Maya :: How To Turn Off Auto Vertex Normal Direction

Jul 27, 2011

How do I turn off the vertex normal direction? I tried to go display > polygons > Reset Display.

But whenever i create a new polygons, it still shows up.

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Maya Modeling :: Can't Turn Off Display Normal

Feb 27, 2014

Maya 2014 SP4 OSX.I have just spent the morning creating a new model, and I needed to check the normals for a few faces that I had to delete and recreate,the normals are now showing all the time and I cannot switch them off, I have check preferences and they are deselected there, but what ever I do they do not go away!
 
Also there is no tick to say that they are on or off?  Should there be, I am sure on the system at work we have a tick?

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3ds Max :: Can Vertex Have More Than One Normal?

Dec 23, 2011

I started with a plane and then was connecting vertices to expand the plane. All the new vertices show more than one normal comming off it. I have checked and their is only 1 vertex at each of the points that are sprouting like 3 normal lines per vertex now.Unify normals removed them but still wondering.

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AutoCAD Inventor :: Offset 3D Sketch In Direction Normal To A Plane?

May 17, 2013

I would like to be able to offset a 3D Sketch in a direction normal to a plane.  In the attached image, I have drawn in an orange color the direction I would like the 3DSketch to offset.The white line is where the new sketch would be.

The yellow surface is the 3dsketch extend to a plane

There might be some tools in Inventor that will do what I am trying, but I have not found it yet.  I have tried extend surface, but that will not take it the direction I want.

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3ds Max :: Camera Don't Look At On Vertex Or Poly Selected When Turn Around

Nov 5, 2011

y camera don't look at on my vertex or poly selected when I turn around them!

look at 0:33: [URL] ....

On my other pc camera locked on my vertex selectioned when I turn around them also

It's max 2012 on windows 7

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Maya Modeling :: Can't Select Just One Vertex

Feb 4, 2012

i can´t let just one vertex, i must always let 3 vertex at last, otherwise it won´t delete, i have even problems when extruding, when I select 1 vertex, instead of extruding just 1, it will create 2 or 3 vertex, probably to make a face.

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Maya :: Vertex Editing Speed?

Jul 21, 2011

I feel like my mesh component mode editing speed went down to hill with Maya 2012. I cannot move an object with couple thousand verts in vertex editing mode. I have been using Maya since v3 or 4 and never had it this slow.

I have Nvidia gtx 465 and on win7 64.

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AutoCAD 2013 :: Direction Of Auto Number Command?

May 25, 2012

Direction of the "Auto Number" command

How to control the Auto numbering to start:
 
From left to right OR from right to left?From up to down OR from down to up?

Software: AutoCAD 2014, AutoCAD C3D, AutoCAD M3D, Revit
Windows 7 (Ultimate 64 bits),
Firefox 20.0,
Kaspersky 2013.

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Photoshop :: How To Turn A Normal 2D Picture Into A Photograph?

Mar 16, 2008

any links to websites that shows you how to turn a normal 2D picture into a photograph?

Like you know, I've some picture I got from the web, and I want to use Photoshop to modify this picture so that it becomes a cool-looking photograph with the edges being flipped a little and there's all those white borders around the picture, like a real photo!

I know of some websites which I saved to my browser's favorites list, but my PC crashed and the links got lost!

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Maya :: Control Vertex On EP / CV Curves Is Invisible

Nov 4, 2013

I am not in soft select mode. If I go to Soft Select I can see the CV's. But when I right mouse click to select CVs they are invisible. If I drag to select I can grab them, but they are still invisible and it's getting really difficult to manipulate things right now.

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Maya :: Vertex Color Display With And Without Alpha?

Jan 2, 2012

I'm working on a mobile game engine that uses RGB vertex color values for baked lighting, and Alpha vertex values for 2-material blending.

The system works fine in textured view (6), since we're rendering using our own shaders, but I would prefer to be able to turn on and off the alpha value when looking at the geometry in shaded mode (5). In other words, I want to be able to store and bake RGBA values, but in shaded mode I'd like to only see the RGB values so the meshes with blended materials don't show up transparent when I'm trying to light them.

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Maya Modeling :: Easy Vertex Manipulation?

Sep 28, 2012

I've been using Maya for a little while, and have often found manipulating vertices frustrating.

The problem is that - as far as I can tell - I need to select a vertex before manipulating it. This is annoying because I have to click a vertex and then click and drag it again to actually move it (not so easy on a tablet). Also, if I'm off by even a slight amount, I click the object instead and I pop out of vertex selection mode and back into object selection mode.

I could simply click once and drag to move vertices and if there was no vertex under my mouse when I clicked, I wouldn't accidentally select an entirely different object.

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Maya Modeling :: Change Control Vertex Type?

Mar 3, 2011

I'm wondering how to change a control vertex on a curve to a bezier corner. It's a corner right now and I need the handles to edit the shape.

Windows 7 Pro 64-bit
3Ds Max 2013
Maya 2013
Mudbox 2013
Core i7 920 Quad Core 2.66 GHz, 6 GB RAM
EVGA GeForce 550 ti (2x)
ROG Rampage II Extreme Motherboard

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Maya Animation :: Randomly Animate Vertex Position

Jan 16, 2013

Is there any way to randomly animate vertex position?

I've tried using EditMesh-Transform Component so I get a random position but without a seed value to animate. Also I've tried using a noise texture with a displacement node but you jus can check results in render time.

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Maya Animation :: Vertex Selection After Mesh Bind?

