Maya Modeling :: UV Editor Isn't Changing Texture Display

Jan 4, 2014

No matter what changes I make in the UV texture editor, the texture on my model doesn't change (with the colors I put on it until I finalized the UV map, it would be pretty obvious). But nothing happens. Move UVs, Rotate UVs, Scale UVs--does not change the texture on the model.

 Am I missing something? This all used to work just fine. Is it a setting change? Is this something caused by brining a Maya2010 file into 2011?

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Maya Modeling :: How To Disable Warning In UV Texture Editor

Sep 4, 2012

while working in "UV Texture Editor" and i select the shape, i keep getting a warning down at the bottom that says "//Warning: Some items cannot be moved or rotated in the 3D view." how do i disable this warning? earlier, this message wasn't showing up, but i must of pressed something on accident and enabled an option somewhere. The rotation box up in the right hand corner is gone too.

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Maya Modeling :: UV Texture Editor Move Edges?

Apr 8, 2011

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May 9, 2012

I am currently trying to make a symmetrical texture map for my character.

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If I'm trying to flip this shell it becomes shaded with a semi-transparent red color. But all UV shells must be shaded with blue and have a clockwise winding order. Am I right ?

Is there a way to reverse the winding order so the UVs match the original half's without physically flipping the UV shell on the U or V.

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Maya Modeling :: 2D Interactive Texture Placement Tool

Jul 2, 2013

I'm tyring to use the 2d Interactive Placment Tool without success. I can see the red box, I can see the arrow cursor and when I click I see the little arrow and box, but when I use the mmb nothing happens. I've seen a video demo and it works there, but when I try it no joy, very frustrating.

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Maya Modeling :: Paint A Texture Map In Detail With Photoshop?

Jul 20, 2011

I am trying to paint a texture map in detail with Photoshop. the uv map is not ready, or it appears not to be.How do I separate/unwrap these uv's for easy texturing in Photoshop.

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Maya Modeling :: Assigning Texture (JPG File) To Object

Apr 25, 2011

I'm trying to assign a jpg file to an eyeball and the file (containing the retina of the eyeball) comes out enlarged, even though it is not supposed to.

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Maya Modeling :: Unable To Select Inputs In Channel Box / Layer Editor?

Apr 3, 2012

I'm having a problem with being able to select inputs in the Chanel box / layer editor ! I am using maya 2012 on a MacBook pro , for instance if I create a cylinder ,when it's created I bring up the Chanel box , I have : pCylinder1 then the boxes for adjusting the xyz axis etc , then shapes / pCylinderShape1 , and that's it ! I have no inputs tab to adjust sub-divisions etc ?? Have I not got something selected

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Feb 27, 2014

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Maya Modeling :: Display Normal For Selected Face?

Jun 5, 2011

I know that we can select a model to show all of it's normals but is there a way to just show the normal from selected faces ?

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Maya Modeling :: Changing The Size Of Arrows?

Apr 8, 2012

when modeling the movement or scale tool is so small I find it difficult to grab one of the arrows without super zooming in and moving the camera around alot.

is there a way to set a larger size?

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Maya Modeling :: Change Display Size Of Local Rotation Axis

Apr 1, 2010

Is it possible to change the display size of the local rotation axis?

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Feb 12, 2013

I have been working on a head model on and off for a couple of days to practice extrusion methods, I have been working with smooth shade. When I went back to it yesterday I came across this problem - Anytime I went to extrude/bride/append/soften normals etc my model the part I was extruding would turn to wire frame and an unrelated part of the head would change to wire frame also. I am mirroring the mesh down the middle; sometimes the mirrored half is changed to wire frame also, sometimes not.

As I didn't know how to fix the issue I reverted to an earlier save I had made before the affected areas had been built up. Now I have nearly finished getting back to the same point I was at yesterday I'm coming across the same problem.

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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3ds Max :: Texture / Material Background In UV Editor?

Jan 23, 2014

All of a sudden, I was able to see my texture/material in the background of the UV Editor, but now its gone and I don't know how.
 
Software use: Autodesk 3DS Max 2012
PC Info: Intel Core i5 Quad 3300 3.2 Turbo on AsRock Z77 Pro3 Motherboard, 8GB PC12800 1600 GHz Memory, Zotac GeForce GT 630 1GB, with Windows 7 Home Premium 64-bit OS

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Softimage :: Multiple UV Selected In Texture Editor

Jan 27, 2012

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As my screenshot. if i have 2 objects. 2 UVs, when I selected both and go into texture editor and just try to select one object's UV. I can't translate,rotate or scale. If I select both object's UV , it will move both together. Or individually will work. But it wasn't like that before. I tried restoring preference default still won't work.

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Jan 4, 2012

Inside 3ds max, both render to texture and compact material editor windows are not popping out.

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May 1, 2012

I was wondering if there is a way to cut out geometry using a texture map.

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I would be using this for complex stuff. I understand its a crazy question but I figured no harm in asking. The only thing I know to do is to apply the texture and then in the viewport just hand cut. But its a lot of stuff to cut so i'm open to any shortcuts and tips.

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Dec 1, 2013

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Is it possible to subdivide a mesh by using a grey scale image?

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Aug 24, 2012

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Mar 1, 2014

Whenever I embed media into my model, it embeds the texture as a TIF. The texture is originally a bmp, so I don't know why it changes it to TIF.

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Jan 10, 2012

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Dec 10, 2013

I have a 3d scan, its a dense mesh with a messy texture map.
 
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Maya :: Change Mode To Texture Nothing Happens

May 29, 2013

I have an imageplane attached to a camera. If I use an image, it shows up in all view-ports fine, however if I change the mode to texture, nothing shows up, either in dx11 or opengl mode. It is there though, and correctly referenced, as it shows up correctly when I render.

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Oct 8, 2011

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3ds Max Modeling :: Applying Planet Surface Texture To Geosphere

Feb 10, 2014

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GIMP :: Create Hair Strands To Use As Texture In 3D Modeling?

May 8, 2013

create hair strands to use as a texture in 3D modeling, i managed to create the hair texture with shadows and all that stuff but actually my goal is to make that hair strands.

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Photoshop :: 3D - All Textures Display As The Same Texture After Resizing Document?

Oct 9, 2013

I've just had my first 3D experience in Photoshop mapping a bunch of different label options onto a cylinder - everything was working perfectly until I re-sized the image.
 
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