Revit :: Unable To Render The View Due To Unknown Error During Render Calculations
Aug 1, 2012
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
I am a new user to this may seem simple. When I render a 3D view the roof disappears in the render view, but when I switch to show the model it is there.
I have a 3D (Camera View) of an interior where I have a number of picture frames placed on the walls. Each frame has a painting 'Decal' and all but 1 render correctly leaving a blank frame.
I'm trying to utilize Revit ability to link an IES file as a lighting source in a lighting family. I'm running Revit Architecturer 2009. The ies files i downloaded from the manufacturer website produce an image inconsistent with what i would expect a light source to provide, instead of the "white" light, i get a red/green/black/blue image. I can link any of the ies files that are provide with Revit, and they work fine. it's only this Manufacturer provide file that's causing the error.
20 times now when i've tried to render to cloud i get the same fatal error message and tried this on different computer as well. it was fine and then tried one render and keep getting same message - see attachment.
I'm creating 3D architectural models; primarily interior views. I use the ANIPATH command quite frequently and I'm good there.
However, I have not been able to render a still camera view that shows the lighting and resultant shadows. Whenever I attempt to render a still from a particular camera; I set it to realistic. It shows the 3D objects with materials; however not the lighting.
I've been using ACAD for about 15 years now, and consider my skill level upper-intermediate.
So far, the only successful still renderings I've been able to do are those directly associated with the typical ortho views: i.e., NE, NW, SE, SW, front, back, etc. But no avail on rendering from the camera point of view.
The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
Yesterday Ae was working perfectly. Today, Ae will not render compositions in the render queue or in AME? If I try to render from Ae,I get this error message:
and I can fin nothing about this error anywhere on line.
I have WMV 1080p30 source files that I am trying to render to an 5-6min MP4 HD file for upload to Youtube. I am able to make WMV HD files, but wanted to see if MP4 HD files would make a better final outcome on Youtube (Youtube seems to add a lot of jaggies to my WMV uploads). However, whenever I try to render anything to MP4 HD, VSX3 crashes (it never gets past the "Creating files" message). The windows error log states that the faulting modules are kernel32.dll and ntdll.dll. I have QT 7.6 (not the latest) installed. I have XSVX3 updated to SP2 (although the file downoaded was patch3.exe). In the Make Movie template and in Share/Custom , I don't get the option to see/manipulate any MP4 HD formats or even use H.264 compression. When I bring up Mpeg-4, it allows me to use mainly standard-def or non-HD resolutions and on-H.264 codecs. Is it not seeing the profiles/codecs for HD H.264 from Quicktime? Do I need QT Pro or just the free QT? I can render MP4 non-HD. As an aside, I see no sign that CUDA is being utilized.
I have a project I'm trying to render to an mp4...I previously rendered 2 different versions of it, then after this morning when I re-edited and finished the project, it doesn't let me render an mp4.
If I try to render, it goes through the whole process and then I watch as the file disappears when rendering is complete. It let me render to an AVCHD file, but it won't let me render an mp4 from it. I tried uninstalling/reinstalling VS x4 and installing the SP but nothing works.
Is it possible to render an object to fit exactly into the render window. i.e If I have a plane object segmented into 512 * 512 segments and I randomly colour each polygon. If I render at 512*512 pixels, I would like to fit the plane exactly so that the rendered image shows 1 pixel per polygon.
Whilst you can select region to render its not that exact and is based on the visual window. can it be utilized with render blowup.
Basically I want to render a square object exactly ( no borders) at a large resolution, hence the need for render blowup so that I can render into smaller tiles.
i am having trouble with rendering two of my drawings. The rest have rendered fine. but these two drawings just show black when rendered. I've put in more lights, I've taken out lights, I've copied drawing into a new file.
I have made several attempts to render the same image in Revit 2012. The render never actually starts. The status bar never comes up, after about 30 minutes revit just pops up a box that says I do not have enough memory. (The green status bar on the bottom of the screen gets stuck at 84%). This cannot be, because I am rendering on draft quality settings an image that is 672 kb, and I am using the most recent Macbook Pro with VMWare.
I was just doing a bunch of test renders and playing with lights when a weird render turned up out of nowhere that is sort of a transparent red and black? This happened yesterday, but it actually crashed maya. This time around, it didn't crash, but I'm unable to save my scene. This is the log for the error:
file -f -save -options "v=0" -type "mayaAscii"; // Warning: Could not save file "/var/folders/lw/y5yl1nl11cl9plpn2gsdrvg80000gn/T/tempUIFileHSDZdN". // // Error: swatches file open failed /Users/Undeadmau5/Documents/maya/projects/PRM/scenes/.mayaSwatches/PRM_WK4_AllMaps.ma.swatches // // Error: Could not save file "/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/PRM_WK4_AllMaps.ma". // // Error: Cannot find procedure "mayaFileOptions". // // Error: Cannot find procedure "mayaFileOptions". //
I am rendering projects to print them in large format pages, but the printed images the edges are not so sharp, so I tried to rise the render quality, but the final result is always in 72. How can I give a higher quality in order to print those images in large format.
I have been trying to send a render in cloud but the following message keep on appearing:
Si è verificato un problema (a problem occurred). Il servizio rendering non è stato in grado di completare la richiesta (the rendering service has not been able to complete the request).
At my office we have 4 work computers connected to a server with all the projects and other information there. Is there a way to use the server some how to use all the computers to render an image?
Since I upgraded from CS4 to CS6, I am unable to use the FILTER > RENDER > LIGHTING EFFECTS. Why is this? Also, My eraser brush disappears after working on multiple files.
I can't seem to get max to render to texture properly with network rendering. it renders just fine on one machine, but whenever i run it through the network option it saves the wron part of the strip.
I have tried it with several different machines and several different files and none of them work.
I have been playing with GIMP now for several months and love the program. One problem I have run into is I cannot figure out render the background of an image transparent so it can be merged with another image. Now, I have tried to read the instructions numerous times, but I have no background in understanding what a path is and several other terms. I have failed time and again and finally decided this is not something I can learn to do on my own.
Warning: I'll be honest. I have no experience in any form of image manipulation and even simple things might need to be explained.
I have been using X5 for almost a year and everything seems find until lately when I up graded my system to window 8.1. I have assemble a 40 min video but when I tried to use 'share' to output to MP4 iphone/ipad HD,the rendering go halfway then the VideoStudio crashed with an error 'The program has encountered an unspecified error' and a DMP file and ask me to contact Corel support. My project only has 1 video tack, 1 voice track and 1 music track and the project file is 17,426 KB. If I disable the voice track, then the project can render successfully. Since the voice track is recorded using VideoStudio voice over with WAV format, I went back and convert all voice into mp3 to smaller size but still crash when render halfway. My system should have enough resources to process this 40 min video.
Window 8.1 pro 64x 16GB ram CPU i7 Hard drive 2T.
I have assemble 40 min video with heavy voice before in XP and it render without any problem. Is there are issues between VideoStudio and window 8.1 64x ? Is there a limit to VS project size, or voice track size ? I read some of the posts and you recommend to manfully uninstall the software and reinstall the software. I am reluctant to do this, not at least after I can output my project to mp4, because it might wipe out my setting, templates, libraries, and even my project file. Do you know of any tool so I can read the DMP file ? I don't understand what good to have a DMP file when my software have passed the 30 day or 1 time support warranty?
It has been very frustrate to spend all this time to assemble a video and at the end cannot produce a sharable version. I was about to upgrade to X6 but now I have to think twice if this issue is not resolved. What good are all thees fancy new features in X6 to me if I cannot produce a sharable version of my project ?