3ds Max Modeling :: Diving Helmet - Create A Box Then Turbo Smooth It Out To A Sphere

May 22, 2012

I know there are many ways to model this but how would some of you go about it? Would you create a sphere then cut out a spline circle for the ports? Would you create a box then turbo smooth it out to a sphere?

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3ds Max :: How To Add Hotkey To Toggle Turbo Smooth

Dec 17, 2012

How can i add hotkey to toggle turbosmooth?

And i have a smaller problem, the Assign random color is ticked, but every element i made, has the same color...

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3ds Max Modeling :: Modeling A Shape From Sphere To A Rectangle

Nov 19, 2013

The best that work out was giving it a path constrain to a sphere changing to a rectangle and making some snapshot which it does not give me the specific control I need.

See image to see what I am trying to model, image is from NADAA, and am trying to do something similar to this but I can't. 

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3ds Max Modeling :: Turning Plane Into 3D Objects (like Box / Sphere)

Dec 22, 2012

I'm working on a complex closed object shape originally made from a plane and want to do Boolean to it.

So when a plane get Boolean-ed with a sphere, it just turns to plane with a hole. Different when a standard box get Boolean-ed with a sphere, it turns into a box with a 1/2 sphere hole.

My question is, is it possible to turns a plane into solid 3D objects like box, sphere,etc..? So it's able to get Boolean-ed correctly?

I add a picture of simpler analogy
p.s. the box and the box-ed plane is an editable poly

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AutoCad 3D :: Modeling Objects Round A Sphere?

Nov 5, 2011

I am modelling on an object which exists of a sphere with a lot of lightbulbs around it. I made asphere and 1 light surrounded by 6 lightbulbs. My intension is to make a perfect symmitrical sphere of lightbulbs.

I work with Autocad Mechanical 2012 (not for so long) and quit new into the world of CAD. I worked with the command array, and that worked fine, but I don't know how to repeat the cluster of 7 bulbs all over the sphere.

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3ds Max Modeling :: Get A Cube To Rotate Around Rotation System Of A Sphere?

Mar 9, 2012

I'm using 3DS Max 2012 and am trying to get a cube to rotate around the rotation system of a sphere sitting near by so that the cube looks like it's orbiting the sphere. The problem is that when I go to the coordinates menu and click on Pick, I select the sphere, but the rotation gizmo is still around the cube.

Here's a screenshot to show you what I mean.

See how the sphere is where the coordinates are suppose to be, but they are still around the cube?

How do I make this get around the sphere?

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Maya Modeling :: Creating NURMBS Primitive Sphere

Sep 10, 2012

I am new to working with Maya and I am a bit confused.

I am having issues creating NURMBS primitive spheres. Whenever I create them, only half of it shows up. All of the other objects show up fine.

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3ds Max Modeling :: Head Model With Sphere Ad / Face Techniques

Oct 31, 2011

I started my head model with a sphere ad I moved vertesis to shaped it, created lips and weld it onto the face, created two spheres that makes the eyes. I added a skin texture, the weldings of vertesis looks planar ang blocky thatn round and I cant seem to make it appear like a pro one. Its even hard to animate. I just wish I can overcome this, im stuck.

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3ds Max Modeling :: Form Line / Lines With Thickness On Surface Of Sphere

May 3, 2011

I need to form a line/lines with thickness on the surface of a sphere as seen on the attached image. I also want to apply transforms to the line while keeping it stay on the surface. How can I do that?

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3ds Max Modeling :: How To Smooth New Sharp Edges

Feb 22, 2012

I have this cylinder (purple) that I want to cut into this smooth curved sheet.

I have thought about booleans but I don't understand why the stack closes and how to smooth the new sharp edges created when i do it.

How would you go about it?

The aim is to create a cylindrical opening in the sheet while maintaing the smoothing, while getting the edges themselves smoothed.

My stack is EditPoly, TurboSmooth, Bend, Box.

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3ds Max Modeling :: How To Smooth Out Side Of Helicopter

Feb 26, 2014

Any way to smooth out the side of my helicopter I am working on.
 
I created the fuselage by extruding the rear egde of the cockpit backwards but because it has so many edges it looks a bit ripply.
 
I tried creating a new editable poly which solves the smoothnes problem but I cant get it to line up perfectly with the edge of the cockpit
 
how to smooth out these lines , is there some kind of modifier I can use?

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3ds Max Modeling :: Smooth Vertices Of Outfit Along The Body

Feb 22, 2013

I am creating a outfit around a basic female model but i was wondering if it is possible to smooth the vertices of the outfit along the body like contouring it to the body instead if selecting every vertices and pushing them in?

3Ds Max 2011

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3ds Max Modeling :: Combining Two Objects That Looks Smooth In Rendering?

Nov 9, 2011

I'm trying to make lego arms currently. I'm using two capsules to make the arms. But you can obviously see two capsules were put together. Is there a way to mush the two objects together to make it look like one? I tried connect and Turbosmooth but it's still noticeable.

3DS Max 2012
Windows 7 - 64 bit
AMD Radeon HD 6570M
Intel Core i7-2630QM CPU 2.00GHz, 6Gb Ram

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Photoshop :: Create A Sphere Using Words?

Nov 7, 2007

how I can create a similar looking image, I want to learn to make my spheres into perfect circles and I want to learn how they do the effect at the top center to gather all the words tightly at the tip.

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Maya Modeling :: Mesh Is Not Showing 3 Smooth In Viewport

Nov 8, 2011

When i'm working in maya 2011, my mesh is not showing the 3 smooth in the viewport. What's the reason behind.

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CorelDRAW X6 :: Create Halftone Wrap On Sphere?

Mar 27, 2013

How to create a halftone wrap on a sphere like this:

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AutoCAD Inventor :: How To Create Semi-sphere

Jun 5, 2013

Any step by step procedure, to create semi-sphere  in Inventor or how to draw semi-sphere ?I am unable get this semi-sphere, using all the "extrude", split" options.

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GIMP :: Create Series Of Sphere Images Used As Animation

Apr 12, 2012

I'm trying to create a series of sphere images that are to be used as an animation, whereas in my case I have a transparent background layer and a layer containing a sphere. Then I want to add a 15 degree rotation for each new image. The problem is that every time I select the rotate tool and click on the image to enter the value, the sphere is moved slightly.

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Illustrator :: Create Glowing Lines That Wrap Around 3D Sphere?

May 27, 2012

Here's the effect I'm going for, maybe a bit more glow and lines do not need to arc like that: [URL]
 
And like this: [URL]
 
I'm having a couple of problems: 1) if I put the network lines on the map it looks too flat so I think I need to apply them to a slightly larger invisible sphere; 2) when I add a blur/outer glow to the lines they do not wrap cleanly on the sphere, they kind of break up and distort. Plain lines do not seem to have this problem but objects with effects do.  

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3ds Max Modeling :: Way To Change Mesh Smooth Iterations Based On Camera Distance

Mar 31, 2012

is there a way to change mesh smooth iterations based on camera distance?(e.g. far objects to have iteration 1, and close objects to have 10)

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Maya Modeling :: Simple Poly Cube Smooth Function Doesn't Work?

Jun 1, 2012

after I combine a simple poly cube the smooth function does not work?I use merge edge and merge vertices but still cannot get a smooth object..I have tried saving and reopening but still cannot smooth.

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Photoshop Elements :: Best Way To Color Correct Very Blue Photos Taken Underwater Scuba Diving?

Jul 10, 2013

What is the best way to color correct the very blue photos taken underwater scuba diving? Most pictures were take at about 50-70' depth with an Olympus point and shoot fe-360 with an underwater housing. The camera was set on the underwater scene 2 setting. I just want to get the vibrant colors back that were present in the great corals, sponges and fish in the BVI's.

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Photoshop :: Trying To Create Smooth Edges

May 27, 2009

Trying to create smooth edges. I have been working on my own logo. I have C4 Photoshop (Web Prem). I have been creating circles on a transparent background.  When I applied logo on one of my images I notice little white doted edges. I see little white dots. What is the best way to create clean edge on transparency backgrounds?

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Illustrator :: How To Create A Smooth Line

Mar 21, 2013

having an issue lining up letters to create a smooth line.

Using Myriad Pro text. The letters in question are 'n' and 'h' - both lowercase. Also working in CS6.

Hopefully these pictures will explain the issue:
 
When viewed actual size (100x)

When viewed zoomed (400x)

So my question is: is there a way to align them perfectly? or a is this known to be impossible in illustrator? Is there a workaround?

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Photoshop :: How To Create Smooth Curved Shapes

Mar 31, 2007

I always face problem with using pen tool to create smooth curves... specially when I give grediant to the shape or the background colour is some dark colour the crude edges of the shape are clearly visible..

can anyone give me a tip how to create smooth curved shapes with photoshop?

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Photoshop :: How To Create Shapes With Smooth Edges?

Jul 24, 2009

I am trying to create shapes in photoshop but they all seem to have rough edges.  Is there a way around this? 1. I have been using the "rectangular marquee tool" to draw a square.  2. Filling it in with a color 3. Then to Edit > Transform > Skew.  Then I pull in show corners, push some out. Now the edges look horrible.

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AutoCad 3D :: Create Smooth Mesh Through 3DPolyline

Apr 11, 2013

is there is an way to create a mesh if available 2 3dpoline or need lisp

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3ds Max :: How To Weld 4 Vertices Inside Helmet

Jun 6, 2013

I am having problems trying to weld 4 vertices inside my helmet, how to weld it ? Also tried to bridge it and nothing happened ...

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3ds Max :: Symmetry Mode To Add Detail To The Helmet

Dec 28, 2011

im currently doing the tutorial about the viking helmet.Im in this section "Working in symmetry mode to add detail to the helmet".Im at the point 7 of "select the seam and rim faces to extrude".I have changed the value of the slide control to -25 but when i turn on the show end result to see the left face of the helmet,it doesnt display nothing...,i did something wrong or is this a bug?

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AutoCAD Inventor :: How To Create A Smooth Transition Between Radii

Nov 13, 2012

I am struggling to create a smooth transition between radii called out on a drawing. I am also unsure of how to create a flange on that edge of my part.

Here is the drawing and the model I have created so far.

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Photoshop :: How To Create A Web Optimized Jpg With A Well Preserved Smooth Gradient

Sep 19, 2002

how to accomplish creating a web optimized graphic with a smooth gradient using PS7.

it seems that you will not be able to generate such a graphic using the default settings in photoshop.

I am right now using the maximum number of colors allowable in the 'save for web' optimization tool (which is 256 for both jpg and gif apparently) I know JPGs are the file type for the job generally speaking, but without optimization the JPG is too large to use for a web page header.

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