Maya :: Viewport 2.0 Is Not Supporting Mental Ray Shaders
Apr 26, 2011viewport2.0 is not supporting for mental ray shaders. When in enable view port mental ray shaders are showing in pink color.
View 1 Repliesviewport2.0 is not supporting for mental ray shaders. When in enable view port mental ray shaders are showing in pink color.
View 1 RepliesI tried starting Maya 2012 from the terminal and it started fine.Then it gave me this when I opened Hypershade libpng warning: Ignoring attempt to set cHRM RGB triangle with zero area...As soon as I made a mental ray node , in Hypershade , Maya crashed.And before crashing it spit this out
Qt has caught an exception thrown from an event handler. Throwing exceptions from an event handler is not supported in Qt. You must reimplement QApplication::notify() and catch all exceptions there.terminate called after throwing an instance of 'M2MI::ApiOutputError'maya encountered a fatal error
2012 Hypershade works fine on windows at my friends place. Do I need to upgrade my QT to the latest build ?
How am I supposed to render my scene with AmbOcc and SSS and all.
Just want to report that the latest release of Maya 2014 Service Pack 4 still crashes instantly when you try to render any polygon instances. Even cubes and spheres. Worked in 2013.
View 9 Replies View RelatedI have installed Maya 2014 SP4 at home, this is a fresh install and was just trying to see if there are any problems with the new SP before I install it at work.
But for some reason, the install went OK, but when I looked under the Render settings there is no MentalRay, and then looking in the Plugins list, there are none there either?
I have been doing contour renders with Mental Ray. Suddenly the interface in the Render Settings > Features tab has shrunk into the upper right corner, instead of taking up the entire window space.
Maya gives me the following error message:
Error: file: C:/Program Files/Autodesk/Maya2013/mentalray/scripts/createMentalRayFeaturesTab.mel line 835: Cannot find procedure "miContourEqual".
I have deleted prefs. When that did not work, I uninstalled and reinstalled Maya. That has not worked, either.
I am hardly trying to animate a fractal texture applied to mental ray reflection blur value of a blinn material. I keyframed the time value of the fractal: 0 for the first frame and 5 for the 180th frame(the last frame of the animation). If I batch render the scene all the frames look identical. If I render several frames in Maya render view by jumping from frame to another frame I get the same result: no change of texture. But, if I play the animation before rendering a frame in render view they look different that is I have an animated texture. I wonder why the texture does not animate? Amazingly, the fractal preview does animate! I tried to set the maximum value for time, that is 100, I changed the Time Ratio to the square root of the Frequency Ratio with no effect.
View 2 Replies View RelatedI installed 2014 on a Mac Tower (fairly new) and a Macbook Pro (very new) and this same thing has happened to both. After Clean installs and the usual trashing of prefs. I looked at the mel code for the error message I have been getting..
The problem seems to be in the Mental Ray Mel.
Possible to write custom shaders for nitrous and if so where I'd start to find info on how?
View 7 Replies View RelatedI can't seem to find where the shader parameters are in the compact material editor in 2013. When In the attached picture, I've shown how it looks when I open it.
I've looked all over online and checked out every rollout in the editor and can't seem to find it anywhere... and all the online tutorials (lynda, etc) say they're for 2013 but are really for 2012.
Is there a way to "clean up" the material editor of unused materials? i.e. in Maya you can choose to delete unused nodes, so the only materials that remain are the ones in your scene.
View 2 Replies View RelatedI accidentally turned it on, but now I cannot do anything about it.
View 1 Replies View Relatedi was doing some modelling in Maya and I noticed that 2 of my viewports were showing the same stuff at all times.
For example: if I would change one of the viewports to Top view then the other one would do the same thing automatically, as well if I would look around in one of the viewports the other one would follow.
I assume that I have accidentally tampered some settings somewhere, all I know is that when I started modelling my project I didn't have this problem.
get this menubar back into my viewport. It is not coming even if I hit "Display->UI Elements->Show All"
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I am using Maya 2013 student version and I have - one - Maya file that won't display the lights in the viewport. ALL other Maya files show the lights.
I have attached an image showing the issue.
I'm finding inside 2012 viewport 2.0 that animated textures appear unsupported. They work fine in the regular Default Quality and High Quality modes, but 2.0 as well as rendering in Hardware 2.0 leave the images static.
