VideoStudio :: Cut Scenes From Episode Of AVI Type

Oct 19, 2011

I'm facing a serious problem with my Co-rel x2 in getting it to cut some inappropriate scenes from an episode of AVI type stuff. The thing is after scanning and deleting the unwanted plans, I cant save the separated selected project as a whole ; and what is worse, the voice is completely gets out of whack! I am desperate and don't know what to do!

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VideoStudio :: Pan Scenes In AVI Clips Jerky In X4?

Apr 11, 2011

I am importing some .avi files and burning to a disc. Most of the .avi clips are fine on the DVD, but two that have panning sequences are very jerky. I checked the source .avi files and they pan smoothly.

I've explored changing the Speed to Quality slider and also the Frame Type (Upper/Lower field first) setting to no avail.

AVI Clip Properties:
File Format: Microsoft AVI files
File Size: 13,513 KB
Frame rate: 23.976 frames/sec
Duration: 62.479 seconds
Data rate: 215.01 kbps

Video
Compression: ffdshow Video Decoder
Attributes: 24 bits, 720x404
Total Frames: 1,498 frame(s)

[code].....

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VideoStudio :: Rendering All Captured Scenes With Date Information

May 2, 2011

I know that VS can capture DV and split-by-scene and add the date to the timeline. What I was wondering though, is there any easy way to render all of the split scenes with the date information as separate files?

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Photoshop :: Max Payne Cut Scenes

Oct 25, 2003

Been trying to recreate the comic-like effect used in Max Payne cut-scenes, how to make something like this out of a real picture... Cause the way I see it, they've taken real photographs and fixed them... or are these real drawings?

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3ds Max :: Referencing Scenes And Editing?

Jan 20, 2012

I was trying out the referencing in 3dsmax and i noticed you cant select the object, is there a way to reference an entire scene and be able to do edits like maya? I know you could with containers but containers are only by objects.

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3ds Max :: HDR Lighting And Interior Scenes

Aug 18, 2011

Would I be correct in assuming that an HDR map is useless in an interior scene with no outside light source (but interior lights would be used)?

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3ds Max :: Grainy Renderings (scenes With Vray)

Dec 11, 2012

I recently converted from Sketchup 8 to 3DS and I've been trying to render some scenes with Vray but they all come out super grainy, like the rendering has a layer of noise on top of it. I have a lot of experience with Vray for Sketchhup and have never encountered this. I attached an example.

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3ds Max :: Lightning Solution To Be Used In Number Of Scenes

Sep 19, 2011

I am looking for a good lightning solution to use in a number of scenes. I looked at Draper's pflow lightning setup but could not get it to work correctly.. in the short framecount I need it to occur.It looked great but only over 600 frames.

I am animating splines and I think I can get that to work ok.. but

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3ds Max :: Any Way To Save Out List Of Scenes Objects

Oct 13, 2011

I have 2 files that are acting weird. They were created earlier this summer but when I open them now, 99.9% of the geometry is invisible with nitrous and the file is very laggy. I want to get an alphabetized list of the geometry so I can start merging in pieces and keep track of what I'm doing.

Any way to export a list like that?? Or better yet..how to trouble shoot the bad files?

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3ds Max :: MassFX Warning With Scenes Using PhysX

May 8, 2012

I get a warning when I open another max scene on another machine here at work, it says:

"The MassFX authored in this file was created with a newer version of the plugins. Forward compatibility is not supported so things might not behave properly."

I am currently using PhysX for Max version: 2.7.1.0202.1800 and PhysX System Software 9.11.0621.

Third party plugins installed for Max being used in the scene are: Rayfire 1.57.10; Orbaz Particle Flow Box #2 ver. 1.07 and #3 ver. 1.53. I've gotten this warning in scenes saved from another PC, opened in another, and not even using any PhysX or PhysX capable plugins.

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3ds Max :: Unable To Snap To XREF Scenes?

Nov 21, 2011

I have got some levels for games I'm working on and a lot of the items have to seal off perfectly, etc etc.

I often cannot snap to any item in an XRef Scene under some circumstances. I think that these are scenes that are failing because some are referencing each other and access stops for some reason...

In the examples:

Scene 1: Referencing Scenes 2 & 3
Scene 2: Referencing Scenes 1 & 3
Scene 3: Referencing Scenes 1 & 2

When editing Scene 2, I am able to snap to Scene 3, but not Scene 1. I don't know if it's something about a reference being an overlay (which all are) and the ordering it loads... I know that in the XRef Scene dialog it lists them (in example above) as Scene 3 above Scene 1 ... but I have not experimented with removing one and inputting them in another order... since it seems that any time I delete a scene from the list in an XRef scene dialog, Max crashes.

Developer of Wall Worm - the 3ds Max Pipeline for the Source Game Engine
CorVex Level Design Plugin

3ds Max 4/Gmax - 3ds Max 2014
Mudbox 2009-2011

WIndows 7 x64
i7 930
12GB RAM
Geforce 480x2

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Maya :: Geometry Not Contained In Certain Scenes

Oct 31, 2011

A collegue of mine will save a file in Maya 2012 (a character model) yet, when I open the file, I only see the cameras and image planes. The HUD shows zero faces, verts, etc. When he opens the same file again, all the geometry appears.

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Softimage :: Not Able To Open Saved Scenes

Sep 3, 2012

I am running Softimage XSI 7.5 Mod Tool on a Windows Vista 32 bit. I cannot open any of my saved scenes, when I do I get an error.

I have done some research and found two things, one, that using a registry fix for windows is the cause of this problem, and two, that the fix to this error is to run the "runonce.bat" file from the "bin" directory. I used a registry fix recently that not only didn't seem to improve my computers performance, but it also stopped XSI from working properly. Apparently lot's of people have had this problem and the fix is fairly simple.

However, when I ran the runonce.bat file, it failed to work, I ran it again this time with a command to produce an error log, and this error came up on about the 25th line: "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED".

Here's where it get's confusing. I created a second windows user, this one not an administrator, logged onto it, and ran runonce.bat. It did not produce the error seen above and instead, when I run XSI from the second user, I can load scenes just fine. But I log back onto the admin account, and the problem persists.

Obviously I'd like to be able to use XSI from my admin account like normal, instead of having to use an "XSI" account. I am fairly certain that runonce.bat's error "oleaut32.dll: Registration failed; Result == E_ACCESSDENIED" is the reason that runonce.bat seems to have no effect.

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Maya :: Opening Scenes With Fluid Containers

Oct 23, 2012

I'm using Maya 2012 with thirty fluid containers and the scene takes over 45 minutes to load.

What is taking so long to open the file? How can I reduce the time it takes to open the scene without removing the fluid containers?

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AutoCAD Civil 3D :: XREFs Saving Themselves Behind The Scenes?

Mar 8, 2012

While working in a drawing xrefs that are attached to that drawing are getting saved "behind the scenes" by AutoCAD.

Specifically one instance was a user changed his working annotative scale while in model space, and this caused all of the attached xrefs to re-save themselves (you could watch the files update in Windows Explorer).  He did not save the drawing he was in, just changed the annotative scale.  This is worrisome in that we are still between 2011 and 2012 on some projects and I'm worried that a user opens a drawing from a 2011 project in 2012 to look at something and in the background even though he doesn't save that drawing, the base xrefs will get updated to 2012, forcing an unplanned version upgrade for Civil 3D objects.

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VideoStudio :: Mixing Type 2 DV With Other File Formats

Jun 27, 2011

I had a time where I shot some home videos on my old Sony DV camera (type2 DV 29.97fps) and also some on my other digital cameras of various models which recorded in mjpeg (20fps), h.263(30fps), mpeg4sp (29.97fps), and even a few .asp. I want to combine all these in chronological order on DVD. But I worried about which format to choose when rendering such a mixture, since I've heard that type 2 DV should be lower filed first. Will that mess up the way the other files are rendered? I was wondering if i should render the DV out to DVD compliant mpeg2 first and then add in the others in another project.

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VideoStudio :: X3 Crashes On Save Of Any Video File Type?

Feb 8, 2012

I'm running Windows 7 64-bit.. There is no error message, it just says Corel VideoStudio X3 has stopped working... The video is only 48 seconds long (A test video) 1280x720 and was recorded at 30fps.

I have an NVIDIA GeForce GTS 250 Video Card and a 3.4GHz processor and 6GB of RAM

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VideoStudio :: Best File Type / Size To Save Files?

May 20, 2012

I realise there are pros and cons to this question and the temptation is to opt for the highest quality, but the file sizes are huge. So, my camera files will be mainly 1080 files at 30fps, what will be the best file type/size to save files for future use. I don't really mind the rendering time and space isn't a huge problem, but the variety of file types is bewildering. Most clips will find their way to DVD but I don't want to reduce resolution as they might be used at a later date for Blu-Ray.

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Edge Animate CC :: How To Structure Several Scenes On Main Stage Of Timeline

Dec 5, 2013

I'm new to edge animate but have a Flash background and I'm working in Edge Animate on a game which is structured in several scenes. Each scene I did put in a symbol. Now I wonder how to build the main timeline or the "story - controller" so to speak. I have all the scenes but I do not know how to connect them.
 
In Flash it was possible to add keyframes of scenes one after another (like stairs) and jump forward or backward if needed to load the movie clips. In Edge Animate all scenes (or symbols) are in place from the beginning of the timeline and I cannot move the symbol to a later keyframe. Of course I can move animations in the timeline. The only way I think is to hide the symbols first and make them visible if needed. But this does not seem to be the right way and I don't understand the concept of structuring complex animations yet.
 
I would like to know how to structure several scenes in Edge Animate properly. Something like a scene loader or unloader would be useful.

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3ds Max :: Create A Number Of Models / Scenes And Applied Materials / Textures To Using Bitmaps

Dec 6, 2013

I created a number of models/scenes and applied materials/textures to them using bitmaps that are in another folder.  
 
