Photoshop :: How To Create Shapes With Smooth Edges?
Jul 24, 2009
I am trying to create shapes in photoshop but they all seem to have rough edges. Is there a way around this? 1. I have been using the "rectangular marquee tool" to draw a square. 2. Filling it in with a color 3. Then to Edit > Transform > Skew. Then I pull in show corners, push some out. Now the edges look horrible.
I always face problem with using pen tool to create smooth curves... specially when I give grediant to the shape or the background colour is some dark colour the crude edges of the shape are clearly visible..
can anyone give me a tip how to create smooth curved shapes with photoshop?
Trying to create smooth edges. I have been working on my own logo. I have C4 Photoshop (Web Prem). I have been creating circles on a transparent background. When I applied logo on one of my images I notice little white doted edges. I see little white dots. What is the best way to create clean edge on transparency backgrounds?
So basically, I created coloured text inside Adobe Illustrator and however much I zoom into the text, the text always appears to have smooth edges. Once I click on 'Save For Web', the edge all around the text becomes rough and aliased. I chose GIF and PNG, but it still happens. The text is on a transparency background. The same problem applies to images when I am creating a logo.
I'm trying to smooth the edges of an image I have. Would like to try two things.
First is,- simply smooth the edges (this is an image with people in it, and not a shape,-so I don't get the wanted effect when I do "Gaussian blur" as the whole image is being blured).
Another thing I would like to achieve is i.e. having a 600*800 image(white background) with a smaller image in the middle. Then somehow manage to blure the edges of the image and by using a gradient colour to make the blured edges cover the empty area around the pic as well... (The gradient to start at the edge on each corner of the pic and finish at outer edges of 600*800 image)..
Also, is it possible to draw a frame? Have a pic which I would like to create a tilted frame around (CTRL+T). Only manage to draw a coloured square/circle, then having to cut out the middle of the square to see the image on the layer beneath.
Created a new style in "Layer style", but where do I find this saved style?..
I am a novice in photoshop and I've been trying to accomplish what seems to be an easy process. I received an illustrator file of a logo that I'm trying to work on...it has several issues that I'm trying to fix...in photoshop how to use illustrator. My major issue is recoloring parts of the image while keeping the edges smooth. It's currently brown and I just need it black. I have tried the following methods:  -Magic wand the brown part and create a new layer via copy   -using brush to simply paint over it   -using paint can to fill the selection - anti aliased, I've changed the tolerance a million times  -Use straight paint brush to trace over it, using a soft edge brush    -my hand isn't steady enough to do it  -Magic wand and create new layer then do and over lay  -Converting it to black and white    -it turns gray
I'm using PS CS4 and trying to Save for Web & Devices an GIF transparent animation, but I need it to be with smooth edges. I tried to add different type dither to the transparency but I don't like the result at all. How to make the animation with PERFECT SMOOTH edges?
How do you smooth the edges of your shape? I'm hoping there is a 1-2 step process. Everywhere I look on the internet is a 6-7 step process for doing this basic task.
I have a regular 1024x768 image and I want to grab a piece of it say 780x125 for my Website logo. Well I use the rectangular marquee to get that exact piece, go to Modify -> Smooth edges to 10 pixels so now all four edges are pretty smooth. Problem is I only want the two top edges smoothed out, I want the bottom ones plain with pointy edges, what will I have to do to achieve that?
Let's say, for argument, I want a "square" with rounded corners. So I take the shape tool at 50px radius and draw my square. Right off the batt, the round parts look like utter junk.
What other technique could yield a better corner?
Also note that I can take the blur tool and blur the corners so they are somewhat nicer, but then if I put a shadow on the box, you can clearly see the shadow doing weird things on the blured part. Obviously, with all the beautiful PS images out there, smooth rounds are easily obtainable, not these wildly pixelated corners the shape tool gives me.
What can I do that can be as easy as the shape tool?
i have an image that i can select with the Magic Wand Tool (W). Only problem is the image is kinda jagged around the edges... my question is, how do I make the edges smooth?
I hope you understand what I mean but, when I make a selection and fill it the edges are not antialiased, it's really annyoing and I can't figure out how to get smooth edges.
what can i do to the image so that when it rests agains the background (which in this case is a repeated gradient "sliver" in the CSS {background-image: ..}) it doesn't "look" like it's just stuck there.?
my technique thus far is to simply make the area transparent around my intended visible content, and save-for-web, then choose png (for colors, or gif if it's simple) and wa-lah, i have my transparent image w/ clipping paths. (forgive my mangled jargon). i have tried doing things such as using blending layer effects > inner-shadow, or bevel/ emboss... which sometimes seems to help the problem a bit, but i'm sure there is a better way.
I need an image on my website with a transparent background. I first tried creating this as a gif, but it looked horrible over my website background image. Then I tried saving it as a png, which looked much better, but it has jagged edges. What is the right way to create a transparent image in PS so that it will have smooth borders? It is basically a circle, about 60 px wide, with a solid color in the center and a border of about 2 px. Nothing fancy. It looks perfect in PS but once I embed it on my page over the background image, it looks a mess.
I have this picture which was low res when I started working with and it looks horrible when I enlage it. I need to smooth the edges and enlarge it by 5 times it's size.
I use a stencil just with straigh tlines. When using that stencil on a cube or plane it works like a charme. The edges look smooth and like a perfect cut. Â The cube below has about 98.000 polys. Â when I do the same thing on a base shoe model, the edges do not look good anymore. Â even by increasing the poly count to 4 millions.. the edges are not smooth anymore. Â I double checked the base geometry of the shoe. it's all in qauds, and the edge flow is very nice done.
- how can I make sure that the lines will appear as smooth and nice like shown on the cube ?
In GIMP 2.8, I've been having a great deal of trouble getting good edges around elements that must be overlaid onto new items.
Such items seem to need (a) a progressive blur around the edges and inward to its center, and (b) a decreasing opacity from the edges and inward toward the center.
I cannot figure out how to satisfactorily achieve this. I use this all the time, but now in 2.8 I cannot. (The only "solution" I can think of is using a fuzzy brush around the entire perimeter, but that does not blur it, and, of course, it takes forever....there's no point in even having a matte if you're going to do it manually!)
Hi im a newbie in photoshop. heres my queries. I want to make a a big circle and a smaller circle in the same point of location just like using offset path cmd in adobe illutrator using select modify contract or expand cmd.I selected a circular marquee with the size of 6cm x 6cm and filled it w/a color.while selection is active i contracted it w/ the amount of 4pix and filled it with another dif. color the result is smooth edges, but when i contracted it again by a bigger amount like 24pix it looks distorted.I think there is a technique in doing it. Can you help me guys?Just remember i want to know if contraction or expansion in ps has the same principle with the offset path cmd in ai. because the offset path cmd in ai produces smooth edges even if u enlarge it in any possible amt.
I recently switched from PS7 to CS and am having a problem. As far as I can recall, when I created a ellipse and filled it in PS7 it was crisp and sharp (like a vector).
However, if I do this in PS:CS when I deselect the shape, the edges of the circle are blatantly pixelated and rough. I am sure this is justa simple setting but I can't for the life of me find it.
When you try to select a human face (and maybe body) from a complicated background then seperate it. You'd end up with this face having small parts coming off its edges (ends). You might try to use the eraser to some extent. Still the face or body will not look smooth. How to smooth it?
I'm trying to figure out how to fill this text with smooth edges. The blue part is the font I'm using and the white part is what I filled, using the paint bucket. You can see some jagged/uneven edges between the white and blue. I have tried different blurs, median at low radius, smart blur and several other things. I have even tried those things on just the blue text before filling with the paint bucket and it still shows up like this.
I'm using the Pencil Tool to draw shapes (not good enough for the Pen Tool yet) and some of my paths are not as smooth as I'd like, so I go over them with the Smooth Tool, though it seems like it either smooths the path a little bit or completely changes its shape.