3ds Max Modeling :: Snap To A Surface Of Other Object

Jul 20, 2012

I am trying to do a simple retopo modelling. In many other soft you only need to turn on snapping to get your retopo model vertexes/edges following a surface of a hi-res reference object.

Seems I can't do so in Max because it tend to snap to faces of the same object I am working on.

Is it possible somehow to snap to faces of other objects only so the currently edited object faces would be completely ignored/excluded/invisible for snapping?

win7-64, Q6600, RAM 5gb, Gforce 9800gt 1gb, 3dsmax 2008

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3ds Max Modeling :: Can Snap Object / Vertex / Edge To Another Object Straight In One Axis

Jan 4, 2012

can I snap an object/vertex/edge to another object straight in one axis?

I'm coming from Rhino 3d, where this is possible by holding the shift key.

3ds Max 2012 SP2
i7 2600
16GB RAM
Geforce 560ti OC

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Aug 16, 2011

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May 6, 2013

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I'd need a transparent Inquiry tool , to use when I create points or  3dpols

I think it is basic.... 

I know _AeccFeatureElevsFromSurf

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Civil 3D (2013) how much you have to improve....

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May 24, 2013

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Feb 13, 2013

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Jul 16, 2012

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mt.png

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tg.jpg

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drawing.jpg

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