Photoshop :: Adding Materials To 3D Objects

Oct 1, 2013

I recently downloaded a car seat 3d model from turbosquid. It is a OBJ File (.obj).  I am having a hard time adding a custom fabric material to the object in Photoshop CS5.5. The material is showing up as a plain blue color and is not adding in the actual pattern of the fabric.

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AutoCad :: Adding Materials / Textures To 2D Objects?

Aug 24, 2011

I have recently landed a job at a design company as an instrument design technician. The last time I touched CAD was about 6 years ago so I have been going through some tutorials. Unfortunately the comany I work for use 2000i so it isn't the most up to date version or anywhere near for that matter but nonetheless I have been perservering (I have both 2011 and 2012 on my pc at home).

How to add materials or textures to 2D objects. I have been going through the tutorials on here (which are brilliant by the way) and I'm doing this one:

[URL]

drawing it has been a breeze now that i have refreshed my memory but I was wondering if I could make it look like the example in the tutorial with the brickwork, water and trees.

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AutoCad 2D :: Adding Materials To 2D Drawing?

May 27, 2011

Is it possible to add materials to a 2D drawing? I'm working on a floor plan and would like to add flooring materials to it but not sure how or if this is possible?

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Revit :: Adding Materials In A Project In 2013?

Aug 30, 2012

When creating custom materials and utilizing them within your Revit project, are the image files embedded within the RVT file and thereby increasing file size?  I was needing to know before we load down the project file (.rvt) with many custom materials. Hopefully it is just a pointer to a separate material file.

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AutoCAD Inventor :: Adding Materials To Assemblies

Jul 10, 2012

It would be nice to add materials to assemblies..(under the physical properties tab)I see it can be done only if it was a 'weldment' under the weld bead properties, but in weldments you cant have positional reps.

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3ds Max :: Objects With Vray Materials In File - Viewport Lag

Mar 1, 2013

I have a max file that have objects with vray materials. I do not have vray in my computer because I use mental ray to render. Problem is, 3Ds Max seems to lag and freeze. So when i installed a trial version of VRay, the file worked just fine and there is no viewport lag. But when the trial is over, my viewports started lagging again. The whole PC lags and it seems as if 3ds max is using the pc at 100%. I practically can't work on the file. I don't want to have to purchase vray only for the purpose ot making the file work.

Is this an issue to be fixed by Autodesk or Chaos Group?

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AutoCad :: XRefed Wall Objects Materials Changing Colour

May 19, 2011

The problem:At our office we have created a large amount of custom 3d walls (mainly by modifying existing ones) and in the walls we have overriden the material colour in plan view from the default 11 (peachy/corally colour) to green/red etc. Now when we xref the drawing with the walls in it some drawings retain those colours while others show the walls with the default colour 11. Since it is the exact same drawing on our server being xrefed I assume its an option somewhere that I am missing.

I am running Cad Architecture 2011.

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3ds Max Modeling :: Adding Objects On Top Of Other Objects

Dec 22, 2011

I new to 3ds max and watched a bunch of tutorials, but I'm having trouble trying to do something simple like moving one box on top of another box.

For example, I created a table and now I want to create a lamp and put it on the table. Is there some way I can just move the lamp and have it snap to the surface of the table when it's near?

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Photoshop :: Angles And Perspective; Adding To Objects

Jul 4, 2006

What I would like to do, for a logo I'm working on, is to add [what I call perspective] a "turn" or angle to the elements of the logo. If you imagine a couple of diagonal lines running north and south at a 45 degree angle. They are separated and meant to resemble the outline of a road.

Now I would like to add elements to the surface of this "road" and have the perspective be correct - as if they are laying on this surface.

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AutoCad :: Adding Objects To Layers?

Jul 24, 2012

I am just learning AC and have the tutorial video by Brian Benton for 2012. He does a great job of explaining what layers are and how to manage them once they have been created but he does not touch on how to add objects to a layer after you create it? I watched the layers section 4 times and nothing about this.

I can create a new layer fine and also a new object but unless I am just blind and stupid (which is possible) I do not see any options in the layer manager letting you add an object to a layer? Got--- create new layer, freeze layer, isolate layer, etc, etc, etc but nothing to do the simple and most basic task of adding your newly created object to a layer-----either a newly created one you just made or an existing one?

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Paint.NET :: Adding PNG Objects To JPG Background

Dec 16, 2011

I have a drawing of a tennis court that I saved as a jpg. I want to add cones with numbers on them to illustrate where to hit the ball to. I saved the cones as png's so I could make the background transparent. I don't understand how to make the clones of the cones and add them to the jpg of the tennis court.

Should I have saved the tennis court as a png file also? The background doesn't need to be transparent.

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AutoCAD .NET :: Adding Objects To PickFirst Selection Set

Jul 1, 2012

I add an entity to the PICKFIRST selection set as follows.

Editor.SetImpliedSelection(new ObjectId[] { oiTarget });entTarget.Highlight(); // Entity. 

After this, I can type the CAD command "erase", and the selected entity is erased. However, if I press the DELETE key the entity is not erased (nothing happens). Why is that?

If I select something on screen with my cursor, the DELETE will erase it.

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Revit :: Adding Identity Tags To Objects?

Feb 7, 2013

I works as a lighting designerand I just purchased Revit LT in order to meet some 3D-project managment requirements. I find the lighting fixture families to be very useful and simple to work with but I need some way to identify the fixture types used in the project without acctually clicking each fixture when in plan view. In Autocad 2D i create an text attribute which I block together with my 2D-symbol, is there any way to do a similar action in Revit? I tried to group my 3D-symbol with a text, but that dident work out to good when moving and copying the symbols. 

I imagine al types of diciplines would need a similar action to keep track of what is drawn?

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AutoCAD 2010 :: Adding Material To Objects

Feb 10, 2013

I just wanted to add some materials to my objects and  it seems some menu entries on Toolpalettes are missing (masonry etc.). I installed the full version of AutoCAD 2012 and also downloaded some additional material libraries. I'm attaching some screenshots of missing menu items and a screenshot of installed items in control panel.

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AutoCAD Architecture :: Adding Space Objects To A Palette

Dec 13, 2012

We are trying to create a set of palettes for a building type that we specialize in.  How do we add the spaces to a design palette and can we include a room tag with it?

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AutoCAD Civil 3D :: Adding Custom Objects For Modeling

Aug 17, 2012

Is it possible to add a custom object such as soil reinforcement to C3D? I have a roadway grading plan with cut/fill slopes that will require geosynthetic reinforcement. Is it possible to add reinforcement to the drawing and have C3D calculate quantities?

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CorelDRAW X5 :: Adding Perspective To Grouped Objects (specific Dimensions)

Apr 20, 2012

I need to find a way to add "perspective" to grouped objects that include a bitmap and other drawn objects. I can convert everything to a bitmap in needed.  What I need this for is I engrave this grouped artwork onto drinking glasses and I have to adjust the artwork for the differences in the diameter of the glass. I need to be able to set the width of the top of the artwork with a numeric value and the bottom with a different numeric value.

An example of the problem with the engraving is that if I wanted to engrave a one inch square half way down the glass I would have to make the top of the square 1.1 inches wide and the bottom of the square 1.2 inches (the math is not right with this example) so a trapezoid turns into a square once engrave on the tapered glass.

The image below shows a sample of the artwork I need to engrave. The right side image is an exaggerated example of what the artwork would need to look like to work right once engraved. I could only adjust the black ring but not the text or image in the center. The third image is to show a trapezoid.

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Photoshop :: Scaling 3D Materials

Dec 24, 2012

I am working on some fairly basic 3D extrusions. I am applying materials to the different objects (eg. Marble), however, when the marble is placed it is too large. I want to scale the overall pattern/material down.
 
How do I go about doing this?

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Photoshop :: 3d Materials Editor?

Sep 25, 2008

Regarding photoshop cs4 win extended.

I'm trying to find out some things about the 3d materials editor

The adobe site video called "3D object and property editing" was no help in answering the following.

Does it have a procedural texture generator?

If so, then does it have some procedural texture presets?

Can you modify and save procedural texture presets?

If there are no procedural textures.

Then what are the materials, vectors graphics? bitmap?

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Photoshop :: Surface Materials

Jul 30, 2009

Where can you find images of oil painting canvas to use on images or a vareity of other types of surface materials?

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Photoshop :: CS6 additional 3D Materials

Apr 12, 2013

If I try and load new 3D materials using the "Load Materials" menu item  Photoshop sends me to a web page which no longer allows logins due to the transition to Revel. Since Revel appears to be for user content  I can't see why the 3D materials would be there.Where are the additional 3D textures for Photoshop ?  I have searched Adobe.com but cant find a mention of them directly.

