3ds Max Modeling :: Snap To A Surface Of Other Object
Jul 20, 2012
I am trying to do a simple retopo modelling. In many other soft you only need to turn on snapping to get your retopo model vertexes/edges following a surface of a hi-res reference object.
Seems I can't do so in Max because it tend to snap to faces of the same object I am working on.
Is it possible somehow to snap to faces of other objects only so the currently edited object faces would be completely ignored/excluded/invisible for snapping?
I have used Quad Draw to create geometry on the surface of an object, this geometry and its pivot can be seen in picture 1.I then try to mirror this geometry to the other side of the object's surface using the settings shown in picture 2
I get a mirror, but not based on the pivot, but it seems the mirrored geometry wants to be attached to the original drawn polys as shown on picture 3. Could it be a bug or is this how Quad Drawn objects are intended to behave?
Object Snap.jpg I want to pick the point where the circle hits the edge of the box but there seems to be no Intersection there. But they are on the same plane!
I'm trying to snap one object to the other with vert snap.
It's trying to snap from the center of my object rather then the vert I am hovering over. In the Snap settings I have only "vertex" checked so it should snap to whatever vertex I hover over but no...This keeps up I'm going back to 2008 when all this worked fine.
I have a rather simple 3rd party custom object... I tried to get its bounding box but the coordinates that come back don't seem to relate at all to the object.
What I'd like are the coordinates of two nodes the object contains...
Is it possible to apply the autocad cursor in some why with the node object snap to get their coordinates?
I have read that this feature was removed(??) in 2011. How to do it in 2012?
Use Axis Constraints is ON in the Grid and Snap Settings but when i hoover over the vertex the snap goes away and a small circle shows up. When i click the vertex and drag it the axis constraints are turned off. I use the vertex snap all the time.
I would like to know how can put planar surface to solid object which surface is curved like cylinder for example. When start draw from first point rectangle of planar surface follow x cordinate not that solid object. How to do that simply?
I am running a batch file with a specific action. It has been working fine up until today. I receive the error "The object "layer "add snap"" is not currently available."
AutoCAD exchange or any books that are available on the web. Everyone simply says "here, it exists" but I can't find a description of what object snap enforcement is, nor have I managed to figure it out from its behavior in AutoCAD.
I upgraded to CS6 (v16) from CS5 and am having trouble with one feature so far. In CS5 I could create objects and move them around the artboard with an indicator that would come up to show me where I wasplacing it. For example a light green indicator would show if the object is centred (with the text 'centred' also visible) or a line extending from this point to the object to indicate how far away it was. Illustrator would also do this for the relative position to other objects as well as the edges of the artboard which made aligning things very easy.
These indicators have disappeared in CS6 and I can't seem to get them back even when using different align options. How can I get this to return in my copy of Illustrator CS6?
how to put a 3D object on top of the another 3D object in autocad"! E.g.,I want to put a 3d object of one leaf (raised 1") on top of the vase, so that the edges of the leaf are placed completely on the surface of the vase.
I extruded the leaf 1" first, then tried to copy it on a solid cylinder of a vase, but it didn't work!!! It seems to be simple, maybe not!
I get inconsistent results when I try to use the object snap to a point such as an intersection in an xref. Sometimes it works and sometimes it does not. Even the "nearest" doesn't seem to recognize the xref consistently. Is there a way to insure that the point is recognized?
How to use keyboard shortcut to allow for a temporary override of my "Nearest" OSNAP. I often find myself pulling leaders from splines and/or circles and need the "Nearest" OSNAP active.
I was in CUI and saw the temp override shortcut key was setup but inactive as it has no ties to any keys. I also saw others setup with shortcuts keys and decided to give them a demo. While in a line command (for example) i held 'SHIFT + C' to trigger the temp override of "Center." It didn't seem to work. Dynamic input popped up as if i was entering "C."
I want 'SHIFT + N' to be temp override for "Nearest" OSNAP.As a side note, i was able to set up ACAD to zoom extents and close dwg simultaneously with 'CTRL + W' without any hiccups.
When using object snap feature, if a particular point has multiple roles, by which I mean it could be {endpoint, node point, circle, intersection, etc.} at the same time, is there a way to toggle the snap point selection?
mt.png
For example, does there existKey or key combination 1: Change the object snap mode to “single” amongst all enabled modes. Key or key combination 2: Iterate one by one through all available modes.
I no longer seem to be able to snap to the nodes of block attributes.
My osnap settings are set to snap to nodes. I wonder whether it's a variable that on my previous version of AutoCAD was set to one thing and the new version defaults to another.
I love the feature of Object Snap Tracking but for some reason or another it has stopped working. I normally use F11 to turn it on or go through the drafting settings menu to turn it on. The Object Snap Tracking box is checked and should work, but it doesn't. Is there a magic variable that needs to be set?
How do I snap my new line to the edge of another object? A workaround is drawing the line over the object, and snap the point back using intersection snapping. I hope you understand.
Using AutoCAD from another drafting program and trying to determine if AutoCAD has a feature I have become used to. The program I am using is Vectorworks and they have these items called loci. They are basically just snap points that do not print and are not actually geometry. They are great though for aligning items and referencing points. Is there a similar item in autocad?
Using AutoCAD Civil 3D 2013, now installing Service Pack 1 (kept crashing, this time it's working though), and I'm trying to find the area of a pathway that I've drawn in 2D with standard lines. Using the area tool, I want to find the area of the path, but it arcs around a 180 degree corner. I tried getting a rough estimate of the area by clicking at several points along each of the arcs, but after clicking a point where the arc joins the straight line of the straight section of the path, it literally won't let me click the next point. I can, however, specify the next point as long as it's nowher near the arc. Same goes for the polyline tool.
Just got an error code for the Service Pack installation, too. "A problem prevented the service pack from being installed, contact your administrator. Error 1603"
As I move my cross hairs over an object in a drawing it wants to select or highlight the object without clicking on it. On detailed models/drawings it takes alot of time and is almost impossible to use. Is there a way to turn or toggle this function off?
In my application, users will insert predefined blocks which have simple shapes like rectangle,square or circle.
Users will connect some polyline or lines to the blocks inserted. My task is that blocks must have snap points only on their center so that the polylines must be connected to the block center point not to other points such that midpoints, end points of the edges.
I wonder if there is a way to override snap points of the blocks while other entities' snap points do not change.
My Object Snap settings will not stay "set". Each day i have to reset the options i wish for each dwg i open up that day. also the settings do not stay set even when working on same dwg for several hours. Every couple hours i have to reset them to my options.
How can I snap the center of an arbitrary symmetrical object to the grid? For instance the center of a circle or rectangle. According to this discusssion it's not possible: [URL]
How can I define a reference point in an arbitrary object or in a group of objects and snap this to the grid?