3ds Max Modeling :: Adding Objects On Top Of Other Objects
Dec 22, 2011
I new to 3ds max and watched a bunch of tutorials, but I'm having trouble trying to do something simple like moving one box on top of another box.
For example, I created a table and now I want to create a lamp and put it on the table. Is there some way I can just move the lamp and have it snap to the surface of the table when it's near?
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Aug 17, 2012
Is it possible to add a custom object such as soil reinforcement to C3D? I have a roadway grading plan with cut/fill slopes that will require geosynthetic reinforcement. Is it possible to add reinforcement to the drawing and have C3D calculate quantities?
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Feb 23, 2012
Is it possible to map a grid of objects, say several small spheres, over the surface of a larger sphere?
For example, the smaller spheres would simply be arranged in a square grid, say 6 x 6, or 36 total spheres. Then I want to take that square pattern of spheres and map it to the surface of a larger sphere.
• Intel i7-975 - 3.33 GHZ
• 24 GB RAM
• Samsung 256 GB - SSD
• NVIDIA GTX 295
• 3ds Max 2013
• Windows 7 - 64 bit
• SpaceMouse Pro
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Aug 11, 2011
I've inherited a computer at work and I don't really know what's going on with the settings.
When I press Alt + X to make the object transparent so I can see my reference image, it simply turns to a shade of grey.
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Apr 24, 2012
I'm having trouble modelling smoothed polygon objects in non-destructive ways, meaning editing the poly model often messes up the TurboSmooth applied to it. Example pic below.
Some tips or tricks to add details to objects in a better way? I know about adding details using separate floating objects, but it doesn't look very good close up.
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Jun 20, 2012
If a scene have, lets say, an array of 100 boxes, is there a way to replace in a single step each of them for another specific object?
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Feb 20, 2011
I am looking for the same function in Maya that I use alot in 3DS. In 3DS, you can "Merge" (import) models from another scene (file) into your current one. It allows you to pick a single model from the imported scene to be imported into the current scene.
I know Maya has the import function but it seems to import all the objects. I just want to import a particular model.
Is this possible in maya?
3DS Max 6 to 2009, Maya 2010
NVIDIA Quadro 1700, Quad Core 2.67GHz, 4Gb RAM
[URL]....
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Apr 12, 2012
I am having some difficulty getting objects to exactly align to another. When I zoom in as much as I can I see that the two objects edges are not exactly aligned to each other on one axis despite having the same co-ordinate values. I am working in meters unit value. I have tried going to millimeter unit setup but I still have the object aligning issue using what seems to be the finest level of movement - 3 millimeters per movement action.
3ds Max 2010 educational license for modelling.
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May 22, 2009
I can't rotate anything in 3ds Max anymore. The only way I've found is to go via the hierarchy pivot box (left hand menu), which isn't much of a workaround.
The rotate gizmo appears, the pie slice appears, angle numbers change when I drag but nothing moves. Is there a quick way of resetting 3ds to defaults? I presume I've switched something on or off that I shouldn't have!
I can rotate merged objects, just not native ones. I grouped a lorry with a box (I wanted to put a logo on the box for the side of the lorry) - when I rotated the lorry, the box stayed put!
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Jan 25, 2011
Is it possible to clone objects between 3ds max files?
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Jul 2, 2013
Being a transplant from AutoCAD I am used to using ctrl+1 to change the properties of selected objects. How is this done in 3DS? I would like to change depth of the cylinders...
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Aug 10, 2013
i'm trying to close a gap between 2 objects to prepair it for 3d printing (a halo ODST recon helmet for halloween). i had found a bunch of papercraft models but those won't print properly as they are on my replicator so i'm trying to make the pieces thicker so they have real substance. i've attached what i've got so far.
as you can see, there is a gap between the inside and outside of the object that needs to be closed.
i've tried "fill hole" but that fills the entire space which is unacceptable. bridging is no better.
i've never taken classes for maya and don't have much money for books. What is the procedure to properly close that gap,
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Feb 13, 2011
1. In both AutoCAD and Sketchup you can rotate objects relative to the objects existing angle. In AutoCAD, for instance, you can start the Rotate command and select the object, enter the rotation base point, and then enter a reference point (such as the opposite end of the line). Sketchup's rotation command operates in much the same way.
2. Finally, is there a way to save a custom rotated view, so I can return to it on demand like the default views (top, left, right, back, bottom)? As you can probably guess I am working on building design that has some non-orthogonal lines and I am just looking for some workflow tips for modeling non-orthogonal components in 3ds Max.
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Oct 1, 2013
I recently downloaded a car seat 3d model from turbosquid. It is a OBJ File (.obj). I am having a hard time adding a custom fabric material to the object in Photoshop CS5.5. The material is showing up as a plain blue color and is not adding in the actual pattern of the fabric.
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Jul 24, 2012
I am just learning AC and have the tutorial video by Brian Benton for 2012. He does a great job of explaining what layers are and how to manage them once they have been created but he does not touch on how to add objects to a layer after you create it? I watched the layers section 4 times and nothing about this.
I can create a new layer fine and also a new object but unless I am just blind and stupid (which is possible) I do not see any options in the layer manager letting you add an object to a layer? Got--- create new layer, freeze layer, isolate layer, etc, etc, etc but nothing to do the simple and most basic task of adding your newly created object to a layer-----either a newly created one you just made or an existing one?
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Dec 16, 2011
I have a drawing of a tennis court that I saved as a jpg. I want to add cones with numbers on them to illustrate where to hit the ball to. I saved the cones as png's so I could make the background transparent. I don't understand how to make the clones of the cones and add them to the jpg of the tennis court.
