Illustrator :: Cannot Use Old AI Materials In CS6?
Aug 23, 2013
I've been using Illustrator to draw certain parts of illustrations-like surgical instruments in a drawing otherwise done by hand or in Photoshop-through many versions of Illustrator. CS3, CS5 and now CS6. And I'm having trouble now making use of the old, saved instrument files because it's impossible to "join"lines in them. There may be other problems as well, but that one is the biggie right now. Is it understood that old Illustrator files will be difficult to manipulate in newer versions of the program? I would have thought that a vector file is a vector file, etc. I have older versions of AI, but there's an activation issue I have to sort out first. SHOULD I be able to work with older files in AI CS6?
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Apr 3, 2013
I recently downloaded Revit 2013, and when I try to add materials, Revit crashes immediately.
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Dec 24, 2012
I am working on some fairly basic 3D extrusions. I am applying materials to the different objects (eg. Marble), however, when the marble is placed it is too large. I want to scale the overall pattern/material down.
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How do I go about doing this?
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Sep 25, 2008
Regarding photoshop cs4 win extended.
I'm trying to find out some things about the 3d materials editor
The adobe site video called "3D object and property editing" was no help in answering the following.
Does it have a procedural texture generator?
If so, then does it have some procedural texture presets?
Can you modify and save procedural texture presets?
If there are no procedural textures.
Then what are the materials, vectors graphics? bitmap?
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Jul 30, 2009
Where can you find images of oil painting canvas to use on images or a vareity of other types of surface materials?
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Dec 11, 2011
How can I export materials aside from the .mat file. I'm looking to export all maps and textures.
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Jan 18, 2013
I'm relatively new to 3d modelling and I'm currently experiencing an issue with regards to double sided materials. I'm attempting to texture the trumpet/ horn section of a gramophone. the final result of the render is really poor and is no where near the desired outcome. I'm not entirely sure if this is due to my render setup, poor modelling or something else.
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Dec 19, 2012
After I create a window, and I go to the materials editor and assign a multi/sub-object material to it, I get the 10 slots as expected but there are no materials assigned to any of the slots.
When I watch tutorials, it seems like everybody else is getting the 5 sub-materials that correspond to each part of the window (glass, frame, etc.).
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Aug 23, 2011
I am trying to display materials "realisticly" in the viewport and for some reason can't do it with the nitrous driver : all materials display as black and white checkers. It does work with the Direct3D driver.
The two images below show you the problem : the blue one is the correct material as displayed using Direct3D (it has a noise bump map applied to it), the black and white is what nitrous displays.
My display settings are :
- for direct3D, "hardware shading" for the viewport and in the material editor
- for nitrous, "realistic shading" for the viewport and in the material editor. With or without map doesn't make a difference.
when more generally this checker is displayed instead of the material ?
ps. By the way I couldn't understand the difference between 'area' and 'forums' at [URL]......
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Apr 5, 2012
I am attempting to create a short animation of two asteroids colliding and exploding. I created two spheres with noise and used a bomb to break them apart and added a sphere gizmo for the explosion. Everything is working great, however when I render, the normals are an issue. My asteroid pieces are see though on one side despite checking two-sided in the standard material parameters and checking force two sided on the render options panel.
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Sep 14, 2012
I am a Maya user recently switched to 3DS so i dont have a grasp on the meat and bones of max yet with regards to deleting nodes from the scene etc and this may or may not be a simple fix. I have an animation where i have a 3d model from turbosquid which seems to have brought in VRay materials. Every time i open the file now i get prompted " Missing Dlls" then "FileName vrender90.dlr". This is not any major inconvenience, however it crashes a backburner render whenever i try it, which is.
How to totally rid my scene of Vray materials if at all possible? I have tried finding them in the material editor etc but i cant seem to get rid of them. I seen some tutorials on how to do this in earlier versions but it either didnt work or was different in 2013.
Im on 3DS Max Design 2013
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Mar 31, 2011
Is it possible to assign materials to layers?
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Nov 12, 2012
Is there a tuto on how to apply 2 materials to the same object, not creating sub-objects..but to the same object, so i can make one material get some transparency and the other one is fully visible under the other one.
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Aug 16, 2013
I have a problem with disappearing materials on the surface of my 3D models. I spend hours adding materials and color to my drawings using the 'ctrl' select option on the surface of 3D objects, but when I save the drawing and go back to it another time the materials seem to disappear.
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Apr 27, 2012
im drawing a wall section of a building on cad, the wall consists of outer brick, wall insulation & breezeblock.
is their an industry standard way to represent these materials? for example a certain type of hatch pattern that should be used?also, how should i represent the wall insulation?
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Oct 1, 2013
I recently downloaded a car seat 3d model from turbosquid. It is a OBJ File (.obj). I am having a hard time adding a custom fabric material to the object in Photoshop CS5.5. The material is showing up as a plain blue color and is not adding in the actual pattern of the fabric.
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Apr 12, 2013
If I try and load new 3D materials using the "Load Materials" menu item Photoshop sends me to a web page which no longer allows logins due to the transition to Revel. Since Revel appears to be for user content I can't see why the 3D materials would be there.Where are the additional 3D textures for Photoshop ? I have searched Adobe.com but cant find a mention of them directly.
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Jan 11, 2012
Whenever PSP X4 is restarted, the Materials Palette reverts to factory defaults. All the saved colours I have used are lost, and the background/foreground are both black.
Is there an option that can override this so it remembers the last settings? My workspace has been customized and properly saved in every aspect except the Materials Palette. It always reverts back to default settings.
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Apr 21, 2012
Have lost my materials palette from the working window.I go view-palettes and Material is checked.Ditto when I go Palettes-Material.F6 does not do anything.
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Oct 16, 2012
my ex-draftsmen has locked the materials library and the new draftsman is unable to use it.
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Jun 16, 2011
I am running Autodesk Inventor Professional 2010. I use FEA a lot on steel and aluminum structures but was wondering if Inventor is capable of doing FEA on composite structures. I personally want to estimate the strength of some carbon fiber tubing but wasn't sure whether or not I would be getting good data from it. I know that composites don't yield and was wondering how or if that will affect anything. Also, if you can do an FEA on a composite, any solid website to get material properties from?
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Oct 14, 2013
I am using AutoCAD 2014. We were recently asked if there is a way to automatically update bill of materials if you change or add materials in a drawing. Bill of material is not necessarily in the same drawing? Do I need to create a table?
We normally just create a bill of material separately from the rest of the drawings in AutoCAD. They also want to be able to export it  to exel
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Mar 1, 2013
I am currently making a 3d tower and the outside of the tower is glass, but when i apply the colored glass i want you can see the whole way through the tower. That isn't what it looks like in real life.
I tried adjusting the transparency of the material and the glass is still see through. I then changed it to a solid glass but then i couldn't get the color that i want and it doesn't look realistic. i tried messing with the opacity, again that had no effect. i am using AutoCad 2013.
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Jun 10, 2013
All of a sudden, I have very limited selections for part color and material. What setting has changed that causes this?
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Aug 18, 2009
I've been a user of DeepPaint3D with Texture weapons for many years. Now I got Photoshop CS4 extended, to be able to use Photoshop filters and do other things DP3D isn't capable of without having to im-/export my materials from / to DP3D. Which is when I ran into a problem. How do I increase the margins (you know, that 'pixel overlap' part that's beyond the UV mapped area on a material) in PS CS4 extended? Ten years old DeepPaint3D with Texture Weapons can do it, even 'for free' Blender can do it (when baking maps), so where do I find that option in Photoshop?It's pretty much unacceptable to have a material 'end' at precisely the border line of the UV mapped area; particularly if, at some point of time, said material would have to be resized to a smaller scale (which is usually when a few pixels get eaten away at those borders). I've really been searching up and down and googled a lot but could not find it (but then again, maybe it's not called 'margins' in Photoshop.
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Aug 23, 2011
where is the DEFAULT 3D CAD Materials .... I forget the folder... Am using Autocad 2010.
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Mar 1, 2012
I came up with 2 questions related to my Inventor 2012 install :
1. Is there a way to install only Showcase 2012 from install kit if on fist "session" I've unchecked it from customize-installation? How ?
2. Can I add new materials to library ? If so is there a website with samples to upgrade inventor material library with new ones?
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May 14, 2011
i am trying to make a usb pendrive but i did'nt get chrome material for the metal part of usb is it possible to make such type of materials in autocad itself. trying to getting this type of materials.
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Apr 18, 2011
Is there a function or script that lets you automaticly apply materials to layers by name? Lets say I import a DWG that has 3 layers. Layer 1, 2 and 3 but no materials. I have 3 materials in my scean that are called 1,2 and 3. Is it possible to have all the objects in layer 1 to get material 1 applyed, all objects on layer 2 get material 2 and so on without manualy applying to each layer. For example if I have 100 layers and a 100 materials it would be a hastle and take long. I'm thinking there might be a script or function for this. I have looked but not found one.
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Feb 21, 2014
I have a small issue I think it has something to do with lighting or views. I have posted pics of what the materials are doing on the model. Is there some check mark that I need to uncheck so that the materials I am placing are always dark and they don't end up fading out? Note, if I rotate the my model the materials will reappear then fade out again when I stop rotating.
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Oct 5, 2012
When I apply a material like brick to an object, it renders grey. Other materials like glass and metal work fine. For some reason materials with textures/bitmaps just render grey.
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