3ds Max :: Referencing Scenes And Editing?

Jan 20, 2012

I was trying out the referencing in 3dsmax and i noticed you cant select the object, is there a way to reference an entire scene and be able to do edits like maya? I know you could with containers but containers are only by objects.

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Photoshop :: Max Payne Cut Scenes

Oct 25, 2003

Been trying to recreate the comic-like effect used in Max Payne cut-scenes, how to make something like this out of a real picture... Cause the way I see it, they've taken real photographs and fixed them... or are these real drawings?

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3ds Max :: HDR Lighting And Interior Scenes

Aug 18, 2011

Would I be correct in assuming that an HDR map is useless in an interior scene with no outside light source (but interior lights would be used)?

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VideoStudio :: Pan Scenes In AVI Clips Jerky In X4?

Apr 11, 2011

I am importing some .avi files and burning to a disc. Most of the .avi clips are fine on the DVD, but two that have panning sequences are very jerky. I checked the source .avi files and they pan smoothly.

I've explored changing the Speed to Quality slider and also the Frame Type (Upper/Lower field first) setting to no avail.

AVI Clip Properties:
File Format: Microsoft AVI files
File Size: 13,513 KB
Frame rate: 23.976 frames/sec
Duration: 62.479 seconds
Data rate: 215.01 kbps

Video
Compression: ffdshow Video Decoder
Attributes: 24 bits, 720x404
Total Frames: 1,498 frame(s)

[code].....

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VideoStudio :: Cut Scenes From Episode Of AVI Type

Oct 19, 2011

I'm facing a serious problem with my Co-rel x2 in getting it to cut some inappropriate scenes from an episode of AVI type stuff. The thing is after scanning and deleting the unwanted plans, I cant save the separated selected project as a whole ; and what is worse, the voice is completely gets out of whack! I am desperate and don't know what to do!

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3ds Max :: Grainy Renderings (scenes With Vray)

Dec 11, 2012

I recently converted from Sketchup 8 to 3DS and I've been trying to render some scenes with Vray but they all come out super grainy, like the rendering has a layer of noise on top of it. I have a lot of experience with Vray for Sketchhup and have never encountered this. I attached an example.

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3ds Max :: Lightning Solution To Be Used In Number Of Scenes

Sep 19, 2011

I am looking for a good lightning solution to use in a number of scenes. I looked at Draper's pflow lightning setup but could not get it to work correctly.. in the short framecount I need it to occur.It looked great but only over 600 frames.

I am animating splines and I think I can get that to work ok.. but

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3ds Max :: Any Way To Save Out List Of Scenes Objects

Oct 13, 2011

I have 2 files that are acting weird. They were created earlier this summer but when I open them now, 99.9% of the geometry is invisible with nitrous and the file is very laggy. I want to get an alphabetized list of the geometry so I can start merging in pieces and keep track of what I'm doing.

Any way to export a list like that?? Or better yet..how to trouble shoot the bad files?

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3ds Max :: MassFX Warning With Scenes Using PhysX

May 8, 2012

I get a warning when I open another max scene on another machine here at work, it says:

"The MassFX authored in this file was created with a newer version of the plugins. Forward compatibility is not supported so things might not behave properly."

I am currently using PhysX for Max version: 2.7.1.0202.1800 and PhysX System Software 9.11.0621.

Third party plugins installed for Max being used in the scene are: Rayfire 1.57.10; Orbaz Particle Flow Box #2 ver. 1.07 and #3 ver. 1.53. I've gotten this warning in scenes saved from another PC, opened in another, and not even using any PhysX or PhysX capable plugins.

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3ds Max :: Unable To Snap To XREF Scenes?

Nov 21, 2011

I have got some levels for games I'm working on and a lot of the items have to seal off perfectly, etc etc.

I often cannot snap to any item in an XRef Scene under some circumstances. I think that these are scenes that are failing because some are referencing each other and access stops for some reason...

In the examples:

Scene 1: Referencing Scenes 2 & 3
Scene 2: Referencing Scenes 1 & 3
Scene 3: Referencing Scenes 1 & 2

When editing Scene 2, I am able to snap to Scene 3, but not Scene 1. I don't know if it's something about a reference being an overlay (which all are) and the ordering it loads... I know that in the XRef Scene dialog it lists them (in example above) as Scene 3 above Scene 1 ... but I have not experimented with removing one and inputting them in another order... since it seems that any time I delete a scene from the list in an XRef scene dialog, Max crashes.

Developer of Wall Worm - the 3ds Max Pipeline for the Source Game Engine
CorVex Level Design Plugin

3ds Max 4/Gmax - 3ds Max 2014
Mudbox 2009-2011

WIndows 7 x64
i7 930
12GB RAM
Geforce 480x2

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Maya :: Geometry Not Contained In Certain Scenes

Oct 31, 2011

A collegue of mine will save a file in Maya 2012 (a character model) yet, when I open the file, I only see the cameras and image planes. The HUD shows zero faces, verts, etc. When he opens the same file again, all the geometry appears.

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Softimage :: Not Able To Open Saved Scenes

Sep 3, 2012

I am running Softimage XSI 7.5 Mod Tool on a Windows Vista 32 bit. I cannot open any of my saved scenes, when I do I get an error.

I have done some research and found two things, one, that using a registry fix for windows is the cause of this problem, and two, that the fix to this error is to run the "runonce.bat" file from the "bin" directory. I used a registry fix recently that not only didn't seem to improve my computers performance, but it also stopped XSI from working properly. Apparently lot's of people have had this problem and the fix is fairly simple.

However, when I ran the runonce.bat file, it failed to work, I ran it again this time with a command to produce an error log, and this error came up on about the 25th line: "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED".

Here's where it get's confusing. I created a second windows user, this one not an administrator, logged onto it, and ran runonce.bat. It did not produce the error seen above and instead, when I run XSI from the second user, I can load scenes just fine. But I log back onto the admin account, and the problem persists.

Obviously I'd like to be able to use XSI from my admin account like normal, instead of having to use an "XSI" account. I am fairly certain that runonce.bat's error "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED" is the reason that runonce.bat seems to have no effect.

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Maya :: Opening Scenes With Fluid Containers

Oct 23, 2012

I'm using Maya 2012 with thirty fluid containers and the scene takes over 45 minutes to load.

What is taking so long to open the file? How can I reduce the time it takes to open the scene without removing the fluid containers?

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AutoCAD Civil 3D :: XREFs Saving Themselves Behind The Scenes?

Mar 8, 2012

While working in a drawing xrefs that are attached to that drawing are getting saved "behind the scenes" by AutoCAD.

Specifically one instance was a user changed his working annotative scale while in model space, and this caused all of the attached xrefs to re-save themselves (you could watch the files update in Windows Explorer).  He did not save the drawing he was in, just changed the annotative scale.  This is worrisome in that we are still between 2011 and 2012 on some projects and I'm worried that a user opens a drawing from a 2011 project in 2012 to look at something and in the background even though he doesn't save that drawing, the base xrefs will get updated to 2012, forcing an unplanned version upgrade for Civil 3D objects.

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VideoStudio :: Rendering All Captured Scenes With Date Information

May 2, 2011

I know that VS can capture DV and split-by-scene and add the date to the timeline. What I was wondering though, is there any easy way to render all of the split scenes with the date information as separate files?

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Edge Animate CC :: How To Structure Several Scenes On Main Stage Of Timeline

Dec 5, 2013

I'm new to edge animate but have a Flash background and I'm working in Edge Animate on a game which is structured in several scenes. Each scene I did put in a symbol. Now I wonder how to build the main timeline or the "story - controller" so to speak. I have all the scenes but I do not know how to connect them.
 
In Flash it was possible to add keyframes of scenes one after another (like stairs) and jump forward or backward if needed to load the movie clips. In Edge Animate all scenes (or symbols) are in place from the beginning of the timeline and I cannot move the symbol to a later keyframe. Of course I can move animations in the timeline. The only way I think is to hide the symbols first and make them visible if needed. But this does not seem to be the right way and I don't understand the concept of structuring complex animations yet.
 
I would like to know how to structure several scenes in Edge Animate properly. Something like a scene loader or unloader would be useful.

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3ds Max :: Create A Number Of Models / Scenes And Applied Materials / Textures To Using Bitmaps

Dec 6, 2013

I created a number of models/scenes and applied materials/textures to them using bitmaps that are in another folder.  
 
I then created sub-folders for each of the models/scenes because I wanted to export to .obj and then copied the .max files to those folders.  I then opened those .max files and the materials/textures were showing as normal.
 
I then exported to .obj, so in each sub-folder I then had 1 x .max, 1x .obj & 1 x .mtl files.  Problem is that if I now open the original .max files in the normal way, the materials/textures are not showing and a message comes up saying that the bitmap files are missing.  I don't understand why this is, seeing as the .mtl files are there in the sub-folders along with the .max & .obj files.

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3ds Max :: File Referencing Pipline?

Dec 15, 2011

If max 2011 can set up a file referencing system for multiple artist to work simultaneously into a larger singular file. So a main scene contains all the information from multiple artists, and as they work on their individual pieces the main scene updates as each individual file is updated. I know i heard of a way in maya 2008, but that was over 3 years ago and can not remember what it was called.

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AutoCad 2D :: Z Value Referencing Block?

Dec 6, 2013

Any way of creating a block attribute that will reference the z value of a separate 3d model (topographical survey) at a given point?

I know the z value of the block itself can be listed as a simple block attribute but I need the reference to check for the z value of an unlinked model which will be inserted/ x-reffed beneath the block.

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Maya :: Scene Referencing And Skinning

Nov 11, 2012

I've been playing with Scene Referencing, and have a question about skinning. Is the ability to bind a mesh that is part of an Assembly Reference something that will be coming in a future release? I'd like to be able to bind both a high-poly and a low-poly mesh to one rig using scene assembly. That way I can swap armor parts, weapons, etc on one rig without cutting/pasting animation between rigs.

I've attached a picture of a sample of what I'm referring to. If that isn't workable, any other workflow that is comparable?

