Photoshop :: Shiny Textured Metal Hoses
Apr 13, 2005I saw this image. how i could make an effect like this for my own website.
View 2 RepliesI saw this image. how i could make an effect like this for my own website.
View 2 RepliesI'm working on a proprietary project that has lettering with a white rectangle overlaid in Screen mode at about 35% to convey the idea of a metal surface to the viewer (similar to how the apps launch buttons in iOS have that glossy sheen). My question to you all is, when I have worked on the design in Illustrator and pulled it into AE the white box in Screen mode is visible and affects the layers below.
Now, I thought there was a way to isolate blending modes to groups or layers, so that anything outside of that group/layer would not be affected. Is this correct? My workaround at the moment is to boole the box so that the screening geometry fits to the lettering, — an arduous process. Attached is an example of the effect I am going for. Ideally I'd like to keep my screening box whole so that I can play with the angle of the faked reflection without having to go through the boole process again.
I have spent the last 2 days trying to take a portrait taken between 1950 and 1970 and printed on "Kodak extra life" photo paper made to resemble a canvas painting. I took several photos of this portrait using a Canon 60D EOS. Unfortunately, the portrait looks like it was literally printed on flattened bubble wrap. The Gausian blur can't do enough. Even when combined with ALL of the noise filters AND the sharpen, unsharpen masks. Curves and levels, hues and saturations, radius, inverting, working the image in RAW...
I have tried all available forms posted on the web and I have even tried a few other things just to see what would happen. Gimp with fft failed right along with other programs claiming to be able to do this task. I spent the entire night recoloring pixels in an attempt to get this portrait to lose the bubble wrap and not be so blurred you could go cross eyed looking at it. Unfortunately, when you zoom in on the pixels you can see what could be random brush marks in the "Kodak extra life" paper printed portrait. I am stumped with this one and the web does not have a lot of info regarding this type of image.
The portrait belongs to a friend whose mom died. As they were going through her things they found this photo of her when she was younger than they can recall her being. It is the only one they found. It is stained and color faded, no problem to fix that part of it... I am not sure it can be transformed from "bubble wrap" but I will keep trying until something can change it. I have ADOBE Photoshop CS5 running on windows 7.
I needed to use a Jpeg camera original image (created in May 2008) in CS4 and viewed it with Bridge then tried Crtl-R to open it in Camera Raw. The image opened, all the control were there, I brightebed it up a bit and hit OPEN and ... hey - presto the image was corruprted. Tried the same thing on the next image in the folder and got the same results.
We had backed up the folder on DVD so I've lost some time but not the two images.
What's going on?
I have never modelled hydraulic hoses.
In particular I’d like to model hydraulic hoses that are flexible and can change with different position representations.
Inventor Premium 2012 - SP1 Installed
HP 8760w I7-740M Laptop
Windows 7 Professional 64
12 Gb DDR SDRAM
AMD FirePro M5950 Graphics Card
I want to put a flexible hose into an assembly in different places.
In the real world it would be the same part, but as the hose would needs to bend at different angles for the different positions I would need different models.
I know I can group components with the same part number in the Parts List, but how do I make sure the components are seen by Vault and other users as being the same component ?
Currently using Inv 2011sp2 Pro and Vault 2011. But I don't have much experience of using Pro
I have been able to get pipe styles etc. and create some hoses but they are not exactly behaving like I thought they would. When I create a hose, some of the points are on the entry and exit of hose clamps, and any of these points seem fully constrained when I looked at the sketch color. I have also created points on the route by entering a distance along an axis or by picking a point offset on a surface or another hose and its seems these are causing the problem when the assembly moves. These points seem to stay in the original position they picked. Is there any way to keep them fixed to the point they where picked on the surface of a part, so if the assembly moves everything updates correctly.
I also wondered if there was a way to set the length of a section between 2 points to allow for the movement of an assembly.
make text with a texture(like rope or material for example)that curves and beb
nds with the letters giving the impression that the letters are made of the texture.
I'd like to make realistic textured wings on photoshop.
View 7 Replies View RelatedHow do they produce a rough textured background like it this image...
Background Image
Am I right in assuming some noise filters need be applied?
I would like to make a leather textured background. I know there is a way of doing this in Photoshop incorporating seamless Tiles. Is there anyone that might be able to walk me through the process or have any suggestions on how to develop a texture from scratch in Photoshop.
View 1 Replies View RelatedI have been trying to create a wet surface look on Tarmac/Asphalt for quite some time. I have been searching the web also on this yielding me with not the right results.
Image below in the lower right corner is what I am after. I shot this while the road surface was slightly wet so It turned out nice. I need to be able to do this in PS given I am not always around water access or controlling the weather before a shoot.
How do I achieve the shiny effect of the star like in this BMP image?
(IT IS A BMP - NOT EXE!)
How did the creator of this website get the shiney look to the text in the top banner.
I am clueless with photoshop so youll have to direct me through menu's etc.
I want to make my text and pictures
knew of a method, filter, etc.
I could use to make my images appear as authentically destroyed.
[CS4 bridge and PS] Is there some way to get a textured bkground when using the tools availabe in bridge at: Windows/workspace/output ? I see an area where I can set a color bkground (Document/background) but seem only possible to set solid colors.
