3ds Max :: Grainy Renderings (scenes With Vray)

Dec 11, 2012

I recently converted from Sketchup 8 to 3DS and I've been trying to render some scenes with Vray but they all come out super grainy, like the rendering has a layer of noise on top of it. I have a lot of experience with Vray for Sketchhup and have never encountered this. I attached an example.

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Oct 7, 2012

I'm noticing Jaggies in a rendering done with Image Based Light at the edges of bright reflections.  Obviously I'd rather not have such jaggies.
 
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Click this and view at 100% original size to see them.

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Apr 10, 2013

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The attached assembly is a simplified example and took me around three hours to model, constraints, animate, and render from scratch. Normally, the boxes are constantly starting and stopping and moving at different velocities. Defining distances and times is cumbersome especially since I need to be aware of the boxes' positions relative to each other so they do not appear to move at different speeds or overlap.

I think a solid modeling program might not be the best tool to animate loose components sitting on a conveyor belt. Inventor slows down and occasionally crashes when I get up to 40 or 50 boxes stopping and starting and moving at different velocities. I am inclined to think that 10 or 15 animated conveyor belts moving boxes with a coefficient of friction would be near impossible on my machine (modeling the belts similar to a track on a tank or a chain and sprocket, also constantly starting and stopping and moving at different velocities).

I haven't played with Showcase, 3ds Max Design, or Navisworks Simulate. Would it be worthwhile to try any of these to animate and generate videos?

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Jan 20, 2012

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Aug 18, 2011

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Nov 21, 2012

i downloaded a 3ds max file from the internet and i would like to copy an object inside it to my own drawing. my drawing is using mental ray renderer while the object from the downloaded file is using vray materials. is there any way to convert or else to render the object so i can render it in mental ray?

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VideoStudio :: Pan Scenes In AVI Clips Jerky In X4?

Apr 11, 2011

I am importing some .avi files and burning to a disc. Most of the .avi clips are fine on the DVD, but two that have panning sequences are very jerky. I checked the source .avi files and they pan smoothly.

I've explored changing the Speed to Quality slider and also the Frame Type (Upper/Lower field first) setting to no avail.

AVI Clip Properties:
File Format: Microsoft AVI files
File Size: 13,513 KB
Frame rate: 23.976 frames/sec
Duration: 62.479 seconds
Data rate: 215.01 kbps

Video
Compression: ffdshow Video Decoder
Attributes: 24 bits, 720x404
Total Frames: 1,498 frame(s)

[code].....

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VideoStudio :: Cut Scenes From Episode Of AVI Type

Oct 19, 2011

I'm facing a serious problem with my Co-rel x2 in getting it to cut some inappropriate scenes from an episode of AVI type stuff. The thing is after scanning and deleting the unwanted plans, I cant save the separated selected project as a whole ; and what is worse, the voice is completely gets out of whack! I am desperate and don't know what to do!

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Sep 19, 2011

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I am animating splines and I think I can get that to work ok.. but

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Oct 13, 2011

I have 2 files that are acting weird. They were created earlier this summer but when I open them now, 99.9% of the geometry is invisible with nitrous and the file is very laggy. I want to get an alphabetized list of the geometry so I can start merging in pieces and keep track of what I'm doing.

Any way to export a list like that?? Or better yet..how to trouble shoot the bad files?

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3ds Max :: MassFX Warning With Scenes Using PhysX

May 8, 2012

I get a warning when I open another max scene on another machine here at work, it says:

"The MassFX authored in this file was created with a newer version of the plugins. Forward compatibility is not supported so things might not behave properly."

I am currently using PhysX for Max version: 2.7.1.0202.1800 and PhysX System Software 9.11.0621.

Third party plugins installed for Max being used in the scene are: Rayfire 1.57.10; Orbaz Particle Flow Box #2 ver. 1.07 and #3 ver. 1.53. I've gotten this warning in scenes saved from another PC, opened in another, and not even using any PhysX or PhysX capable plugins.

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3ds Max :: Unable To Snap To XREF Scenes?

Nov 21, 2011

I have got some levels for games I'm working on and a lot of the items have to seal off perfectly, etc etc.

I often cannot snap to any item in an XRef Scene under some circumstances. I think that these are scenes that are failing because some are referencing each other and access stops for some reason...

In the examples:

Scene 1: Referencing Scenes 2 & 3
Scene 2: Referencing Scenes 1 & 3
Scene 3: Referencing Scenes 1 & 2

When editing Scene 2, I am able to snap to Scene 3, but not Scene 1. I don't know if it's something about a reference being an overlay (which all are) and the ordering it loads... I know that in the XRef Scene dialog it lists them (in example above) as Scene 3 above Scene 1 ... but I have not experimented with removing one and inputting them in another order... since it seems that any time I delete a scene from the list in an XRef scene dialog, Max crashes.

