3ds Max :: Making Angle Of Gizmo Appear When Rotating Plane With (e)?

Mar 16, 2011

1. How do I make the angle of the Gizmo appear when I'm rotating the gizmo plane with 'e'?

2. Also, how do I rotate the gizmo itself, so that i can rotate it in any ambiguous axis as well if I wanted to.

For example, let's say I'm slicing a hollowed box usnig Shell modifier. I want to cut the box diagonally. I make the slicing plane vertical using x rotatin axis (red) at perfect 90 degrees (this is why I want to see the angle displacement when rotating a gizmo), then becaue I want to cut it vertically, I rotate the plane on z rotation axis (blue) 45 degrees. Now, I want this cut to be slanted. That means I have to change BOTH x and y axis with equal amount to achieve symmetrical cut I want. ("5 snaps of rotating the slicing plane on x axis and y axis" something like this)

What I want is change the orientation of the gizmo itself so that x or y rotation axis becomes the angle I want the box cut to be slanted at.

3. I've been using 3ds max for rendering most of the time, and didn't really have time to ask myself, why is it such a pain in the a** to get the correct effect I want from max? Viewport and renderd product doesn't match at all for me. Rendering should be just a way of making the viewport image much prettier, not turning garbage into an artwork. Because of the difference between the viewport and renderd image, I constantly have to do test render at 320x240 to see how it looks.

When I say the two doesn't match, it includes but not limited to:

-Lighting Both daylighting system and artificial lights(photometric/standard)
-Intensity
-Shadow casting accuracy
-Material

Scale mismatch of rendering and viewport.

-Color
-I'm guessing it may be because of the lighting that the colors are very off.
-Unexpected glow on my model from other surrounding objects.

Sketchup or Rhino shows vaguely how it's going to look when it's rendered, just poor quality. Why is it so not intuitive in max?

[URL]

View 9 Replies


ADVERTISEMENT

3ds Max :: Viewport - Object Is Not Rotating At Gizmo

May 10, 2011

I'm rotating my object using the hotkey combo alt-middle mouse button to view my object as I work. The problem is that the object is not rotating at the gizmo. It makes my workflow turn into a workless flow because it is rotating at the object origin instead.

I'm fairly new to Max and not completely comfortable with all the tools yet.

3D Studio Max 2010 Perpetual
3D Studio Max 2011 Educational 36 Month

Also, I have the same problem with both versions of Max. Obviously some setting that I'm not aware of...

View 1 Replies View Related

AutoCAD Inventor :: Work Plane Rotated At Angle To Another Plane And Passing Through Axis Of Cylinder

Jul 13, 2013

How to make a new work plane rotated at an angle to another plane and passing through the axis of a cylinder, or one of the main axes.On the plane commands, in V2013, i don't find an option for plane at an angle

View 1 Replies View Related

AutoCad :: Rotating Working Plane / Flattening Geometry

Dec 2, 2013

Is there a way to rotate the plane you're working on on the fly? I have (what is supposed to be) a 2d floor plan with multiple elements that have non-zero z values, a lot of which apparently cannot be exploded, or sliced (after turning them to surfaces), or anything else. I tried to simply "stretch" the non-zero z vertices down/up to the xy plane and the whole object moves up or down instead. (I'm also using a LISP routine by Lee Mac to do the actual flattening after the fact).

So, what I want to do is simply draw in the 2d geometry necessary to project the object onto the xy plane, and then delete the extraneous 3d lines/objects. However, I'm working on an isometric view (to make sure I'm drawing them in at z = 0), and AutoCAD apparently thinks I want to draw "walls" (yz plane) instead of "floors" (xy plane), if that makes any sense.

Is there some button I can press to change the working plane on the fly? Why AutoCAD wouldn't have this sort of functionality when a much simpler program such as Visual can do it (just by hitting TAB you can swap between the xy, xz, and yz planes).

Alternatively, flattening geometry that does not want to be flattened?

View 6 Replies View Related

AutoCad :: Rotating Arbitrary Angle To Ortho

Dec 14, 2013

Is there a quick way of achieving the following:

You have an object rotated at an arbitrary angle

You want to rotate it back to a 90 degree line by snapping it.

I can do this by measuring the arbitrary angle and then rotating it manually based on my measurement.

View 9 Replies View Related

AutoCad :: How To Draw Section Plane At Angle

Jun 15, 2011

I have a cube and I want to create a section plane that goes trough the middle of 3 edges that have a common point. After this I should be able to erase the smaller solid and keep the bigger one. If needed I will attach an image to be better understood.

View 4 Replies View Related

AutoCAD Architecture :: Rotating Object To Match Angle Of Another

Jul 26, 2012

i would like to rotate an object to match the angle of another.  I can measure the angle but there are many decimal points and I want it to be exact.

One method i have employed is to change the ucs - z setting to align with the object to be rotated then click it and select a point that intersects the other object (this case a line) and then the 2nd snap is somewhere along the line.

this works although sometimes i have to rotate a second time 90 deg. or 180 to get proper orientation.

