Photoshop :: Quickest Way To Create Textured Ground Plane
Nov 30, 2012
I was pretty much expecting to see a Ground Plane object in the scene explorer, but no such beast exists. My spirits were briefly lifted by finding a Ground Plane section in the Environments palette, but that does not allow you to attach texture maps to the ground plane, only a solid color.
If such a thing doesn't exist (for shame, Adobe), any quickest way to create a textured, infinite ground plane (imagine, for example, a tiled floor or a wooden floor that extends all the way off into the horizon)?
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Nov 1, 2013
I am trying to show the plane as you can see in this image I found online. My screen does not show this. I have selected View>Show>3D Ground Plane but that does not work.?
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Jul 3, 2012
in cs6 extended, how would i hide the ground plane.
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Aug 7, 2013
I have several elements that I need to align flat to the ground plane, but due to how i have created them, I am finding it very difficult. They are panels for a geodesic type structure and i want to lay them flat to 3d print them. I have tried adjusting pivot, aligning to object, etc but I cannot get the sections to be completey flat
For some reason Area will not let me post .max file so it's a dxf instead
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Feb 24, 2012
why can't i sketch on the ground plane? If i turn on the ground plae I assume it is a plane like any other but I can't sketch on it nor can i attach nother plane to it?
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Oct 4, 2012
I have created a part in Inventor that is not on the ground plane, is there an easy way to quickly re-position this on the ground plane ?
Cad Manager/Senior Designer
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Oct 3, 2011
In Revit 2012, how do I place a wall at an angle to the ground plane, so it can be connected to a roof above? I have tried placing a wall on level and rotating it, however it does not appear to work. I can rotate other elements, but not walls.
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Aug 3, 2012
Whenever I open a part (or iam), the ground plane and ambient shadows are active. If I turn them off (on View tab, appearance panel) and exit the part, then reopen it again, the ground plane and ambient shadows are active again.
How do I save these appearance settings? Do I have to turn these off EVERYTIME I open a part?
I didnt see anything in the app options for this.
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Dec 31, 2011
I'm doing drawings of a construction site. Traditionally, in AutoCAD drawings, we show a solid line to represent the ground plane in elevation views. I'd like to do the same thing in my Inventor drawings.
I can "include" the XZ Plane in the view, which shows the line I'm wanting, but it shows as a phantom line.
Right-clicking either the line in the drawing or the plane in the browser only gives me the option to "Edit Center Mark Style..."
If I go to the Style Editor, Object Defaults, Work Plane, the object style is Center Mark (ANSI). If I click on that, the drop-down only gives me that one choice.
Infrastructure DSP '14 / Product DSP '14 / Vault Professional 2014
Dell Precision T1650
Windows 7 Professional SP1 64-bit
Intel E3-1270 V2 3.5GHz / 32G RAM
Nvidia Quadro 2000, Driver 331.82
Space Navigator, Driver Version 6.17.7
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Jul 24, 2013
I am trying to use AutoCAD to render some small parts. I am used to using Inventor Studio, but AutoCad's rendering tools have taken some getting used. to. I have everything figured out, with the exception of the ground plane for shadows and/or reflections.
I originally wanted a ground plane for a shadow to be projected on. However, I had no luck with that, so I modeled a large box under the part. Using that, I am able to get a shadow, or reflection, BUT, the edges of the box are showing in the background. The easy fix is to make the box larger, however, I need the reflective surface and background to be white so that it can be printed on paper without seeing the rendered edges.
How can I set a ground plane, or model a plane, for shadows or reflections, AND made it true white so that the edges cannot be seen?
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Mar 10, 2012
I have spent the last 2 days trying to take a portrait taken between 1950 and 1970 and printed on "Kodak extra life" photo paper made to resemble a canvas painting. I took several photos of this portrait using a Canon 60D EOS. Unfortunately, the portrait looks like it was literally printed on flattened bubble wrap. The Gausian blur can't do enough. Even when combined with ALL of the noise filters AND the sharpen, unsharpen masks. Curves and levels, hues and saturations, radius, inverting, working the image in RAW...
I have tried all available forms posted on the web and I have even tried a few other things just to see what would happen. Gimp with fft failed right along with other programs claiming to be able to do this task. I spent the entire night recoloring pixels in an attempt to get this portrait to lose the bubble wrap and not be so blurred you could go cross eyed looking at it. Unfortunately, when you zoom in on the pixels you can see what could be random brush marks in the "Kodak extra life" paper printed portrait. I am stumped with this one and the web does not have a lot of info regarding this type of image.
The portrait belongs to a friend whose mom died. As they were going through her things they found this photo of her when she was younger than they can recall her being. It is the only one they found. It is stained and color faded, no problem to fix that part of it... I am not sure it can be transformed from "bubble wrap" but I will keep trying until something can change it. I have ADOBE Photoshop CS5 running on windows 7.
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Dec 10, 2013
I am new Inventor user (2014 version) trying to get up to speed on best practices and the most efficient work flows. I find myself designing individual parts that start off as base AISC shapes (angles, square tubes, rectangular tubes, etc.). These are parts that start off as base extrusions that then have multiple machining operations performed on them. In most cases, the parts are stand along parts that aren't involved in any type of frame.
In these cases, I generally sketch the profile from scratch using my AISC book and then extrude. I'm sure this is silly. Frame generator already has the profile data built in- so why am I sketching these profiles from scratch? But using frame generator in an assembly environment to make a single member part seems silly to me also. Why should there be an assembly file at all? I just want a single part that starts off as some length of some standard profile. Using frame generator in an assembly environment seems like overkill.
What is the best practice for starting off a part with some length of a standard ANSI, ISO, or other profile?
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Dec 22, 2007
In this part of tutorial series on modeling "Architectural Multistorey Building" the author is going to show you how to create the ground floor of the multistorey building using AutoCAD floor plan and elevation as the background reference image. Follow the step by step instructions for more details:
Architectural Multistorey Building Tutorial – Part one – Ground Floor
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Jun 4, 2006
i can use to create a spitfire plane that will fly within a banner in the header part of my site.
the plane will have a banner that is pulled behind it with the name our group.
what software should i use if photoshop can not do this,
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Feb 13, 2006
how to draw a simple fish shape that is consist of an oval with 2 pointed ends (the body), and a triangle (tail)? What kind of tools (eg. line or ellipse tools) should I use? Do I need to set the transformation path?
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Nov 20, 2013
I do perspective drawing for interior designers and do the coloring in Photoshop. Think of old fashioned painting with a brush/copic marker against a ruler to get a straight line, but with varying thickness or opacity. I would like the same effect in Photoshop.
The closest that I have come is to press Shift before the brush stroke. That constrains the stroke, makes a very neat line AND allows me to vary the line/brush thickness as I paint.
Often the lines may need to be at an arbitrary angle which is NOT 90 or 180 degrees. The only way I know of for getting that brush stroke in the correct position is to make sure that each stroke is on a separate layer. Select the stroke/transform/rotate. Quite a few steps as opposed to the one it takes to draw the line in the correct position and angle with a brush/ copic marker on paper.
This becomes time consuming and difficult once you have many lines to paint and if you need to be accurate (as with perspective drawing). If you are working on a very large canvas the point of rotation can sometimes be very far from where you are working (i.e. on a vanishing point) and difficult to see without a lot of Zooming and moving around on the canvas.
To Stroke a path with the brush gives an unrealistic and even line thickness which does not look hand painted. Using a ruler while drawing on a Cintiq? That may give the desired effect and be much quicker than selecting and rotating.
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Sep 28, 2012
I'm trying to create an all new existing surface over existing ground. I have a TIN surface of the EG, and I have drawn overlay splines that describe the new surface, but how to go about creating that design surface.
It is a compound surface, open on one end and closed all around on the other, somewhat like a half of a football stadium, but with an irregular upper edge because I am needing to figure out cuts and fills to manipulate the EG into this new surface without costly major terraforming. There is about 40-50' vertical elevation between the "field" and the upper rim with a generally constant 7-10 deg. slope all around. I'm just at a loss to figure out how to approach this project, and am quite new to Civil 3D.
Civil3D 2013
MacBookPro 17 - 2.4GHz Intel QuadCore i7 (Late 2011 build)
Microsoft Windows 7 64bit
350GB Bootcamp volume
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Feb 24, 2011
I have just built a new workstation and I am trying to make sure that I have the optimal settings in Max and the NVIDIA control panel to reduce my rendering times. How to configure optimal set-up for the following workstation. I have tried using both metalray and the advantage pack iray renders. However, when I use the iray it just keeps rendering forever and still looks very noisy or granulated.
System:
Running one Intel 5650 overclocked to 3.4 GHz
EVGA SR-2 Classified MB
(2) Nvidia Quadro 4000 cards
24GB RAM
(2) Crucial 128GB SSD (Raid 0) This is my boot drive
(2) 1 TB WD Caviar Black (Raid 0) for storage
(1) 1 TB WD Caviar Black for backa-up
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Nov 5, 2012
create a plane and mirror a solid?
I am planning to have the following workflow:
Plane creation:
Through the z-axis and at an angle of 7,5° to the XZ-Plane
Naming the plane - Mirror Plane
Turning off the plane visibility
Mirror solid:
Add mirrored solid to the existing solid
Here is a sample ao the code...
Dim oDoc As PartDocument
oDoc = ThisApplication.ActiveDocument
Dim oCol As ObjectCollection
oCol = ThisApplication.TransientObjects.CreateObjectCollection
'This does not work...
oCol.Add(oDoc.ComponentDefinition.SurfaceBodies(1))
'Here I want to create a new plane
Dim oPlane As WorkPlane
oPlane = oDoc.ComponentDefinition.WorkPlanes(1)
Dim oMirror As MirrorFeature
oMirror = oDoc.ComponentDefinition.Features.MirrorFeatures.Add(oCol, oPlane, False, kOptimizedCompute)
I have also attached a simplified part file where the code has been copied inti the iLogic browser
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Dec 28, 2012
I have 2 different diameter cylinders and I would like to create a plane that is tangent to both.
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Jul 23, 2013
Basically, what I want to do is create a block, such as a piping elbow, that will allow me to click on different angles upon insertion and have it match that angle.
Assuming those gray dots represent the elbow block, which actions do I need to use in the block to have my elbow block match different angles as shown.
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Nov 16, 2011
I am trying to create a mass surface that is being cut by a topo plane. What I am trying to achieve or show is a height setback set from the existing topo to a height of 35'. I've tried to cutting or joining the two geometries but this will not work. There is no way to snap t the intersection of were the mass and the Topo surface meet. Is there a way to change a Topo surface into a mass? Any other way to achive this instead of massing and topo surfaces?
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Nov 18, 2011
I am basically trying to have one object create a deformed pathway on a plane. Think of it like pushing a beach ball along some sand. I get the initial effect I want with using a spherical shaped Displace space warp applied/bind to a plane but I want the results to stay. So it leaves a trail on where is has been. I have read the suggestions about using the cloth modifier but I am not getting the look I desire.
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Mar 28, 2013
I need to create a sloped roof. I want to base this roof upon a beam system created using a sloped work plane rather than offset from a level. I now understand that (for some reason) Revit will not create floors or roofs using work planes, but only on levels, and I know that I can create a flat roof on a level and apply slope arrows and adjust the offset height, etc. etc. but that is very imprecise (lots of micro adjustments) and a lot of steps.
Isn't there any way to create a floor or roof using a work plane as the level?
The attached image shows a roof I created "by face" from a box mass element I set on the plane - unfortunately now I cannot edit the outline to get it to fint my non-rectangular roof.
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Jul 9, 2011
I am trying to create a flat plane that is on a diagonal. In Max I remember you could zero out using the scale tool with local space orientation. How do I do this in Maya?
In the enclosed image see red arrow. The back/bottom edge of the tail is supposed to be flat. How do I get all vertices to be in one plane?
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Oct 25, 2012
I am trying to create two plane's one after the other like it is done in this video tutorial.
[URL]........
My problem begins with me only having 1 point on the part to pick for my 3 point plane command. In the video there is no bit where you are supposed to create a point but I'm thinking I wont be able to duplicate without doing something like that.
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Apr 18, 2013
How to do to cut the selected left line in two to the interception point of the perpendicular line and the left one as quick as possible?
Wish I could have a better way than to trim the bottom part, and draw a new line.
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Aug 20, 2012
How to create a work plane that is perpendicular to a surface? I'm trying to do this so that I can "split" the object into two separate entities where the plane is.
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Sep 24, 2012
On one part, I have a bore hole drilled on a curved surface so the hole is actually an ellipse.
Now the other part I am trying to constrain together is the pipe that will be welded into the bore hole; so that is a simple circular pipe.
The issue is that the pipe has to be inserted 0.25" above the interior of the bore hole to allow for room for the weld. In order to do this I have tried to create a plane attached to the 3D ellipse and then constrain the pipe to be 0.25" above that plane. The problem is I cannot seem to create a plane attached to the 3D geometry; I cant even find a way to attach points, or pick the center point of the bore hole.
How to create a plane on 3D geometry and link it to said geometry. I'm using 2012, if that is necessary information.
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Sep 14, 2009
I'm using Inventor 2009.
Imagine a flat, rectangular plate with origin plains located symmetrically down the middle of the plate. Place a component, say a small cube, and constrain it to the face of the plate and the origin planes so that it too is symmetrically located. I now wish to pattern this cube about the midplane and create a total of five instances. I select "Pattern Component" in assembly mode and select the cube. For direction 1, I put in two instances and select an edge of the plate so that the pattern is taken to the left of the midplane. For direction 2, I again select two instances but pick an edge so that the pattern is taken to the right of the midplane. I now should have a total of 5 cubes but I don't. I have 6.
The second pattern is actually a repeating pattern of the first which, in the end, creates too many cubes. Visually, it looks correct because the cubes are placed excatly on top of each other. Numercially, like in BOMS, it is not correct.
Is there a way to avoid these duplications?
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Apr 9, 2012
What would be the quickest way to rename files in Vault?
I have lets say 100 parts with prefix 1012.
I want to change to 1014.
I can hightlight all parts in Vault, go rename and then replace prefix manually for each part.
Seems hectic.Any quicker, more automatic way?
Adding prefix does not work since does not replaces but adds.
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