Maya :: ALL Of Renderers Are Showing Up In Render Global

Jul 22, 2011

If you see the picture below it appears ALL of my renderers are showing up in the render globals. How? what? where?..!!

this might be the reason why my renders are taking 3hrs each to finish even on low settings.

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Maya :: Render Global Presets Won't Load In Script

Apr 28, 2011

Im using a mel script to automate basic scene parameters. For some reason though, after I run a setAttr on defaultRenderGlobals.currentRenderer, I cant apply a loaded preset until after I manually open the renderGlobals and select one of the mentalray tabs. Im running "loadNodePresets "basicSet";" as the last line of my scene builder script. What is the proper way to load the preset without manually opening the renderGlobals window?

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Maya Animation :: How To Render A Rig

Sep 3, 2010

Is it possible cause I want to render a rig I created in maya 2009 in other 3d package

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Maya :: Cannot Delete Render Layers

Nov 4, 2011

I created some render layers by copying the master layer and some of them seem to be connected to the master layer in some way and I cannot delete them!

When I select the render layer they are grey and the master layer is also selected and is blue. I cannot delete the copied layer even if I empty it.

I have created other layers the exact same way but when I select them they are not attached to the master layer and are blue when I select them and I can delete them.

What do I have to do to delete the layers that seem to be connected to the master layer? This is really annoying! I try to do one thing and end up spending the entire day trying to delete rogue render layers! The only work around I found is to select everything in the scene and export it and then import it into a new scene.

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After Effects :: Artifacts Showing Up In Render Video Possibly Too Intense?

Nov 12, 2013

I'm making a hybrid between machinima and an "MLG parody".
 
h264, 720p, 30fps - Eventually going on youtube.
 
The setting is basically a "box" of gameplay videos with the scene inside. One wall is visible in the screenshot, there are 10 total 3d models within a fast moving 30second time frame littered with Trapcode Form, Element 3D animations, and greenscreens.
 
My issue begins with a fast moving camera which pans around the character below as he animates in from a green orb. Obviously the bitrate is through the roof, artifacts appear and slowly go away after the camera stops (screenshot below). I can smooth the camera out and add motion blur, but things seem pixelated even when the camera is still.
 
The artifacts slowly disappear, but another problem arises with a Trapcode Form blob below; The blob also has artifacts, probably the result of a massive bitrate from a combination of things - would the background videos be a serious cause of this?

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Premiere Pro :: Crazy Green Square Artifacts Showing On Render?

Mar 2, 2014

it included some bad language, but that can be censored. It's nice to know Adobe only cares about their image rather than solving their users' issues with the software that they bought. No wonder people are switching sides to Avid or Apple. But that's hardly suprising in this marketing world.
 
Ok so basically I've been working on a project similar to all the other projects in the last months. Nothing fancy: a simple green screen keying, some added titles and a bit of Colour Correcting and audio EQ.
 
Everything looks fine in the project: both reference and monitor ouputs looks pefectly fine. Until the actual render is reviewed and then the **** hits the fan! I've added screenshots below. Using latest version of Premiere on OSX, only using native plugins and exporting as H.264 MP4 optimised for Vimeo streaming.

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Maya :: 2013 Proxy Render Passes?

Aug 10, 2012

I'm trying to render some passes in Maya 2013 and Mental Ray using proxy assemblies. The trouble is that none of the passes that do some kind of material definition override ie AO, camera depth work correctly with proxies. I have read a few posts where people have said that these passes need to be applied in the render globals when exporting the proxy file. This method works correctly in Maya 2009 and fixes the issues, unfortuently this method does not work in Maya 2013.

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Maya :: 2012 - Unable To Save After Render?