Is there method, or hidden snap?

ACA2011 Win 7

View 5 Replies View Related

AutoCAD Visual LISP / AutoLISP :: Angle From X / Y Plane

Jun 1, 2012

So I've done a lot of searching this morning on "angles", and I couldn't find anything for getting the "out-of-plane" angle.

I'd like the user to pick two points, and return somehow the angle out of plane.

View 9 Replies View Related

AutoCAD Inventor :: Angle Of Plane By Length Of 3D Sketch?

Aug 26, 2013

I am jammed in this matter...I have my 3d sketch and i would like to control the angle betewwen the two planes with

the dimension of the 3d sketch. I am at the level that i can change angle between planes. 

View 1 Replies View Related

Revit :: How To Place A Wall At Angle To The Ground Plane

Oct 3, 2011

In Revit 2012, how do I place a wall at an angle to the ground plane, so it can be connected to a roof above? I have tried placing a wall on level and rotating it, however it does not appear to work. I can rotate other elements, but not walls.

View 1 Replies View Related

AutoCAD Inventor :: Create Plane At The Angle Of Shape

Oct 25, 2012

I am trying to create two plane's one after the other like it is done in this video tutorial.

[URL]........

My problem begins with me only having 1 point on the part to pick for my 3 point plane command. In the video there is no bit where you are supposed to create a point but I'm thinking I wont be able to duplicate without doing something like that.

View 1 Replies View Related

AutoCad :: Rotating / Stretching Dynamic Block Along 45 Degree Angle

May 7, 2010

I'm trying to create a dynamic block for plywood. I have the stretch parameter working so that I can stretch the plywood to the needed length. I also have set a rotation parameter based on the various roof pitches that we use. The problem is I would like to be able to rotate the sheathing to a 45 degree angle and then stretch along the 45 degree angle. Once I rotate the sheathing the stretch does not follow the rotation angle. I have attached the file.

View 9 Replies View Related

AutoCAD Dynamic Blocks :: Rotating Part To Inputted Angle?

Oct 12, 2012

I have created a dynamic block with a rotation parameter&action on an object in the block. My problem is that when I pick the grip to rotate the object it only allows me to rotate it to where my cursor is pointing, if I enter an angle when prompted "Specify rotation angle or [Base point/Undo/eXit]:" say 45degrees the object does not rotate 45 degrees it just rotates to wherever my cursor is pointing

View 9 Replies View Related

AutoCad 3D :: 3DMIRROR Command To Mirror Magenta Box Along Zx Plane Defined By Middle Of Steel T-angle

Nov 13, 2013

Why can't I get the "3DMIRROR" command to mirror the magenta box along a zx-plane defined by the middle of the steel T-angle?

First, I use the ZX option, and after that fails to work, I try the 3-point option using a picked first point and two ortho-points to define a zx-plane.

Also, there's some randomness in the sense that some of the time the exact same series of steps will produce the correct result, but not this time, as the video below shows.

[URL]....

I'm also attaching the drawing in AutoCAD2010 format.

View 0 Replies View Related

3ds Max Animation :: Making Eyelids Conform To Rotating Eyeball?

Apr 3, 2011

There's a great bog eyeball, which, as most eyeballs, is not perfectly spherical, and has a bug bump where the cornea juts out over the iris area. The eye is open, with eyelids above and below the iris, the upper covering the top of the iris somewhat. As the eyeball rotates, it should deform the eyelid, esp. the upper eyelid. What's the next way to make eyelids conform to the eyeball as it rotates, we can use cloth if necessary, but if there's an easier way, with constraints, lattices, etc. Like if there's a lattice on the eyelid whose control points get pushed away by the front of the eye, then fall back as it rotates away, or something..

View 1 Replies View Related

Revit :: Rotating - Making The Pivot Point Not Movable?

Aug 2, 2013

im having trouble with a rotational object. I Basically made a basketball system in the category of specialty equipment. i made several different families in the same category and have nested one big family in specialty equipment.. I then loaded the nested family into a Generic face base template and change the caegory to specialty  equipment, after completeing the steps i then loaded it into another family that is just specialty equipment. My problem is that, im either getting constraint problems when i set up my angular dimension parameter and try changing it's angle or when i do get it to change angles the pivot point keeps moving around...The main point is how do i get my pivot point to stay still and have my angle parameter change without errors?

View 1 Replies View Related

Photoshop :: Making One End Of The Text In A Sentence Look Smaller - Viewing At An Angle Effect

Nov 11, 2004

I want to create the effect with a photoshop tool that makes one side of a text sentence look smaller than the other, as if you were looking at your tv from a side angle and the part of the sentence closest to you looks a little bit larger than the side of the text furtherst from you.

View 2 Replies View Related

3ds Max :: UVW Map Gizmo Not Working?

Oct 4, 2011

I am having a problem with 3ds Max 2012.

I am trying to map using UVW Map and I am not able to move or spin the Gizmo to aline the map to the correct side.

