3ds Max Modeling :: Form Line / Lines With Thickness On Surface Of Sphere

May 3, 2011

I need to form a line/lines with thickness on the surface of a sphere as seen on the attached image. I also want to apply transforms to the line while keeping it stay on the surface. How can I do that?

View 9 Replies


ADVERTISEMENT

3ds Max Modeling :: Divide Surface In Parallel Lines

Jan 11, 2011

Is there a way/plugin that divides some shape in parallel lines?

Something like doing:

slice with slice plane along ex. "X" axis every 20cm

of course my shapes not aligned in any axis. Making working pivot for each shape and then making a hundred slices would be a massacre.

View 1 Replies View Related

3ds Max Modeling :: Modeling A Shape From Sphere To A Rectangle

Nov 19, 2013

The best that work out was giving it a path constrain to a sphere changing to a rectangle and making some snapshot which it does not give me the specific control I need.

See image to see what I am trying to model, image is from NADAA, and am trying to do something similar to this but I can't. 

View 1 Replies View Related

AutoCAD Civil 3D :: Adding Feature Lines To Surface As Break Line

Jan 31, 2012

When adding break lines to a surface, a dialog box like appears that asks for weeding factors and supplementing factors.  What I would like to know is, how can I change the defaults to reflect the settings needed on my project.

I am using C3D 2009.

View 6 Replies View Related

3ds Max Modeling :: Turning Plane Into 3D Objects (like Box / Sphere)

Dec 22, 2012

I'm working on a complex closed object shape originally made from a plane and want to do Boolean to it.

So when a plane get Boolean-ed with a sphere, it just turns to plane with a hole. Different when a standard box get Boolean-ed with a sphere, it turns into a box with a 1/2 sphere hole.

My question is, is it possible to turns a plane into solid 3D objects like box, sphere,etc..? So it's able to get Boolean-ed correctly?

I add a picture of simpler analogy
p.s. the box and the box-ed plane is an editable poly

View 6 Replies View Related

AutoCad 3D :: Modeling Objects Round A Sphere?

Nov 5, 2011

I am modelling on an object which exists of a sphere with a lot of lightbulbs around it. I made asphere and 1 light surrounded by 6 lightbulbs. My intension is to make a perfect symmitrical sphere of lightbulbs.

I work with Autocad Mechanical 2012 (not for so long) and quit new into the world of CAD. I worked with the command array, and that worked fine, but I don't know how to repeat the cluster of 7 bulbs all over the sphere.

View 9 Replies View Related

3ds Max Modeling :: Get A Cube To Rotate Around Rotation System Of A Sphere?

Mar 9, 2012

I'm using 3DS Max 2012 and am trying to get a cube to rotate around the rotation system of a sphere sitting near by so that the cube looks like it's orbiting the sphere. The problem is that when I go to the coordinates menu and click on Pick, I select the sphere, but the rotation gizmo is still around the cube.

Here's a screenshot to show you what I mean.

See how the sphere is where the coordinates are suppose to be, but they are still around the cube?

How do I make this get around the sphere?

View 3 Replies View Related

Maya Modeling :: Creating NURMBS Primitive Sphere

Sep 10, 2012

I am new to working with Maya and I am a bit confused.

I am having issues creating NURMBS primitive spheres. Whenever I create them, only half of it shows up. All of the other objects show up fine.

View 5 Replies View Related

3ds Max Modeling :: Head Model With Sphere Ad / Face Techniques

Oct 31, 2011

I started my head model with a sphere ad I moved vertesis to shaped it, created lips and weld it onto the face, created two spheres that makes the eyes. I added a skin texture, the weldings of vertesis looks planar ang blocky thatn round and I cant seem to make it appear like a pro one. Its even hard to animate. I just wish I can overcome this, im stuck.

View 1 Replies View Related

3ds Max Modeling :: Diving Helmet - Create A Box Then Turbo Smooth It Out To A Sphere

May 22, 2012

I know there are many ways to model this but how would some of you go about it? Would you create a sphere then cut out a spline circle for the ports? Would you create a box then turbo smooth it out to a sphere?

View 4 Replies View Related

AutoCAD Inventor :: Intersection Of Sphere Surface And Plane

Sep 15, 2013

I need an intersection of the surface of a sphere and a plane, producing a circular line.

