Photoshop :: Simulate Pressure Will Not Work

Dec 21, 2007

when I try to stroke a path with the pen tool and select simulate pressure it will not work. I was using it last night and it worked just fine, and I can't seem to figure out why it isn't working.

It is only when I try to use the brush and simulate pressure that it doesn't work. I can do it with pencil and all that.

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Photoshop :: Pen Tool Simulate Pressure Doesn't Work

Jan 10, 2008

I have PS CS2 & CS3, at first, when I used the pen tool in CS2, it would't do the simulate pressure. When I got CS3, at first I was delighted to see that here the simulate pressure DID work! But after just one use, it my joy collapsed, again the simulate pressure does not work!

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Photoshop :: Opposite Simulate Pressure

Mar 12, 2008

I want to create the opposite of 'simulate pressure', that is when stroking a path, I want the beginning (and end) of my line to be thicker and in the middle smaller..
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Nov 12, 2013

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Photoshop :: Simulate Pressure Option Not Working

Oct 21, 2012

I just upgraded to CS6 from Photoshop 7, which is a huge leap, I know. In PS7 I was able to vary my pen pressure simply by clicking the little box that said 'simulate pressure'. While CS6 has all the same steps, and even has the same little box, the simulate pressure doesn't work (I'm using the standard round brush).

I have gone to brush settings and activated shape dynamics, but that did absolutely nothing. I read a few other discussions that mentioned tablets. I don't have a tablet and don't really plan on getting one any time soon. I never needed one, and with my budget, I really can't afford one; hence why I jumped from PS7 to CS6, took a long time to save all the money.
 
I can use my simulate pressure option without getting a tablet.

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Photoshop :: Wacom Intuos5 Pen Pressure Won't Work

Jun 6, 2013

I just got the Intuos5 and it works well except for the pen pressure feature for varying brush size or opacity. I can't get either to work. I have the latest driver, I think (where is the driver located on the Mac in OSX 10.6.8?). The tablet is attached directly to my iMac. I've sent two message to Wacom tech support and they don't respond. how I can get this working?

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Photoshop :: Pen Pressure / Require Pressure Sensitive Tablet

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I have desktop PC with optical mouse photoshop CS5 when I try to use pen pressure feature of brush, I got a pale trangle beside said " require pressure sensitive tablet"..So; can I use the pen pressure feature?

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Photoshop :: How To Create/simulate A Back Light For Highlights?

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I'm trying to create or simulate a back light as highlights for a portrait image. When the picture was taken there is no back light and the picture looks very flat. How or what are some of the methods/tecniques use to creat back light as highlights for a portrait photo?

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I am having an issue when trying to simulate cloth. When I simulate the cloth, the dialog box with the simulation comes up and before it finishes simulating one frame it closes. At the bottom of 3ds Max, it says end solve.

It worked on an earlier version of the same file as I was able to simulate 100 frames.

I am running 3ds Max 2010 on Windows Vista.

Below is a picture of my command panel. Why the simulation box only stays open for half a second?

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AutoCAD Inventor :: Simulate A Sprag Clutch

Mar 13, 2012

I'm trying to simulate a sprag clutch using Autodesk Inventor Professional 2011 (student edition) but I'm having some trouble keeping two parts from rotating together.

The flange of the driving gear sits inside the clutch hub but the two should be free to rotate relative to each other. However, when I simulate the rotation of the gear, the clutch rotates with it as well. I can sort of simulate the desired behavior by adding a torque to the clutch but I don't think this should be necessary.  

I can't attach the files because they're too large but I'm hosting them here: [URL]...... and here: [URL]........... The A4_Complete is the whole clutch, but for a simpler view A3 shows the issue I'm having.

Essentially Pink gear drives the Green gear, and the Orange clutch should slip on the grey flange of the green gear but it does not.

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Softimage :: How To Cloth Simulate Window Blind

Nov 2, 2012

I am trying to cloth simulate a window blind. My problem is as follows : The model is made up of several pieces.

1. the curtain / blind
2. a hard button near the bottom
3. a cord attached to the button
4. a wooden know at the bottom of the cord
5 then finally tassled material

So i want the blind to move like cloth blowing in the wind ( fine no problem i can do that ! ) but the hard button must be hard surface and follow the mesh position of the blind - PROBLEM

Then the cord attached to the button must be cloth dynamic to flap about and then the knob on the bottom hard surface attached to this cord and then the tassels must be cloth.

The only way i can think of to do this without merging the seperate geometry is to simulate the curtain then cash this, the attach the button to a cluster on the curtain, then do the sim on the cord, then cluster attach the knob the cloth the tassels.

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Oct 25, 2013

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How to simulate a PerformClick on a button of an add-in or run the main-form?

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GIMP :: Compositing Layers To Simulate Lights

Apr 18, 2013

I saw a tutorial recently that describes how to use Photoshop to composite layers and simulate multiple lights. I tried it out in GIMP, figuring the result would be similar, but the image doesn't looks the same in GIMP as it does in the render.

Here's the link: [URL]

I posted as R. Moore, and the creator of the tutorial responded, as you'll see on the page. But I'm afraid I don't quite understand his response and I don't want to badger him with questions like this.

So here's what I do. I'm using Poser and I have three lights: a key light, fill light, and back light. I turn on only the key light, render with that. Then I turn on only the fill light, render with that, then I turn on only the back light and render with that. Then I put them in GIMP using "Open as Layers" and put a layer of black beneath those. Then I turn all three light layers to Screen mode, as the guy suggests, and play with the opacity. But the colors are wrong. Reds too red, blues aren't blue enough...

I get the impression that, done correctly, you can arrange the layers in such a way that they look identical to the actual render, just so long as the layers are in the proper mode. Am I right or wrong about this, and what can I do about it? I would be glad to attach files if necessary.

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