3ds Max :: Rotate A Group Of Objects Along An Axis That Is Not X Y Or Z?
Dec 23, 2011
I'm trying to rotate a group of objects along an axis that is not x y or z. The objects are imported from Rhino. I also import a line representing that rotation axis. How do I set that line to be my axis?
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Jul 25, 2013
I have a floorplan of a building and am labeling exits of the building for evacuation routes. Each exit label is on its own layer. I need to show the floor plan from different perspectives/orientations and therefore need to rotate the exit labels in place on their own individual axis. So far I have been going in and selecting the image (label) on each layer and rotating it 90 degrees and then repeating the process for the next label. When I group the layers they all rotate on one axis and therefore are not near the exit they are supposed to be near. Is there an easier (quicker) way to rotate the labels as I have to do this for four different perspective for each of four floor plans?
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Dec 19, 2013
Lisp routine or macro that will either rotate or align selected objects so they are parallel to an axis on the current UCS?
Specifically, when placing mtext to label an object. I typically align my ucs to the object then create the text so it is parallel to the object. It would be great if I could create the text with a rotation of 0, align my ucs to the object to be labeled and then with a single click, select the text making it parallel to the X axis.
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Mar 22, 2012
when you have a 3D-object, with a specific origin, i would like to know how it is positioned in space, X, Y, and Z coordinates, but also A, B, and C (like Tilt, Roll, Pitch), where A is rotation Angle around Z-axis, B around Y-axis, and C around X-axis. I am using this for a kuka robot
i can change the position of the UCS, but don't know how to only rotate the ucs about the Z-axis
'--- Set origin of UCS icon
acUCSTblRec.Origin = Psource(0)
acUCSTblRec.XAxis = Psource(0).GetVectorTo(Psource(1))
acUCSTblRec.YAxis = acUCSTblRec.XAxis.GetPerpendicularVector
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Feb 24, 2012
I am trying to rotate 30 degrees along an axis.
In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter
In Max, how do I pick an axis rather than world XYZ?
I'll upload pictures for details
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Jun 27, 2012
The behavior in AutoCAD 2012 has changed with regard to the UCS command. I am trying to rotate my UCS along the Z-axis.
In 2011, I could enter UCS [enter] Z [enter] then select 2 points on *any* line using END point osnaps to have the ucs rotate along the Z-axis at the angle of the selected line.
Now in 2012 when I enter UCS [enter] Z [enter], a rubber-band line displays anchored from a pre-selected point which appears to be the drawing origin, usually 0,0,0. I am only allowed to select a single point, which results in the UCS NOT rotating to match the line as before.
I am aware that I could now use the OBject option, and then select one end of the line. This is fine except it does not work if I select a line that is part of an attached xref. With the old method in 2011, I could select 2 points of *any* line.
I am also aware that I could "type" in a value in both cases above but that option is too time-consuming and error-prone. Are there any legacy options available for the UCS command to make it work as before? Or is there a way to override the UCS-Z command option to not pre-select the first point at the drawing origin?
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Jun 27, 2012
Is there a way in gimp to rotate a 2D image (e.g. BMW%20M3%20-%202002%20-%2003.jpg) about the Y Axis? I tried GMIC but that rotates the layer in 3D. I would like to create a view of the front of the car or any any in between.
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Dec 5, 2013
This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the image below (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other. In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?
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Jul 6, 2013
how do I scale a group of polygons in their local axis? I have seen people doing this fine in Maya.
I have attached an image that explain this clearly. It's a simple cylinder, extruded and when I scale the extruded polygons in local x axis, they get scaled in crazy different axes.
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Nov 24, 2012
Is it possible to rotate images in all axis in PSPx5? If not, any tip to a program doing so working with PSPX5?
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Jan 18, 2013
DSCF9856.jpg
Hand rail.dwg.
I have tried to rotate this railing in 3D so that it looks like this photo but I can't. I've tried several different things with the UCS but clearly I don't know what I'm doing. So I'm turning to the CAD community that does. I can draw the hand rail no problem. But the drawing always leaves the finished hand rail in the X,Y plane. I need to rotate it in the Z axis (I think). Here is the orientation I want the railing to look once it's drawn. I need a step by step procedure so I can learn how to do this the correct way for future reference.
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Dec 4, 2013
This week I upgraded from 2011 to 2014 and have noticed a major change in rotating the UCS around only the Z-axis.
