 doesn't even show the pspimage, only the .tif image. I've tried to open it in PSP 9 via Windows Explorer, but get one of two error messages: "This is not a valid pspimage" or "no preview available". Monkeying around with the File Associations in PSP 9 doesn't seem to work.
The problem arises if I want to do the bulk of my editing/restoration in PSP 9 and then bring it up in X3 in order to use one of the newer tools, such as the Makeover tool. Once I do that, I've lost the ability to re-open it in PSP 9.
Is there a way that you know of to make an X3 pspimage available in PSP 9, or is it inherantly not possible?
I'm trying out PSP X4 on the free trial. I'm on a Dell laptop with Windows 7. The camera is a Nikon D70s. I was trying to use UFRAW to transform the images from NEF format to PNG, and then GIMP to adjust and crop and resize. I've found GIMP to be really frustrating to use, so I'm dropping that for something else, hence the PSP X4 trial.
For the most part, I need it for digitally editing the documentation photos that I take of my paintings, and as well for managing our family photos. I've been using ArtRage for digital painting.
So mainly for my painting photos, I need to adjust the color balance to the gray card, adjust for lens distortion, crop, and resize.
When I open my folder of NEF files, the NEF files look really over exposed and washed out, especially compared to the PNG files that I made earlier using ufraw. They appear that way in both the viewing bar and when they're in the edit mode.
Does PSP have some kind of default viewing auto-adjustment going on? Am I missing something?
On the Manage page. Either in Thumbnail mode or Preview Mode I get no images.In Organiser at the bottom all I get is a row of light grey boxes with a X in it and the filename beneath but no picture.
I have associated all file types with PSP although that should not be necessary to get a thumbnail image as I tried the trial version before buying version X4 and it worked as expected.
I am trying to create a wheel that can be rotate about the horizontal axis. It should have a hole for axle to fit through. However, when I try to do this it will not let me select the horizontal axis to rotate about. I also tried to rotate about a center line that I created but it wouldn't do that either..
Windows 7 64-bit (Service Pack 1)
3.40 GHz Quad Core processor w/ Hyperthreading
8GB Ram
ATI Radeon HD 6450 1GB Ram
I am trying to create a light fixture with a head that can rotate in two axis so that the light can aim up or down and left or right.
I have been unable to create a light fixture that can rotate up and down as shown in the Revit help files.
Here is a resume of my two attempts at creating this and the reasons why they failed:
Embedded family solution: The embedded family will not rotate vertically even as a face based fixture hosted on a line reference. If you rotate the line reference in the horizontal axis, the hosted embedded fixture ignores the rotation and does not follow.
Unique family solution: The light source will not move even if it is locked to a reference line, it evokes an error.
I'm trying to rotate a piece in an assembly by a selected axis to a precise angle, but the program just won't let me. I get to rotate it around with my mouse, but it only lets me change the angles at 5 degrees minimum. I try to type in a precise angle into the box, but it only lets me type in 1 character. Below is a screenshot of what I mean (I'm using Inventor 2011).
[URL]....
It either only lets me put in the first digit or won't let me manually change the value at all. What is up with this? The tutorials clearly says I can put in a arbitrary value.
Lisp routine or macro that will either rotate or align selected objects so they are parallel to an axis on the current UCS?
Specifically, when placing mtext to label an object. I typically align my ucs to the object then create the text so it is parallel to the object. It would be great if I could create the text with a rotation of 0, align my ucs to the object to be labeled and then with a single click, select the text making it parallel to the X axis.
I have stared to create a collage, after inserting some of the images, I saved the project and closed the program (x3). When I opened again the callage, all the inserted images was merged together and I can move only all of them together.
How can I separate the images so I will be able to move each of them separately in order to insert more images and change the order of them in the collage.
How do I cleanup some of the edges around these images?
View 3 Replies View RelatedI seem to have a ( ongoing) or a series of problems trying to create a video from still Photos or a video that I take with my little Sony cyber shot camera. I believe that the entire problem is the file extensions. I get UDF,MOFF,MP4 to name a few.
MY Camera produces MP-4 photos I download them as such do I have to change or convert them? I tried to convert some to wmv but that did not work . I get a message that windows photo viewer may not be working and could need an update if that is needed where would I get that? I need to know what has to be done . I use corel video studio x5 and also corel paintshop pro x4.on windows 7.0.
I have psp X3.I often need to cut images (and paste into another) using the background eraser tool and the eraser tool.How do I save the "worked on" image so I can use it again say, another day, for pasting without having to go over the same operation each time?
View 3 Replies View Related