I have Photoshop 6.0 and all I want to learn right now is how do I take an image and make a tiled background with it? Please answer in the easiest way possible, I have trouble even finding the tools in photoshop. I can use Picture it and tile very slowly myself piece by piece, but I am sure that there is a simple way to push a button and have it done for me with photoshop.
I've noticed that this background texture is used quite a bit as html background tile. I can't for the life of me figure out how to create it. Is it a filter or a technique?
I have just got my web page backgrounds from various sites across the net. Now I need to make my own as the background I need cannot be found.
how to make tilable images that are seamless? A very long time ago, I had a program that would paint on one side as I paited on the other (making the image tile seamlessly). However I do not remember the name of the program and was hoping that PS will do it.
I want to tile this as a pattern, if I follow the traditional off-set routine I will destroy the clean pattern as so commonly found on pages such as; this.
i have used batch process to make a whole bunch of photos one size. I need to create a single 'photo wall' jpg out of them in which they're all tiled, the long way of doing this is to obv open them all and copy, paste into the psd, then flatten, but thats really, really time consuming. If photoshop had any type of auto import & tile feature? I may have to do this a 2nd time with 1000's of images.
Does Photoshop have the ability to preview a texture that will be tiled?
For Example:
I am modifying a brick picture I took to use in SketchUp and want it to tile seamlessly. I can keep going back and modifying, then placing it in SketchUp, modify more, place it... until I get it right. However it would be nice to be able to see it in Photoshop.
i'm trying to get a bathroom tile effect. just a wall of tiles with beveled edges, texture and lighting. is there a logical or simple way to achieve this?
I followed the directions, went to the "window" tab in the top tool bar, went down to "images" then over to the next submenu. The word "tile" appears but it is grayed out and I can't access it no matter what I do.
I have a procedurally generated image (a bird's eye terrain map). The edges wrap-around (I can tile the image without seams) I applied the Sponge artistic filter on it, but the edges don't match anymore.
Is there any way to get a Photoshop filter to recognize the opposite edge's pixels so that it maintains my tile effect?
I'm using photoshop cs6 to create textile designs, and occassionally, (it hasnt happened with every tile) when i change the image size of my tile e.g. from 15cm sq to 10cm sq, then try to repeat the tile it forms thin lines between the tiles?
heres the tile repeated after ive changed the image size and you can see the thin lines...when i zoom in on the tile edges where the line has formed it looks like this....almost as if theres empty pixels that can then be coloured in.
i dont think its a problem when creating the tile because before i changed the image size it repeated fine with no lines, its something thats happeneing when the image size is altered.
I use tile on 95% of my jobs. It is a waste of space when I tile all vertical pictures because I do not have the choice of Tile Vertically or Tile Horizontally as on previous version of Photoshop.
I tried the different choices offered on "arrange document" and there is non with the vertical choice, unless you choose one that displays my photos some on one size and the remaining or two or three remaining, a different size to fill up the screen.
I am using Adobe Fireworks CS3, but I hope some of you will still be able to help me. I've designed a ceramic tile using 4 layers. It looks authentic (I've been in the flooring biz for 35+ years, I know), but it lacks the sheen of a semi-gloss tile seen on the floor with natural light coming from a North-West facing window (or upper left side as seen on the screen). It's a very light colored tile.
I was thinking about grabbing the luminosity of the waterfall and putting it above the replacement tiles. (Using various forms of blending.)
here are the samples and what I did. (i know the tiles are not distorted properly. I was trying to get the see through effect of the water first.)
I've never done this type of thing. (I've read about it before.) I want to make it look good since I won't be at this temp job long and I want to make a good impression. (So they will ask for me to come back later on.)
For the patio pic:
i'm not sure what to do about the shadows. I'm thinking of the same technique for the water edge. And I will be using 2 different tiles to replace the existing ones.
