The new Enhanced Menus feature is ace and a welcome thing BUT can you add Vray lights and cameras to it? Its oh-so-close to replacing the normal command panel and toolbar. Add Vray
ANNOYED BECAUSE ALL MY OLD AREA SETTINGS, SIGNATURE, FORUM POSTS etc ARE ALL *GONE*. AND NOW I HAVE DUMB LONG USERNAME INSTEAD OF MY OLD ONE.
After installing 3ds Max 2014 I decided to check out the new enhanced menu. It worked very will for a few days but for some reason now every icon in the menu is very low quality or just a star. I've tried doing a complete re install but it didn't seem to work.
I've attached a screenshot to illustrate what I'm talking about.
i downloaded a 3ds max file from the internet and i would like to copy an object inside it to my own drawing. my drawing is using mental ray renderer while the object from the downloaded file is using vray materials. is there any way to convert or else to render the object so i can render it in mental ray?
how to switch materials with VRay. I find it odd that there is absolutely nothing. I need to have a texture map on a plane and then have it dissolve into another one. Is there a way to do this? I tried a VRayBlend material and that doesn't seem to allow me to have one or the other.
3ds Max Design (3D Studio thru Max 2014), ASUS P9X79 Motherboard, Intel i7-3960x, Hydro H80 CPU Chiller, 32GB DDR3 Ram, Quadro 4000 Display Adapter
I am a Maya user recently switched to 3DS so i dont have a grasp on the meat and bones of max yet with regards to deleting nodes from the scene etc and this may or may not be a simple fix. I have an animation where i have a 3d model from turbosquid which seems to have brought in VRay materials. Every time i open the file now i get prompted " Missing Dlls" then "FileName vrender90.dlr". This is not any major inconvenience, however it crashes a backburner render whenever i try it, which is.
How to totally rid my scene of Vray materials if at all possible? I have tried finding them in the material editor etc but i cant seem to get rid of them. I seen some tutorials on how to do this in earlier versions but it either didnt work or was different in 2013.
When I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.
The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.
I recently converted from Sketchup 8 to 3DS and I've been trying to render some scenes with Vray but they all come out super grainy, like the rendering has a layer of noise on top of it. I have a lot of experience with Vray for Sketchhup and have never encountered this. I attached an example.
When I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.
The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.
I don't know what is happening, everything is ok except the floor has this "pink noise" parts, I only have one vray light outside the window and several (less powerful lights) above the board.
Im using Autocad 2012 Full and the renders are pretty good, but Im looking for more realism and without going on to MAX. I've been looking on the Chaos site for Vray and sketchup rendering. The finished out-come seems to be stunning so My thoughts were model in CAD, export to Sketchup and render in the vray plugin in sketchup. Is this possible?
I have looked on the Chaos gallery at some of the models rendered in Vray from Sketchup and found this is what Im after. .....
[URL].......
apparently this is a sketchup model and vray render.
V Ray rendering i am using V Ray physical cam + V Ray sun once i rendering flooring colour is changing the walls colour actually i have white colour walls.
I have been trying to set up another computer to render in vray by distributing render. I have followed various online tutorials showing exactly how to set it up but to no avail. When i render it says "could not connect to host 192.168.... no connection could be made because the target machine actively refused it". I have 64 bit running on my main pc with 32bit on my slave, vray 2.0 and 3ds max design 2012 on both machines,both pc's can see each other, on the same workgroup and backburner works. I have vray set up properly and vray spawner started although no icon appears in the taskbar as some say it should.
I have a max file that have objects with vray materials. I do not have vray in my computer because I use mental ray to render. Problem is, 3Ds Max seems to lag and freeze. So when i installed a trial version of VRay, the file worked just fine and there is no viewport lag. But when the trial is over, my viewports started lagging again. The whole PC lags and it seems as if 3ds max is using the pc at 100%. I practically can't work on the file. I don't want to have to purchase vray only for the purpose ot making the file work.
Is this an issue to be fixed by Autodesk or Chaos Group?
I have a large model that I'm trying to export to .dae to use in Torque3D. The problem is when I export it, I loose all of the textures. I read that in order to export the model properly I have to change the map# of the textures to be within a certain range?
I tried just exporting a single object from the model but when I export I receive warnings/errors saying that It was not able to apply the texture map# 20 because it is not supported outside of 3ds max..
Noticed that stats sets didnt wotk with vray properties? from kens Blog:
"Vray rendering is fully supported by State Sets and we are working closely with Chaos Group."
kens blog yesterday:
"so on some quick tests:
- all vray properties were not recognized by state sets - vray framebuffer output paths also (only if save checked or not) - settings on render elements also - changes on materials also (eg diffuse color)"
"Vray rendering is fully supported by State Sets and we are working closely with Chaos Group."
I'm a beginner of 3ds max. I have trouble with getting alpha image from Vray frame buffer.
My scene is very simple -2 Objects with Vray standard material -Vray plane -Vray dome light
Even when I render as Tiff data, I can not see alpha image. It is all white. How to get alpha image. And also is there anything else good way to get alpha image by the each object(without using matt/shadow material)? I used 'VrayWireColor' from 'Render Elements' but the image edge has slightly white frindge...
i have a file i traced (into vector format) from an image and all looks great in enhanced view but it looks bad in normal view how do i save or export the enhanced image instead of the normal image?
im trying to export to my cutstudio program, when i export to cut studio with the plugin it shows the normal view version not the enhanced view
also is there a plugin or some way i can export to/from paint shop pro (like there is for cut studio)
Just upgraded (not sure it was truely an upgrade) to LT 2013. When double-clicking an attribute in LT 2009 a nice dialog box popped up that could be tabbed through to each attribute. In 2013 the Enhanced Attribute Dialog box will not allow tabbing, you have to physically click on each attribute item then go to another spot in the box and click again to make the change.
I am extremely new to Autocad and working with the Enhanced Attribute Editor. I have a drawing frame block with existing notes that I can alter with the enhanced attribute editor. I want to add some new notes to it but am having some problems. I have added an attribute Definition (ATTDEF) but am not sure how to go from there.
I'm trying to output B&W art for offset and can't get a .tif, .pdf, or .eps to look as good as the Draw version. Even ran the .tif up to 2400 resolution, making for a 160+MB file; not bad, but still rough by comparison.
Then I turned View/Enhanced to View/Normal: they look the same now. Is Draw, when View is set to Enhanced, smoothing out my artwork in a way that can never be reproduced in real life? Would explain why my printer is always letting me down.
I have a simple GIF image in Photoshop 6 that is a line drawing of New York State. The background is transparent, the ouline is black, and the interior is white. I want to use this image in another application (FormDocs), but there is no way I can insert it with the transparent background.
FormDoc says that transparency is only supported if the image is Enhanced Metafile and if PhotoShop can save it as an Enhanced Metafile with transparent sections, FormDocs can properly display it. This file format is not available in Photoshop's Save As drop-down and no Copy - Paste Special combination works. I've tried everything I can think of, but I can't get this image into FormDocs with a transparent background.
I've been through the Help files, all the menus, etc. Although I'm relatively experienced with PC applications, Photoshop is a very complex application for a person who does not use it on a daily basis and who is not graphics-savvy.
I have a block with attributes. When I use the enhanced attribute editor, under text options, the height is grayed out, not allowing me to change the height. How do I fix this?
Is there any way to automatically export only the pictures I've enhanced during the develop phase? I was resolved to Ctrl-Click on the ones at the bottom filmstrip that I could 'see' that I had edited (about 15 out of a hundred) and then export to a subdirectory. Maybe someway to filter that bottom filmstrip to only the pictures I've edited/enhanced?
I have 3ds max 2014 design and had recently being trying out Vray.
I then uninstalled. Which went with no problems. However when I now right click mouse in viewport I see vray properties greyed out and it says missing beside them. These were the macro scripts that were removed.
How do I remove this greyed out text and any other remains left over from Vray uninstall?
By default a double click on a attribute opens the "enhanced" function. I don't want this, I want the "normal" attribute editor, is there a variable to change ? Or another way ?
I having one DWG with in 50 layouts. In that, if i going to edit or change the date, description, and etc, means it will take too much time to update in all layouts (50nos.)
If possible to edit all layout with in one time?. One more thing, one type of title block used to all layouts and title block was with enhanced attribute text.