I am duplicating a painting using my Canon 5Dmk2 and some studio lights. I mounted the 22x28 inch painted canvas to a flat wall. I then mounted my camera on a tripod, perpendicular to the print and the same exact centerline. I used two soft boxes on opposite sides of the painting for even, non-reflective lighting. Then, I metered with a flash meter and shot the painting at 1/160s, f11, ISO 100. I got a perfect exposure. I even used Live View on my camera zoomed in tight to get a super accurate focus.
When I bring the image into LR4 (or LR3), the lower left hand corner was quite soft, but the rest of the image was tack sharp. I figured I screwed something up so I reshot the image. I remeasured everything to make sure all was flast, square, true, etc. Then, I shot the image with two very sharp lenses—Canon 100mm f2.8 macro, and Canon 70-200mm f4L lenses, both set at 100mm, f11, 1/160s, ISO 100.
When looking at the image on my camera LCD, even zoomed in to max close-up, the entire image is sharp. When I import it into LR, that corner goes soft again! At first it displays sharp, but as soon as the software zooms in, it goes soft and stays soft. I tried enabling and disabling Lens Correction, but that lower left hand corner remains soft no matter what I do. I really don't think it is the lens, camera alignment or the exposure, since it displays sharply on the camera's LCD when zoomed in tight. Both these lenses are very sharp, and besides, I left some headroom on all four edges to avoid possible softness or vignetting.
In LR 4, a small dark circle is appearing in the right upper corner of an image; hovering over it does not bring up an explanation and when tapping on it, it turns white?
I have a banner heading that is more or less outlined text. I want to give all the corners a rounded corner and at the moment would just do it all by hand, one at a time. So I want to go from a to b:
But I would like to find an easy way to make all corners the same diameter regardless of the angle too.
I draw square. The 1st point and last points are left-top and finally set 5 points.The direction is clock-wise and made closed path.To get smooth-curved polygon shape, I used API 'PointsToCurves'.But, the first and last points are connected by cornered (not smooth) point. Here's result.
Maybe, I must set that square is closed path, to API, but it seems to be no parameter to set.So, I want to know how to get smooth corner shape every corner.I use SDK CS5.
I've been using this setup for years & have always been able to drag out the right bottom corner to increase the grey space round an image so i can transform better or what ever. But now when I try to drag out that corner the image window flinches slightly & a line appears around the image which disapears when I let go.Also when I try to expand the layers palette down by dragging it's lower right cornes so I can see more layers nothing happens, there is no stripey corner marks on that corner & when i try click & try to drag nothing happens.
The first instruction is .. "Make a 10 pixel selection as shown in figure 2 - it needs to be a perfect selection, exactly on the top left corner of the tab". I did that ..
The next instruction is,
"Now select:
Image/Crop
(Need a 10 pixel radius corner.)"
His image then looks like this ..So how do I do it?
The course is at [URL] and I want to make the navigation tabs.
I need to have an image appear as full screen initially and then reduce in size and sit top left of screen so that it remains visible, whilst other images come and go across the remainder of the screen.
If i zoom in image so it's bigger than "Fit on Screen" then if open/create or go to other opened image and return to 'zoomed' one, PS reposition area i see to right upper corner.
When I add a image to my background my background shrinks to the top left hand corner of canvas. I have been trying to do this every night for a week now and held out posting until I gave up. Also when I try to paste an image I get a message saying I don't have enough memory (I have 20 GB of memory free). I tried to find Pleska plugin for adding from file but could not find it.
I'm running Win 7 on an 64 bit OS machine. LR 4 doesn't display the App control buttons in the upper right hand corner controlling CLOSE, REDUCE and MINMIZE the App. Clickingblindly in their location does nothing either. I can find no way to get them to be functional.
How do I make a corner sash (flash) with Avalable Now! text along it. It would also be nice if it had a bit of a wiggle in it to make it look a bit more realistic.
I have an image that I created with rounded corners that sits on a transparent background. But when I save it the picture (jpeg) always comes out a rectangle without rounded corners (with a white background). How can I save it with rounded corners?
Imagine you have a a box, say 1 foot square. You attach a fat rubber band in the center of one side and then you pull the rubber band up to an edge and around it to the center of the next face. It stretches and the corner is the only spot that controls the change of direction. If you raise one end (the segment from your finger to the corner) it raises, but the segment from the corner to where the other end is attached stays flat on the box until you move your hand far enough away so that there is now no wrap around the edge. Now if you pull and relax, it acts like any normal rubber band. But then if you lower your fingers with the end you are holding and go back down to the face, you wrap around that corner again and can pull and relax around the corner.
What I'm actually doing is animating a muscle that goes around a bone when it's stretched out. But when it's contracted, one end moves out away from that bone it's wrapped around and it's now just a straight line. I need to animate that muscle from that contracted and straight position to the extended position but have the end of the muscle bend around the bone when it hits it.
Modelling a solid in AutoCAD 2008, I am a " good enough " user of AutoCAD in 2D ( at least for what I need ) but almost a beginner at 3D modelling.
I can't get a cube corner rounded. The portion of the corner that is to be subtracted from the box is defined by three arcs, each one at a different face, you can see more clearly what I mean if you see the attached file:
Selecting (in grid view) dragging and dropping image to a new folder copies, not moves image. I want image gone from first folder. It works like that sometimes, but not all athe time.
Image Sizing Dimensions produces wrong image sizes upon export for certain images.
Example, I have export set up for iPad resolution, 2048x1536px at 264ppi. If I now export an 3264x4928px image it should be resized to 1356x2048px. What I get is 1356x2047 instead, one pixel too short on the long side. This doesn't happen for all images source resolutions and ratios though. I haven't figured out the pattern yet.
All of a sudden the information to the image started appearing on top left of image. It is disturbing when I'm trying to edit image. How do I get rid of this image information on that part of the screen?
Is there a way to add a Corner Anchor Point to an exisiting path. The Add Anchor Point tool always creates a smooth point, which I then have to go back and convert to a corner point. Seems to me, in earlier versions, I was able to use the Pen tool, then hold ALT and click twice to achieve this. CS6 doesn't respond to that procedure. Is there some other trick?
I know just enough to get by in Photoshop but have had zero training, so I tend to jimmy rig everything until it looks okay. I am stumped on this one though.
I bought a web template and am modifying the images to what I need them to be. I can not for the life of me figure out how they did this rounded corner and shadowing on the corner. I can easily, manually copy the two lines going up the sides of the image. (Jimmy rig) ... but I can't seem to get the corner to look right.
I know it looks like a drop shadow, but you'd need to know all the colors and exact settings to copy that drop shadow and all i have is the finished product.