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Photoshop :: Increase Margins For Materials In CS4...

Aug 18, 2009

I've been a user of DeepPaint3D with Texture weapons for many years. Now I got Photoshop CS4 extended, to be able to use Photoshop filters and do other things DP3D isn't capable of without having to im-/export my materials from / to DP3D. Which is when I ran into a problem. How do I increase the margins (you know, that 'pixel overlap' part that's beyond the UV mapped area on a material) in PS CS4 extended? Ten years old DeepPaint3D with Texture Weapons can do it, even 'for free' Blender can do it (when baking maps), so where do I find that option in Photoshop?It's pretty much unacceptable to have a material 'end' at precisely the border line of the UV mapped area; particularly if, at some point of time, said material would have to be resized to a smaller scale (which is usually when a few pixels get eaten away at those borders). I've really been searching up and down and googled a lot but could not find it (but then again, maybe it's not called 'margins' in Photoshop.

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Photoshop :: Compare Number Of Pixels Or Diameter Of Objects Across Images For Each Of 10 Objects

Apr 15, 2013

I am currently selecting 10 objects from a picture and then I delete the background. This leaves just the 10 objects of interest in the image.
 
I have hundreds of these images and would like to compare the number of pixels or diameter of the objects across the images for each of the 10 objects. Is there a way I can automate Photoshop to go through a directory of images and measure the pixels of each of the 10 objects, and then export those measurements to a file?

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Photoshop :: Can't Load New Materials (ZXP File) From Adobe Site

Jun 21, 2013

I'm on iMac, in photoshop cc. I go to 3D--Get More Content---I download the materials file from the adobe site and it's a .zxp file and I don't know how to load it to photoshop.

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Photoshop :: Link Of Totem CS6 Extended - Press Materials Section

May 30, 2012

What is the link of the totem Photoshop Extended CS6? The link does not exist in the list of totems in "Press Materials" section.

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Revit :: How To Add Materials

Apr 3, 2013

I recently downloaded Revit 2013, and when I try to add materials, Revit crashes immediately.

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Illustrator :: Cannot Use Old AI Materials In CS6?

Aug 23, 2013

I've been using Illustrator to draw certain parts of illustrations-like surgical instruments in a drawing otherwise done by hand or in Photoshop-through many versions of Illustrator. CS3, CS5 and now CS6. And I'm having trouble now making use of the old, saved instrument files because it's impossible to "join"lines in them. There may be other problems as well, but that one is the biggie right now. Is it understood that old Illustrator files will be difficult to manipulate in newer versions of the program? I would have thought that a vector file is a vector file, etc. I have older versions of AI, but there's an activation issue I have to sort out first. SHOULD I be able to work with older files in AI CS6?

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3ds Max :: How To Export Materials Aside From MAT File

Dec 11, 2011

How can I export materials aside from the .mat file. I'm looking to export all maps and textures.

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3ds Max :: Double Sided Materials

Jan 18, 2013

I'm relatively new to 3d modelling and I'm currently experiencing an issue with regards to double sided materials. I'm attempting to texture the trumpet/ horn section of a gramophone. the final result of the render is really poor and is no where near the desired outcome. I'm not entirely sure if this is due to my render setup, poor modelling or something else.

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3ds Max :: Assigning Materials To Window

Dec 19, 2012

After I create a window, and I go to the materials editor and assign a multi/sub-object material to it, I get the 10 slots as expected but there are no materials assigned to any of the slots.

When I watch tutorials, it seems like everybody else is getting the 5 sub-materials that correspond to each part of the window (glass, frame, etc.).

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3ds Max :: Display Materials In The Viewport

Aug 23, 2011

I am trying to display materials "realisticly" in the viewport and for some reason can't do it with the nitrous driver : all materials display as black and white checkers. It does work with the Direct3D driver.

The two images below show you the problem : the blue one is the correct material as displayed using Direct3D (it has a noise bump map applied to it), the black and white is what nitrous displays.

My display settings are :

- for direct3D, "hardware shading" for the viewport and in the material editor
- for nitrous, "realistic shading" for the viewport and in the material editor. With or without map doesn't make a difference.

when more generally this checker is displayed instead of the material ?

ps. By the way I couldn't understand the difference between 'area' and 'forums' at [URL]......

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