Should I have saved the tennis court as a png file also? The background doesn't need to be transparent.
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Oct 24, 2011
Is there a way (script possibly) to break multiple splines to individual spline objects? More specifically i want to find a quick way, when i have many splines (attached together) to make each spline (spline element) a separate spline (such as selecting it and detaching it). Unfortunately the "explode" command breaks each segment and not spline to an individual object, while selecting and detaching each one is not an option since i have to deal with hundreds or thousands of splines (produces by hair & fur).
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Oct 14, 2013
I'm trying to import a part from solidworks. I've tried opening the .SLDPRT file, converting to IGES (203 and 214), and STEP. All give the same result.
See below pictures - the Maya import has "dingleberries" where there should be a flat surface (i.e. some of the tubes extend when they shouldn't). I know imports are rarely perfect, and that's OK as long as I know how to clean things up. How can I trim off the extra surfaces that appeared after the import? I'd just use an extruded cut in SolidWorks, but I'm in a strange land with Maya.
First - the part looks like this in SolidWorks:
But Maya sees:
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Sep 6, 2013
My boss came to me with a max question and its been a while since ive used max. he has a single diagonal line on the face of every solid in his model. I tried every fix i know and nothing worked.
then we found a site and the fix worked after reboot, for all of 5 minutes and the it went back. He is using XP based pc with MAX7.
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Jun 29, 2011
Any way to attach instances of an object to another objects vertices?
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Jul 15, 2013
I have a problem with selecting multiple objects!!! Everywhere it says that you have to hold shift and select the objects you wish but when I do this it selects all the objects in between! How can I change this?
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Jan 27, 2014
How to change position of several objects toward center (let's say all objects have pivot point in one place) ?
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Dec 22, 2012
I'm working on a complex closed object shape originally made from a plane and want to do Boolean to it.
So when a plane get Boolean-ed with a sphere, it just turns to plane with a hole. Different when a standard box get Boolean-ed with a sphere, it turns into a box with a 1/2 sphere hole.
My question is, is it possible to turns a plane into solid 3D objects like box, sphere,etc..? So it's able to get Boolean-ed correctly?
I add a picture of simpler analogy
p.s. the box and the box-ed plane is an editable poly
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Nov 9, 2011
I'm trying to make lego arms currently. I'm using two capsules to make the arms. But you can obviously see two capsules were put together. Is there a way to mush the two objects together to make it look like one? I tried connect and Turbosmooth but it's still noticeable.
3DS Max 2012
Windows 7 - 64 bit
AMD Radeon HD 6570M
Intel Core i7-2630QM CPU 2.00GHz, 6Gb Ram
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Dec 10, 2012
I am currently stuck with a problem in Maya.
I need to deform a group of different groups.
I have a Guitarfretboard that is build of 3 groups.(as in the pic)
What i want to do is create kind of a "stairway to heaven". So i would need to deform the whole group and make twirls and ups and downs, like a railcoaster.
The best way that i found to do that is to set a lattice on the group. But then when I deform the lattice points the single groups wont hold together anymore and start to seperate and mess up.
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Feb 6, 2011
I'm having this issue where when I select an object in the outline and want to move it say, to another group or reorder the objects, it changes my mouse to circle with a line through it and won't me do anything.
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Nov 5, 2011
I am modelling on an object which exists of a sphere with a lot of lightbulbs around it. I made asphere and 1 light surrounded by 6 lightbulbs. My intension is to make a perfect symmitrical sphere of lightbulbs.
I work with Autocad Mechanical 2012 (not for so long) and quit new into the world of CAD. I worked with the command array, and that worked fine, but I don't know how to repeat the cluster of 7 bulbs all over the sphere.
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Jul 1, 2012
I add an entity to the PICKFIRST selection set as follows.
Editor.SetImpliedSelection(new ObjectId[] { oiTarget });entTarget.Highlight(); // Entity.
After this, I can type the CAD command "erase", and the selected entity is erased. However, if I press the DELETE key the entity is not erased (nothing happens). Why is that?
If I select something on screen with my cursor, the DELETE will erase it.
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Jul 4, 2006
What I would like to do, for a logo I'm working on, is to add [what I call perspective] a "turn" or angle to the elements of the logo. If you imagine a couple of diagonal lines running north and south at a 45 degree angle. They are separated and meant to resemble the outline of a road.
Now I would like to add elements to the surface of this "road" and have the perspective be correct - as if they are laying on this surface.
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Feb 7, 2013
I works as a lighting designerand I just purchased Revit LT in order to meet some 3D-project managment requirements. I find the lighting fixture families to be very useful and simple to work with but I need some way to identify the fixture types used in the project without acctually clicking each fixture when in plan view. In Autocad 2D i create an text attribute which I block together with my 2D-symbol, is there any way to do a similar action in Revit? I tried to group my 3D-symbol with a text, but that dident work out to good when moving and copying the symbols.
I imagine al types of diciplines would need a similar action to keep track of what is drawn?
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Aug 24, 2011
I have recently landed a job at a design company as an instrument design technician. The last time I touched CAD was about 6 years ago so I have been going through some tutorials. Unfortunately the comany I work for use 2000i so it isn't the most up to date version or anywhere near for that matter but nonetheless I have been perservering (I have both 2011 and 2012 on my pc at home).
How to add materials or textures to 2D objects. I have been going through the tutorials on here (which are brilliant by the way) and I'm doing this one:
[URL]
drawing it has been a breeze now that i have refreshed my memory but I was wondering if I could make it look like the example in the tutorial with the brickwork, water and trees.
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