I do not know how to do that.

View 2 Replies View Related

AutoCAD Civil 3D :: Find Out Where A Sphere And Surface Intersect

Feb 2, 2012

I want to draw a line from the center of this sphere to where the sphere and TIN interesct

View 9 Replies View Related

3ds Max Modeling :: Door And Window Frame Thickness

Jul 7, 2013

After creating doors and windows it seems the frame doesn't have any thickness. This way the wall is visible through the frame/casing of it. Is there a way to increase the thickness of the frames?

View 1 Replies View Related

Maya Modeling :: Give Shell Thickness Without Extruding

Mar 27, 2012

I am converting over from Softimage (which I love, but is Windows only) to Maya for OSX. Is there an equivalent in Maya to the new thickness tool available in Softimage 2012 SAP? For instance, if one creates a sphere polygonal object in Maya and slices it, is there a way to give the shell a thickness (like creating a bowl) other than just extruding?

View 1 Replies View Related

3ds Max Modeling :: Render Splines As Pipes - Setting Radial Thickness

Mar 28, 2012

I have a few splines where I have set a radial thickness, to render them as pipes.

I scaled them, and now the thickness values are no longer correct for any scaled line. Lofting or sweeping a circle shape along them makes no difference, as if the lines themself bear the scaling information.

If I create a new line, everything is ok. Is there a way to reset a line?

View 2 Replies View Related

Photoshop :: Map Clean Longitude Lines On 3D Sphere In CS6?

Jun 25, 2013

I've mapped a grid onto a sphere. The latitude lines look fine. But the vertical longitude lines come out wiggly!
 
I've tried different sizes of the grid graphic. I've tried rendering preference quality and rendering the file.

View 1 Replies View Related

Illustrator :: Create Glowing Lines That Wrap Around 3D Sphere?

May 27, 2012

Here's the effect I'm going for, maybe a bit more glow and lines do not need to arc like that: [URL]
 
And like this: [URL]
 
I'm having a couple of problems: 1) if I put the network lines on the map it looks too flat so I think I need to apply them to a slightly larger invisible sphere; 2) when I add a blur/outer glow to the lines they do not wrap cleanly on the sphere, they kind of break up and distort. Plain lines do not seem to have this problem but objects with effects do.  

View 5 Replies View Related

Maya Modeling :: Design Table From Image - Giving Thickness To Snail Shell

Feb 1, 2014

I would like to design the table from the image. I am having some problems giving thickness to the snail shell. I extruded it (wasn't that pleased with the result but... it was better than nothing) and tried to smooth it. The result was a horror because there were to many edges and maya took them as a height difference.

My question is:
1. How can i make the thickness better, without all the holes? (can i create edges between vertices)
2. How can i smooth the poly without making it look like a shell covered inside with spikes.

View 1 Replies View Related

AutoCAD 2010 :: Annotative Lines With Thickness

Feb 12, 2013

We are currently in the transition to Annotative Annotation (Dims, Text, etc.).

One obstacle that i have not been able to overcome are graphical elements where I need their thickness to adjust to the viewport scale.  Graphic elements like (MatchLines, Property Lines, Limit of Work and Set Backs) these all have thickness to display prominently in our drawings.

Currently we are making duplicate copies of these lines and adjusting thier thickness but this defeats the purpose of having annotative lables etc.

I would like an annotative line with a thickness.

Ex. a 12" thick line thru a vport with 1/8" scale will print at 1/8" but the same line thru a vport at 1/16" will print at 1/16".

We would like the the line to maintain it's printed thickness (1/8") no matter the vport scale.

I have tried using the Line Width Display but that just makes a mess...obstructs the dwg when zoomed out, rounds the end of dashes etc.

View 1 Replies View Related

Illustrator :: Thickness Of Lines In Technical Drawing

Oct 12, 2013

I have a picture of a pear. One line marks the different colors between the pear and the background, one line parallel to the first one .I used vectorization, technical drawing to have the lines without problem. I would like to know how to determine the thickness of these lines.I would then later color the differents surfaces.

View 7 Replies View Related

Maya Modeling :: Duplicate In Special Form?

Jan 1, 2014

I am creating helicopter and when I am working on propeller, i am actually copying blade of propeller six times. Maybe to duplicate that one model in special form? 

