3ds Max :: UVW Map Gizmo Not Working?

Oct 4, 2011

I am having a problem with 3ds Max 2012.

I am trying to map using UVW Map and I am not able to move or spin the Gizmo to aline the map to the correct side.

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3ds Max :: How To Change Orientation Of Gizmo

Jun 28, 2011

I accidentally changed its position relative to the object being edited.

P.S I found the hierarchy panel to the right. does it have something to do with this? (I thought i remembered it from a tutorial i used a while ago...)

I fixed it with the hierarchy panel. I clicked pivot in the panel, then affect object only, then center to pivot. this makes the the object stick to the gizmo, bringing it back to default setting (at least im 99% sure that was default.) I thought i had been on the right track.

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3ds Max :: Gizmo Missing In UV Editor

May 16, 2011

The transform gizmo is visible in the modeling vieworts and function normally, however if I go into the UV editor and select a sub-object, there is no gizmo. I can select sub-objects, and move them, but there is no gizmo to use to move stuff accurately.

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AutoCad 3D :: How To Use Rotate Gizmo

Nov 4, 2012

I want to arrange views shown in fig for making isometric view. I want to know how to use rotate gizmo.

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3ds Max :: Main Gizmo And Vertices Disappearing?

Oct 30, 2012

My main gizmo (move, scale, rotate) is vanishing from the scene and I am unable to execute simple move/rotate/scale actions. The gizmo will reappear if I shift the viewing angle in the viewport. However this is getting frustrating because I might be viewing at the angle I need to execute a move/rotate/scale, but I can't and have to shift viewing angle to bring back the gizmo.

Also at present I am unable to view vertices when in sub-object mode (Edit Poly). I don't know if I accidentally triggered something or what, but the vertices suddenly disappeared and all I can see is the lines for the edged faces (not the vertices). Oddly enough, I am able to see the last vertice that I was interacting with, but cannot click or view any other vertices of the object.

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3ds Max :: Missing Gizmo In Edit UVW Windows

Mar 17, 2011

I am using 3ds Max 2009, and am starting to get a grasp of UVW unwrapping, however, for some odd reason the transform gizmo is hidden in the Edit UVW window, and I can't figure out how to unhide it. I tried pressing X, I tried pressing a bunch of other keys to see if maybe I accidently pressed a hotkey.

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3ds Max :: Viewport - Object Is Not Rotating At Gizmo

May 10, 2011

I'm rotating my object using the hotkey combo alt-middle mouse button to view my object as I work. The problem is that the object is not rotating at the gizmo. It makes my workflow turn into a workless flow because it is rotating at the object origin instead.

I'm fairly new to Max and not completely comfortable with all the tools yet.

3D Studio Max 2010 Perpetual
3D Studio Max 2011 Educational 36 Month

Also, I have the same problem with both versions of Max. Obviously some setting that I'm not aware of...

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3ds Max :: Locking Transform Gizmo In Place

Jun 14, 2013

Is there a why of applying say a "Xtransform" onto an object, say like a ball.  rotate the ball inside the Xtransform while keeping the transform gizmo locked in place.  
 
I am referring to in an animation, not a one time thing. 

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3ds Max :: Animation Timeline And Moving Gizmo Disappear

Nov 28, 2013

My animation timeline and moving gizmo is gone.

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3ds Max Animation :: Using Geometry As Atmospheric Gizmo For Volume Fog?

Sep 4, 2012

Is there a way to use geometry with mods (like ripples or waves for instance) as an atmospheric gizmo for volume fog?

I want to conform the shape of the gizmo to a animated geometry, instead of the rigid boxes and spheres.

Win7 Pro 64bit
I7 3680 6 core 12MB cache w Corsair H80 liquid cooling
ASUS P9X79
32 GB DDR3
NVidia Quadro 5000
3TB WD

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3ds Max Modeling :: Move Gizmo Stuck At Origin?

Sep 30, 2008

I am having a problem with my create and move tools. It has just started happening that every time I create an object it automatically is created at the origin. I am unable to move any of the objects i am creating from this position. I can rotate them and scale them but just cant move them. I have checked everything i can think of, they aren't locked or on a locked layer. I converted them to an editable mesh and could move them like this but the gizmo remains stuck at the origin.

Probably something really simple, just never came across it before.

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3ds Max :: Making Angle Of Gizmo Appear When Rotating Plane With (e)?