I have tried iff sequences but it doesn't work for those either.
-how to rotate the viewport not thru the cube.only viewports not objects.
-how to pan .I used to pan with middle mouse button(pressing lt also) and dragging down while pressed on one point .
Also a new type of tool is coming when I pan. i.e. two arrows one big and one small(one on top and other at bottom resp.).with a plus or minus sign at the middle.
I just installed the trial version of Maya 2012 on a new machine, and I'm playing around with the new Viewport 2.0 features. In the preview demo Autodesk showed that one of the new feature is soft edge shadows, but I can't find any way to activate them, the shadows in the viewport are jaggy and pixelated, even if I set the resolution of the shadow map to 2048. Increasing the filter works a bit, but that's the same as the old versions of Maya, so where is this new soft shadows feature?
Also, I would like to point out that I installed Maya 64bit on a very powerful machine, an i7 with 8 GB of RAM and a GeForce 480, but the performance in full screen are VERY DISAPPOINTING, especially when the Screen Space Ambient Occlusion is active, the framerate drops drastically. This machine can run games such a Crysis 2 in full HD at 60 fps, how come the Maya viewport is so slow?!
Are reflections supported in Viewport 2.0 in Maya 2014? I mean direct reflections, not mapped ..
View 1 Replies View RelatedI noticed recently that the textures in one of my scenes are very dark in the viewport with "texture view (number 6)"
View 1 Replies View RelatedI don't find my object anymore in the "3d world" of Maya.
Is there a way to teleport to it?
I probably changed a setting in Maya 2010 and did not know the bigger implications. How to reset maya's viewport settings back to a normal state?? If I have to re-do any of my two plug-ins, that is ok. Last time I messed with maya it was version 5.
I have many, many models done in 3DS, Max and Blender that I am trying to convert over to Maya (my day job's 3D IDE).
I can view any maya (mb, ma) files with no problem. But today, I am having issues viewing results of simple 3DS imports in any viewport of maya.
The attatchments are of the same file (.3DS) being imported to blender3D and of Maya.
I have noticed that in one learning project my Perspective Viewport is completely skewed. Other projects are fine, just this one (so far).
Information:
See image IF01.jpg (below) the ViewCubein the Top Right of the Perspective Viewport is perfectly squared and showing the Left View - yet the Grid and all Objects on and around it are angled incorrectly.
Image IF02.jpg shows the Grid and Objects correctly aligned the way they should be - yet the ViewCube is now all off square!
When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.
View 1 Replies View RelatedI can only make joints for Maya muscle on the default grid, they seem to snap on grid.
View 1 Replies View RelatedI have CS5 and have downloaded the DNG raw convertor 7.4 but it doesnt convert all the files in a folder and I am in a mess - my new camera Nikon D5200 is not supported in CS5 I was looking to upgrade to CS6 but cant find a genuine product anywhere
View 3 Replies View RelatedI am creating my first slideshow from Photoshop Elements 10 and get the error message that the proper codec is not installed. I have already converted the original .m4a file to .mp3, and that .mp3 file will play in Windows Media Player. But I cannot add it to my show.
View 1 Replies View RelatedWhenever I attempt to marquee select (click-hold and drag a box) in Viewport 2.0, the viewport becomes a blank white screen and instead of drawing a box my mouse draws a single thick line. When I release the mouse, the viewport will not return to normal until I move the camera. It actually does perform the selection that I would expect. However, not being able to see what I'm doing is a bit of a pain sometimes.
The irony is that it actually works fine in default and high quality modes, but I'm not able to use those because the transparency sorting is really wonky and doesn't let me see what I'm trying to work on from the angles that I need. Only Viewport 2.0 solves that problem.
What happened to the Thicker Lines feature in the view port Shading menu? This is an absolutely essential feature! Is it part of the removed features in Maya 2014?
View 1 Replies View RelatedI had install the new software of Adobe Photoshop CS6 and it is not supporting the Arabic Language.
for example ; it is writing أ ح م د not أحمد like that !
Tether capture still not recognizing Nikon D600.
View 17 Replies View RelatedMaya 2012 is slow on win 7 64,moving vertex, extruding polys,sculpting,the viewport responds slowly if maya dosen't crash at all!
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