Developer of Wall Worm - the 3ds Max Pipeline for the Source Game Engine
CorVex Level Design Plugin

3ds Max 4/Gmax - 3ds Max 2014
Mudbox 2009-2011

WIndows 7 x64
i7 930
12GB RAM
Geforce 480x2

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Oct 31, 2011

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Softimage :: Not Able To Open Saved Scenes

Sep 3, 2012

I am running Softimage XSI 7.5 Mod Tool on a Windows Vista 32 bit. I cannot open any of my saved scenes, when I do I get an error.

I have done some research and found two things, one, that using a registry fix for windows is the cause of this problem, and two, that the fix to this error is to run the "runonce.bat" file from the "bin" directory. I used a registry fix recently that not only didn't seem to improve my computers performance, but it also stopped XSI from working properly. Apparently lot's of people have had this problem and the fix is fairly simple.

However, when I ran the runonce.bat file, it failed to work, I ran it again this time with a command to produce an error log, and this error came up on about the 25th line: "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED".

Here's where it get's confusing. I created a second windows user, this one not an administrator, logged onto it, and ran runonce.bat. It did not produce the error seen above and instead, when I run XSI from the second user, I can load scenes just fine. But I log back onto the admin account, and the problem persists.

Obviously I'd like to be able to use XSI from my admin account like normal, instead of having to use an "XSI" account. I am fairly certain that runonce.bat's error "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED" is the reason that runonce.bat seems to have no effect.

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Apr 23, 2013

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Jun 9, 2012

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Diffuse:
Reflection:
SSS:
Combined:

I'm not worried about the foam or the atmospherics as I already have some working systems for that. I just can't wrap my head around the shader.

Here is where I am at so far (rough comp test):

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May 29, 2013

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3ds Max Design (3D Studio thru Max 2014), ASUS P9X79 Motherboard,
Intel i7-3960x, Hydro H80 CPU Chiller, 32GB DDR3 Ram,
Quadro 4000 Display Adapter

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Sep 14, 2012

I am a Maya user recently switched to 3DS so i dont have a grasp on the meat and bones of max yet with regards to deleting nodes from the scene etc and this may or may not be a simple fix. I have an animation where i have a 3d model from turbosquid which seems to have brought in VRay materials. Every time i open the file now i get prompted " Missing Dlls" then "FileName vrender90.dlr". This is not any major inconvenience, however it crashes a backburner render whenever i try it, which is.

How to totally rid my scene of Vray materials if at all possible? I have tried finding them in the material editor etc but i cant seem to get rid of them. I seen some tutorials on how to do this in earlier versions but it either didnt work or was different in 2013.

Im on 3DS Max Design 2013

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Oct 23, 2012

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AutoCAD Civil 3D :: XREFs Saving Themselves Behind The Scenes?

Mar 8, 2012

While working in a drawing xrefs that are attached to that drawing are getting saved "behind the scenes" by AutoCAD.

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Apr 5, 2012

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Nov 18, 2013

When I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.
 
The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.

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Nov 18, 2013

When I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.

The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.

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Feb 5, 2013

I don't know what is happening, everything is ok except the floor has this "pink noise" parts, I only have one vray light outside the window and several (less powerful lights) above the board.

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AutoCad 3D :: 3D Render / Sketchup Vray

Sep 15, 2011

Im using Autocad 2012 Full and the renders are pretty good, but Im looking for more realism and without going on to MAX. I've been looking on the Chaos site for Vray and sketchup rendering. The finished out-come seems to be stunning so My thoughts were model in CAD, export to Sketchup and render in the vray plugin in sketchup. Is this possible?

I have looked on the Chaos gallery at some of the models rendered in Vray from Sketchup and found this is what Im after. .....

[URL].......

apparently this is a sketchup model and vray render.

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May 2, 2011

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Jun 15, 2012

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Oct 29, 2012

I have been trying to set up another computer to render in vray by distributing render. I have followed various online tutorials showing exactly how to set it up but to no avail. When i render it says "could not connect to host 192.168.... no connection could be made because the target machine actively refused it". I have 64 bit running on my main pc with 32bit on my slave, vray 2.0 and 3ds max design 2012 on both machines,both pc's can see each other, on the same workgroup and backburner works. I have vray set up properly and vray spawner started although no icon appears in the taskbar as some say it should.

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Mar 1, 2013

I have a max file that have objects with vray materials. I do not have vray in my computer because I use mental ray to render. Problem is, 3Ds Max seems to lag and freeze. So when i installed a trial version of VRay, the file worked just fine and there is no viewport lag. But when the trial is over, my viewports started lagging again. The whole PC lags and it seems as if 3ds max is using the pc at 100%. I practically can't work on the file. I don't want to have to purchase vray only for the purpose ot making the file work.

Is this an issue to be fixed by Autodesk or Chaos Group?

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