Nov 17, 2012

I was just doing a bunch of test renders and playing with lights when a weird render turned up out of nowhere that is sort of a transparent red and black? This happened yesterday, but it actually crashed maya. This time around, it didn't crash, but I'm unable to save my scene. This is the log for the error:

file -f -save -options "v=0" -type "mayaAscii";
// Warning: Could not save file "/var/folders/lw/y5yl1nl11cl9plpn2gsdrvg80000gn/T/tempUIFileHSDZdN". //
// Error: swatches file open failed
/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/.mayaSwatches/PRM_WK4_AllMaps.ma.swatches //
// Error: Could not save file "/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/PRM_WK4_AllMaps.ma". //
// Error: Cannot find procedure "mayaFileOptions". //
// Error: Cannot find procedure "mayaFileOptions". //

Also attached is an image of the render.

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Maya :: Options Won't Display To Render 240 Frames At 30 FPS

Nov 1, 2012

I am running the free student version of Maya 2013. I am trying to change the settings under Render-Settings so I can render 240 frames @ 30 FPS. However, when I select the "Options" & "Render Settings" in the Render window, the options will not display.

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Maya :: Different Display Artifacts When Using Textured Render?

Jul 5, 2011

When I turn on textures in the viewport, the display of some objects becomes really weird. Most times not even the whole model is affected but only parts of it. My first guess was that the noramls were corrupted, but turning on One-sided lighting and displaying the normals showed that they were absolutely okay.

It doesn't matter which render engine is used (Viewport 2.0, Default or High Quality) or whether the material is a Maya or MentalRay shader.

In the screenshot, only the head of the character is showing the artifacts. The used material is a Blinn with only the Diffuse (32-bit EXR; painted in Mudbox) plugged in for now.

How do I get rid of these artifacts?

Intel Core i7 920 @ 3.63 Ghz
nVidia GTX 560Ti
Windows 7 Professional x64

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Maya :: Render Settings Window Does Not Spawn?

Oct 18, 2012

My render settings window will not appear. It used to, but then mysteriously stopped. how to get it back? I done the reboot thing but it never comes back.

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Maya :: 2013 Render Window Suddenly Fails To Appear

Apr 10, 2013

Last week everything was working fine, this week my render window in vacation. Or something.Hit Render frame or even IPR (doesn't matter what renderer I use) and no render window pops up to chew on the image. I get a progress bar and the .IFF is saved in my project folder, but no render window. No error messages that I can see either, maybe I'm not looking in the right place.

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Maya :: 2014 - Render Settings Tabs Are Blank

Jan 22, 2014

Just installed Extension for Maya 2014 SP 1.
 
When I open a fresh scene, load MR and go to Render Settings my Quality, Indirect Lighting and Options tabs are not working.  Quality is minimised to the top left and the others are blank.
 
I've tried the following :
 
- Uninstalling Mental Core
- deleting all prefs, scripts etc
- deleteUI unifiedRenderGlobalsWindow;  buildNewSceneUI;
 
Attached are what I see in each of the problem tabs and below is all output from the script editor as I open Maya, load mental ray and then click on each tab in turn.
 
file -f -new;
// Warning: file: D:/Program Files/Autodesk/Maya2014/scripts/startup/rememberViewportSettings.mel line 43: Active stereo does not work with Aero enabled. Active stereo has been disabled. //
// untitled //
commandPort -securityWarning -name commandportDefault;
// AbcImport v1.0 using Alembic 1.5.0 (built Aug  6 2013 14:15:56)
// mental ray for Maya 2014
// Mental ray for Maya: using startup file D:/Program Files/Autodesk/mentalrayForMaya2014//maya.rayrc.

[code]....

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Maya :: Batch Render In Software Mode Keeps Resizing?

May 4, 2011

Maya keeps resizing the height of an animation during a software batch render to 180px. Rendering a single scene, the size is as specified in the settings.

I've got an animation I need to render. I'm trying to render at 640x480. I can render single scenes or the entire batch in Hardware mode and it renders at 640x480 no problem. I can render a single scene in software mode and it renders at 640x480. If I try to batch render the animation in software mode, Maya resizes the height to 180. If I reset the size of the render to 1024x748 Maya once again resizes the height to 180.

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Maya :: Render Settings Window Opens Completely Blank?

Jan 31, 2012

I've even tried the old open a new file, and import the file that has no render setting information, and that works maybe 10% of the time.

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Maya Animation :: Animating Rotation Of IBL Dome Doesn't Render

Apr 22, 2011

When I set up the Image based lighting in Mental Ray, and key the dome that is created to rotate in a animation, it is clearly rotating in the viewport, and when I render individual frames, it works, but when I batch render (confirming that the render range is set correctly) it renders each frame with the dome in the same position.

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Maya Animation :: Why Shapes Bunched Up At Beginning / End Of Snapshot Render

Nov 30, 2011

I created a flat polygon shape (object) and attached it to a motion path (curve). I then created a Animation Snapshot. So, my question is, why are the shapes bunched up at the beginning and end of the Animation Snapshot render ... instead of being all equally spaced?

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Maya :: Open Scene Not Showing Everything

Sep 16, 2013

Got this odd problem When I go to file open and open my scene it doesn't show everything in my scene.But when I go to file import it shows everything.

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Maya :: Graph Editor Not Showing Attributes

Mar 20, 2012

This happened recently. No matter what preferences I reset or options I click it wont show all the attributes. I go to the school, file is fine. I can see everything when I select control handles.

I uninstalled everything, cleaned registry. rebooted. reinstalled. Still have the problem. It should show all the attributes for translate and rotation. I tried the same file on different computers and it shows them all selected.

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Maya :: Frame Showing In Blue Outline?

Apr 10, 2013

I applied a painted texture to my character and now he has a blue mesh frame. How can I remove this frame?

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Maya Modeling :: Axis Direction Is Not Showing?

Jun 6, 2013

None of the axis point and direction is not showing. Perhaps I may have clicked some shortcut to turned it off or something?

I am attaching my screenshot. I'm using Maya 2014 and Macbook pro Retina with OSX 10.8

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Maya :: Tangents Not Showing In Graph Editor

May 11, 2011

I have this scene with two characters, if i select a node (i.e. the hip control) and go to the graph editor it only shows one tangent. Even if i select a bunch of them in the left panel it only shows one! It seems like a bug to me because this file works fine in 2011.

I'm an Animation Mentor student and the staff have no clue of what's going on. They just advised me to stick with a working maya version for the moment, but maya 2011 is very slow for my computer.

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Maya :: Model Not Showing In Viewport After Import Of 3DS

Apr 20, 2011

I probably changed a setting in Maya 2010 and did not know the bigger implications. How to reset maya's viewport settings back to a normal state?? If I have to re-do any of my two plug-ins, that is ok. Last time I messed with maya it was version 5.

I have many, many models done in 3DS, Max and Blender that I am trying to convert over to Maya (my day job's 3D IDE).

I can view any maya (mb, ma) files with no problem. But today, I am having issues viewing results of simple 3DS imports in any viewport of maya.

The attatchments are of the same file (.3DS) being imported to blender3D and of Maya.

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Maya Modeling :: Mesh Is Not Showing 3 Smooth In Viewport

Nov 8, 2011

When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.

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Maya Modeling :: Input Tab Not Showing Up When Creating Polygon

Jan 19, 2014

My Inputs tab dont show up when I create a polygon, so i can't edit subdivs? Happens when i try to add subdivs to a newly made polygon primitive.

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Maya Animation :: Graph Editor Showing Only One Curve At A Time

Mar 5, 2012

My Animation Graph Editor is only showing one animation curve (for one attribute) at a time after I have set multiple keyframes for the character set and various attributes. I select multiple attributes, and hit View-Frame All, and it only shows the top attribute of the selected attributes as one curve.

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Revit :: Unable To Render The View Due To Unknown Error During Render Calculations

Aug 1, 2012

I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.

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3ds Max :: Render To Texture / Normal Maps Don´t Render Correctly

Apr 13, 2011

The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.

The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.

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AutoCad 3D :: No Faces To Render Message When Trying To Render Model?

Apr 19, 2012

I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.

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3ds Max :: Include Render Elements With Batch Render?

Aug 19, 2013

Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
 
I know it works with State Set by changing camera view. But Batch render should work too.

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3ds Max :: Save 50% Render Time / Fix Render Element Bug

Dec 28, 2013

I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....

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