View 3 Replies View RelatedAfter using the red eye removal tool, I sometimes end up with a shiny white glare in the iris of my subjects. Is there a technique for getting rid of "white eye" in one's photos?
View 3 Replies View RelatedHow can I get a bevel to appear as if it was metallic?
Like a smooth and shiny metal surface.
Whenever making long strokes with ANY textured brushes (where the "Textures" feature is in use via Brush Presets), I get a horrible, horrible lag when making long brush strokes...Any other brush is fine, as long as its not textured. I have turned off OpenGL, have updated PS to 12.1, using two scratch disks, etc etc.
My computer is pretty beastly as I built it for high performance gaming (8 gigs RAM, Win7 Ultimate, SSD/HDD combo, Nvidia Geforce 560 TI, etc) so I am at a loss as to why I am experiencing this issue... I even tried rolling back my Wacom driver, but then I realized this doesn't matter since the lag still occurs when using a mouse as well. I could obviously un-tick the Textured feature, but that's not what I'm going for.
Strangely enough, I never experienced this problem when I was working on CS5 on a Vista computer with much less fancy parts in it. Could it be an issue with Windows 7 or CS5.1...?
I was pretty much expecting to see a Ground Plane object in the scene explorer, but no such beast exists. My spirits were briefly lifted by finding a Ground Plane section in the Environments palette, but that does not allow you to attach texture maps to the ground plane, only a solid color.
If such a thing doesn't exist (for shame, Adobe), any quickest way to create a textured, infinite ground plane (imagine, for example, a tiled floor or a wooden floor that extends all the way off into the horizon)?
The following is a link to a tutorial creating a diamond effect on a word.
[URl]
At 4:35 into it, the author begins creating the shiny parts of the diamonds by drawing a path, copying it and then rotating the copy ninety degrees.
I'm having trouble just creating that first path the way it's done in the tutorial. First, it says to choose a brush of 17, make sure it's white, then switch to the pen tool and draw a straight white line. However, mine doesn't look like that, how it splays outs. I just get a straight white line. Then, when I try to tranform the copy by rotating it 90 degrees I get an error message saying "Could not rotate because the initial bounding rectangle is empty."
(1)how i can achieve a glossy plastic like surface look like this pic ...
(2) i think i screwed up the text settings too, i now have to have the font size to be like 973.99 inorder to see the text.
# The exact version of the Adobe Application you are running.
Adobe Photoshop cs3 version 10.0
# Your Operating System details.
Windows XP
# Amount of installed RAM.
2GB Ram
# Amount of free disk space.
~360 GB free
# Make/Model of Video Card.
nVIDia GeForce 7600 GS 256 mb
Hi,
I m working on photoshop using it to create clothing.
Usually i was working with the Dodge and Burn tool 3% after drew with white lighten brush a white effect than i usually start to work it out to create for example shiny? effects on black clothing.
how to do a silver kind of chrome in photoshop and then when it prints out how to make it come out shiny and not a dull gray.
View 6 Replies View Related(Photoshop 6.0)
On the image below, how would I add the GLASSY effect to my own image?
I see this on many logos and cannot figure it out.
I wanted to find some space-related brushes from photoshop
Obviously using a solid color and painting the brushes on a black background isn't going to do very much for me. I'm kinda new to Photoshopping stuff but I was wondering how they got the shiny, mysterious coloring on those brush sets in the sample images, rather than a boring, solid color. What effects on they using?
I am just facing a challenge — I need to convert black T-shirt into whithe, but the fabric is textured. See the attached IMGs:
I tried several things, but the best result I got looks somehow close to this disaster:
Despite strong Curves Adjustment layer, there seems to be not a chance to get some contrast.
See how looks similar shirt from a slightly different material — just to get a brief idea:
Inversion will not work because of shadows, Shadows/Highlights does not work much. Converting from White to black is much more easier & almost perfect — because of this, there should be a reverse way…
I'm seeing a lot of poster art these days online, and many of them have a really nice textured effect to the color fills. It's not your typical Photoshop filter, however.[URL]...
How is this done, do you think? A custom brush of some kind? Or load a selection and mask the color?I can't find the exact poster right now (that figures!) but sometime this texture looks almost like poor ink coverage, or a bad Zerox copy (low toner.)
The image attached has a kind of gloopy effect around the edge of all the text. It's not uniform but is tailored to each curve/angle and it rotates around the edge rather than all pointing in the same direction.
I've tried creating brushes in PS & Illustrator that could follow the curves of the edge but they look neither random or pretty...
I've tried diplacing a halftone line pattern & masking out the bits not needed but it won't curve the same way...
I've tried drawing the paths individually & stroking them with different effects but that just looked plain ugly...
how can i be able to make my photoshop/fireworks graphics look crispier...shiny and sharp...What do actually i lack if i cant achieve crispness in my web graphics?
View 6 Replies View RelatedI have a flattened image of 2 texts and a background.
This picture was made up of a speaker, marathon runners, 2 texts ,a wave, and some sort of overlay. im trying to replicate this image as much as possible so i can animate it in flash mx (speaker bouncing, shine going over text, outlining guys). I think i'm okay with everything but the font.
I think I found the closet font "Neuropolitical" but now i need to know how to apply the blending and lighting effects. The font i have is not rounded in the corners on the letters but i guess this was done by the effects on the text. Code: