Illustrator :: Create Glowing Lines That Wrap Around 3D Sphere?
May 27, 2012
Here's the effect I'm going for, maybe a bit more glow and lines do not need to arc like that: [URL]
And like this: [URL]
I'm having a couple of problems: 1) if I put the network lines on the map it looks too flat so I think I need to apply them to a slightly larger invisible sphere; 2) when I add a blur/outer glow to the lines they do not wrap cleanly on the sphere, they kind of break up and distort. Plain lines do not seem to have this problem but objects with effects do.
I want to put text on a Christmas ornament. How can I make it look like it's actually printed on the 3-d sphere? I've tried warp text, but that doesn't look right either. Is there a way to do it? Is there some sort of text path tool and then I can apply warp?
I did it on the apple logo coverings. So make images on the sphere. Of course, I did it "Ctrl + T > Warp" Do not automatically lead? So simple action? URL...
I have looked everywhere at all sorts of photoshop and illustrator tutorials (because I couldn't find a Xara one) to accomplish this effect. I am creating a website for my client Jim and would like to incorporate a similar image to what he's using on his book cover, but with some different colors as the background to his site.
You can see what I'm trying to do in his blog header background here: [URL]......
I've found that this is a stock photo used in a lot of places, but I'm not really interested in getting the original image - I have that, but as a Jpeg on a black background. I'd prefer to learn how to create a similar effect in Xara.
I have tried all sorts of things that are kind of close, but just not there yet. I've tried using a line with pen pressure with a glow shadow. I've tried lines with a stained glass color overlay. I've tried creating a number of different brushes with a few levels of color, some with Gaussian blur applied, etc. but I just can't get this effect down. It always looks pretty good when I'm done, but then I look at the inspirational original and I'm not even in the ballpark for the amount of shine, glow, impact, etc.
In the end, this may not even work for the site since will be putting it on a light colored background, but I still want to know how to create this, as I'm sure I'll be able to use the technique elsewhere.
Of course photoshop can touch up an image to make it appear that a 3d image is glowing but can photoshop 3D (cc version) create and render an object to glow as if it were giving off light that then produces an auric glow around the object?
I need to have a sphere that appears to emanate light and then gives off a glow, an aura around it, without having to touch up the photo in photoshop 2D.
I need to form a line/lines with thickness on the surface of a sphere as seen on the attached image. I also want to apply transforms to the line while keeping it stay on the surface. How can I do that?
how I can create a similar looking image, I want to learn to make my spheres into perfect circles and I want to learn how they do the effect at the top center to gather all the words tightly at the tip.
Any step by step procedure, to create semi-sphere in Inventor or how to draw semi-sphere ?I am unable get this semi-sphere, using all the "extrude", split" options.
I was using Illustrator CC today and had the Drop Shadow show up in the menu of Effect > Stylize. Now all I see in this menu is Glowing Edges. How did this happen and how do I get all the effects to show up again?
Edit: Never mind. I was looking under the Photoshop Effects section instead of the Illustrator Effects section.
I'm trying to create a series of sphere images that are to be used as an animation, whereas in my case I have a transparent background layer and a layer containing a sphere. Then I want to add a 15 degree rotation for each new image. The problem is that every time I select the rotate tool and click on the image to enter the value, the sphere is moved slightly.
If, for example, I create a line which I want to duplicate, I hit Cmd + Shift + M and I select the distance, then I hit Cmd + D to duplicate. There's no problem here.
But if I want to duplicate the line progressively, in which I want to add 1 cm each time I hit Cmd + D, is it possible?
For example, I create a line, duplicate it 1 cm horizontally, and then I want the third one to be 2 cm from the second, the fourth to be 3 cm from the third, and so on.
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I can do it manually, it's just very time consuming.
I know there are many ways to model this but how would some of you go about it? Would you create a sphere then cut out a spline circle for the ports? Would you create a box then turbo smooth it out to a sphere?
The first image has a brick pattern and the second a grid. In the first you can clearly see some lines. I do not have any stroke on the objects and no other objects on the artboard. Is there anyway to get rid of these lines?
Im currently working on a project with and irregular slab edge and will like to show the slope fom a 9" to a fix 8 in edge. I'm using autocad architecture 2012.
I want to put my picture in a frame. The frame should be such that the image is wrapped around the entire frame(including top, bottom, left and right side). In technical terms I believe it is called as 'gallery wrap'. You can find an example of this frame in this link
So I'm a novice at making 3D objects in Illustrator. I'm attempting to make a cut sphere in Illustrator. I'm not sure if what I want to achieve is best done through pen tool and gradients or 3D revolve. Here are some screenshots of my attemps thus far:
This one is with the pen tool:
This is as far as I got with the 3D Revolve:
I'm trying to have a sphere within a sphere, with the outer sphere being cut revealing some of the inner sphere. The outer sphere will have a lower opacity.
I'm having a challeng with creating the look I want using 3D Revolve. The sphere is part of a logo, and needs to essentially match the color of part of the logo, but I also want it to have a smooth 3D quality. To start, here's the color I want to be predominant in the sphere: Here's what I've come up with thus far:This is as close as I've been able to get to the original color, but there's no gradation between the shades. Here are the 3D Revolve settings:
And here's another experiment: This has the blend from dark to light I'm looking for, but the base color has become much more purple, and doesn't really match the original. Here are the settings for this version:
I've played around with diffuse shading, but haven't even come as close as these two samples. So basically, what I'm looking for is the base color of the first sample (maybe a little lighter), with the blend from dark to light of the second.
What I need to do correctly, I'm sure the picture will explain better. I know I could use multiple masks stacked on top of each other or some similar method, but I'm looking for something less convoluted and neater.
I have two cylinders that are at a right angle to each other and was wondering how to create a fin to "wrap" around the round edge and then intersect with the flat side of the other cylinder.
I'm trying to create a star icon with lines through it. I used the star shape builder tool and then the line segment tool, but the lines are not being recognised as part of the star shape. For example, when I try to turn the star, the lines remain in the same place. This is pretty much exactly what I am trying to make, but I can't form the segments into one cohesive, editable shape.
I have created a sphere and mapped some type around it. However, I can't figure out how to knock out the sphere to 'clear' so I ONLY see the type and not the sphere (I'm placing the type on top of something else). I've done some searching online with no success.
How can I build a 3d sphere shape with a rect hole in it (simil to pacman)? Something like this, but with a real 3d shape (so I could change the perspective having all the shades and lights etc...):
Everytime I make a sphere, even if I restart illustrator and make a new document, I get that ugly dark spot in my image. I don't know what the heck it is. I've tried everything I could think of to get rid of it, but I can't seem to.
The way I made the shere was by taking an elipse, making it into a perfect circle and then using the scissor tool to make it into a half-circle, then using the Effect>3D>Revolve Menu option to generate a sphere.
I have created a sphere shaped logo for a client in AI. I've used the 3D revolve function and mapped clouds over the top of it (the clouds were drawn initially as a shape).
The client is suggesting that the sphere is not perfectly crisp and that you can see some slight stepping in the curve around the sphere and the curve around the clouds mapped to the sphere. I've not come across this before (not sure if she's just being really picky, blowing the logo up too large for scale, or I'm just missing something really stupid!).
Anything to tighten the curve of the sphere so that it is crisper?
I can definately see her point in the clouds mapped on top of it - perhaps if I try more anchor points on the clouds path, that may tighten the curve on the clouds? Is this something I can do automatically?
Also, what are the best settings to export out for the crispest format (ie, Progressive Compression + 300 dpi resolution + Art Optimised sampling?).....
I have a an image and i want to wrap text around it to form a love heart shape similar to this image: URL....Is it possible to do this in bespoke/manual way, or is it a case of using various degrees of the arc functionality?