I then created sub-folders for each of the models/scenes because I wanted to export to .obj and then copied the .max files to those folders.  I then opened those .max files and the materials/textures were showing as normal.
 
I then exported to .obj, so in each sub-folder I then had 1 x .max, 1x .obj & 1 x .mtl files.  Problem is that if I now open the original .max files in the normal way, the materials/textures are not showing and a message comes up saying that the bitmap files are missing.  I don't understand why this is, seeing as the .mtl files are there in the sub-folders along with the .max & .obj files.

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Illustrator :: How To Change Type Insertion Point Vs Type Tool Cursor Position

Feb 11, 2014

I'm using AI CC now, but I noticed this problem in earlier versions of AI: If I want to place a one-word label on an illustration I move the type insertion cursor to a speific point on the screen image and click, but then the flashing insertion point, where the label will actually start, pops up elsewhere, usually a line or two above where the cursor was, and a pica or two to the left, forcing me to type the label, then move it into position rather than simply typing it in the right place and moving on. The problem is merely annoying, but I'd like to fix it. It's probably a matter of ignorance-I simply haven't read the right documentation, but I don't know what to call the problem. Where can I find out how to change the position of the cursor relative to the insertion point?

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Illustrator :: Error Message / Can't Create Type (with Type On A Path Tool)

Apr 29, 2013

I want to create text on a circle path, so drew the circle, went to the "type on a path tool" and clicked on the circle. I keep getting the message "can't create type". I have tried to use the direct selection tool to select the circle first and without the direct selection.

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Illustrator :: Type Tool Doesn't Select Type By Double Clicking Or Click And Drag

Mar 18, 2013

My Type Tool does not select type by double clicking or click and drag. (Windows CS 5 V15.1). This is what I have tried so far and the problem still exists.
 
Check preferences for "Text": "Select text-object by path only" should be off. Checked. It was off. Didn't fix it.
Check the toggle for Show/Hide Edges in the View menu. Cmd(Ctrl)-H. Checked. Edges Showing. Didn't fix it.
Trashed my Prefeerences. Didn't fix it.

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Photoshop :: Type Display Is Smaller Than Actual Type Input

Dec 17, 2012

The font size shown should be double the actual display 36pt, but it's showing as 18pt. Do you know why it's happening?

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Photoshop :: How To Include Sampling Of Type In 7 Type Tool

Feb 24, 2013

how can i include a sampling of type in ps7 type tool?   i did this in ps3

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Illustrator :: CS5.5 Type Not Editable Not Selectable With Type Tool?

Jul 2, 2012

Working on a poster in Illustrator. Have added area type, using the type tool. Now I'd like to increase the size of one line. I can't select or edit any of the type with the type tool. I moved the type to a new layer, saved, closed Illustrator, restarted my Mac (OS X 10.7.4). Looked in preferences, in case there's an issue there. No luck.
 
By the way, I also don't see handles when in the selection tool any more. Don't know if that's related.

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Photoshop :: Type Tool Won't Type Anything...

Aug 16, 2009

the type tool won't let me insert any type whatsoever in JPG or PSD files. I click the type tool and then click somewhere on the image and all it gives me is a dot but no flashing cursor. As I said, resetting my prefs/settings while starting up Photoshop did not help. Another weird thing it does is that when I go to Canvas Size for a medium sized image, it says that the width is 588 inches and the height is 288 inches.

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Illustrator :: Unable To Type Vertical Letters With The Vertical Type Tool?

Apr 15, 2013

I choose the vertical type tool or the vertical type on a path tool or the vertical area type tool...and all I get are letters that are rotated 90 degrees clockwise that go down in a vertical line.  The effect is the same as if I took one of these lines that I am typeing here and rotated the entire line 90 degrees clockwise.  That is not the effect I want.  I am tying to get vertical letters stacked on top of one another in a line going vertical.  I watched videos and they simply pick the tool and it functions this way, but when I pick the same tool I do not get this vertical orientation of the individual letters, but the 90 degree rotated letter. 

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AutoCAD Inventor :: Go From File Type To Solidworks File Type?

Aug 5, 2013

I was wondering if the is a way to go from a Inventor file type to a Solidworks file type. One of our customers is asking for one or the other following file types: .asm or .prt.   

They also mentioned something about "shrink wrapping" the file to all the surfaces.

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Illustrator :: Move A Modified Type To A Path / Use Modified Type?

Dec 14, 2013

I want to put type on a perfect circular path.But first I need to stretch the type so it is longer vertically.Stretching type and using it as normal is easy.But how in the world do I use the stretched type on a path?

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Photoshop :: Existing Type Layer Replaced By Text With Other Type Layer Text Upon Changing Properties?

Jun 6, 2012

I have a type layer with some text in it (a headline, let's say). I click on the layer, I click on the Character Panel, and first thing I see is the color in the Panel is not the color of the font in the layer.
 
I then click on any Panel property, and the text in this layer is replaced by text from another layer in my document ( a paragraph layer, let's say), but the color is not the same as the layer the text came from.

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