AutoCAD Civil 3D :: Find Out Where A Sphere And Surface Intersect
Feb 2, 2012I want to draw a line from the center of this sphere to where the sphere and TIN interesct
View 9 RepliesI want to draw a line from the center of this sphere to where the sphere and TIN interesct
View 9 RepliesIf I use this code it will give me the insertion point for a block
(setq ent (car (entsel "
Select Main Object: ")))
(setq InsPt (assoc 10 (entget Ent)))
Now if I try to use this for a surface label and try to get the insertion point
(setq ent (car (entsel "
Select Main Object: ")))
(setq oEnt (vlax-Ename->Vla-Object ent))
(vlax-dump-object oEnt)
I dont see anything that will get the insertion point.
I am trying to draw an alignment for a road. I want the alignment to represent the outside of the curve as the road climbs up and around a mound. Is there not way to do this in Civil 3D?
[URL]
and now I am thinking I will have to do this manually, extract contours, and trim/extend my way to victory...I really would like to have this in a dynamic situation so I can make adjustments. Also, it would be adventageous to have the line actually follow the grade so I dont have to add curves in etc later...
I keep getting this message. I know others have posted about it- but back int 2006 [URL]. The referenced link showing the solution is no longer available.
I read on an archived blog somewhere that is was a glitch in autocad2005. I am running 2010- so I don't get it. I really need to extrude these plines
How can i make something like in the screenshot , i want to create an intersecton of 2 surfaces. In smoke, the z-order rule : the surface have to be completely behind or in front of other object (not partial). is it possible ? I tried couple of sorting combination but never got good result.
View 4 Replies View RelatedI need an intersection of the surface of a sphere and a plane, producing a circular line.
I do not know how to do that.
I need to form a line/lines with thickness on the surface of a sphere as seen on the attached image. I also want to apply transforms to the line while keeping it stay on the surface. How can I do that?
View 9 Replies View RelatedI know I should know this, but can't seem to get it to work.
I have two ~parallel feature lines about 250' apart. I grade the Easterly Ft Line going west at a +1.5%, and I grade the Westerly Ft Line going east at a -2.00:1 slope.
I know C3D doesnt have a tool to intersect them, I must use the intermediate surface approach.
What I did was grade one, create 'Paste Surface 1' then grade the other, create 'Paste Surface 2' and then I created Surface 3 and pasted 'Paste Surface 1' and 'Paste Surface 2' into Surface 3.
Throughout I used 'Grade to Distance'
Surface 3 doesn't come out correctly.
Windows 7 x 64 bit
NVidia Quadro K3000M Dual Monitor
32.0 GB RAM
Intel Core i7-3820QM @ 2.70 GHz
Civil 3D 2013 SP 2
I'm a bit perpplexed about a very simple grading scenario: intersect the daylighting of two gradings as shown in the screen capture. I would like a solution that is dynamic to changes in either of the 2 gradings.
The intended result is in the 3D PDF.
Infrastructure Suite/C3D 2013, LDT 2004, Power Civil v8i SS1
WIN 7 64 PRO
HP Pavillion h8xt, i7 2600, 12 GB
RADEON 6450, 1 GB
I'm using the Intersect With method with two pipes. The Intersect With method doesn't appear to work with curved pipes if the pipes do not cross. If they don't cross the method works, but if they don't then it doesn't find the intersect points properly. This appears to be an issue with Civil 3D 2010 to 2012 API.
[URL]........
In the screen cast image the pipe on the right finds the intersection point with the straight pipe on the left, but not the curved pipe that is in the middle. I've had poor results trying to put in support requests for API related issues.
For Civil 3D 2010 here's the code that isn't working:
oPoints = new Point3dCollection();
Pipe oLateral = (Pipe)lateralObjId.GetObject(OpenMode.ForRead);
Pipe oMain = (Pipe)mainObjId.GetObject(OpenMode.ForRead);
oLateral.IntersectWith(oMain, Intersect.ExtendThis, oPoints, 0, 0);
is there a way to extract a 3D poly line where two surfaces intersect each other.
i have ground surface and i have dam surface. they would like to show the filler material in the cross section graph.. so i copied then raised the surface the required depth.
so now the surface and side slope of the dam intersect. and i would like to trim the filler material surface to be in line with the dam.
I need to determine intersection points between Alignment and Parcels.
In .NET I haven't Parcel object and in COM IntersectWith function doesn't work.
I've created a corridor with a Cul-de-sac. The problem is that the daylight lines targeted to the existing ground intersect at turn segments:
which results in defects of corridor surface:
I wonder if there's a way to overcome this.
i'm a Autocad 3D newbie! Have some problems to figure out how to trim a solid from a sphere. well here's an image that will explain better!( it's the pink part from the green)
View 2 Replies View RelatedI often have to do storm pond surfaces that (for the purposes of planning) are flat on the bottom. These surfaces are created from a combination of survey data and grading groups and the tin of these surfaces is perfectably acceptable. However, when contours are shown, the flat bottom is shown with contours jig-jagging all over the place.
The attached image shows a comparison of the same pond. The top was created with survey data and grading groups; the bottom was created using contour data only. The generated surface on the top shows the bottom contour going in different directions and has parts where the an expected contour is missing.
How to correct/manipulate the surface to show a proper flat surface?
Has instances where you set your tolerance for the maximum triangle lenth to say 50m to reduce the amount of triangles along the edge that run at long distances. When I do this I end up with multiple surface holes and I'm not sure why as there are points in the area.
I thought well maybe it's because i should've reduced my max triangles first then added breaklines. Would this matter? I also thought I could add a line to the surface to fix the holes vs. deleting surface lines along the entire edge of a surface for many many miles.
I am trying to add points into a surface. I have done this before without any problems, but now I am having issues.
When I ID points which makes up the surface it gives me the correct Z level e.g. 24.5m, however when I hover over the surface it shows me the surface name and a different z level e.g. 0.65m. What is the reason for this difference in z levels? I think this may be causing the issue I am having when I add new points.
I select the surface and use the 'edit surface command' in the ribbon, choosing add point.
When I add a point at the level I require(23.89m), it puts it in a lot higher than the surrounding area, so I tried to put the point in to the lower z levels (0.4m) it puts it in a lot lower!
My goal is coming up with the volume bounded by the design surface and the existing surface. I don't have the design surface modeled yet.
Do i need to create alignment offsets?. Alignment 1 profile view is also attached. Then Alignment2.
What about starting with alignment1 profile view? Since I have created a polyline as the design profile ?
how do I shrink labels? Where is it in the settings ; the Align folder had been check.
I am issues with DEM files that I am downloading from the USGS website.I download 24k, elevation for the area I need. I then choose staged 1 second, add a surface to a blank drawing, then upload the DEM files to the surface.
The surface imports correcty, but when I try to import points taken by a surveyor on the same drawing, they plot incorrectly.The DEM surface and the points from the surveyor do not correspond. Also, the DEM surface is in meters, not feet. I have tried changing drawing settings, datum types, coordinate types, etc.
Is there any way to change the referenced surface on a Surface Elevation Label. I can see the surface in the properties but cannot change it.
C3D 2011
I have a project involving 3 programs. I am creating a planned development in 3d to be 3d printed when finished. The project is a 5 acre tract containing 8 buildings. I have built the surface in C3D and each building in Revit. The buildings are not in the same Revit file. For my solid work, I will bring the files over into 3ds Max Design to section into smaller quadrants to build in the 3d printer.
The questions:
Would it be better to import the surface into Revit to merge surface and buildings together?
Would it be better to import the buildings into C3D to merge entities?
Would it be better to bring those entities into 3ds Max and then merge them into one? Will 3ds Max Design allow me to insert entities accurately in the environment?
I need to create a sub-set surface from my main surface. not sure what the vernacular is for a "subset surface" in c3d but i do have a feature line that bouinds the desired area, but that is as far as i can solve.
i did try creating a new surface - pasted the main surface in the edit definition, then deleted triangles until the boundary alighned wiht my featureline. This seemed to work, but when i view the properties of the smaller subset suface, it shows a mimum and maximum elevation that is incorrect.
Im currently using an addon for Civil 3D called Novapoint. It allows me to create 3D models of surfaces made out of 3d faces and easily models cut and fill 3d-models for me.
The only thing i need to create a cut and fill model is one or several ground surfaces (existing ground, earth layers, rock etc. whatever i need) and a closed polyline/3Dpolyline that represents the level I want my cut and/or fill model.
I enter the spcifications I want such as; earth cut angle, rock cut angle, fill angle, select which surfaces i want to include in the model calculation and select the polyline.Novapoint then calculates the cut/fill model from the surfaces to the polyline and models the different cut/fill angles and gives me the results in a 3d-face model and a specification of the volyme of rock cut, earth cut an fill.
1. Novapoint is quite unstable and crashes alot
2. You cant create profiles out of 3d faces
3. Novapoint does not automaticly combine the start surfaces with the modeled cut/fill surface
4. A large surface made out of 3d-faces demands alot of computer power
So I want to how I do the same that Novapoint does for me in Civil 3D? (I have access to Civil 3D 2007-2013 depending on which one you're using)I know I can take the 3Dfaces i created in Novapoint and make a surface in Civil 3D with them but I want to exclude Novapoint completely.
all of a sudden whenever I run audit on my corridor file the surface definition becomes a snapshot. To add to the drama, the corridor surface will not paste into an empty surface. Why?
View 2 Replies View RelatedI have a really large sphere and have put a camera on the inside to see the inside surface. I have used the normal modifier to flip the normals and so have the skin on the inside. Something is going very wrong at this point because I have this ugly shadow line that I cannot get rid of and I also seem to not be able to light this interior, when I use an omni light it makes no difference. Where am I going wrong?
View 7 Replies View RelatedI try to make curb return profile without profile view like a intersect command.
I was make curb return alignment but I can not find profile command without profile view.
where i can find the surface finish symbol in autocad 2009 ?
sym06.png
My problem added with pic ... I want to make volume calculate for sample road project. When I try to compute materials I cant use Corridor surface for DATUM... There is only target surface on option..
View 2 Replies View RelatedI am trying to visualize a road project. The problems is, whenever the corridor surface goes below the EG surface (when the road is in cut) the EG surface is the only visible surface.
I sort of need to subtract the corridor surface from the EG surface, or merge the both surfaces into one.
I was wondering if there is an easy way to trim one surface to another. Right now, I have two slopes (3:1) that are perpendicular to each other. They meet at a corner and I have extended them past each other so that I could see the intersecting edge. Now I would like to trim them to each other like you would a polyline etc... but I am not sure how to do this.
If I select surf trim, it tells me they are the wrong object type, but they are tin surfaces?
I am developing an assembly, however it needs to move a cylinder to find a specific surface.
How do I determine through simulation that dynamic surface will collide with one another?