Mar 16, 2011

1. How do I make the angle of the Gizmo appear when I'm rotating the gizmo plane with 'e'?

2. Also, how do I rotate the gizmo itself, so that i can rotate it in any ambiguous axis as well if I wanted to.

For example, let's say I'm slicing a hollowed box usnig Shell modifier. I want to cut the box diagonally. I make the slicing plane vertical using x rotatin axis (red) at perfect 90 degrees (this is why I want to see the angle displacement when rotating a gizmo), then becaue I want to cut it vertically, I rotate the plane on z rotation axis (blue) 45 degrees. Now, I want this cut to be slanted. That means I have to change BOTH x and y axis with equal amount to achieve symmetrical cut I want. ("5 snaps of rotating the slicing plane on x axis and y axis" something like this)

What I want is change the orientation of the gizmo itself so that x or y rotation axis becomes the angle I want the box cut to be slanted at.

3. I've been using 3ds max for rendering most of the time, and didn't really have time to ask myself, why is it such a pain in the a** to get the correct effect I want from max? Viewport and renderd product doesn't match at all for me. Rendering should be just a way of making the viewport image much prettier, not turning garbage into an artwork. Because of the difference between the viewport and renderd image, I constantly have to do test render at 320x240 to see how it looks.

When I say the two doesn't match, it includes but not limited to:

-Lighting Both daylighting system and artificial lights(photometric/standard)
-Intensity
-Shadow casting accuracy
-Material

Scale mismatch of rendering and viewport.

-Color
-I'm guessing it may be because of the lighting that the colors are very off.
-Unexpected glow on my model from other surrounding objects.

Sketchup or Rhino shows vaguely how it's going to look when it's rendered, just poor quality. Why is it so not intuitive in max?

[URL]

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AutoCad :: Z Axis Movement On Gizmo Disabled

Nov 5, 2012

I'm using 3D Max Design. I am unable to move an object on the Z axis of the gizmo. When I attempt to do so, a yellow line follows the path of my drag. I can move an object up and down only if I drag by all 3 axis.

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3ds Max Modeling :: Move Gizmo Locked To Center Box Handle

Jan 22, 2014

The move handles can be selected independently but when the snaps toggle is on the selection is locked to the center box handle. Rotate and scale gizmos are uneffected.

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Maya Modeling :: Moving / Focusing Manipulator Gizmo?

Apr 18, 2012

I am wondering if it is possible to move/focus the manipulator gizmos in Maya.

If I for example am working on a tall plank and want to align the bottom part with something I'd zoom in to be more precise, but since the manipulator is stuck in the middle of the plank I have to zoom out anyway and find a spot where I'm fairly zoomed in but still can see the manipulator.. If there is a way to make the manipulator follow on the screen when i zoom in (without altering the pivot point) I'd be able to work so much easier.I am of course talking about all the manipulators (move, rotate and scale).

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3ds Max :: Freeform Gizmo Mode State Not Saved In Unwrap UVW Editor?

Jul 29, 2011

Another annoying difference between Max 9 and 2012: I have to select the Freeform Gizmo for every instance of an Unwrap UVW editor. It seems the new default is Move Mode and in Max 2012 there is no memory of the last selected state. Ug!

The 'Save Current Settings as Default' is not useful.

Any ini setting which will set the Freeform Gizmo to the default?

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3ds Max :: Transform Gizmo Jumps To Origin During Sub-object Mode Edits?

Apr 19, 2011

In 3DS MAX 2011 my transform gizmo jumps to the origin every time I go into sub-object mode making it very difficult to edit. I have been through the help file looking for fixes without success. I have major deadlines to meet this week and this is severely hampering progress. How to reset the gizmo? When I pick an object the gizmo is in its proper location, it's only when I go to sub-object mode that it leaps away to the origin.

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Jan 28, 2014

After install the Orgainzer works but the Photo Editor doesn't. When I click the Photo Editor in the splash screen it tells me my trial period is up. I'm using Windows Vista Home Basic 32 bit

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AutoCad :: Zoom Factor Not Working After Set Working

Oct 12, 2013

any dwg. Save also create acad.lsp empty file any folder open I found this acad.lsp empty file...any dwg. Open my mbuttonpan, fillmode and zoomfactor not working after I set working

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Lightroom :: 3.3 Stopped Working Will Not Even Open / Says - LR Stopped Working And Closes

Jan 1, 2013

Lightroom 3.3 just stopped working error says lightroom has stopped working and shuts down. installed photoshop CS3 is that the problem?