Looking at the attached image (the blue box is just to represent the relationship between the pipes):
I want to, as a simple example, rotate the UCS around the Z-axis from the end of one pipe to the end of the other.
In 2011 UCS, Z would allow me to select the end of one pipe and the end of the other and rotate to the angle of the red line shown.
In 2014 UCS, Z rotates the UCS from some unrelated point.
In 2014 UCS then selecting the two ends rotates the UCS X-axis to the direct line between the two.
In a working scenario the end of the two pipes would be in vastly different positions. Drawing a line between them, flattening it then using UCS, E on the flattened line give the functionality I want, but is a very slow way of doing it.
there is no way of selecting 2 points for a Z-axis rotation.
TL;DR
In 2011 if I wanted to rotate the UCS around the Z-axis I would type UCS, Z then select 2 points and the UCS would rotate around the Z-axis but the X & Y axis would remain as it was. This is no longer the case in 2014, how do I do this now?
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Nov 8, 2012
How to rotate the X Axis in the Crosshair? See picture attached.
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Oct 26, 2010
If there is a quick easy way to spin an object, rotate it on one axis through the 360 degrees a number of times.
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Nov 5, 2011
How do you create a new Workplane from a Defualt Plane and rotate it along a default Axis?I am new to API and trying to create workplanes and rotate them along a Axis.
Im trying to use "AddByPlaneAndOffset" is this the right method?
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May 31, 2013
how to rotate a work plane around a circular axis ? I have a work plane on the end of a tube, I need the work plane set at an angle.
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Dec 2, 2011
I am trying to create a wheel that can be rotate about the horizontal axis. It should have a hole for axle to fit through. However, when I try to do this it will not let me select the horizontal axis to rotate about. I also tried to rotate about a center line that I created but it wouldn't do that either..
Windows 7 64-bit (Service Pack 1)
3.40 GHz Quad Core processor w/ Hyperthreading
8GB Ram
ATI Radeon HD 6450 1GB Ram
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Nov 16, 2011
I am trying to create a light fixture with a head that can rotate in two axis so that the light can aim up or down and left or right.
I have been unable to create a light fixture that can rotate up and down as shown in the Revit help files.
Here is a resume of my two attempts at creating this and the reasons why they failed:
Embedded family solution: The embedded family will not rotate vertically even as a face based fixture hosted on a line reference. If you rotate the line reference in the horizontal axis, the hosted embedded fixture ignores the rotation and does not follow.
Unique family solution: The light source will not move even if it is locked to a reference line, it evokes an error.
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Nov 16, 2011
I'm trying to rotate a piece in an assembly by a selected axis to a precise angle, but the program just won't let me. I get to rotate it around with my mouse, but it only lets me change the angles at 5 degrees minimum. I try to type in a precise angle into the box, but it only lets me type in 1 character. Below is a screenshot of what I mean (I'm using Inventor 2011).
[URL]....
It either only lets me put in the first digit or won't let me manually change the value at all. What is up with this? The tutorials clearly says I can put in a arbitrary value.
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Jul 3, 2012
I'm inserting blocks with lisp using the following code.
(defun C:test()(setq MYPOINT (getpoint "
Select an insertion point"));(command "_-xref" "attach" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" "_Scale" "1" MYPOINT)(command "insert" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" MYPOINT "" ""))
The lisp however only allows me to rotate in the x-y plane but I also want to rotate it in the z-axis hoe can I do this?
I also tryed to combine a 3d rotate to the code, as follows but to no success...
(defun C:test() (setq MYPOINT (getpoint "
Select an insertion point"));(command "_-xref" "attach" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" "_Scale" "1" MYPOINT)(command "insert" "C:/ICT/GEBERIT/XREFS/650-270-00-1.dwg" MYPOINT "" "");Rotates the item in the z axis...(setq MYANGLE (getstring "
Specify rotation angle for the Z-axis "))(command "_Rotate3D "_x" "LAST" "" "last" MYANGLE ))
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Jun 2, 2013
is there a way to tell Inventor to align the view to be perpendicular to the Origin axes when View Face or Sketch on face is selected?
It is most disturbing to have to work with the view cube once in the Sketch just to have it make sense?
This is in Inventor Pro 2012.
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Sep 28, 2013
Although the part, marked in blue in the picture, has, to my opinion, degrees of freedom, i cannot rotate it round the main assembly axis, the Z axis.
Maybe it's connected to the 2 holes underneeth it, which i projected?
Or maybe because of the axis i made through the M24 thread?
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Jul 31, 2012
I found a program which rotates selected block(s) about thier insertion point. I modified it to rotate each of the block(s) about the y-axis. Works great. Now, I would like to change it so that it rotates a copy of each block about the y-axis and leaves the origial block in place. Its kind of like the mirror command exept it is rotating the new block(s) to the other side instead of flipping them. I want to keep all or the parameters of the block(s) the same as each original. I am using AutoCAD 2010. MOCORO is not recognized as a command. The new features workshop says to use the new command AMCOPYRM, which is not recognized either. Go figure.
(defun RotateDuplication (/ CN ENT theObjects SS)
(vl-load-com)
(setq SS (ssget (list (cons 0 "INSERT"))))
(repeat (setq CN (sslength SS))
(setq CN (1- CN)
ENT (ssname SS CN)
[Code] ......
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Jun 18, 2013
I am trying to get a disc (Coin) to continuously rotate 360 degrees on its vertical axis.
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Aug 25, 2010
Is it possible to automatically project the x-axis, z-axis or z-axis onto the sketch plane?
I.e. every time you open a new sketch the corresponding lateral and vertical axis will be projected onto the sketch.
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Dec 23, 2012
I have a grouped object with a line in it. I want to rotate the grouped object so, that the line in the object is horizontal or vertical. Now I do it by hand, this takes a lot of time.
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Oct 16, 2012
I'm intermediate (at best) with Illustrator. I'm using CS6 on a 2009 iMac. How to make Illustrator ignore stroke weight/cap/join settings when I'm applying a live rotate/multiple copy effect on a group of paths? Currently, Illustrator sets the rotation point to the outermost part of my stroke (figuring in the strokes atrributes), but I only want it to calculate the from the path's structure: the coordinates of my designated anchor point.
Here's the top/right group of paths with a rotate/ 3 copies effect of 90 degrees. Looks problem-free at this view.
Here's that top/right group of paths with the addition of a reflect/ 1 copy effect of X-axis. Still no apparent problems.
But here's a close up of the misalignment of corner points. As shown, the Transform effect is based off the strokes attributes (the tip of its corner), not the actual location of the corner point.
It does not apply different cap/corner styles or stroke alignments; that only slightly nudges the pivot point to the center.
Plus, this one point stroke is somewhat arbitrary. I only set it so in order to see my dynamic effects.
Tweaking the vertical/horizontal moves effects of the rotated/copied elements won't support because this art will later undergo lots of alteration, mostly changes in stroke weight (maybe even variable stroke width).
I need the skeleton of my structure to snap together precisely.
Any solution, no matter how roundabout, would save this project!
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Aug 17, 2011
Is there a way to align multiple objects along the same axis as the further most object? As an example, to have the right side of three boxes line up with the right side of the box furthest to the right.
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Jul 8, 2011
I have several pillars that I want to scale down to the same size, but I don't want to have to scale them individually or reposition them once I'm done. Is there any way to scale them all without making them move along the axis being scaled? (I should have made them instances of each other. My only problem there is that I couldn't reposition one pillar without moving the others. for future reference, is there a way to temporarily break the instance relationship so on can be edited?)
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Sep 14, 2012
I have a drawing with many connector labels and pin numbers which are typically arranged as two vertical columns. Each label and/or pin numbers are individual MTEXT objects. The original author did not space them uniformly as an array and I would like to clean it up without having to re-enter it.
How can I select the multiple MTEXT objects and force the spacing between all of them to a desired spacing (say .2") or to have them nudge to the nearest Y grid?
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Dec 3, 2013
Any way to move objects in vertical direction (z-axis) in 3d views, without having to turn the view everytime to be of frontal direction. I would like to move entire objects - for example mass objects - up or down directly in a 3d view of random orientation, now only top- or bottom face can be moved vertically, the whole object moves only on xy -plane. Can vertical movement of an object be done intuitively graphically and/or can it be be numerically, feeding coordinates?
Have tried all sources, but cannot find solution, and refuse to believe that Revit would be the only 3d/bim software on planet where direct vertical manipulation of objects is not possible.
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