Maya :: Different Display Artifacts When Using Textured Render?

Jul 5, 2011

When I turn on textures in the viewport, the display of some objects becomes really weird. Most times not even the whole model is affected but only parts of it. My first guess was that the noramls were corrupted, but turning on One-sided lighting and displaying the normals showed that they were absolutely okay.

It doesn't matter which render engine is used (Viewport 2.0, Default or High Quality) or whether the material is a Maya or MentalRay shader.

In the screenshot, only the head of the character is showing the artifacts. The used material is a Blinn with only the Diffuse (32-bit EXR; painted in Mudbox) plugged in for now.

How do I get rid of these artifacts?

Intel Core i7 920 @ 3.63 Ghz
nVidia GTX 560Ti
Windows 7 Professional x64

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Maya :: Options Won't Display To Render 240 Frames At 30 FPS

Nov 1, 2012

I am running the free student version of Maya 2013. I am trying to change the settings under Render-Settings so I can render 240 frames @ 30 FPS. However, when I select the "Options" & "Render Settings" in the Render window, the options will not display.

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Maya :: 2011 Freezes In Textured View?

Apr 27, 2011

I have been using Maya 2011 for a while now with relatively few real problems.

Recently I followed a modeling tutorial and everything was going great until it came to the application of materials and rendering. I applied materials of my own design and when I click on the Textured view icon in the perspective window, Maya freezes and nothing works...I have to open the task manager and terminate the process and re-start Maya.

It does not happen with other models or animations that I work on, just this one. I have looked at all my settings and there is nothing unusual happening as far as I can see!

If I render the model, it works fine in: Maya Software (No problem - looks great!), Maxwell Render (fine but very slow) and Maya Vector (Fine but obviously not what I want!).

If I try to render using Maya Hardware or VRAY it freezes up Maya and I have to terminate the program as before.

Once again other models and projects render fine in Maya Harware or VRAY

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Oct 30, 2013

Is it better to texture multiple meshes of a same object as opposed to unwapping and texturing just one mesh and then duplicating the object over and over?

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After Effects :: Artifacts Showing Up In Render Video Possibly Too Intense?

Nov 12, 2013

I'm making a hybrid between machinima and an "MLG parody".
 
h264, 720p, 30fps - Eventually going on youtube.
 
The setting is basically a "box" of gameplay videos with the scene inside. One wall is visible in the screenshot, there are 10 total 3d models within a fast moving 30second time frame littered with Trapcode Form, Element 3D animations, and greenscreens.
 
My issue begins with a fast moving camera which pans around the character below as he animates in from a green orb. Obviously the bitrate is through the roof, artifacts appear and slowly go away after the camera stops (screenshot below). I can smooth the camera out and add motion blur, but things seem pixelated even when the camera is still.
 
The artifacts slowly disappear, but another problem arises with a Trapcode Form blob below; The blob also has artifacts, probably the result of a massive bitrate from a combination of things - would the background videos be a serious cause of this?

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Premiere Pro :: Crazy Green Square Artifacts Showing On Render?

Mar 2, 2014

it included some bad language, but that can be censored. It's nice to know Adobe only cares about their image rather than solving their users' issues with the software that they bought. No wonder people are switching sides to Avid or Apple. But that's hardly suprising in this marketing world.
 
Ok so basically I've been working on a project similar to all the other projects in the last months. Nothing fancy: a simple green screen keying, some added titles and a bit of Colour Correcting and audio EQ.
 
Everything looks fine in the project: both reference and monitor ouputs looks pefectly fine. Until the actual render is reviewed and then the **** hits the fan! I've added screenshots below. Using latest version of Premiere on OSX, only using native plugins and exporting as H.264 MP4 optimised for Vimeo streaming.

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Photoshop :: Turning Textured Portrait Into Non-textured Photograph

Mar 10, 2012

I have spent the last 2 days trying to take a portrait taken between 1950 and 1970 and printed on "Kodak extra life" photo paper made to resemble a canvas painting. I took several photos of this portrait using a Canon 60D EOS. Unfortunately, the portrait looks like it was literally printed on flattened bubble wrap. The Gausian blur can't do enough. Even when combined with ALL of the noise filters AND the sharpen, unsharpen masks. Curves and levels, hues and saturations, radius, inverting, working the image in RAW...

I have tried all available forms posted on the web and I have even tried a few other things just to see what would happen. Gimp with fft failed right along with other programs claiming to be able to do this task. I spent the entire night recoloring pixels in an attempt to get this portrait to lose the bubble wrap and not be so blurred you could go cross eyed looking at it. Unfortunately, when you zoom in on the pixels you can see what could be random brush marks in the "Kodak extra life" paper printed portrait. I am stumped with this one and the web does not have a lot of info regarding this type of image.

The portrait belongs to a friend whose mom died. As they were going through her things they found this photo of her when she was younger than they can recall her being. It is the only one they found. It is stained and color faded, no problem to fix that part of it... I am not sure it can be transformed from "bubble wrap" but I will keep trying until something can change it. I have ADOBE Photoshop CS5 running on windows 7.

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3ds Max :: Viewport Map Display Differently From Render?

Oct 15, 2012

It's in 3ds max 2013. I attach the image along with the post. How it happen? I use DefaultScanline. How could we show maps in Viewport the same in the render?

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Sep 3, 2010

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Maya :: Cannot Delete Render Layers

Nov 4, 2011

I created some render layers by copying the master layer and some of them seem to be connected to the master layer in some way and I cannot delete them!

When I select the render layer they are grey and the master layer is also selected and is blue. I cannot delete the copied layer even if I empty it.

I have created other layers the exact same way but when I select them they are not attached to the master layer and are blue when I select them and I can delete them.

What do I have to do to delete the layers that seem to be connected to the master layer? This is really annoying! I try to do one thing and end up spending the entire day trying to delete rogue render layers! The only work around I found is to select everything in the scene and export it and then import it into a new scene.

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Aug 10, 2012

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Maya :: 2012 - Unable To Save After Render?

Nov 17, 2012

I was just doing a bunch of test renders and playing with lights when a weird render turned up out of nowhere that is sort of a transparent red and black? This happened yesterday, but it actually crashed maya. This time around, it didn't crash, but I'm unable to save my scene. This is the log for the error:

file -f -save -options "v=0" -type "mayaAscii";
// Warning: Could not save file "/var/folders/lw/y5yl1nl11cl9plpn2gsdrvg80000gn/T/tempUIFileHSDZdN". //
// Error: swatches file open failed
/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/.mayaSwatches/PRM_WK4_AllMaps.ma.swatches //
// Error: Could not save file "/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/PRM_WK4_AllMaps.ma". //
// Error: Cannot find procedure "mayaFileOptions". //
// Error: Cannot find procedure "mayaFileOptions". //

Also attached is an image of the render.

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Jul 22, 2011

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Jan 22, 2014

Just installed Extension for Maya 2014 SP 1.
 
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I've tried the following :
 
- Uninstalling Mental Core
- deleting all prefs, scripts etc
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Attached are what I see in each of the problem tabs and below is all output from the script editor as I open Maya, load mental ray and then click on each tab in turn.
 
file -f -new;
// Warning: file: D:/Program Files/Autodesk/Maya2014/scripts/startup/rememberViewportSettings.mel line 43: Active stereo does not work with Aero enabled. Active stereo has been disabled. //
// untitled //
commandPort -securityWarning -name commandportDefault;
// AbcImport v1.0 using Alembic 1.5.0 (built Aug  6 2013 14:15:56)
// mental ray for Maya 2014
// Mental ray for Maya: using startup file D:/Program Files/Autodesk/mentalrayForMaya2014//maya.rayrc.

[code]....

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May 4, 2011

Maya keeps resizing the height of an animation during a software batch render to 180px. Rendering a single scene, the size is as specified in the settings.

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Apr 28, 2011

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Mar 24, 2014

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Maya :: Render Settings Window Opens Completely Blank?

Jan 31, 2012

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Apr 22, 2011

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Jan 2, 2012

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Jan 27, 2012

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