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Photoshop :: CS6 For Mac HDR Pro Just Not Working?

Aug 31, 2013

HDR Pro was working fine for me a few months ago, but now it just will not get off the ground. there are no Message boxes appearing either, and it looks as if it's just crashing.
 
My system is an iMac with the following:
 
8gb RAM 1600Mhz DDR3
3 TB fusion drive
3.2Ghz intel Core i5
 OS X Version 10.8.4
 Camera: Nikon D7000
 
When I try to merge 3 RAW files in to HDR Pro it will start stacking the images but at the end returns to the Photoshop App screen with no trace of the HDR screen. I have gone in to preferences> Interface> checked the box 'Open documents as tabs' but this is not working.

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Photoshop :: ACR In CS6 (Mac) - Not Working?

Nov 28, 2012

When using "Edit in Photoshop CS6" from Lightroom 4 I just go into Photoshop CS6, not Adobe Camera Raw (ACR). Cannot access ACR directly from within Photoshop either.

It works from Bridge tho'.  Have checked out many forums and see other people with this problem, but main response, to remove com.adobe.Photoshop.plist from Library/Preferences, or reinstalling Photoshop and Lightroom, do not resolve it for me. All software, including Camera Raw (7.2.0.46) is up to date. Use 16 GB iMac and OS X 10.8.2.

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Photoshop :: CC 3D Not Working?

Oct 28, 2013

I am running on an AMDPhenom 6cpu 3.2 Ghz machine with 24GB of memory and 64bit, Windows 7.  Graphics card is ATI FireGL V7700 with 512Mb of memory.  When I try to create text in 3D, the 3D options are all greyed out.

I forgot to add that I am on CC version 14.1.2. The gpu OGLVersion=3.  Is it possible that AMD V7700 is not supported for 3D on Photoshop? I do have the "Use graphics Processor" checked in the Performance tab of Preferences. 

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Photoshop :: Alt Key Is Not Working

Aug 15, 2012

I am trying to use the cloning tool, however, the ALT key does not seem to work.
 
Every time, I use ALT and click it comes up with the following message: "the area to clone has not been defined. Use Option Click to define area." Basically, when I press the ALT key on my keyboard it resizes the screen and gets rid off the Tools bar and menu in Photoshop CS4.

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Photoshop :: Working With 1 Bit Or 4 Bit Bmp

May 21, 2006

I have a bmp file which when i open in windows paintbrush appears colored. when i open the same bmp file in photoshop 7 it appears black and white. plz help me to open a bmp file in photoshop 7 as in paintbrush ....

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Photoshop :: CS2 Not Working With XP X64

Apr 22, 2008

I have two compositions that I've been working with in CS2 on my laptop running XP pro 32bit and when I transfer the files to my workstation at home running XP pro x64, I have issues with the file. If I try to use the eraser or the brush tool, nothing happens. Is this a bug with x64 or do I need to change some settings? I just recently upgraded to x64 for the increased RAM capabilities and this is the first time I've tried to use CS2 since upgrading.

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Photoshop :: Alt Not Working?

Jan 25, 2005

I have problem with Photoshop cs's keyboard shortcuts. Actually with just one but it's still annoying. Suddenly hotkey(s) for Step Backward function doesn't work (Ctrl+Alt+Z) anymore and don't know what do about it. I tried change the key combination but my Alt button doesen't seem to want to cooperate with me (Don't think it's a keyboard malfunction). Finally I had to use new combination excluding that Alt.

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Lightroom :: Alt Key Not Working In 4.3 (Win And Mac)

Dec 20, 2012

The Alt key (while sharpening) is not revealing the black and white screen which indicates where sharpening changes are applied.
 
I have not noticed this in 4.2 so not sure if this is a just a 4.3 bug.

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Lightroom :: NIK Not Working On 4?

Mar 27, 2012

I've just upgraded to Lightroom 4 and find that I am unable to use NIK.  Since I am relatively new to Lightroom, I feel like I've done something wrong. 

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Lightroom :: 4.4 - Before / After Not Working

Apr 26, 2013

Since I installed LR 4.4 it seems that the before/after view in Develop is broken. no matter which history step I choose for before, I allways see the currently highlighted history step as before and after.

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Feb 6, 2014

Why isn't AE CC working on Mac OSX 10.9.1

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