Have managed to create a AutoHotkey script for keyboard shortcut to tile via Window/Image/Tile but on first use defaults to horizontal. Once changed via Arrange 2up it remembers. Is there a registry hack or a tip or trick? I do side by side all the time and although there is the workaround it's moderately irritating.
With either Photoshop CS6 or Photoshop CC, opening an unadjusted image of a building and applying Image/Duplicate produces an exact duplicate of the image. If arranging the images using Window/Arrange/Tile All Vertically (or Window/Arrange/2-up Vetical) one of the images will present with a perspective correction. Whichever image that was selected when Arrange was applied receives the perspective correction.
I'm looking for a more realistic way of creating grout. Basically what I have is an underlying seamless texture with a 2px grid sitting on top (pillow emboss)...it's just not realistic enough though. I'd really like to find a way to add some jaggedness to it so the edges aren't so perfect. I've tried the distort/ripple filter, but that really didn't look good...it kept the corners sharp. I also thought the Custom Shape Tool may work if it was one long squiggled line tiled into a grid, but that won't necessarily look great either since the tile's corners won't be rounded.
I'm looking for a quick workflow if possible, as the tile size may vary (6x6, 8x8, 12x12, etc.).
I've used the Fill>Pattern to tile my seamless patterns tons of times and never had this issue. Suddenly , it started making each tile on the large canvas a different color when I apply Fill>Pattern. At first I thought it was a tip or guide to see the repeat edges , but it shows up in print preview too. What did I do and how do I correct it?
I just noticed that a large amount of RAM has been allocated for "Tile Cache Size" under GIMP preferences. What is tile cache size, and how much is generally needed?
I would like to change all the DOCUMENTS of the Tile Mode to 0. But, the following code the Active Document changes only. How can I modify the code?
Dim acdc As DocumentCollection = Application.DocumentManager Dim acdoc As Document = acdc.MdiActiveDocument Dim acTile As Integer = Application.GetSystemVariable("TileMode") For Each acdoc In acdc If acTile = 1 Then Application.SetSystemVariable("TILEMODE", 0) End If Next End Sub
I'm trying to create a custom floor tile but having issues doing it. 1st I create a generic 12' create floor, then use that floor to create a subfloor to try to create a tiled floor that is offset 1/4" from the initial floor. I select the floor, click edit material, select ceramic tile,.. get to the graphics property, select surface pattern and select 12" tile, click done, then OK but ... nothing happens.
I would also like to customize a pattern. I would like to create a patter that uses a 12"X12" tile with (2) 5 7/8"X5 7/8" tiles.
I tried to use the *.PAT technique but finding it difficult to do what I want so I found the hatch22 but still find that rather difficult.
I need to create a hatch pattern for a flooring tile that we have currently starting using and I am having real issues getting it to work!! The pattern is meant to be tiles set in a brick type style but with a rolling offset, but the tiles are different sizes - I have one row of 300x600, then a second row of 148 x 600, then another row of 300x600, then another 300x600, then a row of 148x 600, followed by another 148x600. This is the pattern end and needs to repeat itself. I have attached a line drawing of what it needs to look like.
I can get a very basic line drawing showing 300mm and 148mm for the first two lines but then it all goes wrong!
I am test driving LT2000i and currently use AutoSketch.
I do not own a plotter and would like to know if It is possible to "plot tile" a 24 x 36 into 8 pages of 8 1/2 x 11 for printing from a Cannon C3500. If not, do you have any suggestions on how to manipulate paper space to print 8 areas of model space to obtail the same result as "tiling" in AutoSketch?
As I've done with so many other actions before, I am using Insert Menu Item. But when I choose Window>Arrange>Tile, it doesn't fill in that item. I've tried typing "tile" in the Insert Menu Item dialog, and clicking Find, but that results in Effect> Texture> Mosaic Tiles. Which is not the item I want
Why can't I choose Window>Arrange> Tile? Or, is there a workaround?