Revit :: Render Any Of Items That Have White Materials?
Jul 28, 2011
For some reason when I render any of my items that have white materials, they will not be white. They appear grey. In the shaded view they are white, but even the realistic view is grey.
When I apply a material like brick to an object, it renders grey. Other materials like glass and metal work fine. For some reason materials with textures/bitmaps just render grey.
Every time i use batch render it loses the connection between the materials and objects, the materials are still in the editor and on the objects, only they are not the same. It's driving me CRAZY, because i forget/don't notice it and correct the material, render, but there's no difference, i correct something else, render, it's still not fixed, change again, render, not fixed, fix, render... Until i realize i'm correcting a material, that's not connected to the object. Vray and SolidRocks Is it a bug, setting or just my computer?
3Ds Max 2013 Design/Vray 2.3/Win7 64bit Q6700/8Gb/Radeon HD4870 1GB
I am having trouble getting colors in Ink 'n Paint materials to render as specified. They appear washed out - brighter and in low saturation. It happens with both default and mental ray renderers, with or without exposure control on. It also happens if I create an all new scene with nothing but a single box and the default Ink 'n Paint material, using default render settings, not touching anything else - the blue is wrong in the render.
Maybe I am misunderstanding the material itself somehow or missing something else, but I imagined one of the points of the material is to force colors to render exactly as specified.
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
i ve noticed that when i switch to orthographic view i cannot render the view. i have only black render output. how to make a render in say top view or front?
I'm using PSE8. I was using Filter>Render>Clouds and it was working for me. I must have done something because the clouds that are rendered are black & white not Blue and white. My photo is of course a color image. How I can correct this or what I need to do to get back to the default setting that will render blue & white instead of black and white?
I've got some insulation that is colored white and no matter what white I use or alter the views still show grey. 2011 didn't have this problem as white-flat looked white on screen.
I'm working on a 3-D rendering of an interior view for a client presentation. I need to create a custom material appearance for the carpet and paint to show exactly what the room is going to look like with the clients finish selections. I know there was a way to create custome materials and assign them custom appearance jpg and/or png images in Revit Architecture 2010. Is there a way to do the same thing in 2012?
None of my custom materials are rendering on the cloud. If I render it on REVIT, they come out just fine. Is there something that I need to do to get my materials to show up?
There are several i-drop items in a doors catalogue, having selected three for a tools pallette, one item is a 2 panelled door, a regular fitting, some infills are glass, so how to assign materials?
The principal panels do not list in Object Display, seem to be 'untouchables' while outter frame, stops, muntins can be assigned hardwood or softwood finishes. How to change a plain yellow object into a regular door, with or without glass?
I am having trouble setting materials for a kitchen countertop that i created by modeling in place. I think that it has something to do with the installation, and am wondering how to fix it. When I am editing the model, in the properties pallete I choose the browse button next to materials and this is what comes up:
How do I set up the materials so that they are available to choose from? I have no other materials issues with walls, etc.
When creating custom materials and utilizing them within your Revit project, are the image files embedded within the RVT file and thereby increasing file size? I was needing to know before we load down the project file (.rvt) with many custom materials. Hopefully it is just a pointer to a separate material file.
I wanted to know about the effects of adding a lot of custom images to the Project Material Library and assigning these materials to objects in the project. Does this bring the entire image file, and therefore it's size, into the Revit project file. Can this create a file size and performance issue when fully utilizing many custom material images? I know that Renderings themselves within the project will add to the file but what about assignments.
I'm having difficulty placing a pattern type on my materials. When I select the pattern from the list that pops up and I click "OK," the pattern selector pops back up and won't let me exit. I think that if I go back to my original pattern, it will go away. I've tried restarting Revit and various other matierals in other projects on different types of families in both the surface and cut pattern prompts.How do I chage my patterns?
I recently tried exporting an FBX file from Revit 2012 in to another 3d software as well as the FBX converter. On both occassions, the materials don't show up, nor the textures.
How does the Cost parameter in materials work in Revit? I know you can set a value for a cost. But what amount of that material is the cost associated with? For example, if I set a cost 3.00 for Common Brick, is that 3.00/unit, 3.00/sq. ft., etc?
I have been using Photoshop for a while now but have recently been invited to design some sportswear. I want to initially take existing clothing and change the colours and add designs. As an example, how would I get this soccer kit to be either all white or white on everything apart from the shorts?
I have managed to get yellow to go white using the hue/saturation tool but dark colours seem like its impossible. I do also want to know how to go from white to a darker colour but maybe I should save that for my next thread.
Best way to quickly paint materials on the surfaces of a linked file? We need it for documentation of our interiors. Paint does not work through to the linked surfaces.
We use Revit Arch as our main familiy modeling software. We are just starting to model familyes in Inventor since we noticed that an EAC exchange new enviroment allows to export Inventor modeled componets into revit whith some advanteges
The problem is than we cant assign materials to the solids, once that we had opened on Revit.
None instance material parameter exist in order to drive the material whit a family parameter, and assignin the material by category is not enought couse we had different components in the same category. sub category assigment is also imposible cause none Subcategory parameter is shown to assign the solid to on sub category created.
I was doing a machina at autocad 12 and when i was in rendering options I must have do something wrong, and now, when I try to render anything, the render goes on black and white. This machine is black, silver and transparent (plastic, metal and glass) and the metal goes on grey, the plastic (wich is black) goes on white and the glass disappears.
I tried to open another windows, make boxes with black plastic and another with glass, and the black turns on grey or white..
I have a client who wants to see a more realistic representation of the direction of the planks in her floor. I cannot figure out ow to do this. I have succesfully changed the direction of the beam system under the floor, but cannot change the direction of the floor panel. I have tried the folllowing:
1) Going into sketch mode and changing the beam support direction.
2) Changing the pattern in the materials fsettings from horizontal to vertical.