Photoshop :: How To Simulate IR And Polarizing Filters
Oct 6, 2004ways to simulate infared and polarizing filters. for black & white.
View 8 Repliesways to simulate infared and polarizing filters. for black & white.
View 8 RepliesI have hardly ever used filters for any of my work as I have preferred using Xara's native tools and effects to get what I wanted. But recently, I was inspired by some animation work which used backgrounds painted in Photoshop. They used a lot of textures which enhanced the look of the animation and so I thought I'd try to simulate it within Xara.
It works very well and I can export it as a PSD retaining the layers and Alpha channel. But here come my questions.
1. How can I remove the two Alien Skin demo plugins as I already have the full versions.
2. Why don't the native Photoshop plugins--Artistic, Sketch, etc.--seem to work?
In CS3 you could change something to make all filters act like smart filters, even though they won't. I found this worked very well, now I have CS4 and would like to do the same but can't remember what to do to make it work.
View 6 Replies View RelatedI just downloaded a bunch of filters and I dragged them into the filters directory under plugins, but when I open photoshop, none of the filters are there.
View 4 Replies View RelatedI downloaded and installed GIMP 2.8.8 in Windows XP. The Filters menu option shows only Repeat last, Re-show last and Reset all filters.Nothing else in there. Where are the filters?
View 1 Replies View RelatedI am working on a dormitory project and need to provide a required light and ventilation schedule. I have figured out how to create a schedule for each level, but I want to isolate only the Dormitories and the Kitchenette (weed out all the other rooms such as corridor, elevator, storage, toilets, showers, stairs, trash, electrical, etc.).
I tried using seclusion filters, but there are too many items to exclude and cannot fit them all into the 4 filter categories. I am trying to just get the rooms that begin with 'D' and 'K'. I tried providing the variable 'Begins With' for D and in the next line 'Begins With' K, but then nothing shows up.
Is there a way to provide information to the filter that would allow it to show only rooms beginning with D AND K? I cannot seem to get it to work. I have been playing around with separation values within one filter category (i.e. 'Begins With' D, K) but apparently you cannot add multiple variables within one of the filter items.
I want to create the opposite of 'simulate pressure', that is when stroking a path, I want the beginning (and end) of my line to be thicker and in the middle smaller..
how can you do that with PS 7 ?
when I try to stroke a path with the pen tool and select simulate pressure it will not work. I was using it last night and it worked just fine, and I can't seem to figure out why it isn't working.
It is only when I try to use the brush and simulate pressure that it doesn't work. I can do it with pencil and all that.
I dont have a tablet, so is there any way I can make strokes with my mouse that look like they were made with a pressure sensitive pen? (thinner edges, thicker middle)
View 3 Replies View RelatedI just upgraded to CS6 from Photoshop 7, which is a huge leap, I know. In PS7 I was able to vary my pen pressure simply by clicking the little box that said 'simulate pressure'. While CS6 has all the same steps, and even has the same little box, the simulate pressure doesn't work (I'm using the standard round brush).
I have gone to brush settings and activated shape dynamics, but that did absolutely nothing. I read a few other discussions that mentioned tablets. I don't have a tablet and don't really plan on getting one any time soon. I never needed one, and with my budget, I really can't afford one; hence why I jumped from PS7 to CS6, took a long time to save all the money.
I can use my simulate pressure option without getting a tablet.
I have two layers. One is completely red (r255,g0,b0). The other layer is completely green (r0,g255,b0).
How can I make it so that if I lower the opacity of the green layer (which is above the red layer), to 50% that the result is completely yellow (r255,g255,b0)?
I've tried all the blending options, none of them achieve this basic effect. The closest I got was something that looked like a darker orange.
Is there any technique?
What I want exactly is, starting from a big title, create a linear perspective with the vanishing point on the center of the horizon and the horizon line some cms above the title. Is there any faster way to do this without doing it by tracing the perspective lines in Freehand or Illustrator?
I'm trying to create or simulate a back light as highlights for a portrate photo. When the picture was taken there is no back light and the picture looks very flat. How or what are some of the methods use to creat back light as highlights for a portrait photo?
View 2 Replies View RelatedI'm trying to create or simulate a back light as highlights for a portrait image. When the picture was taken there is no back light and the picture looks very flat. How or what are some of the methods/tecniques use to creat back light as highlights for a portrait photo?
View 1 Replies View RelatedI have PS CS2 & CS3, at first, when I used the pen tool in CS2, it would't do the simulate pressure. When I got CS3, at first I was delighted to see that here the simulate pressure DID work! But after just one use, it my joy collapsed, again the simulate pressure does not work!
View 8 Replies View RelatedI'm trying to simulate water in a community game I am building. I need to create a good number of frames to test one method, but I don't know how to go about it. Since these would be height (bump) maps, color is really not necessary. Basically, I need to create frame by frame to simulate water. The game engine will actually paste them together to form the animation.
The problem is I just don't know how I can go about creating the ripples frame by frame. I'd probably like to try to make 50 frames or so. I know about the ripple filters, but how would I use them to create a series of frames?
