3ds Max :: How To Model / Simulate Stem In Vray
Apr 5, 2012Is it possible to give me a tip how to model or simulate stem in 3ds max and Vray, is a cover for a large house?
I am sending a reference image.
Is it possible to give me a tip how to model or simulate stem in 3ds max and Vray, is a cover for a large house?
I am sending a reference image.
When I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.
The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.
I have a large model that I'm trying to export to .dae to use in Torque3D. The problem is when I export it, I loose all of the textures. I read that in order to export the model properly I have to change the map# of the textures to be within a certain range?
I tried just exporting a single object from the model but when I export I receive warnings/errors saying that It was not able to apply the texture map# 20 because it is not supported outside of 3ds max..
I would like simulate this action or model this simple action I have in this sketch. It is pretty basic but I am drawing a blank on how I could see the max movement I can get with a 6" cylinder stroke.
Maybe more difficult than I am capable of, I could model it but don't know how to get it to move or rotate that would simulate the movement.
i downloaded a 3ds max file from the internet and i would like to copy an object inside it to my own drawing. my drawing is using mental ray renderer while the object from the downloaded file is using vray materials. is there any way to convert or else to render the object so i can render it in mental ray?
View 1 Replies View RelatedThe new Enhanced Menus feature is ace and a welcome thing BUT can you add Vray lights and cameras to it? Its oh-so-close to replacing the normal command panel and toolbar. Add Vray
ANNOYED BECAUSE ALL MY OLD AREA SETTINGS, SIGNATURE, FORUM POSTS etc ARE ALL *GONE*. AND NOW I HAVE DUMB LONG USERNAME INSTEAD OF MY OLD ONE.
Recreating this in Vray? I've struggled with it which may be due to my lack of experience with Vray,
Diffuse:
Reflection:
SSS:
Combined:
I'm not worried about the foam or the atmospherics as I already have some working systems for that. I just can't wrap my head around the shader.
Here is where I am at so far (rough comp test):
how to switch materials with VRay. I find it odd that there is absolutely nothing. I need to have a texture map on a plane and then have it dissolve into another one. Is there a way to do this? I tried a VRayBlend material and that doesn't seem to allow me to have one or the other.
3ds Max Design (3D Studio thru Max 2014), ASUS P9X79 Motherboard,
Intel i7-3960x, Hydro H80 CPU Chiller, 32GB DDR3 Ram,
Quadro 4000 Display Adapter
I am a Maya user recently switched to 3DS so i dont have a grasp on the meat and bones of max yet with regards to deleting nodes from the scene etc and this may or may not be a simple fix. I have an animation where i have a 3d model from turbosquid which seems to have brought in VRay materials. Every time i open the file now i get prompted " Missing Dlls" then "FileName vrender90.dlr". This is not any major inconvenience, however it crashes a backburner render whenever i try it, which is.
How to totally rid my scene of Vray materials if at all possible? I have tried finding them in the material editor etc but i cant seem to get rid of them. I seen some tutorials on how to do this in earlier versions but it either didnt work or was different in 2013.
Im on 3DS Max Design 2013
I recently converted from Sketchup 8 to 3DS and I've been trying to render some scenes with Vray but they all come out super grainy, like the rendering has a layer of noise on top of it. I have a lot of experience with Vray for Sketchhup and have never encountered this. I attached an example.
View 3 Replies View RelatedWhen I apply an Vray material to my linked Revit file the material appears extremely large and I cant fix it either by playing around with the scaling of the material or UVW-mapping. I have made sure that both my Revit model and 3DS max are both set to mm.
The scale of the material applied in Revit has the right proportions etc. Its just when I apply a new Vray material it goes wrong.
I don't know what is happening, everything is ok except the floor has this "pink noise" parts, I only have one vray light outside the window and several (less powerful lights) above the board.
View 7 Replies View RelatedIm using Autocad 2012 Full and the renders are pretty good, but Im looking for more realism and without going on to MAX. I've been looking on the Chaos site for Vray and sketchup rendering. The finished out-come seems to be stunning so My thoughts were model in CAD, export to Sketchup and render in the vray plugin in sketchup. Is this possible?
I have looked on the Chaos gallery at some of the models rendered in Vray from Sketchup and found this is what Im after. .....
[URL].......
apparently this is a sketchup model and vray render.
V Ray rendering i am using V Ray physical cam + V Ray sun once i rendering flooring colour is changing the walls colour actually i have white colour walls.
