3ds Max :: Textured Materials Render Grey

Oct 5, 2012

When I apply a material like brick to an object, it renders grey. Other materials like glass and metal work fine. For some reason materials with textures/bitmaps just render grey.

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Maya :: Different Display Artifacts When Using Textured Render?

Jul 5, 2011

When I turn on textures in the viewport, the display of some objects becomes really weird. Most times not even the whole model is affected but only parts of it. My first guess was that the noramls were corrupted, but turning on One-sided lighting and displaying the normals showed that they were absolutely okay.

It doesn't matter which render engine is used (Viewport 2.0, Default or High Quality) or whether the material is a Maya or MentalRay shader.

In the screenshot, only the head of the character is showing the artifacts. The used material is a Blinn with only the Diffuse (32-bit EXR; painted in Mudbox) plugged in for now.

How do I get rid of these artifacts?

Intel Core i7 920 @ 3.63 Ghz
nVidia GTX 560Ti
Windows 7 Professional x64

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Photoshop :: Turning Textured Portrait Into Non-textured Photograph

Mar 10, 2012

I have spent the last 2 days trying to take a portrait taken between 1950 and 1970 and printed on "Kodak extra life" photo paper made to resemble a canvas painting. I took several photos of this portrait using a Canon 60D EOS. Unfortunately, the portrait looks like it was literally printed on flattened bubble wrap. The Gausian blur can't do enough. Even when combined with ALL of the noise filters AND the sharpen, unsharpen masks. Curves and levels, hues and saturations, radius, inverting, working the image in RAW...

I have tried all available forms posted on the web and I have even tried a few other things just to see what would happen. Gimp with fft failed right along with other programs claiming to be able to do this task. I spent the entire night recoloring pixels in an attempt to get this portrait to lose the bubble wrap and not be so blurred you could go cross eyed looking at it. Unfortunately, when you zoom in on the pixels you can see what could be random brush marks in the "Kodak extra life" paper printed portrait. I am stumped with this one and the web does not have a lot of info regarding this type of image.

The portrait belongs to a friend whose mom died. As they were going through her things they found this photo of her when she was younger than they can recall her being. It is the only one they found. It is stained and color faded, no problem to fix that part of it... I am not sure it can be transformed from "bubble wrap" but I will keep trying until something can change it. I have ADOBE Photoshop CS5 running on windows 7.

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AutoCAD Inventor :: 2013 FDS Shows All White Materials As Grey?

Feb 22, 2013

I've got some insulation that is colored white and no matter what white I use or alter the views still show grey.  2011 didn't have this problem as white-flat looked white on screen. 

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3ds Max :: Batch Render Removes Materials?

Dec 1, 2012

Every time i use batch render it loses the connection between the materials and objects, the materials are still in the editor and on the objects, only they are not the same. It's driving me CRAZY, because i forget/don't notice it and correct the material, render, but there's no difference, i correct something else, render, it's still not fixed, change again, render, not fixed, fix, render... Until i realize i'm correcting a material, that's not connected to the object. Vray and SolidRocks Is it a bug, setting or just my computer?

3Ds Max 2013 Design/Vray 2.3/Win7 64bit
Q6700/8Gb/Radeon HD4870 1GB

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Revit :: Render Any Of Items That Have White Materials?

Jul 28, 2011

For some reason when I render any of my items that have white materials, they will not be white.  They appear grey.  In the shaded view they are white, but even the realistic view is grey. 

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3ds Max :: Render Color Accuracy With Ink (n) Paint Materials

Oct 1, 2011

I am having trouble getting colors in Ink 'n Paint materials to render as specified. They appear washed out - brighter and in low saturation. It happens with both default and mental ray renderers, with or without exposure control on. It also happens if I create an all new scene with nothing but a single box and the default Ink 'n Paint material, using default render settings, not touching anything else - the blue is wrong in the render.

Maybe I am misunderstanding the material itself somehow or missing something else, but I imagined one of the points of the material is to force colors to render exactly as specified.

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AutoCad 3D :: Render Different Sides Of Same Object With Different Materials?

May 23, 2012

How can I render the inside of an open top box in a different material than the outside?

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AutoCAD Architecture :: Render In Orthographic View With Shadows Sky Materials?

Apr 1, 2012

i ve noticed that when i switch to orthographic view i cannot render the view. i have only black render output. how to make a render in say top view or front?

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Photoshop Elements :: Alter Background Colour From GREY To Lighter Grey As In Album 2.00

Dec 27, 2012

can I alter the BACKGROUND COLOUR from the Grey to a lighter grey as in P/Shop Album 2.00 which is just what I want..I hate the darker colour as background..I have just purchased the Elements 11. 

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Photoshop Elements :: Button To Change Preset Light Grey Background Colour To Dark Grey

Oct 12, 2012

as a user of pse 6 I 'm used to work with darkgrey background in the organizer.

This works perfectly for quickly assessing brightness and contrast of pictures.

In pse 10 however I could not find any button to change the preset lightgrey background colour to darkgrey.

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AutoCad :: Object Set To Plot Grey (any Grey) In Paper Space

Jun 13, 2013

I am currently running Map 3D 2012 with CadWorx and I am having an issue with one of my multi tab drawings. Any object set to plot grey (any grey), that is in paper space, is plotting black only in one of my layouts. similar objects in model space and in both spaces on other layouts are all plotting accordingly.

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Photoshop :: Color Grey Is Always Redish Grey

Feb 10, 2004

I try to use the color grey its always redish grey and never grey.

I tried changing my color settings from photoshop but it still wont work.

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Photoshop :: Textured Text

Nov 15, 2005

make text with a texture(like rope or material for example)that curves and beb
nds with the letters giving the impression that the letters are made of the texture.

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Photoshop :: Realistic Textured Wings

May 22, 2006

I'd like to make realistic textured wings on photoshop.

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Photoshop :: Rough Textured Background

Feb 25, 2006

How do they produce a rough textured background like it this image...

Background Image

Am I right in assuming some noise filters need be applied?

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Photoshop :: Making Textured Backgrounds

Feb 15, 2007

I would like to make a leather textured background. I know there is a way of doing this in Photoshop incorporating seamless Tiles. Is there anyone that might be able to walk me through the process or have any suggestions on how to develop a texture from scratch in Photoshop.

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3ds Max :: Textured Character - Symmetry Modeling?

Jan 26, 2013

I have a character that's textured, and I'd like to make adjustments to the mesh. I would like to select a Vertex on the right half of the mesh, and the Vertex on the left side would also get selected. So when I move it, the opposite moves in the "mirrored" direction.

In Softimage it's simple; I apply a Symmetry Map to the model, choose the Symmetry Mode, and it works. How do you set that up?

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Paint.NET :: How To Blend Textured Colors

Mar 8, 2013

I am trying to blend certain portions of an image where I have done some cut and paste work. I have tried many effects and plugins, but have yet to find a fairly seamless solution (yes I have tried Seamless Texture maker).
 
I have attached a part of the pic where you can see my copy and paste issues. A

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Paint.NET :: How To Make Textured Surface

Nov 15, 2012

I want to modify a photo of an embroidered patch of my club's logo to make the texture appear simply smooth, not embroidered. Unfortunately, we have lost the original artwork that was used to make the embroidered patch, but we have nice sharp photos of the patch itself. The photos are in both GIF and JPEG format.

I've found info on how to add texture, but I want to do opposite -- smooth out the texture of the embroidered patch, so I can use it as a logo in print (in a newsletter, stationery, etc.) and on the web and in e-mails.

Is there a way to "de-texturize" an object in a photo? And is it possible to de-texturize the entire patch, or would it be necessary to do each color separately?

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Photoshop :: Destroyed/Textured Font And Images

Oct 31, 2003

I want to make my text and pictures

knew of a method, filter, etc.

I could use to make my images appear as authentically destroyed.

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Photoshop :: Shiny Textured Metal Hoses

Apr 13, 2005

I saw this image. how i could make an effect like this for my own website.

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Photoshop :: Contact Sheets With Textured Background

May 24, 2009

[CS4 bridge and PS] Is there some way to get a textured bkground when using the tools availabe in bridge at: Windows/workspace/output ? I see an area where I can set a color bkground (Document/background) but seem only possible to set solid colors.

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Maya :: 2011 Freezes In Textured View?

Apr 27, 2011

I have been using Maya 2011 for a while now with relatively few real problems.

Recently I followed a modeling tutorial and everything was going great until it came to the application of materials and rendering. I applied materials of my own design and when I click on the Textured view icon in the perspective window, Maya freezes and nothing works...I have to open the task manager and terminate the process and re-start Maya.

It does not happen with other models or animations that I work on, just this one. I have looked at all my settings and there is nothing unusual happening as far as I can see!

If I render the model, it works fine in: Maya Software (No problem - looks great!), Maxwell Render (fine but very slow) and Maya Vector (Fine but obviously not what I want!).

If I try to render using Maya Hardware or VRAY it freezes up Maya and I have to terminate the program as before.

Once again other models and projects render fine in Maya Harware or VRAY

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Maya Modeling :: Multiple Textured Meshes

Oct 30, 2013

Is it better to texture multiple meshes of a same object as opposed to unwapping and texturing just one mesh and then duplicating the object over and over?

Fox example, I'm working in Maya and I'm modeling a grocery store. And let's say I'm about to texture an isle with bagged snack chips. Do I unwrap every UV from every bag of chips and texture them individually or is it better to unwrap and texture just one bag (mesh) of chips and then duplicate object multuple times to get the whole isle of chips.

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Revit :: Unable To Render The View Due To Unknown Error During Render Calculations

Aug 1, 2012

I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.

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3ds Max :: Render To Texture / Normal Maps Don´t Render Correctly

Apr 13, 2011

The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.

The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.

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Photoshop :: CS5.1 - Making Long Strokes With ANY Textured Brushes - Getting Lag?

Mar 15, 2012

Whenever making long strokes with ANY textured brushes (where the "Textures" feature is in use via Brush Presets), I get a horrible, horrible lag when making long brush strokes...Any other brush is fine, as long as its not textured. I have turned off OpenGL, have updated PS to 12.1, using two scratch disks, etc etc.

My computer is pretty beastly as I built it for high performance gaming (8 gigs RAM, Win7 Ultimate, SSD/HDD combo, Nvidia Geforce 560 TI, etc) so I am at a loss as to why I am experiencing this issue... I even tried rolling back my Wacom driver, but then I realized this doesn't matter since the lag still occurs when using a mouse as well. I could obviously un-tick the Textured feature, but that's not what I'm going for.

Strangely enough, I never experienced this problem when I was working on CS5 on a Vista computer with much less fancy parts in it. Could it be an issue with Windows 7 or CS5.1...?

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Photoshop :: Quickest Way To Create Textured Ground Plane

Nov 30, 2012

I was pretty much expecting to see a Ground Plane object in the scene explorer, but no such beast exists. My spirits were briefly lifted by finding a Ground Plane section in the Environments palette, but that does not allow you to attach texture maps to the ground plane, only a solid color.
 
If such a thing doesn't exist (for shame, Adobe), any quickest way to create a textured, infinite ground plane (imagine, for example, a tiled floor or a wooden floor that extends all the way off into the horizon)?

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GIMP :: How To Make Textured Surface In Photo Look Smooth

Nov 15, 2012

I want to modify a photo of an embroidered patch of my club's logo to make the texture appear simply smooth, not embroidered. Unfortunately, we have lost the original artwork that was used to make the embroidered patch, but we have nice sharp photos of the patch itself. The photos are in both GIF and JPEG format.

I found Ofnuts' reply about how to [undefined=undefined]add texture, but I want to do opposite.

Is there a way to do that? And is it possible to "de-texturize" the entire patch, or would it be necessary to do each color separately?

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Illustrator :: CS6 - Creating Circle Using Bamboo Textured Stroke?

Feb 19, 2013

Where can I find a bamboo brush stroke for illustrator cs6? Free or for purchase. I'm looking to wrap bamboo around the rim of a ceramic dinner plate. Essentially creating a circle in Illustrator using a bamboo-textured stroke...

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