View 2 Replies View Related

CorelDRAW X6 :: One Line With Different Thickness?

Aug 18, 2013

How to draw a line in Corel Draw which would have width=7 on its beginning and that would gradually become thinner, until it finishes with width = 1.

For example:

This line, just without the heart:

[URL]
 
Or this one (the one below):

[URL]

How can I do this with curvy or with straight line?

View 6 Replies View Related

CorelDRAW Graphics Suite X5 :: How To Make Lines Of Different Thickness

Apr 15, 2011

arrows.jpg

I need to make lines of different thicknesses, with  arrowheads. However, when I increase the line width the arrowhead should not be proportional. It need to stay a bit smaller.

Example:  if the line is expanded to "Thick 3", I need the arrow keeps equivalent to "Thick 2" - for aesthetic reasons.I can do edit as I show in the bottom of the sample picture.

However, I need to build HUNDREDS of arrows of different sizes.Is there any way (Macro function?) permitting I enlarge/reduce line thickness and allowing me to edit the arrow without changing the line thickness?

Important Note: Is not enough I edit some arrows and save them as a kind of Template, then import them to work. The arrows have different ways in thickness and may be straight, curved, winding, etc.. Hence the need to edit the edges easily.

View 6 Replies View Related

Photoshop :: How To Keep Same Line Thickness With Animation

Sep 15, 2012

I have an artist who draws for me and he sent a profile sheet of some different heads to use on the body's already created. 
 
PROBLEM: 
 
When I import to Toonboom animation the image files Are in large scale and when shrunk down the match the body the heads lines are thinner than the body's line thickness.  
 
Question: 
 
Is there a way to import the image or scale it down prior to importing so as to keep the same line thickness?

View 1 Replies View Related

Photoshop :: Vary Line Thickness

Jul 10, 2004

I want to know if there is a way I can vary the thickness of a paintbrush line in Photoshop without having a tablet. I've done it before in Freehand by toggling the number keys, and I'm hoping that there is a similar way to do it in Adobe programs.

Anybody have any clue or should I just go ahead and invest in a tablet? I've got a lot of control with a mouse so accuracy isn't too much of an issue.

View 2 Replies View Related

Photoshop :: How To Vary The Line Thickness?

Dec 16, 2008

Mean I finished my sketching and see some part of the pic that strokes need to be thinner or thicker. I saw this article some where on the net long ago but can't find it

View 6 Replies View Related

GIMP :: Line Thickness Not Working?

Jun 21, 2013

So... I have a Bamboo Splash pen tablet and I have GIMP 2.8.4 on a Windows XP computer.

I was messing with the dynamics as much as possible, but I encountered an issue: it only adjusts opacity with pressure, not line thickness

I used Photoshop before and it allowed me to keep the opacity at 100% and change the thickness of the line with pressure (the way I prefer it)

View 2 Replies View Related

AutoCAD Civil 3D :: Corridor Surface Won't Form Correctly

Jul 28, 2013

I have been banging my head against a wall for a while now trying to get this corridor surface to form properly. It wont seem to triangulate properly from where I have copied the intersection into the East-West corridor.

View 2 Replies View Related

AutoCAD Civil 3D :: How To Create Surface Form Contour

Jul 28, 2011

I would like to create surface from contours and extract points (with value) from on it. I had contours in my drawing; each major and minor contours are single polyline with elevation (Z value).

If I create surface form CONTOUR, some polylines (major or minor) are not included in to surface. After the creation of surface, I tried to erase the existing contour lines (Polyline) from drawing but the surface will be disappearing.

If I create the surface from ''DRAWING OBJECTS'', I'm not able to select the polylines (attachment 01) .

View 9 Replies View Related

CorelDRAW X5 :: Line Thickness In Artistic Media

Jun 21, 2011

Is it possible to get the line thickness down of the calligraphic and/or pressure tools in artistic media? The minimum thickness seems to be .762mm (2.16 pt or 0.03"). I  use a Wacom Intuos 3.

View 4 Replies View Related

AutoCAD 2013 :: View The Line Thickness?

May 13, 2013

How is it possible to view the line thickness that you have set at the drawing surface? before you polot. I mean drawing and working  with the actual line thickness that you set for the layer? and i do not mean using pline

View 4 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved