Photoshop :: Creating Realistic Grout For Tile Floors?

Apr 18, 2011

I'm looking for a more realistic way of creating grout. Basically what I have is an underlying seamless texture with a 2px grid sitting on top (pillow emboss)...it's just not realistic enough though. I'd really like to find a way to add some jaggedness to it so the edges aren't so perfect. I've tried the distort/ripple filter, but that really didn't look good...it kept the corners sharp. I also thought the Custom Shape Tool may work if it was one long squiggled line tiled into a grid, but that won't necessarily look great either since the tile's corners won't be rounded.

I'm looking for a quick workflow if possible, as the tile size may vary (6x6, 8x8, 12x12, etc.).

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3ds Max Animation :: Animating Grout Coming Out Of A Grout Bag?

Apr 28, 2013

animating grout coming out of a grout bag.I am making animations for a client that demonstrate the construction process of the fireplace systems they sell. Many of the components are required to be joined to each other with grout.

The current version of videos I've created simply shows a layer of grout rising out of the block it is to be placed upon. The animation looks as if the grout is growing out of the block, instead of being squirted onto the surface of the block, as you would do in real life.

how to animate a liquid material flowing?The idea of animating a liquid type material is definitely beyond my skill set in 3DS Max.

• Intel i7-975 - 3.33 GHZ
• 24 GB RAM
• Samsung 256 GB - SSD
• NVIDIA GTX 295
• 3ds Max 2013
• Windows 7 - 64 bit
• SpaceMouse Pro

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Photoshop :: Creating Realistic Wounds?

Jul 15, 2012

is there a way making realistic wounds in photoshop similar to bullet wounds?

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Photoshop :: Creating Realistic Claw Marks?

Aug 14, 2009

So I can't find anywhere on the internet on how to create realistic claw marks? I've been learning things based off tutorials and can't seem how to go about this one. Any Suggestions?

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Photoshop :: Creating Realistic Glass Objects

Sep 5, 2007

I'm trying to create some realistic glass tube-like objects, but I can't seem to get it right. but the main problem i've run into is that if the background is clouds,or something that doesn't have a lot of definition and color variation, it really looks nothing like glass.

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3ds Max Modeling :: GIS Visualization - Creating Realistic Terrain From DEM?

May 14, 2012

how to use GIS maps, and LIDAR (etc) information to create terrain, and man-made features within Max2012/3.

I have a long history using MAX but not importing this kind of data, with any success.

Generally, I know that Global Mapper is the good source for hirez imagery based on geospatial coordinates. Not sure how to use GM, but I bet they have tutorials. Mapping GM data onto a Max mesh is possible.

But when it comes to creating realistic terrain from DEM, or Lidar data, I'm not sure where to start.

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3ds Max Modeling :: Creating Realistic Dented Metal (low Poly)

Feb 9, 2014

I know that I can just manually move the vertices around or use FFD (4X4X4).  So far the two previous methods seem to be the best but I want it to be a little more natural and not manually dented by the hand of man.  I'm working on a few sort of apocalyptic designs, buildings put together by corrugated dented metal and such.

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Illustrator :: Creating Realistic Shadow Of Irregular Object

Sep 18, 2013

I'm working on an illustration of headphones and I need to make it look as thought the wire coming out of the headphones is sitting on a table and the light source is above and casting the shadow slightly to the left.I did the below test but it looks more like you are looking at the wire from an x/y axis.

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Edge Animate CC :: Creating A Realistic Swing Effect?

Aug 20, 2013

I would like to create an effect wherby this .gif image of the gate swings inward.
 
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Ive tried (admittedly) not that hard at doing it with the skew options within Edge Animate but I cannot get it to swing realisticly.

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Photoshop :: Realistic 3D Rendering Converted To Less Realistic Image?

Oct 11, 2013

Was wondering if there are some ways in converting a highly realistic rendering of an object generated in a 3D program into a more illustrative, simplified, alittle less realistic version in Photoshop?

The object has plenty of silver reflections, HDRI environment map reflections, precise shadows and highlights, etc. I just want to make it look more generic  and not as polished I guess.
 
Are there filters or plugins that will do this in a plug in play method or is it more prodedural and manual?

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Revit :: Floors Not Being Cut In Sections?

Jan 11, 2013

We just upgraded a project from 2012 to 2013. After upgrading, there are two floors which do not show up as cut in any sections (they displayed correctly in 2012). The two floors in question appear in the section, but not as cut elements (no cut pattern) and it is showing edges of the floor that should be well behind where the section is cut. One floor is 8" concrete and has been made to slope using the modify sub elements command. The other floor is a variable thickness floor modified in the same way to be the earth below the concrete floor since the topo is not nimble enough to follow the shape of the concrete floor.
 
I tried remodelling the floors. No luck.
 
I can model it in a separate file, cut sections in that file and have it display correctly. If I insert or paste that into the main model, it goes back to displaying incorrectly.
 
Our structural engineer had copied the lake floor into their model which is linked into ours, so I deleted the lake floors in the structural model, reloaded it and then remodeled the floors again. And it worked... in only one of the dozens of sections that show the lake floors! So that's one more than before...
 
In one of the attached images you can see the sloping lake floor and the earth floor below it as it should appear and in the other image you see them both in elevation rather than section. The 3d image shows the lake floor and the surrounding "earth floors". The center of the lake floor is 7'-0" below the outermost perimeter of the floor.

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Revit :: How To Set Two Floors To Display As Translucent

Jan 14, 2013

I'm new to Revit, and some how have set two floors to display as translucent - I've checked online, but have not found how to correct this.
 
Can somone tell me what I have done wrong - and how to fix it?

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AutoCAD Architecture :: Making Multiple Floors?

Feb 24, 2012

my teachers wants to know how to make multiple floors for a building.

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Revit :: IFC Export / Walls And Floors Don't Line Up

May 9, 2011

I am doing some tests to export my model out to IFC. The slabs and walls do not line up. Revit 2012?

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Revit :: How To Add Surface To Individual Floors On Same Level

May 2, 2012

I'm just a novice when it comes to this program, a student in High school so I'm not very familiar with it.
 
Why is it that when I change one floor's surface (tile,carpet, ect.) and then make a seperate floor on the same floor but with a different surface, it changes BOTH floors like they are instances of each other?
 
How can I add a surface to individual floors on the same level? Ex. Carpet in living room, Tile in Bathroom.

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Revit :: 2013 Crashing When Editing Floors

May 21, 2012

My REVIT 2013 is crashing my PC when I click on 'Finish' after editing a floor. Whilst the file is only 38MB I have the horrible feeling that these fatal error happenings may be due to a system shortfall on my machine rather than a software malfunction. I have a Pentium 4 MicroATX M/B 3.0Ghz CPU with 4GB RAM, running on Windows 7 Professional (64bit).

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Revit :: Windows / Doors Cut / Join With Floors?

Apr 19, 2012

My floor structure has a finish layer of carpet that's a 1/2" thick.  When I build this however, my doors and full height windows won't go down to the carpet, they'll go down to the sheathing and the carpet will cut in around it all.  So how do I get my carpet to cut itself out of the way of my doors/ windows like it does with my walls?  Take a look at the pic (sans walls) to see the carpet intersecting with my frames.

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Revit :: Color Mass Floors According To Usage

Mar 2, 2011

I assigned to each mass floor an usage, and my schedule functions well . That tool is wonderful, isn't it?
 
But I would want to display each usage in a different color, to show my client how I am organizing the building. Is this possible? Mass floors seems not to have a color or material property.

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AutoCAD Architecture :: How To Create Different Floors / Stories

Mar 2, 2011

I already learned how to draw a plan of walls in autocad11 and make sure they have the desired height, so I can now draw a whole floor or story. But I do not know how to draw the one above it or under it.

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Revit :: Label Family Not Showing In Modified Floors

Aug 23, 2011

I have an issue with a label family made to represent the room dimensions. When inserted in a room with the floor without slope, the family works fine, but when inserted on a space with the floor modified for slope porpouse the family is not visible. Does the floor slope modify the visibility of the family? See the attached image, where the shower has the floor modified and the family is not visible.

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Revit :: Model With Multiple Floors - Edit Underlay

Aug 14, 2013

I have a model with multiple floors. When I am in Level 2, with Level 1 as an Underlay I can still edit walls and other objects from Level 1. I know there is a way to lock the Underlay, I just can't make it work. Pinning the entire Level 1 is not an options, because this is not View dependent.

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Revit :: Sloped Floors - Join With Horizontal And Put Stairs

Mar 22, 2013

I have a situation of one sloped floor connecting two horizontal floors. They build together a continuous surface.
 
I need to join them and have the layers be continuous along the structure. If they were roofs, no problem, I could use the "roof by extrusion" command.
 
Should I do that? If I try to use floors.....
 
When I model them as three separate floors, and then Join them, it doesn't work. meaning that the layers within the floor don't match (well, they can't, in fact! I have to move the floor behind!)
  
If I model one single floor and then add split lines, and move them... it does work. BUT..... I have a stairs on top of it! the stairs have a different slope than the floor, and i need to build a variable layer that fills the void between the floor and the stairs.
 
So my hypothesis was: I put a sloped floor through the slope arrow... and then adjust one variable layer to do the inflill...
 
My dream would be to join then floor and stairs.... The material is the same

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Revit :: How To Remove Silhouette Of Lower Floors On Floor

Jun 19, 2013

I am trying to create a sheet of floor plans that does not show the next floor down on each floor plan but I can't seem to find out how to do it. My lecturer said it made the floor plans 'confusing and difficult to read' but other than photoshopping them out or something I'm stuck See attachments for exactly what I mean. I have just installed revit achitecture 2014.

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AutoCAD Architecture :: Door Tag Incorrectly Finding Information From Other Floors

Mar 7, 2011

Using ACAD Architecture 2011

Have a problem with door numbering and xref's.

Drawings are set up with similar insertion points at 0,0,0.

Basement and 1st floor in scope of project. Drawings are xrefed into one another but they are overlay NOT attached.

Smart room spaces, room names, doors and door tags have been inserted into both plans for each room.

In the individual xref drawings, the door tag number coinsides with the room number as it should.

An automated door schedule has been produced and it works well. All room numbers are correct.

When xrefing the 1st floor and basement floor into the same sheet file for a CD document, the door tags on the basement doors, B101.1, B102.1, etc. are taking on the numbers of the first floor area just above it, 137.1, 137.2, etc.. This only occurs in the sheet file not the drawing base files.

When I unload xrefs of both the 1st and Basement drawings in the sheet file....save...close the drawing....reopen....then reload the basement xref only....the tags on the doors in question cannot find the correct number of the room. (message "space not found is displayed")

Then, when I reload the the 1st floor in the same sheet drawing and reload the basement floor again, the door numbers on the basement plan take the 100 series room number from the space above.

The Room name and number tag does not change in the xref, only the door tag.

When I detach both files from the sheet and xref the basement file only....the doors show up correctly. Then when I insert the 1st floor, the door numbers get screwed up again.

This has happened on another project in this office but in that situation 2 different floor plans were NOT inserted into one sheet. In that matter, we had to detach the xref and then load again in order for the door numbers to come out corrent.

After the drawing was saved, closed, and then reopened the door number were again wrong and picking up the door numbers from above or below.

Is this a bug in ACAD 2011? Is there a toggle switch somewhere that will fix the issue?

Using blocks established and populated while in 2008 ACAD. Does this matter?

I move the xref in the sheet file so they don't align. I have move them 500' away from one another. This did not solve my problem.

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Revit :: 2012 - Setting Makes Walls And Floors Disappear When Rendering Selected

Jul 6, 2011

What Revit 2012 setting makes walls and floors disappear when rendering is selected?
 
I have a Revit 8.1 project that renderes the model just fine. When I import it into Revit 2010 it also remders the model but I have to reassign the custom finishes. But when I upgrade it to 2012 and render - the walls and floors are suddenly missing!

See attachment.

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Photoshop :: 6.0/tile Background

Aug 1, 2005

I have Photoshop 6.0 and all I want to learn right now is how do I take an image and make a tiled background with it? Please answer in the easiest way possible, I have trouble even finding the tools in photoshop. I can use Picture it and tile very slowly myself piece by piece, but I am sure that there is a simple way to push a button and have it done for me with photoshop.

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Photoshop :: Tile Pattern Seamless

Feb 23, 2013

I want to tile this as a pattern, if I follow the traditional off-set routine I will destroy the clean pattern as so commonly found on pages such as; this.

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Photoshop :: Auto Tile 100 Of Images?

Apr 9, 2012

i have used batch process to make a whole bunch of photos one size.  I need to create a single 'photo wall' jpg out of them in which they're all tiled, the long way of doing this is to obv open them all and copy, paste into the psd, then flatten, but thats really, really time consuming.  If photoshop had any type of auto import & tile feature?  I may have to do this a 2nd time with 1000's of images.

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Photoshop :: Background Tile Created?

Mar 2, 2006

I've noticed that this background texture is used quite a bit as html background tile. I can't for the life of me figure out how to create it. Is it a filter or a technique?

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Photoshop :: Texture Tile Preview

Aug 7, 2006

Does Photoshop have the ability to preview a texture that will be tiled?

For Example:

I am modifying a brick picture I took to use in SketchUp and want it to tile seamlessly. I can keep going back and modifying, then placing it in SketchUp, modify more, place it... until I get it right. However it would be nice to be able to see it in Photoshop.

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Photoshop :: Flipped Tile Effect --

Mar 8, 2007

the final image is in flash, but this effect was pasted from 19 different images rendered by some kind of "tile flip" effect in Photoshop.

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