3ds Max :: Render Color Accuracy With Ink (n) Paint Materials
Oct 1, 2011
I am having trouble getting colors in Ink 'n Paint materials to render as specified. They appear washed out - brighter and in low saturation. It happens with both default and mental ray renderers, with or without exposure control on. It also happens if I create an all new scene with nothing but a single box and the default Ink 'n Paint material, using default render settings, not touching anything else - the blue is wrong in the render.
Maybe I am misunderstanding the material itself somehow or missing something else, but I imagined one of the points of the material is to force colors to render exactly as specified.
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Sep 1, 2012
Coming from Pspx2 into Pspx4 this week. Applied a text title to a border on an image yesterday. Accustomed to having just a background colour for plain text. Went to click off the foreground colour and could not find a choice for NO COLOUR in the foreground Also No text box.....what happened to the text box?
What is the procedure for plain text with a single colour now in Pspx4
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Dec 6, 2012
I scanned a document into PSP X5 and I am trying to use the materials palette to highlight (in red) certain spots on the document. The palette defaults to grey shades only. I reset the workspace to factory defaults and even tried the SHIFT-START - without luck. However, if I open any color images, the palette shows full color options. if this is a problem with how I scanned the document into PSP X5?
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Oct 5, 2012
When I apply a material like brick to an object, it renders grey. Other materials like glass and metal work fine. For some reason materials with textures/bitmaps just render grey.
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Dec 1, 2012
Every time i use batch render it loses the connection between the materials and objects, the materials are still in the editor and on the objects, only they are not the same. It's driving me CRAZY, because i forget/don't notice it and correct the material, render, but there's no difference, i correct something else, render, it's still not fixed, change again, render, not fixed, fix, render... Until i realize i'm correcting a material, that's not connected to the object. Vray and SolidRocks Is it a bug, setting or just my computer?
3Ds Max 2013 Design/Vray 2.3/Win7 64bit
Q6700/8Gb/Radeon HD4870 1GB
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Jul 28, 2011
For some reason when I render any of my items that have white materials, they will not be white. They appear grey. In the shaded view they are white, but even the realistic view is grey.
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May 23, 2012
How can I render the inside of an open top box in a different material than the outside?
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Apr 1, 2012
i ve noticed that when i switch to orthographic view i cannot render the view. i have only black render output. how to make a render in say top view or front?
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Jan 11, 2012
Whenever PSP X4 is restarted, the Materials Palette reverts to factory defaults. All the saved colours I have used are lost, and the background/foreground are both black.
Is there an option that can override this so it remembers the last settings? My workspace has been customized and properly saved in every aspect except the Materials Palette. It always reverts back to default settings.
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Apr 21, 2012
Have lost my materials palette from the working window.I go view-palettes and Material is checked.Ditto when I go Palettes-Material.F6 does not do anything.
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Nov 24, 2013
Trying to so printed graphics in a render. Auto cad seems to see the image as a different color other applications.
Is there a setting i have missed? The attached shows an image in picture viewer behind the material editor.
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Aug 29, 2011
X3 Materials palette has 3 different color sets/tabs
I clicked to see them and went back to the default.
Now every time I open PSP it gives the second palette (that has coloured border) and I do not want that!
Tried multiple times to select the default one and close the application -no change- opens still with the wrong one next time.
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Sep 19, 2012
My materials palette has virtually disappeared! It's all black . .. no colors, no gradients, no patterns ... just black.
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Nov 1, 2012
I have been happily using PSP X4 & previous versions back to 6. Suddenly my materials pallette is all black & white, & nothing I do will bring up the colour picker . When printing the thumbnail is also blacked out, although the print is OK. First noticed it using the Border tool -it only shows black even though it is printing a white border !
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Jul 3, 2012
I just started using PSP X4, but I have used previous versions of PSP in the past to do the following:
1. First, I use a different program (AutoCAD) that exports a .bmp. This bitmap has more than sixteen colors.
2. I open the .bmp in PSP. Then I load a 16 color palette (.pal file) by going to Image | Palette | Load Palette. This converts the .bmp to sixteen colors (just the colors that are included in the .pal file).
3. At this point, in previous versions of PSP, I am pretty sure that the Materials Palette would only display the colors from the .pal file that I had just loaded. Now with the new X4 version, it seems that the swatches shown in the Materials Palette have nothing to do with the .pal file I just loaded.
Is there a way I can force the Materials Palette to show the colors from my .pal file (and only the colors from my .pal file?
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Mar 8, 2012
Best way to quickly paint materials on the surfaces of a linked file? We need it for documentation of our interiors. Paint does not work through to the linked surfaces.
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Oct 22, 2005
I've just started working with CS2, and I've noticed some quirks. I can't put my finger on it, but whenever I'm working on web layouts everything I do seems to have a strange aliasing / artifacting going on. I thought it was just my imagination, but then when I was out at the bar with a good friend of mine that's a designer, he mentioned that he'd seen the same problem and moved back to CS. Although it was annoying, I wasn't prepared to take that leap until I was working on a project yesterday and copying an area of solid color (#EEEEEE) into a new image created a dithered effect in the new image. There's absolutely no reason that it should have made any changes to the numbers, but it did. Is this some new function that's supposedly going to help photographers that is getting in my way? Now, I know that Photoshop has not always been the most accurate when working with solid colors and pixelated imagery, etc., but it has always worked really well for the work that I do. There's definitely a difference with CS2, but I really can't put my finger on it. For now, I'm back to working on CS, which is really unfortunate, because I love some of the new interface tweaks that Adobe has made.
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Apr 20, 2010
I've recently come up againast a wall in Illustrator. I'm producing a large, detailed pie chart, and the fine slices aren't being shown accurately.
For example, if you prodoce a simple 3-slice pie chart using: 99.5, 0.1, 0.4 .... the smallest slice will be lost. It looks as though Illustrator will not show anything under a quarter of a per cent.
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Jun 24, 2011
So I'm always interested in what others use for gear as well. As a photographer myself comparing gear is quite common. I thought I'd ask what people are using for their photoshopping. I figure some use mouse, trackball, tablet etc.
I run a Sony Laptop and a Wacom Intuous 3 tablet. I run the tablet for the incredible speed and accuracy. I do have a large monitor on my second lappy in the office, but rarely use it. I find that screen size isn't that important to me, i just zoom in when I need to work on details.
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Sep 13, 2012
Is there any way to set the drawing accuracy in INV2013.
Like not to calculate the points more than 3 decimals.
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Jul 3, 2013
How to set the mass calculation accuracy to 'Very High' when doing calculations in iLogic.
I asked for the iLogic equivalent to the VBA term:
' Set the accuracy to VeryHigh.
oMassProps.Accuracy = k_VeryHigh
and was provided with:
oMassProps.Accuracy = 24580 'k_VeryHigh=24580
However, I believe that the value 24580 is actually equivalent to k_Medium. Confirm the iLogic equivalent value of k_VeryHigh.
Original post: [URL].......
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May 2, 2012
Can we alter the "Accuracy" of drawing an object in Xara? As an example, when I try to specify a size of 2.625, the 'size indicator box' in the info bar shows a size of 2.63. Is there a way to increase the accuracy of the sizing?
When I specify the 2.625 and 2.63 is indicated, is the object actually the desired 2.625? If so, is there a setting that allows for a finer display of information?
...and I do realize it's only 5 thousandths of an inch here, but I'm asked to design to specific sizes and this level of accuracy is indicated.
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Nov 2, 2012
Is there a way to show the full GPS coordinate data in the metadata?
In Nikon ViewNX it shows one of the coordinates as S23d 19m 15.23s from my image while Lightroom 4.2 only shows 32d 19m 15s. The 0.23seconds is missing in LR4. The data must be there as I have images that are shown in different positions on the map but the GPS metadata is the same. Since the full data is not sown in LR4 the metadata cannot be accurately copied from one image to another.
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Oct 21, 2005
I have PS 7.0, and an optimized-for-graphics monitor that's less than a year old.
I've noticed that when creating a graphic, the color I use during development changes to a darker shade when I go to save it. And the darker shade is saved rather than the original shade that I intended.
For instance, I created an image using #222222 for background, which is a very dark gray. And when it comes up in the 'Save for web...' dialog, it's much darker, almost #000000.
Is there a setting somewhere that will fix this?
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Mar 11, 2012
I am trying to design a barrel cam. This works well with lofting, but I am not so sure about the mathematical accuracy. I am used to making cams like this with 1/4 degrees resolution - much too cumbersome in lofting. Is there a way with "_sweep" to constrain the profile (2d polyline) so that it stays e.g. parallel with the Z-axis?
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Mar 14, 2013
I'm running Revit Architecture 2012. I did a render and it looks fine in the default {3D} View. I selected to save it to the project and when I go to the renderings view to recall it, the color balance is all shifted off way way to the blue end. I tried going back over to render dialog and adjusting the white point all the way up, and it had the expected effect in the {3D} View (shifting everything to overblown orange), but nothing changed at all in the renderings View when I tried to resave it after making the adjustment.
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Mar 22, 2011
How accurate is CorelDraw in measuring object lines and angles.
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May 5, 2009
I've has Inventor tell me this for thin walled tubes with holes in them, but not for a simple part like the attached one. Autodesk are you listening yet? This has been an issue for a long time. Mass calculations for parts with holes on curves do not work properly. On many parts the error comes up with "low" selected. By default each time I try to save the file, the error window pops up.
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Sep 29, 2012
I have experienced when rendering video from Photoshop that the color looks especially bad in Quicktime Player compared to what it looked in PS. I read that there is a color shift issue when Rendering Video from Photoshop due to the lack of color management in some video players. I know this is more a player issue than a Photoshop issue, but I want to be able to make my video look best across all players.
Is there any kind of general rule for an adjustment I can make?
I can't seem to find much information on Google about this particular shift with regards to PS' Render Video.
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Mar 4, 2014
I am trying to render and export files after using the fast color corrector. After using this effect, some, but not all of my clips don't render and the following message pops up: ERROR COMPILING MOVIE.
I saw online that this happened to ther people too and it seems like it is a bug in CS6 itself. I need to do the color correction.
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Jan 25, 2014
But I've added some color correction and some of my clips seem to be rendering out corrupted once the effects are applied. If I toggle the effects off it goes away, but toggling them on again and it's back. I've restarted the machine several times and the corruption reoccurs in the same spots. Is there a cache that I need to toss? When I rerender or export the the file the corruption remains.The effects I'm using are basic, auto color, fast color corrector, and brightness & contrast. here's what it looks like.
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