View 9 Replies View Related

3ds Max :: How To Change Orientation Of Gizmo

Jun 28, 2011

I accidentally changed its position relative to the object being edited.

P.S I found the hierarchy panel to the right. does it have something to do with this? (I thought i remembered it from a tutorial i used a while ago...)

I fixed it with the hierarchy panel. I clicked pivot in the panel, then affect object only, then center to pivot. this makes the the object stick to the gizmo, bringing it back to default setting (at least im 99% sure that was default.) I thought i had been on the right track.

View 1 Replies View Related

3ds Max :: Gizmo Missing In UV Editor

May 16, 2011

The transform gizmo is visible in the modeling vieworts and function normally, however if I go into the UV editor and select a sub-object, there is no gizmo. I can select sub-objects, and move them, but there is no gizmo to use to move stuff accurately.

View 3 Replies View Related

AutoCad 3D :: How To Use Rotate Gizmo

Nov 4, 2012

I want to arrange views shown in fig for making isometric view. I want to know how to use rotate gizmo.

View 2 Replies View Related

Illustrator :: Shortcut To Draw A 45 Or 90 Degree Angle From Drawn Line On Angle?

Nov 13, 2013

Is there a shortcut to draw a 45 or 90 degree angle from a drawn line on an angle using the pen tool?  ie. Rather than just from the x and y axis.
 
I trace a lot of maps and site plans.

View 19 Replies View Related

AutoCad :: Change Default Drawing Angle From 30 Degrees To Another Angle?

Oct 15, 2008

Im drawing in isometric view and want to change the default drawing angle from 30 degrees to another angle.

View 9 Replies View Related

AutoCad 2D :: Rotate An Object To Match An Angle Without Knowing The Angle?

Oct 5, 2011

Is there a quick way to rotate an object to match an angle without knowing what the angle is? I am using AutoCAD 2011 now. I was using 2007 and I had an add on command the would rotate an object using a base point and picking the two lines that make up the angle, and it would match the angle you wanted. I can not get that command to load in 2011.

View 4 Replies View Related

AutoCad :: Rotation Angle Doesn't Match Angle Inquiry

Jul 25, 2012

I have a property line that is N 36d19'52" E but needs to be N 12d52'18" E. The obvious and calculated rotation angle would be 23d27'34" but when I rotate the line by the calculated angle it doesn't rotate to the right angle. It's off by 0d11'10"!? When I draw a line by bearing at N12d52'18" E and inquiry the angle between the property line and the drawn line the angle difference is in fact 23d27'34".

View 1 Replies View Related

AutoCad :: How To Read Angle Of Line And Insert Block To That Angle

Feb 11, 2011

Let's say I am inserting a square block into a dwg and want to get it parallel to an existing angled line. Do I have to read the angle of the line and insert the block to that angle or is there a quicker way?

View 6 Replies View Related

AutoCAD Inventor :: Make One Angle Half Of A Driven Angle

May 26, 2013

I have used a driven contraint in a sketch.

Can that also be done in an assembly?

In one assembly I want to make one angle half of a driven angle.

View 3 Replies View Related

3ds Max :: Main Gizmo And Vertices Disappearing?

Oct 30, 2012

My main gizmo (move, scale, rotate) is vanishing from the scene and I am unable to execute simple move/rotate/scale actions. The gizmo will reappear if I shift the viewing angle in the viewport. However this is getting frustrating because I might be viewing at the angle I need to execute a move/rotate/scale, but I can't and have to shift viewing angle to bring back the gizmo.

Also at present I am unable to view vertices when in sub-object mode (Edit Poly). I don't know if I accidentally triggered something or what, but the vertices suddenly disappeared and all I can see is the lines for the edged faces (not the vertices). Oddly enough, I am able to see the last vertice that I was interacting with, but cannot click or view any other vertices of the object.

View 3 Replies View Related

3ds Max :: Missing Gizmo In Edit UVW Windows

Mar 17, 2011

I am using 3ds Max 2009, and am starting to get a grasp of UVW unwrapping, however, for some odd reason the transform gizmo is hidden in the Edit UVW window, and I can't figure out how to unhide it. I tried pressing X, I tried pressing a bunch of other keys to see if maybe I accidently pressed a hotkey.

View 1 Replies View Related

3ds Max :: Locking Transform Gizmo In Place

Jun 14, 2013

Is there a why of applying say a "Xtransform" onto an object, say like a ball.  rotate the ball inside the Xtransform while keeping the transform gizmo locked in place.  
 
I am referring to in an animation, not a one time thing. 

View 1 Replies View Related

AutoCAD VB :: DXF ELLIPSE Relationship Between Actual Angle And DXF Angle

Jul 6, 2013

how to convert "real world" angles of elliptical arcs into those shown in a dxf file?

Say that I have drawn an elliptical arc with its start angle on 210 degrees and an end angle of 324 degrees. The values in a DXF file, for an elliptical arc, have something to do with the contant "PI" (3.14159). I know that a full circle is 2*Pi but how to do this with elliptical arcs!!

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved