Illustrator :: Cannot Use Old AI Materials In CS6?

Aug 23, 2013

I've been using Illustrator to draw certain parts of illustrations-like surgical instruments in a drawing otherwise done by hand or in Photoshop-through many versions of Illustrator. CS3, CS5 and now CS6. And I'm having trouble now making use of the old, saved instrument files because it's impossible to "join"lines in them. There may be other problems as well, but that one is the biggie right now. Is it understood that old Illustrator files will be difficult to manipulate in newer versions of the program? I would have thought that a vector file is a vector file, etc. I have older versions of AI, but there's an activation issue I have to sort out first. SHOULD I be able to work with older files in AI CS6?

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Apr 3, 2013

I recently downloaded Revit 2013, and when I try to add materials, Revit crashes immediately.

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Regarding photoshop cs4 win extended.

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Dec 11, 2011

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Jan 18, 2013

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Dec 19, 2012

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Aug 23, 2011

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The two images below show you the problem : the blue one is the correct material as displayed using Direct3D (it has a noise bump map applied to it), the black and white is what nitrous displays.

My display settings are :

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when more generally this checker is displayed instead of the material ?

ps. By the way I couldn't understand the difference between 'area' and 'forums' at [URL]......

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Apr 5, 2012

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Sep 14, 2012

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How to totally rid my scene of Vray materials if at all possible? I have tried finding them in the material editor etc but i cant seem to get rid of them. I seen some tutorials on how to do this in earlier versions but it either didnt work or was different in 2013.

Im on 3DS Max Design 2013

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Mar 31, 2011

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Nov 12, 2012

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Aug 16, 2013

I have a problem with disappearing materials on the surface of my 3D models. I spend hours adding materials and color to my drawings using the 'ctrl' select option on the surface of 3D objects, but when I save the drawing and go back to it another time the materials seem to disappear.

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Apr 27, 2012

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Photoshop :: Adding Materials To 3D Objects

Oct 1, 2013

I recently downloaded a car seat 3d model from turbosquid. It is a OBJ File (.obj).  I am having a hard time adding a custom fabric material to the object in Photoshop CS5.5. The material is showing up as a plain blue color and is not adding in the actual pattern of the fabric.

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Photoshop :: CS6 additional 3D Materials

Apr 12, 2013

If I try and load new 3D materials using the "Load Materials" menu item  Photoshop sends me to a web page which no longer allows logins due to the transition to Revel. Since Revel appears to be for user content  I can't see why the 3D materials would be there.Where are the additional 3D textures for Photoshop ?  I have searched Adobe.com but cant find a mention of them directly.

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Paint Shop Pro :: X4 Materials Palette

Jan 11, 2012

Whenever PSP X4 is restarted, the Materials Palette reverts to factory defaults. All the saved colours I have used are lost, and the background/foreground are both black.

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Paint Shop Pro :: X Materials Palette Gone?

Apr 21, 2012

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Oct 16, 2012

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Jun 16, 2011

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AutoCAD 2013 :: Transparency Of Materials

Mar 1, 2013

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I tried adjusting the transparency of the material and the glass is still see through.  I then changed it to a solid glass but then i couldn't get the color that i want and it doesn't look realistic. i tried messing with the opacity, again that had no effect. i am using AutoCad 2013.

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Jun 10, 2013

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Aug 18, 2009

I've been a user of DeepPaint3D with Texture weapons for many years. Now I got Photoshop CS4 extended, to be able to use Photoshop filters and do other things DP3D isn't capable of without having to im-/export my materials from / to DP3D. Which is when I ran into a problem. How do I increase the margins (you know, that 'pixel overlap' part that's beyond the UV mapped area on a material) in PS CS4 extended? Ten years old DeepPaint3D with Texture Weapons can do it, even 'for free' Blender can do it (when baking maps), so where do I find that option in Photoshop?It's pretty much unacceptable to have a material 'end' at precisely the border line of the UV mapped area; particularly if, at some point of time, said material would have to be resized to a smaller scale (which is usually when a few pixels get eaten away at those borders). I've really been searching up and down and googled a lot but could not find it (but then again, maybe it's not called 'margins' in Photoshop.

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Aug 23, 2011

where is the DEFAULT 3D CAD Materials .... I forget the folder... Am using Autocad 2010.

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Mar 1, 2012

I came up with 2 questions related to my Inventor 2012 install :

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May 14, 2011

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3ds Max :: Automatically Apply Materials To Layers?

Apr 18, 2011

Is there a function or script that lets you automaticly apply materials to layers by name? Lets say I import a DWG that has 3 layers. Layer 1, 2 and 3 but no materials. I have 3 materials in my scean that are called 1,2 and 3. Is it possible to have all the objects in layer 1 to get material 1 applyed, all objects on layer 2 get material 2 and so on without manualy applying to each layer. For example if I have 100 layers and a 100 materials it would be a hastle and take long. I'm thinking there might be a script or function for this. I have looked but not found one.

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Feb 21, 2014

I have a small issue I think it has something to do with lighting or views. I have posted pics of what the materials are doing on the model. Is there some check mark that I need to uncheck so that the materials I am placing are always dark and they don't end up fading out? Note, if I rotate the my model the materials will reappear then fade out again when I stop rotating.

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3ds Max :: Textured Materials Render Grey

Oct 5, 2012

When I apply a material like brick to an object, it renders grey. Other materials like glass and metal work fine. For some reason materials with textures/bitmaps just render grey.

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