Revit :: Rotate Viewport To An Angle Other Than 90 Degrees
Sep 7, 2011Is it possible to rotate a viewport to an angle other than 90 degrees. I am trying to rotate a viewport 11 degrees counter clockwise. I cannot rotate the model.
View 1 RepliesIs it possible to rotate a viewport to an angle other than 90 degrees. I am trying to rotate a viewport 11 degrees counter clockwise. I cannot rotate the model.
View 1 RepliesIm drawing in isometric view and want to change the default drawing angle from 30 degrees to another angle.
View 9 Replies View RelatedIs there a quick way to rotate an object to match an angle without knowing what the angle is? I am using AutoCAD 2011 now. I was using 2007 and I had an add on command the would rotate an object using a base point and picking the two lines that make up the angle, and it would match the angle you wanted. I can not get that command to load in 2011.
View 4 Replies View RelatedI am currently using 2010 version of AutoCAD and I am having difficulties sorting out my angles.
I need to make a line of 25 at an angle of 150 degrees. Upon doing this it always goes the wrong direction to which I want the line to be facing.
In my work i rotate objects mostly 90 degrees CW or CCW and I always wanted to make a hotkey for it.. There's a command in 3dsmax called "RotateCW" for it, but it doesn't work when more than one object is selected.. also i tried doing it with script :
macroScript Rotate90Z
category:"DragAndDrop"
toolTip:""
(
(
rotate $ (angleaxis 90 [0,0,1])
)
)
but this rotates objects only about their pivots even if option "use selection's center" is chosen and even if objects are grouped - it rotates objects in the group independently but not the group as a whole. It's completely inappropriate.
Normally i select objects (or a group), then go in "select and rotate" mode, type in 90 degrees and it works well. So i'd like to imitate this behavior by a script or some other way to set a hotkey for this set of actions..
When using 3D pattern, and specifying a negative angle for counter clockwise, with an angle less than 360 degrees ( eg, 90 degrees ) the pattern will be spread over 360 degrees anyway.
Also, the directions in the application are wrong. negative angles are for counterclockwise, not clockwise.
Workaround: Make all patterns clockwise, and reverse the direction of the axis around which it rotates. This will achieve the desired outcome.
How to rotate a clip through 90deg?
View 5 Replies View RelatedVS ProX4 allows us to rotate a clip by 45 degrees. I need to just sightly rotate it (1 degree or less). It can be done very easily with other editong softwares; I guess it can also be done with ProX4.
View 4 Replies View RelatedI am trying to rotate 30 degrees along an axis.
In Rhino, it is simply using Rotate3D -> pick your axis of rotation -> type degrees -> enter
In Max, how do I pick an axis rather than world XYZ?
I'll upload pictures for details
Needed to rotate my plan 180 degrees. So I typed in UCS enter then z enter then 180 enter and then plan enter. My plan rotated and it looked fine. I noticed my crosshairs where now green and red. I needed to add more things to my drawings but the lines I was drawing do not look straight - they look bent and the ucs icon doesnt look square. I attached my drawing for you to see what I am talking about
View 1 Replies View RelatedI can find image rotate easily enough. But I can't find any way I can rotate it a few degrees. I frequently scan stuff in and it frequently needs 1 degree or such to straighten it up. I used to do that with Paint Shop Pro. Surely Gimp has the same functionality?
View 3 Replies View RelatedI like the custom print package in LR, but cannot find a rotate option other than 90 degrees. Am I overlooking, the option doesn't excist or I'm using it not the right way? I searched this forum and the Internet with no results.
For example in picture below I would like to rotate the 4 smaller photo's 45 degrees
Some of my landscape horizon shots need only a slight rotation left or right; less than a couple of degrees. How can I do this, and can it be done in Develop?
View 5 Replies View RelatedI have a lot of GoPro footage that I will be catalouging in LR5 and at least half of the footage is upsidedown.
Is there a way to rotate the video 180 degrees so that I can view it properly?
Is there any way possible to have an angular dimension to denote an angle of greater than 180 degrees?
View 4 Replies View RelatedI'm trying to rotate a imaged of a signature by 20 degrees. After I rotate the image I can't view the whole signature. I have tried to resize the canvas, add transparency.
View 3 Replies View RelatedIs there a way to get some straight edges if an image rotated a few degrees?
View 13 Replies View Relatedgood way to start a line at one of the 45 degree angles of a circle block?
View 9 Replies View RelatedThe rectangle tool is drawing at 90 degrees. I tried to fix it with the preferences>general>constrain angle, but I see that is ALREADY set to 0 degrees, yet the rectangle is 90 degrees! Is there another setting I should be aware of?
View 25 Replies View RelatedIs it possible that CorelDraw has no icon, r-click trick, keyboard shortcut, nor any other type of shortcut to rotate (an) object(s) 90 degrees?
View 12 Replies View RelatedAfter I have rotated an entire floor plan drawing 180 degrees, the texts and room names have also been rotated upside down.What is the solution to the problem so that the texts/room names will not be upside down after I rotated the drawing 180 degrees?
View 7 Replies View RelatedHow do you rotate a video clip by 90 degrees?
View 1 Replies View RelatedI have an object with a drop shadow. I want to rotate the object and the drop shadow 90 degrees. But when I rotate the object, the drop shadow does not rotate along with the object.
How to lock the drop shadow so that it will rotate with the object. p.s. I already know how to change the angle of the drop shadow.
Almost every time I add a linear gradient to an object I want to change the angle from 0 to 90 degrees.
Is there a script that I could use for this, so that I could assign a keyboard shortcut and press that instead of clicking the box & typing 90 all the time? (i.e. select an object, run a script & it would apply the standard black to white linear gradient at 90 degrees instead of 0.)
Attached is a dynamic block for a civil grid tick. It's my first time creating a dynamic block so it's probably not the most efficent use of the dynamic parameters etc.
I have it setup with 4 visibility states to allow the northing and easting attributes to "rotate" about the center of the grid tick, to give options for readablity and/or text overlap.
What I wanted to add was figure out how to make the individual attributes flip 180 degrees about a point (roughly the center of the attribute). Again this would be for readability.
i have a simple fence line type with "x"s....if i draw the line straight up or to the right it looks perfect. but if i draw it anywhere to the left then the Xs are off centered.
View 9 Replies View RelatedI have Autodesk inventor standard NOT the pro version. I am a Revit professional in dire need of learning Inventor. My exact steps are as follows:
1. Open assembly
2. create component - (simple wheel(cylinder) with an off axis hole in the middle so I can see if it is rotating.)
3. create component- flat surface.
4. constrain the cylinder to the flat surface via a tangent constraint
5. constrain the cylinder to the front edge of the flat surface via a mate constraint.
6. go to motion tab in constraint's, click rotation-translation, type in 10in for distance.
7.wheel does not rotate on surface like a wheel should. There is no affect of the surface on the wheel rotation.
In other words I want to get the circumference of the wheel to rotate 360 degrees as it travels pi*diameter of flat surface.
We use a lot of #4 finish Stainless steel sheet.
I have automated the changing of the active renderstyle to "Polished Brushed" to approximate this, but usually orientation is important. For instance, the texture will be around tube, and on large sheets, we want to keep all the sections orientated one specific direction.
I'd like to be able to easily rotate the texture thru 90 degrees (and possibly, a user selectable angle).
I'd prefer not to have to manually select a face first, either.
I've created a drawing in model space, added text in paper space. When I go to plot the drawing the text is rotated 90 degrees instead of staying oriented the way I added it. There must be some setting that I am missing somewhere!
View 9 Replies View RelatedI am trying to get a disc (Coin) to continuously rotate 360 degrees on its vertical axis.
View 5 Replies View RelatedI have been practicing using a older book(copyright 1990) and it has some decent exercises in it. I was able to do this one but it seems I can"t find the proper way to do this..First drawing a line a certain distance..ortho on,click the first point anywhere,move curser to the left and click again. that gives me a line at 180 degrees at what ever length..Line command again starting at the second point of the first line..after clicking that point,I type in @2.38<150 that gives me a line2.38 long at 150 degrees..now how do i make a third line relative to the second line so that the angle is 75 degrees and a certain length..the picture shows what I am trying to draw..using the polar cordinates you get an angle based off the UCS( which is set at world) when you try to draw the third line ..that makes the angle between line 2 an 3 not the angle that I want..To make the drawing,I rotated the ucs -30 degrees..But there has to be a better way than that..
View 9 Replies View Related