Oct 21, 2011

Vertex Selection After Mesh Bind?

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Maya :: 2012 And 2013 Merge Vertex Tools Not Working?

Mar 5, 2013

I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect

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Maya Modeling :: Mirror Geometry Creates Collapsed Vertex At Zero

Jul 31, 2013

I'm using Maya 2010.  why this is happening, and how to fix it?  I have a piece of polygonal geometry.  I have confirmed all the culprit vertices are on the zero X axis.
 
But when I mirror it (-X), it collapses the 5 vertices at zero to a single vertex at the center, as shown in the "after" image:

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Maya Modeling :: How To Combine And Mesh Vertex From Middle Of Object

Sep 7, 2012

I have problem when i duplicate polygon another side of model. The object is not smooth, it look like different model. I try to "combine" and "mesh" vertex from middle of object. but it still same. The polygon will smooth if i use "smooth tool". But i need low polygon for transfer map from high polygon to low polygon. but it not work, because low polygon look like different model.

I need smooth low polygon, but not to much smooth. I need only when i duplicate polygon, it not look like different model is okay.

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Maya :: 2012 / 2013 Merge Vertex Tool Not Working?

Mar 5, 2013

I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect

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Maya Modeling :: 2014 Vertex / Point Snapping Not Working?

Oct 14, 2013

I'm having a problem with Maya's vertex/point snapping function. This is a simple thing to do normally but in the 2014 student version (which is full functionality other than having a prompt saying it is a student version upon saving the file), it isn't working.

Basically the process is making a selection of vertices and with the transform tool active, MMB dragging the manipulator to snap the selection to a destination vertex. The pivot point/manipulator of the selection is moving and snapping to the destination vertex on it's own when I hold 'V' and MMB drag, rather than the whole selection moving with the transform manipulator and snapping to the destination vertex. This problem is also happening with the modelling toolkit which is really annoying. I have checked that i'm not in edit pivot mode etc.

The point snapping is working however for objects, but not in component mode as above.

I am running Windows 7, Maya SP2.

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Maya Modeling :: Control Vertex - Unable To Stop Camera Being Selected?

Jul 7, 2012

Whenever I try to select a Curve to select 'Control Vertex' I get the options for the Camera instead, the only work around I have is to Hide the Camera which also switches off the image planes, then select the curve and select 'Control Vertex, and then re-enable the image planes.

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AutoCAD Civil 3D :: Reverse Direction Of Auto Feature Line Generated From Corridor In 2012?

Jun 10, 2012

Can you reverse the direction of an auto feature line generated from a corridor in C3D 2012?

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Maya :: Viewport Responds Slowly When Moving Vertex /extruding Polys / Sculpting

Apr 24, 2011

Maya 2012 is slow on win 7 64,moving vertex, extruding polys,sculpting,the viewport responds slowly if maya dosen't crash at all!

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Maya Modeling :: Axis Direction Is Not Showing?

Jun 6, 2013

None of the axis point and direction is not showing. Perhaps I may have clicked some shortcut to turned it off or something?

I am attaching my screenshot. I'm using Maya 2014 and Macbook pro Retina with OSX 10.8

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Maya Modeling :: Display Normal For Selected Face?

Jun 5, 2011

I know that we can select a model to show all of it's normals but is there a way to just show the normal from selected faces ?

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Maya Modeling :: Align Pivot To Object Normal?

Sep 16, 2013

i am searching a script to align the pivot of a multiples objects (objets are 1 triangle polygon) to their normal. After that a way to offset on multiple objects pivot, a predefined value in the Y axis in local.

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Maya Animation :: Rotation Of The Ball Into Direction Of Translation?

Sep 4, 2010

I am animating a ball right now, that is rolling all over the place. Would be cool to animate just the translation of an object and not to worry about rotation. Is there a way? Like.. through the expressions or set driven key? Also would be even better if rotation speed increased as the movement speed did.

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Maya Animation :: Rotate Object In Random Direction In Continuous Loop?

Sep 22, 2013

I have a box with a logo on it. I need it to float in the middle of the screen and slowly rotate in random directions on a continuous loop. I'm not good at scripting, but I know there must be an easy way to do this.

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Maya Animation :: Joint Tool / Making Chain - Not Connecting And Goes In Random Direction

Aug 24, 2012

I have a problem with making joints in Maya 2013. When I use joint tools and try to make a chain, it won't connect and goes in random direction. I've attached the screenshot. I've just started using Maya.

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VideoStudio :: Turn Off Auto Music

Nov 2, 2013

I hit Automusic in X5 pro. It came on and now I can't get it to go away. Didn't mean to get it going but there seems to be no way to turn it off and get rid of the trak. Do I have to reedit this whole video starting again. There must be a way, but I just can't seem to find how to turn it off.

I even uninstalled automusic from the computer - no luck. there is a little brown line begins at 3 seconds and runs just over the video track. Is this automusic or something else?

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Photoshop :: How To Turn Off Auto-antialising

Jun 15, 2006

When you create a shape, a circle in this case, with the shape tool, it automatically anti-aliases. I need it to not be antialiased, because I will be using it in a game and if I mask the background color, but the anti-aliased pixels are in between colors, then they will show up and it will look bad.

I had to reinstall Photoshop, and before I reinstalled it, there was a checkbox when making a shape that you could uncheck to stop anti-aliasing, but for some reason, it's dissapeared on me now. Anyone know how to turn off auto-antialising?

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