View 2 Replies View RelatedI have been trying to set up another computer to render in vray by distributing render. I have followed various online tutorials showing exactly how to set it up but to no avail. When i render it says "could not connect to host 192.168.... no connection could be made because the target machine actively refused it". I have 64 bit running on my main pc with 32bit on my slave, vray 2.0 and 3ds max design 2012 on both machines,both pc's can see each other, on the same workgroup and backburner works. I have vray set up properly and vray spawner started although no icon appears in the taskbar as some say it should.
View 2 Replies View RelatedI have a max file that have objects with vray materials. I do not have vray in my computer because I use mental ray to render. Problem is, 3Ds Max seems to lag and freeze. So when i installed a trial version of VRay, the file worked just fine and there is no viewport lag. But when the trial is over, my viewports started lagging again. The whole PC lags and it seems as if 3ds max is using the pc at 100%. I practically can't work on the file. I don't want to have to purchase vray only for the purpose ot making the file work.
Is this an issue to be fixed by Autodesk or Chaos Group?
I can't see my vray light material in the viewport. I've tried shaded materials with map and realistic materials with maps.
View 2 Replies View RelatedNoticed that stats sets didnt wotk with vray properties? from kens Blog:
"Vray rendering is fully supported by State Sets and we are working closely with Chaos Group."
kens blog yesterday:
"so on some quick tests:
- all vray properties were not recognized by state sets
- vray framebuffer output paths also (only if save checked or not)
- settings on render elements also
- changes on materials also (eg diffuse color)"
"Vray rendering is fully supported by State Sets and we are working closely with Chaos Group."
[URL]
I'm a beginner of 3ds max. I have trouble with getting alpha image from Vray frame buffer.
My scene is very simple
-2 Objects with Vray standard material
-Vray plane
-Vray dome light
Even when I render as Tiff data, I can not see alpha image. It is all white. How to get alpha image. And also is there anything else good way to get alpha image by the each object(without using matt/shadow material)? I used 'VrayWireColor' from 'Render Elements' but the image edge has slightly white frindge...
I have 3ds max 2014 design and had recently being trying out Vray.
I then uninstalled. Which went with no problems. However when I now right click mouse in viewport I see vray properties greyed out and it says missing beside them. These were the macro scripts that were removed.
How do I remove this greyed out text and any other remains left over from Vray uninstall?
my vray materiel slots shows a plane black color( they are vray materials only) scanline and MR looks okey
system conf: dell precision T3500 with Nvidea quadro 4000 and 6 gb ram
I am having an issue when trying to simulate cloth. When I simulate the cloth, the dialog box with the simulation comes up and before it finishes simulating one frame it closes. At the bottom of 3ds Max, it says end solve.
It worked on an earlier version of the same file as I was able to simulate 100 frames.
I am running 3ds Max 2010 on Windows Vista.
Below is a picture of my command panel. Why the simulation box only stays open for half a second?
what is the best application to simulate CAD for floor pland
View 2 Replies View RelatedIs it possible to simulate Lab color in Illustrator? The above example was done in Photoshop with all the colours having the same Lightness setting.(Complementary colours are at diametrically opposite places on the square.)It seems to be difficult to do it in Illie without testing in Photoshop first.
View 6 Replies View RelatedHow to simulate friction in assembly study in FEM in AI?
View 2 Replies View RelatedI want to create the opposite of 'simulate pressure', that is when stroking a path, I want the beginning (and end) of my line to be thicker and in the middle smaller..
how can you do that with PS 7 ?
ways to simulate infared and polarizing filters. for black & white.
View 8 Replies View Relatedwhen I try to stroke a path with the pen tool and select simulate pressure it will not work. I was using it last night and it worked just fine, and I can't seem to figure out why it isn't working.
It is only when I try to use the brush and simulate pressure that it doesn't work. I can do it with pencil and all that.
Is there a way to simulate a nice bronze patina in Mudbox? If not is there any way to do it in Max?
View 1 Replies View RelatedI dont have a tablet, so is there any way I can make strokes with my mouse that look like they were made with a pressure sensitive pen? (thinner edges, thicker middle)
View 3 Replies View RelatedI just upgraded to CS6 from Photoshop 7, which is a huge leap, I know. In PS7 I was able to vary my pen pressure simply by clicking the little box that said 'simulate pressure'. While CS6 has all the same steps, and even has the same little box, the simulate pressure doesn't work (I'm using the standard round brush).
I have gone to brush settings and activated shape dynamics, but that did absolutely nothing. I read a few other discussions that mentioned tablets. I don't have a tablet and don't really plan on getting one any time soon. I never needed one, and with my budget, I really can't afford one; hence why I jumped from PS7 to CS6, took a long time to save all the money.
I can use my simulate pressure option without getting a tablet.