I am having an issue when trying to simulate cloth. When I simulate the cloth, the dialog box with the simulation comes up and before it finishes simulating one frame it closes. At the bottom of 3ds Max, it says end solve.
It worked on an earlier version of the same file as I was able to simulate 100 frames.
I am running 3ds Max 2010 on Windows Vista.
Below is a picture of my command panel. Why the simulation box only stays open for half a second?
what is the best application to simulate CAD for floor pland
View 2 Replies View RelatedIs it possible to simulate Lab color in Illustrator? The above example was done in Photoshop with all the colours having the same Lightness setting.(Complementary colours are at diametrically opposite places on the square.)It seems to be difficult to do it in Illie without testing in Photoshop first.
View 6 Replies View RelatedHow to simulate friction in assembly study in FEM in AI?
View 2 Replies View RelatedIs it possible to give me a tip how to model or simulate stem in 3ds max and Vray, is a cover for a large house?
I am sending a reference image.
Is there a way to simulate a nice bronze patina in Mudbox? If not is there any way to do it in Max?
View 1 Replies View RelatedHow to simulate airbrush in corel x4? Like the picture below.
View 14 Replies View RelatedHow to apply forces to a component who is spinning. More specific i am interested in the centrifugal loads distributed over the component.
Take an inducer wheel for a turbocharger. It is a complicated component and very difficult to calculate by hand. it is spinning with high revs, and the rev limit it set by the centrifugal forces acting.
Is is possible to simulate a part with a crack in inventor 2013? A customer had a part made and noticed there was a crack. We were asked to run an analysis on the crack to determine how much of a factor this crack has on the part. Is it simply just a matter of sketching the shape of the crack and removal of material or ??? The part is cylindrical in shape and the crack goes approximately 1/8 around the diameter of the part.
View 2 Replies View RelatedI am wondering if the FEA in Inventor 2013 is capable of simulating a pipe under a point load and at what point the pipe fails. Its a simple 2in dia pipe supported by a vertical tube with a load of 'X' centered on the pipe.
View 1 Replies View RelatedI'm trying to simulate a sprag clutch using Autodesk Inventor Professional 2011 (student edition) but I'm having some trouble keeping two parts from rotating together.
The flange of the driving gear sits inside the clutch hub but the two should be free to rotate relative to each other. However, when I simulate the rotation of the gear, the clutch rotates with it as well. I can sort of simulate the desired behavior by adding a torque to the clutch but I don't think this should be necessary.
I can't attach the files because they're too large but I'm hosting them here: [URL]...... and here: [URL]........... The A4_Complete is the whole clutch, but for a simpler view A3 shows the issue I'm having.
Essentially Pink gear drives the Green gear, and the Orange clutch should slip on the grey flange of the green gear but it does not.
how to simulate with vector tools the objects which are far?
In the attached file I tried to reproduce a photo, the right one is the result but the hills are not finished. It is a general perspective principle that the farer objects are more blurred, but I am not sure how to draw that. As a first solution sure could be adding feather them, the most to the farest, but somehow does not like that. T
Farer_objects.xar
I am trying to cloth simulate a window blind. My problem is as follows : The model is made up of several pieces.
1. the curtain / blind
2. a hard button near the bottom
3. a cord attached to the button
4. a wooden know at the bottom of the cord
5 then finally tassled material
So i want the blind to move like cloth blowing in the wind ( fine no problem i can do that ! ) but the hard button must be hard surface and follow the mesh position of the blind - PROBLEM
Then the cord attached to the button must be cloth dynamic to flap about and then the knob on the bottom hard surface attached to this cord and then the tassels must be cloth.
The only way i can think of to do this without merging the seperate geometry is to simulate the curtain then cash this, the attach the button to a cluster on the curtain, then do the sim on the cord, then cluster attach the knob the cloth the tassels.
How could I run an add-in from an external application (VB.NET)? How could I get the id of the installed apps?
How to simulate a PerformClick on a button of an add-in or run the main-form?
I saw a tutorial recently that describes how to use Photoshop to composite layers and simulate multiple lights. I tried it out in GIMP, figuring the result would be similar, but the image doesn't looks the same in GIMP as it does in the render.
Here's the link: [URL]
I posted as R. Moore, and the creator of the tutorial responded, as you'll see on the page. But I'm afraid I don't quite understand his response and I don't want to badger him with questions like this.
So here's what I do. I'm using Poser and I have three lights: a key light, fill light, and back light. I turn on only the key light, render with that. Then I turn on only the fill light, render with that, then I turn on only the back light and render with that. Then I put them in GIMP using "Open as Layers" and put a layer of black beneath those. Then I turn all three light layers to Screen mode, as the guy suggests, and play with the opacity. But the colors are wrong. Reds too red, blues aren't blue enough...
I get the impression that, done correctly, you can arrange the layers in such a way that they look identical to the actual render, just so long as the layers are in the proper mode. Am I right or wrong about this, and what can I do about it? I would be glad to attach files if necessary.