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AutoCAD Inventor :: Referencing Parts In Assembly?

Jan 18, 2013

I have a rather complex assembly that I didn't draft but I am trying to work with. Most of my experience is with Solidworks. I'm trying to create a hole in a plate that lines up with a hole in a different part in the same assembly. I know there is probably a way to create the hole in the assembly and reference the other part but I dont know how.

Autodesk Inventor 2009

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AutoCAD Inventor :: Changing Referencing For Assemblies

May 1, 2013

I have a master assembly containing three sub-assemblies 1, 2 & 3.I require 3 Drawings from this master assembly.

Drawing 1 showing master assembly, sub-assemblies 1 in full and 2 & 3 in reference.
Drawing 2 showing master assembly, sub-assemblies 2 in full and 1 & 3 in reference.
Drawing 3 showing master assembly, sub-assemblies 3 in full and 1 & 2 in reference.

This sounds so simple but is it possible?We have tried all manner of configurations with LOD.I'm not really keen on locking design views as the assemblies can change at any time.

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AutoCAD LT :: Field Referencing Block Attribute

Apr 9, 2013

I am trying to insert a text field into a block attribute and setting that field to display the information of an attribute in another block.  What happens is that when I close the file and re-open it the text field loses its connection to the attribute that it is referencing.

Now, I have been able to make this work in the passed, however the difference now is that I am asking the text field to reference an attribute of an annotative block.  That appears to be the reason it does not work.

How to make this work with annotative blocks? Is it a system variable I can change?

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AutoCAD 2010 :: Freezes When Referencing In Place?

Nov 8, 2012

This happens on more than one document. A ueser showed me when she references in place, you just see the cursor spinning in a circle. Internet is NOT open, just Outlook.

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Revit :: Missing Referencing Information For Views?

Jan 19, 2010

One day until final plot, and we have a project where 3/4 of the enlarged plan callouts and associated views have lost their "Referencing Sheet" and "Referencing Detail" information.

1. What could have caused this?

2. How to get it back, short of removing the affected views and recreating the sheets?

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Maya :: Referencing / No Update In Referenced Scene

Nov 8, 2012

We make a small Animation Movie and from time to time we stumble upon strange behaviours of the referencing pipeline.

There is a Kitchen that will be the scenery for the Movie Scene Set up: all models i.e the toaster, the fridge ansd so on are modeled and saved.then in the Kitchen File we have an empty scene where all the objects are referenced in. thats the "model master"scene.now we referenced the toaster_model into toaster_shaded, did all the shading and changed the references in the kitchen from toaster_model to toaster_shaded.

On some objects we noticed, that the updates made on the models for examlpe if we scale up the toaster on 2 and freeze transforms afterwards, the change is not updated in the Kitchen file. But after a few days the update works...

System:
AMD x6 3.2Ghz
16gb Ram
Nvida GTX 460SE

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Revit :: Independent View With Referencing Sheet?

Nov 29, 2012

In Revit 2012, I have a plan view (overall, first floor) which is "Independent" but also shows another view as the "Referencing Sheet." When I visit the sheets referenced, I can't identify a reference. The problem is that the "Referencing Sheet" is showing in our title block and we'd prefer to show a blank for Independent views.

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AutoCAD Map 3D :: Setting Up Coordinate System / Geo-Referencing

Aug 14, 2012

I have an Map that was drawn in regular autoCAD drawn 1:1.  I know the coordinate system that I need to assign to it and some known coordinate but how to I go about getting my current map to be correctly Geo-referenced.  

Is there a way to tell AutoCAD map that a certain few points are at certain coordinates, and the rest falls into place?  

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AutoCAD Inventor :: Referencing ILogic Form Items?

Oct 8, 2013

Is there anyway to reference a form and its specific items in iLogic. For example, say I wanted to change a label on the form when the code ran. How would I do something like this?

Form1.Label1.Value = "SomeString" ?

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AutoCAD Civil 3D :: Importing (Not Data Referencing) Profile

Jun 15, 2012

I want to create a live instance of an existing FG-Profile that I somebody else did into our master profile drawing.  Is there an easy way to do this? I don't want to data reference it in.

I tried exporting the FG-Profile information into a .txt file and then use the "create a profile from file", but for whatever reason C3D didn't like my profile info was giving me an error message.

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AutoCAD Inventor :: Library Assembly Always Referencing To Save

Nov 28, 2012

We have an issue that I'm trying to work on and get a solution to move forward on a current project.  Previously when using a pneumatic cylinder, the procedure has been to set the stroke length as a permanent extrusion and not have it flexible.  I have created a few new cylinders that have flexible strokes, and then have positions set up as well.  We want these cylinders to be available for all projects and to be uneditable, essentially we need them in the library.  What is happening is when we place this part from the library and make it flexible in a project the assembly becomes dirty and is requesting to save the file before checking the main assembly back into the vault.  What am I doing wrong?  Is it not possible to have a library assembly file that is flexible in another project? 

Something similar to this website: [URL] ....

The only thing is having those hydraulics as library parts.

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